I like how they just acknowledged that combat doesn't require much skill by saying "Can MMORPGs have skill-based combat?" I know D&D Online will be shooting for this type of thing, action based combat, which might be why they are considering it.
The family thing doesn't interest me in the slightest.
As for the dungeon making, that would actually be interesting to see how they would implement that. Personally I would like some deal where you just make your own personal dungeon with mobs you can share with people (like with custom UI's), then once in a while they have a contest to see who made a real good dungeon and implement it with real nice loot and make it accesible through storyline/quests.
|