Unfortunately, it is my sad duty to report that the "Max minus X" button isn't going to work.
The reason is that when you do math, the game automatically adds 3 decimal places, so 100-10=90.000. And unfortunately, a Sliderbar's Value property won't take those decimal places, even if they're all 0. And the sliderbar, not the text field, controls the amount.
In case you couldn't get the fixed buttons working, here's a working version with 7 preset buttons. Just alter the LocalText values to change the amounts they set.
Wyynd: I suspect the LFG window will have the a similar issue, but I'll check.
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If it ain't broke, it needs more features!
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