Ok here it is..
I lied there were 3 changes to the EQ2UI_Mainhud_map.xml..
1. Added TM_Plugins.Visible=true to the onhide2 in the map page..
2. Added an include for plugins.xml above the QM_Overlay Page
3. Broke apart the map border..
If you look at the included fuile (plugins.xml) you'll notices that it has 5 includes there.. They are not located in a page.. And a page (MainHUD.Map.TM_Plugins) This page initializes the other pages..
The 5 includes make 5 pages in MainHUD.Map not MainHUD.Map.TM_Plugins..
All the plugins are blank right now.. I only did one and that's the Minimap..
If you look at the minimap you'll notice that it use Plugin_1.xml instead of a unique one..
If you look at it you'll notice it's a page and 2 includes outside of the page.. The 2 includes outside of the page adds 2 pages I need right to MainHUD.Map..
In other words the every page I add is a child of Root.MainHUD.Map.. The xml tree looks like this without my modifications:
-Map
--QM_Overlay
---Icons
When I add the plugins file to it the tree would look like this
-Map
--TM_Plugins
--TM_Plugin1
--TM_Plugin2
--TM_Plugin3
--TM_Plugin4
--TM_Plugin5
--QM_Overlay
---Icons
When I add my minimap:
-Map
--TM_Plugins
--TM_Plugin1
--Minimap_Title
--Minimap_Window
--TM_Plugin2
--TM_Plugin3
--TM_Plugin4
--TM_Plugin5
--QM_Overlay
---Icons
Hope that's not too confusing.. If it is look at the code.. Load it up in uibuilder to look at the tree with and without the minimap plugin installed..
This needs to be istalled over a fresh install of the main eq2map download to work..
Last edited by Talyns : 03-08-2005 at 02:12 AM.
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