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Unread 03-13-2005, 12:48 AM
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Deathbane27 Deathbane27 is offline
aka Mook
This person is a EQ2Map developer.
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Join Date: Jul 2004
Server: Nektulos
Posts: 1,451
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These affect the numbers or "Resisted!"/"Miss!" text that appears when something is attacked.

combatbubble_startheight: Apparent range -10 (bottom of screen) to 10 (top of screen). Affects the starting point for the text. Unaffected by any letterbox settings.

combatbubble_use_shift: No apparent effects to changing.

combatbubble_use_base_loc: No apparent effects to changing. Probable that I don't have the correct syntax.




By the way, it's the names, not the combat bubbles, that gets shifted when you alter cl_letter_box_position. Demonstration:

cl_letter_box_position 0.5 (default):



cl_letter_box_position 0 (all black portion at bottom of screen):




(That's not a problem by itself, but targetting gets screwed up if the camera isn't perfectly level.)
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