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Group window help
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I took the Profit group members window and rearranged them in the UIbuilder. It looks perfect in the builder but when I use it in the game Groupmember 2 appears overlayed on top of me, Groupmember 0.
Groupmember 0 and Groupmember 1 are in the correct positions in game. What I want is this: [cure buttons] GM5 [cure buttons] GM4 [cure buttons] GM3 [cure buttons] GM2 [cure buttons] GM1 [cure buttons] GM0 This is to be positioned on the right side of the screen. I attached my file so maybe someone could check it out and give me a hand. :) Thanks! |
Don't put too much work into the group window right now. The next version will be quite different. I will move everything into a volume page which is also allow you to sort it upwards or downwards just by changing a setting.
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Oh yeah, any chance of making it a little bit bigger? :)
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Probably not, I have to leave some work for you after all. :)
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Haven't started work on the volume page modification yet, that was a decision I made after I had already finished all other modifications I am going to make on the current group window... (yay me, talk about efficient :().
I briefly looked over the available gamedata and thought we had everything available in case hardcoding breaks though. Will let you know how it goes. |
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Ok, I think I saw almost everything in the group DynamicData too except the ability to show the group leader by changing the name color and maybe tooltips. Or, does that color just come along with the Name?
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The color comes with the name. If you look at the ProfitUI window, it already uses dynamic data for many things, I just have to move it to a volume page. Wanted to do that long ago already but had forgetten about it in the meantime.
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I think I'm going crazy, today nearly all of them are working on Runnyeye... :confused:
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MY cure buttons in the group window dont work and neither do the three heal buttons but my raid window buttons work just fine. What can i do to fix it?
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