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Originally Posted by C0d3M0nk3y
what if you created a hidden window that the Gamedata.self.health data is sent to then when the value of Gamedata.self.health is lower than Gamedata.self.healthmax the window then becomes visible ? forgive me if my syntax is incorrect but that should work with only a simple if statement in the page.
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If statements are not supported. Nor does OnChange work on anything without user input.
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If it ain't broke, it needs more features!
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