(Yes, the thread is old, but that doesn't seem to bother anyone else...)
Quote:
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Originally Posted by blaz
There's no need to re-insert modified files into the VPKs. If you copy the modified file to the correct path under the EQ2 directory the client will use it instead of the file in the VPK file. It will only search inside the VPK files if it can't find the file outside.
This means you should be able to modify the commands if you create a "clientvdl" folder in EQ2 installation directory, copy the 'clientvdl/gamecmds.vdl' script there and edit it.
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I'm attempting to modify what I consider to be an ugly texture (or, rather, experimenting to get up to that point), and can't get the game to look at my file instead of the one in the vpk.
I used Blaz's tool to extract the file
cooked\characters\accessories\wieldable_items\weapons\rapier\sabre\sourceimages\ sabre001_rusty_tex.dds to my EQ2 folder (
E:\EQ2). I've modified it to my liking and left it where it was extracted to (
e:\eq2\cooked\characters\accessories\wieldable_items\weapons\rapier\sabre\source images\), but there's no change in-game.
Does anyone have any advice or assistance to offer in this matter?