EQ2Interface

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-   -   tabed hotbar window (https://www.eq2interface.com/forums/showthread.php?t=8013)

zabom 03-14-2007 10:52 AM

tabbed hotbar window
 
Hello I am new to this forum. As of yet I have not begun doing my own interfaces. Mostly because you guys are doing such a great job. So, I am not yet sure what is or isn't possible. What I would like to see, is a tabbed window (much like the chat window) for placing hotbars into. That way you could have a raid, group, solo, crafting etc. tab for different configurations of the hot buttons. I find that changing the spinners is a bit of a pain since i keep my icon size down to 25. this solution would be very helpfull

ShadowProwler420 03-14-2007 02:11 PM

Not sure about the whole tabbed hotbar thing (even though I have a sneaky feeling it couldn't be done), but it is possible to have more than one hotbar up at a time. Just right click on your existing hotbar and choose to open a new one. ;)

zabom 03-14-2007 02:24 PM

[quote=Lazaru5] it is possible to have more than one hotbar up at a time. QUOTE]

Yes I know this, I currently have 7 open. I would like to be able to rearrange them easely based on what activity I am involved in. For example, In a raid I would eliminate all area effect spells as well as my root spell. The tabed window I am suggeting should be able to hold multiple hotbars in each tab. I am a mouse user, so the actual hotkeys are unimportant to me it is the different arrangements of clickable icons that I am after.

Deathbane27 03-14-2007 02:40 PM

Tabbed hotkeys not possible.

Luckily:

/savehotkeys
/loadhotkeys

zabom 03-15-2007 07:43 AM

Quote:

Originally Posted by Deathbane27
Tabbed hotkeys not possible.

[/b]

Again I would like to say that I have not yet looked at the uibuilder and what script options are available; but could this be simulated by using a row of buttons to change opacity and layer position of different hotkey bars? ...Similar to dynamic layering on a web page

Zonx 03-15-2007 12:06 PM

The code required to make something like this happen isn't available to us. The entire mechenism for adding, removing and naming chat tabs on the fly is hard-coded. Likewise the hotkey window is dependant on a very specific structure. Finally, we have virtually no way to manipulate drag-n-drop behavior.

What you're asking for would require real coding, not scripting. I suggest you post your request on the SOE forumns.

Othesus 03-15-2007 04:06 PM

Just checking, but you know that you can shift hotbars without the spinners by using Shift-1, Shift-2, Alt-Shift-1, Alt-Shift-2, Ctrl-Shift-1, Ctrl-Shift-2, etc.? It's only for your first 3 though. If you really want to change all 10 hotbars the easiest way is to save and load them.

Adam 03-15-2007 05:15 PM

You can have multiple tabs that is not an issue. Just look at my browser mod and you see that I have made 4 tabs in it, each one works. As far as doing this dynamically I don't think you can each of my tabs is hardcoded into the mod.

Zonx 03-15-2007 06:14 PM

Bottom line, we can't nest hotkey windows inside anything, nor can we have more than 1 hotkey window layout.

Zabom, you can accomplish 90% of what you're after with the /savehotkeys and /loadhotkeys commands. Setup your hotkeys as you want them for a raid, then save them. Do the same for your solo setup, saving to a different file name. Repeate for as many setups as you like.

Once that's done, use the /loadhotkeys command to retrieve whatever setup is needed.

The only things this wont do that you've requested is hide/show whole banks of hotkeys or move them to a different location.

Ranot 03-16-2007 02:51 AM

this has got me thinking, we couldn't set our own tabs, but it would be possible to create a hotbar tab window that shows when a hotbar shows..with preset tabs for raid group solo tradeskill, then when you switch tabs, it auto does the /load /save commands.

Adam 03-16-2007 04:49 AM

The may be possible with OnEnable or something like that. Someone should look into this as I am going to bed. If I think of it i'll check tomorow and see what I can come up with.

Deathbane27 03-16-2007 04:55 AM

Quote:

Originally Posted by Ranot
this has got me thinking, we couldn't set our own tabs, but it would be possible to create a hotbar tab window that shows when a hotbar shows..with preset tabs for raid group solo tradeskill, then when you switch tabs, it auto does the /load /save commands.

To be blunt, that would be exactly as useful as simply making macros, for ten times the work.

zabom 03-16-2007 11:39 AM

Quote:

Originally Posted by Zonx
Zabom, you can accomplish 90% of what you're after with the /savehotkeys and /loadhotkeys commands. Setup your hotkeys as you want them for a raid, then save them. Do the same for your solo setup, saving to a different file name. Repeate for as many setups as you like.

Once that's done, use the /loadhotkeys command to retrieve whatever setup is needed.


This really sounds like a simple enough solution. Is the syntax for saving hotkeys under a name like this:

/savehokeys raid
/load hotkeys raid

/savehokeys solo
/load hotkeys solo

etc.?

if that is so. I can make a small hotbar for macros and I have what I want.

and by the way, Thank you

rbforme 03-17-2007 12:14 AM

yeah the /load hotkeys command is probably your best bet.

for example you could make a macro for "raiding" and "grouping" to put in your solo set up then "raiding" and "solo" keys in your group set up and it would perform almost the same function as having tabs.

Zonx 03-17-2007 05:45 AM

Quote:

Originally Posted by zabom
This really sounds like a simple enough solution. Is the syntax for saving hotkeys under a name like this:

The syntax is
/savehotkeys path\filename.txt

Files are assumed to be located at the root of your C drive unless you include a fully qualified directory path to another location. You can name files whatever you like but names can't contain spaces or special characters.

Ranot, its certainly possible to show a custom window based on the hotbar spinner number or even the name of the hotbar instance shown. But this wouldn't be a very effective way of dealing with macros. Each button in the custom window would need to be manually scripted out of game. In addition, the custom window would be identicle for every toon on the account, regardless of class and level.

zabom 03-17-2007 07:24 AM

OK, just a quick follow up...It works great. The only hitch, is that /loadhotkeys will not open or close the bars. It will only load the icons to the bars. So if you want one set to be four bars and another to be two, it won't reopen the extra two. I found a workaround though. By eliminating the icon borders and making the bars click through enabled, I can keep all four bars open for each set. The extras are just invisable on the sets that only need 1 or 2 bars. This has reduced my need of 7 bars down to a max of four, and left lots of room for group/raid specific macros that I didn't have before. Thank you all for your help.


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