This is the best you're going to get at the moment. It puts an OnShow event to bring up MainHUD.Memorized (abandoned window but still present in default UI) when the Proxyactor damage text comes up.
Unfortunately, this isn't just when YOU are attacked, but when anyone near you is attacked or healed and you've got it to show in the chat filter settings.
Plug this in and then mess with MainHUD.Memorized.
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If it ain't broke, it needs more features!
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