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-   -   Quick Raid Buttons - Results (https://www.eq2interface.com/forums/showthread.php?t=9155)

gm9 09-22-2007 09:06 PM

Quick Raid Buttons - Results
 
Thanks everybody for submitting ideas for what to preconfigure for the QuickRaidButtons. We had submissions for all classes except for Bruisers and Swashbucklers which I ended up adding. From the submissions I tried to select what appeared to make the most sense.

An interesting issue are cures. I ended up putting the entire click-to-cure code on the raid window, so you don't need to use the other buttons for that. Several Mystics requested to get their universal cure on one of the buttons. Interestingly none of the other healers asked for that, they all wanted special heal, small and large heal, which is what I went for in the Mystic's case as well.

Let me know if you think we need a fourth button. Except for healers, most classes had trouble even getting 3 buttons filled. I ended up topping them off with assist and/or Heart/Shard request macros.

Also note that the curing code has been redone as well and is now determined by subclass, i.e. you can configure specific cures per subclass if you want, e.g. a universal cure.

If you see a typo or other mistake below or otherwise want to discuss please post below. I'm going to release this soon.

Quote:

<Page Name="Assassin">
<Data Name="Button1" Macro="useabilityonplayer Parent.Target Murderous Design" Tooltip="Murderous Design"/>
<Data Name="Button2" Macro="useabilityonplayer Parent.Target Apply Poison" Tooltip="Apply Poison"/>
<Data Name="Button3" Macro="assist Parent.Target" Tooltip="Assist Target"/>
</Page>
<Page Name="Berserker">
<Data Name="Button1" Macro="useabilityonplayer Parent.Target Intercede" Tooltip="Intercede"/>
<Data Name="Button2" Macro="useabilityonplayer Parent.Target Guarded Vehemence" Tooltip="Guarded Vehemence"/>
<Data Name="Button3" Macro="tell Parent.Target Heart/Shard please" Tooltip="Heart/Shard request"/>
</Page>
<Page Name="Brigand">
<Data Name="Button1" Macro="useabilityonplayer Parent.Target Appeal for Mercy" Tooltip="Appeal for Mercy"/>
<Data Name="Button2" Macro="assist Parent.Target" Tooltip="Assist target"/>
<Data Name="Button3" Macro="tell Parent.Target Heart/Shard please" Tooltip="Heart/Shard request"/>
</Page>
<Page Name="Bruiser">
<Data Name="Button1" Macro="useabilityonplayer Parent.Target Shake Off" Tooltip="Shake Off"/>
<Data Name="Button2" Macro="useabilityonplayer Parent.Target Intercede" Tooltip="Intercede"/>
<Data Name="Button3" Macro="tell Parent.Target Heart/Shard please" Tooltip="Heart/Shard request"/>
</Page>
<Page Name="Coercer">
<Data Name="Button1" Macro="useabilityonplayer Parent.Target Mana Flow" Tooltip="Mana Flow"/>
<Data Name="Button2" Macro="useabilityonplayer Parent.Target Sever Hate" Tooltip="Sever Hate"/>
<Data Name="Button3" Macro="tell Parent.Target Heart/Shard please" Tooltip="Heart/Shard request"/>
</Page>
<Page Name="Conjuror">
<Data Name="Button1" Macro="useabilityonplayer Parent.Target Scintilla of Essence" Tooltip="Scintilla of Essence"/>
<Data Name="Button2" Macro="useabilityonplayer Parent.Target Ember Seed" Tooltip="Ember Seed"/>
<Data Name="Button3" Macro="tell Parent.Target Heart/Shard please" Tooltip="Heart/Shard request"/>
</Page>
<Page Name="Defiler">
<Data Name="Button1" Macro="useabilityonplayer Parent.Target Malignant Shroud" Tooltip="Malignant Shroud"/>
<Data Name="Button2" Macro="useabilityonplayer Parent.Target Putrid Balm" Tooltip="Putrid Balm"/>
<Data Name="Button3" Macro="useabilityonplayer Parent.Target Sacrificial Deliverance" Tooltip="Sacrificial Deliverance"/>
</Page>
<Page Name="Dirge">
<Data Name="Button1" Macro="useabilityonplayer Parent.Target &quot;Elegy at Death&apos;s Door&quot;" Tooltip="Elegy at Death&apos;s Door"/>
<Data Name="Button2" Macro="useabilityonplayer Parent.Target Elegy of Awakening" Tooltip="Elegy of Awakening"/>
<Data Name="Button3" Macro="useabilityonplayer Parent.Target Oration of Sacrifice" Tooltip="Oration of Sacrifice"/>
</Page>
<Page Name="Fury">
<Data Name="Button1" Macro="useabilityonplayer Parent.Target Greater Bloodflow" Tooltip="Greater Bloodflow"/>
<Data Name="Button2" Macro="useabilityonplayer Parent.Target &quot;Nature&apos;s Elixir&quot;" Tooltip="Nature&apos;s Elixir"/>
<Data Name="Button3" Macro="useabilityonplayer Parent.Target Back into the Fray" Tooltip="Back into the Fray"/>
</Page>
<Page Name="Guardian">
<Data Name="Button1" Macro="useabilityonplayer Parent.Target Intercede" Tooltip="Intercede"/>
<Data Name="Button2" Macro="assist Parent.Target" Tooltip="Assist Target"/>
<Data Name="Button3" Macro="tell Parent.Target Heart/Shard please" Tooltip="Heart/Shard request"/>
</Page>
<Page Name="Illusionist">
<Data Name="Button1" Macro="useabilityonplayer Parent.Target Mana Flow" Tooltip="Mana Flow"/>
<Data Name="Button2" Macro="useabilityonplayer Parent.Target Synergism" Tooltip="Synergism"/>
<Data Name="Button3" Macro="tell Parent.Target Heart/Shard please" Tooltip="Heart/Shard request"/>
</Page>
<Page Name="Inquisitor">
<Data Name="Button1" Macro="useabilityonplayer Parent.Target Devoted Ministration" Tooltip="Devoted Ministration"/>
<Data Name="Button2" Macro="useabilityonplayer Parent.Target Fanatical Healing" Tooltip="Fanatical Healing"/>
<Data Name="Button3" Macro="useabilityonplayer Parent.Target Lend Shield" Tooltip="Lend Shield"/>
</Page>
<Page Name="Monk">
<Data Name="Button1" Macro="useabilityonplayer Parent.Target Heal" Tooltip="Heal"/>
<Data Name="Button2" Macro="useabilityonplayer Parent.Target Intercede" Tooltip="Intercede"/>
<Data Name="Button3" Macro="assist Parent.Target" Tooltip="Assist target"/>
</Page>
<Page Name="Mystic">
<Data Name="Button1" Macro="useabilityonplayer Parent.Target Ethereal Aegis" Tooltip="Ethereal Aegis"/>
<Data Name="Button2" Macro="useabilityonplayer Parent.Target Rejuvenating Rite" Tooltip="Rejuvenating Rite"/>
<Data Name="Button3" Macro="useabilityonplayer Parent.Target Learned Healing" Tooltip="Learned Healing"/>
</Page>
<Page Name="Necromancer">
<Data Name="Button1" Macro="useabilityonplayer Parent.Target Ruinous Heart" Tooltip="Ruinous Heart"/>
<Data Name="Button2" Macro="useabilityonplayer Parent.Target Displace Life" Tooltip="Displace Life"/>
<Data Name="Button3" Macro="useabilityonplayer Parent.Target Revivication" Tooltip="Revivication"/>
</Page>
<Page Name="Paladin">
<Data Name="Button1" Macro="useabilityonplayer Parent.Target Fervent Aid" Tooltip="Fervent Aid"/>
<Data Name="Button2" Macro="useabilityonplayer Parent.Target Devotion" Tooltip="Devotion"/>
<Data Name="Button3" Macro="useabilityonplayer Parent.Target Elixir of Resuscitation" Tooltip="Elixir of Resuscitation"/>
</Page>
<Page Name="Ranger">
<Data Name="Button1" Macro="useability Killing Instinct" Tooltip="Killing Instinct"/>
<Data Name="Button2" Macro="useability Honed Reflexes" Tooltip="Honed Reflexes"/>
<Data Name="Button3" Macro="useability Focus Aim" Tooltip="Focus Aim"/>
</Page>
<Page Name="Shadowknight">
<Data Name="Button1" Macro="useabilityonplayer Parent.Target Grave Blessing" Tooltip="Grave Blessing"/>
<Data Name="Button2" Macro="useabilityonplayer Parent.Target Intercede" Tooltip="Intercede"/>
<Data Name="Button3" Macro="useabilityonplayer Parent.Target Mortal Embrace" Tooltip="Mortal Embrace"/>
</Page>
<Page Name="Swashbuckler">
<Data Name="Button1" Macro="assist Parent.Target" Tooltip="Assist target"/>
<Data Name="Button2" Macro="Swarthy Disorder" Tooltip="Swarthy Disorder"/>
<Data Name="Button3" Macro="tell Parent.Target Heart/Shard please" Tooltip="Heart/Shard request"/>
</Page>
<Page Name="Templar">
<Data Name="Button1" Macro="useabilityonplayer Parent.Target Grand Amelioration" Tooltip="Grand Amelioration"/>
<Data Name="Button2" Macro="useabilityonplayer Parent.Target Grand Restoration" Tooltip="Grand Restoration"/>
<Data Name="Button3" Macro="useabilityonplayer Parent.Target Glorious Intercession" Tooltip="Glorious Intercession"/>
</Page>
<Page Name="Troubador">
<Data Name="Button1" Macro="useabilityonplayer Parent.Target &quot;Jester&apos;s Cap&quot;" Tooltip="Jester&apos;s Cap"/>
<Data Name="Button2" Macro="assist Parent.Target" Tooltip="Assist target"/>
<Data Name="Button3" Macro="tell Parent.Target Heart/Shard please" Tooltip="Heart/Shard request"/>
</Page>
<Page Name="Warden">
<Data Name="Button1" Macro="useabilityonplayer Parent.Target Sylvan Streams" Tooltip="Sylvan Streams"/>
<Data Name="Button2" Macro="useabilityonplayer Parent.Target Verdant Bliss" Tooltip="Verdant Bliss"/>
<Data Name="Button3" Macro="useabilityonplayer Parent.Target Greater Chloroplast" Tooltip="Greater Chloroplast"/>
</Page>
<Page Name="Warlock">
<Data Name="Button1" Macro="useabilityonplayer Parent.Target Bestow Energy" Tooltip="Bestow Energy"/>
<Data Name="Button2" Macro="useabilityonplayer Parent.Target Boon of the Damned" Tooltip="Boon of the Damned"/>
<Data Name="Button3" Macro="useabilityonplayer Parent.Target Nihilistics" Tooltip="Nihilistics"/>
</Page>
<Page Name="Wizard">
<Data Name="Button1" Macro="useabilityonplayer Parent.Target Iceshield" Tooltip="Iceshield"/>
<Data Name="Button2" Macro="useabilityonplayer Parent.Target Cardinal Intromission" Tooltip="Cardinal Intromission"/>
<Data Name="Button3" Macro="tell Parent.Target Heart/Shard please" Tooltip="Heart/Shard request"/>
</Page>

ad333n 09-24-2007 02:05 PM

tested & i'm absolutely loving this!!
& a 4th button would rock!
:nana:

Maelya 09-30-2007 04:40 PM

Sigh, used the auto-updater and it replaced my raid window with these, and i asked a dirge for a heart/shard instead of curing her :( lol!

Dechau 10-01-2007 12:11 PM

Aye, can you make it so that these buttons is not updates also ?

I have set some of my own macro's and I would really like to keep those..

gm9 10-01-2007 01:04 PM

Check the FAQ, you can do that yourselves for any file that is part of the UI.

Necodemus 10-01-2007 05:39 PM

<Data Name="Button3" Macro="useabilityonplayer Parent.Target Lend Shield" Tooltip="Lend Shield"/>

Hmm unknown spell, the 3rd spell should be the single reactive heal : Suffering Penance

gm9 10-01-2007 06:37 PM

Quote:

Originally Posted by Necodemus (Post 63483)
<Data Name="Button3" Macro="useabilityonplayer Parent.Target Lend Shield" Tooltip="Lend Shield"/>

Hmm unknown spell, the 3rd spell should be the single reactive heal : Suffering Penance

Yes thanks, was fixed some days ago (strangely enough that is a Dirge AA that was requested for Inqui - I guess some altaholic became confused :D).

Eloora 10-01-2007 09:14 PM

What do you mean when you say you put the entire click-to-cure code on the raid window? Are we supposed to be able to cure others in the raid in some other way? Maybe I'm missing something...

Visuo 10-01-2007 09:40 PM

My quick raid buttons file was working last thurday during last raid i was at. I had edited the file myself. now tonight (monday) it does not work. i get long string of default text when i mouse over the buttons.
I had updater Not updating that file as i had it the way i wanted. did something else change that it is not looking at that file anymore?


Edit: Just got done raid and think i may have figured it out.
Original _ProfitUI_QuickRaidButtons file had internal <Page Name="QuickRaidButtons"> and the final version has it called
<Page Name="ProfitUI_QuickRaidButtons"> so perhaps the raid window file was looking inside the _ProfitUI_QuickRaidButtons file for a page name to read that it could not find. anyway i let you know tomorrow.

gm9 10-02-2007 01:40 AM

Quote:

Originally Posted by Eloora (Post 63496)
What do you mean when you say you put the entire click-to-cure code on the raid window? Are we supposed to be able to cure others in the raid in some other way? Maybe I'm missing something...

I was referring to the not-yet released version of the raid window.

Quote:

Originally Posted by Visuo (Post 63498)
Just got done raid and think i may have figured it out.
Original _ProfitUI_QuickRaidButtons file had internal <Page Name="QuickRaidButtons"> and the final version has it called
<Page Name="ProfitUI_QuickRaidButtons"> so perhaps the raid window file was looking inside the _ProfitUI_QuickRaidButtons file for a page name to read that it could not find. anyway i let you know tomorrow.

Whoops, I hadn't noticed that I had forgotten to mention that in the changelog. You are correct about that change. It is the only one. Sorry :o

Koejae 10-05-2007 12:59 PM

Okay, I have several custom triggers set up in ACT that starts timers for my jester's cap with things that i say to raid and things that i tell a person. Is there a way to code my jester's cap quick raid button to do both of these? Since i'm not sure on the coding to get the message in /ra, I would love to see the coding for it. If it makes it easier for you to just post the coding yoru self for a copy/paste method, the raid message should be something that includes the Parent.Target's name and the message "Parent.Target has been capped!" (not sure on the coding for an explanation point). I think i can figure out the tell version as you have that already posted in your faq. One last thing though, do the page breaks for the new chat lines go before or after the tooltip message?

P.S. If it's easier for you, if I can just get the coding to make the buttons send both a message in raid chat and a tell, and the coding for an explanation point, I can probably figure out the rest myself.

Thanks

juz 10-08-2007 12:22 AM

Inquisitor Raid Macro #3
 
You have Shield Ally as your third raid macro for Inquisitors. This is not a Inquisitor spell per se, it's an AA buffand it's group only so it's not a good option to have it as a raid macro. Not really a good option for it.

The special Inquisitor heal (reactive) is called Suffering Penance.

gm9 10-08-2007 08:02 AM

Quote:

Originally Posted by Koejae (Post 63621)
I think i can figure out the tell version as you have that already posted in your faq. One last thing though, do the page breaks for the new chat lines go before or after the tooltip message?

P.S. If it's easier for you, if I can just get the coding to make the buttons send both a message in raid chat and a tell, and the coding for an explanation point, I can probably figure out the rest myself.

All the macro code needs to go in the Macro="..." part, e.g.

<Data Name="Button1" Macro="useabilityonplayer Parent.Target &quot;Jester&apos;s Cap&quot;
raidsay Parent.Target has been capped!" Tooltip="Jester&apos;s Cap"/>

If the exclamation mark causes trouble you will probably have to write it like this &apos;!&apos;, but I don't think that will be necessary (not tested though).

Quote:

Originally Posted by juz (Post 63675)
You have Shield Ally as your third raid macro for Inquisitors. ...

See my post #7, this was fixed a while ago. Also some other code was changed/fixed in the meantime.

Closing this thread now since it is outdated.


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