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Unread 03-06-2005, 03:59 AM
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Kosmos Kosmos is offline
A Griffon
Interface Author - Click to view interfaces
 
Join Date: Dec 2004
Server: Lucan DLere
Posts: 581
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Quote:
Originally Posted by Laffs
Kosmos, would you like to take a look at these 2 files please the "old" is from the last version of Ger's parser and the new is from the latest.

(apart from some minor changes in settings, ignore them)

The problem being when I parsed the recent.ini again with the new version, the settings were not the same in the custom file as they were in the recent.ini

See the attached files please

Mainly the line that starts with "r_flora_density_scale=0.089200" (near the bottom of the file) and <Checkbox BackgroundColor="#FFFFFF" (near top of the file)

The code seems to be mixed up...


basicly what I am saying is,

I log in make a profile, parse it, copy the file over , camp etc , log back in and the settings in the profile are not the same as the ones in the recent.ini that just got saved..

This make any sense lol ?
The 'OLD' File is VERY messed up. I've had this happen before because of the UIBuilder. If one of the eq2ui_custompresets.xml file is loaded into the UIBuilder it will take all the values and turn them into seperate command lines. Then, when you save, it does THAT to your file. The reason it does this is because of the invisible carriag return character that exist in the file. Since we have the commands on seperate lines each than a return character than a command etc.. It works fine in real life, but UI Builder messes is up badly.

Which I don't need to point out the issues with UI Builder.
You need to stay constantly aware of what it's doing to each file!
Because it will screw things up badly if you don't pay attention.
As far as I can tell thew new parser works perfectly..
Also check the updated instructions. You no longer have to copy the eq2_recent.ini file over to another directory. It automatically looks in the correct directory if you have eq2 installed on
C:\ProgramFiles\SONY\EverQuestII\

If you want to work with these files in the UI builder than you will need to have each of the commands on the same line. without the invisible return characters. If you can download a program like a text editior and set it to show 'invisible non-printed' characters it will show up the problem.

Also. Another thing I discovered about the UI Builder. It will move the include line from the startbutton document and then put it on the mainhud document. Which I know you have it there already, and thats all fine and good, but I don't like that it does that at all.

And one other thing about the UI Builder.
If you use the 'run' button or command with the UI Builder and click on checkboxes, it will remember these settings when you save the file.
So for example. I was testing the mute button, and didn't relize I had left it in the checked position. Saved the UIBuilder file. Moved it over to my directory for test, loaded the game and the button was activitated, even though the sound was still on. So first time I clicked the button it did nothing, Second time, it worked fine. So pay attention to what states you save your checkboxes in with the UI Builder.

You just need to dump that old file.
Also no need to camp between making the profiles.
Clicking the accept button updates the eq2_recent.ini file.
I rebuilt all mine in about 5 minutes, then created new ones for girlfriends computer in about the same about of time.
do settings.
click accept.
go windowed
run custompreset.exe
exit custompreset.exe
go back to game,
set up new settings.
click accept
go windowed
run custompresets.

so thats the order.

Just don't let that UI Builder touch the files.