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-   -   Default folder files location and discriptions (https://www.eq2interface.com/forums/showthread.php?t=7152)

A_Nolan 11-21-2006 12:31 AM

Default folder files location and discriptions
 
Ok I know this is a long file and I plan on making it look better in the future.

This is a list of the files in the Default folder and where they are <include>d from. I plan on adding discriptions for the individual files as I go but I'v got to start somewhere :)

ver 1.0
11/20/06 posted after eof
ver 2.0
right after post :rolleyes:
ver 3.0
12/02/06 trying a new look and adding information given
ver 4.0
to be anounced :nana:

Starter File
eq2ui.xml Main File

<include>eq2ui_skininfo.xml</include> What people see when they do a /loadui (does not work properly click here for the /loadui thread)
<include>eq2ui_buttonlist.xml</include>
<include>eq2ui_ButtonStyles.xml</include>
<include>eq2ui_CheckboxStyles.xml</include>
<include>eq2ui_commonelements.xml</include>
<include>eq2ui_commonelements_dropdown_template.xml</include>
<include>eq2ui_DropdownStyles.xml</include>
<include>eq2ui_effects.xml</include>
<include>eq2ui_fonts.xml</include> fonts used in game
<include>FontArial14.xml</include>
<include>FontArialBold15.xml</include>
<include>FontZapf15.xml</include>
<include>FontZapf16.xml</include>
<include>FontZapf18.xml</include>
<include>FontZapf20.xml</include>
<include>FontZapf24.xml</include>
<include>FontMorpheus24.xml</include>
<include>FontKabosGyula24.xml</include>
<include>FontKabosGyula30.xml</include>
<include>Font_Euro_Arial14.xml</include>
<include>Font_Euro_ArialBold15.xml</include>
<include>Font_Euro_Zapf15.xml</include>
<include>Font_Euro_Zapf16.xml</include>
<include>Font_Euro_Zapf18.xml</include>
<include>Font_Euro_Zapf20.xml</include>
<include>Font_Euro_Zapf24.xml</include>
<include>Font_Euro_Morpheus24.xml</include>
<include>Font_Euro_KabosGyula24.xml</include>
<include>Font_Euro_KabosGyula30.xml</include>
<include>Font_Japan_Arial14.xml</include>
<include>Font_Japan_ArialBold15.xml</include>
<include>Font_Japan_Zapf15.xml</include>
<include>Font_Japan_Zapf16.xml</include>
<include>Font_Japan_Zapf18.xml</include>
<include>Font_Japan_Zapf20.xml</include>
<include>Font_Japan_Zapf24.xml</include>
<include>Font_Japan_Morpheus24.xml</include>
<include>Font_Japan_KabosGyula24.xml</include>
<include>Font_Japan_KabosGyula30.xml</include>
<include>eq2ui_FrameStyles.xml</include>
<include>eq2ui_gamedata.xml</include>
<include>eq2ui_global.xml</include>
<include>eq2ui_GridStyles.xml</include>
<include>eq2ui_IconStyles.xml</include>
<include>eq2ui_ImageStyles.xml</include>
<include>eq2ui_ime.xml</include>
<include>eq2ui_ListboxStyles.xml</include>
<include>eq2ui_mouseovericons.xml</include>
<include>eq2ui_ProgressbarStyles.xml</include>
<include>eq2ui_proxyactor.xml</include>
<include>eq2ui_RectStyles.xml</include>
<include>eq2ui_ScrollbarStyles.xml</include>
<include>eq2ui_ShadowStyles.xml</include>
<include>eq2ui_shadowstylesnew.xml</include>
<include>eq2ui_SliderbarStyles.xml</include>
<include>eq2ui_specialelements.xml</include>
<include>eq2ui_SplitterStyles.xml</include>
<include>eq2ui_TabStyles.xml</include>
<include>eq2ui_Templates.xml</include>
<Template Name="ranklisttemplate" Size="218,35">eq2ui_listrank_template.xml</Template>
<Template Name="dropdowntemplate" Size="180,16">eq2ui_dropdown_template.xml</Template>
<Template Name="repliestemplate" Size="1024,18">eq2ui_convtexttemplate.xml</Template>
<Template Name="spelltemplate" Size="10,10">eq2ui_spelltemplate_small.xml</Template>
<include>eq2ui_TextboxStyles.xml</include>
<include>eq2ui_textstyles.xml</include>
<include>eq2ui_TooltipStyles.xml</include>
<include>eq2ui_windowelements.xml</include>

Group Files
<include>eq2ui_mainhud.xml</include>
<include>eq2ui_mainhud_achievements.xml</include>
<include>eq2ui_mainhud_advancementbutton.xml</include>
<include>eq2ui_mainhud_advancementchoice.xml</include>
<include>eq2ui_mainhud_breath.xml</include> Under water breathing window
<include>eq2ui_mainhud_casting.xml</include> Event timer (spell, harvest, collect, ect)
<include>eq2ui_mainhud_character.xml</include>
<include>eq2ui_mainhud_chatoptions.xml</include>
<include>eq2ui_mainhud_clock.xml</include> In game clock window.
<include>eq2ui_mainhud_compass.xml</include> In game compass window.
<include>eq2ui_mainhud_death.xml</include> Death Window
<include>eq2ui_mainhud_editmacro.xml</include>
<include>eq2ui_mainhud_effects.xml</include>
<include>eq2ui_mainhud_experience.xml</include> Experience window
<include>eq2ui_mainhud_groupmembers.xml</include>
<include>eq2ui_mainhud_guild.xml</include>
<include>eq2ui_mainhud_guildbrowser.xml</include>
<include>eq2ui_mainhud_guildheraldry.xml</include>
<include>eq2ui_mainhud_guildrecruitingdetails.xml</include>
<include>eq2ui_mainhud_help.xml</include>
<include>eq2ui_mainhud_heroic.xml</include> Heroic opertunity window
<include>eq2ui_mainhud_hotkey.xml</include> Hotkey window
<include>eq2ui_mainhud_impliedtarget.xml</include> Implied Target Window (target of target for those of eq1 age)
<include>eq2ui_mainhud_inspectplayer.xml</include> Player Inspection window
<include>eq2ui_mainhud_instruction.xml</include>
<include>eq2ui_mainhud_instructionbutton.xml</include>
<include>eq2ui_mainhud_junctionchoice.xml</include>
<include>eq2ui_mainhud_knowledge.xml</include> Knowledge Window
<include>eq2ui_mainhud_knowledgesort.xml</include> Window for the sorting of Knowledge :p
<include>eq2ui_mainhud_letterboxframe.xml</include>
<include>eq2ui_mainhud_lotto.xml</include> Lotto window
<include>eq2ui_mainhud_mail.xml</include> Mailbox window
<include>eq2ui_mainhud_mainchat.xml</include> Main Chat window
<include>eq2ui_mainhud_maintained.xml</include>
<include>eq2ui_mainhud_map.xml</include> Map window
<include>eq2ui_mainhud_onscreenmessage.xml</include>
<include>eq2ui_mainhud_openedmail.xml</include> Open Mail window
<include>eq2ui_mainhud_persona.xml</include> Persona Window (now includes skills)
<include>eq2ui_mainhud_pet.xml</include> Personal pet window
<include>eq2ui_mainhud_player.xml</include>
<include>eq2ui_mainhud_pvpimmunity.xml</include>
<include>eq2ui_mainhud_quantityselector.xml</include> Window that comes up when you use the shift-click
<include>eq2ui_mainhud_quickbar.xml</include>
<include>eq2ui_mainhud_radialmenu.xml</include>
<include>eq2ui_mainhud_raid.xml</include> Raid window
<include>eq2ui_mainhud_replydialog.xml</include>
<include>eq2ui_mainhud_restarttrialbutton.xml</include>
<include>eq2ui_mainhud_shutdown.xml</include> Shut down window (also called camp window)
<include>eq2ui_mainhud_skills.xml</include> (skills are now in the persona window)
<include>eq2ui_mainhud_socials.xml</include> Social window
<include>eq2ui_mainhud_startbutton.xml</include> Start Button
<include>eq2ui_mainhud_startmenu.xml</include> The menu shown when you press the start button
<include>eq2ui_mainhud_target.xml</include> Target window
<include>eq2ui_mainhud_tracking.xml</include> Tracking window
<include>eq2ui_mainhud_waypoints.xml</include> waypoint list from map window
<include>eq2ui_mainhud_windowsettings.xml</include> where your window location and settings are put (bags, chat, targets, ect)
<include>eq2ui_mainhud_zonereuse.xml</include>
<include>eq2ui_inventory.xml</include> These are pretty straight forward
<include>eq2ui_inventory_guildbank.xml</include>
<include>eq2ui_inventory_bag.xml</include>
<include>eq2ui_inventory_bank.xml</include>
<include>eq2ui_inventory_examine.xml</include> is the window used when examineing items
<include>eq2ui_inventory_exchange.xml</include>
<include>eq2ui_inventory_highlight.xml</include>
<include>eq2ui_inventory_html.xml</include> (minor use file no in game button access) :(
<include>eq2ui_inventory_inventory.xml</include>
<include>eq2ui_inventory_loot.xml</include>
<include>eq2ui_inventory_market.xml</include>
<include>eq2ui_inventory_merchant.xml</include>
<include>eq2ui_inventory_store.xml</include>
<include>eq2ui_inventory_trade.xml</include>
<include>eq2ui_inventory_commissioned_work.xml</include>
<include>eq2ui_hud.xml</include>
<include>eq2ui_hud_choice.xml</include> Choice (yes, no, ok, cancel, ect)
<include>eq2ui_hud_disconnected.xml</include>
<include>eq2ui_hud_selection.xml</include>
<include>eq2ui_hud_slider.xml</include>
<include>eq2ui_hud_zoning.xml</include> the screen you see during your zone between areas
<include>eq2ui_arenachampions.xml</include>
<include>eq2ui_arenachampions_arenamain.xml</include>
<include>eq2ui_arenachampions_arenamatch.xml</include>
<include>eq2ui_arenachampions_arenaresults.xml</include>
<include>eq2ui_arenachampions_arenarevive.xml</include>
<include>eq2ui_arenachampions_arenascore.xml</include>
<include>eq2ui_journals.xml</include>
<include>eq2ui_journals_active.xml</include>
<include>eq2ui_journals_quest.xml</include>
<include>eq2ui_popup.xml</include> windows that are used by other windows or by simple /[keywords]
<include>eq2ui_popup_book.xml</include> Books
<include>eq2ui_popup_bugreport.xml</include> report bugs window
<include>eq2ui_popup_claim.xml</include> shows when /claim is used (vet & promotional rewards)
<include>eq2ui_popup_feedback.xml</include>
<include>eq2ui_popup_groupoptions.xml</include>
<include>eq2ui_popup_houseitems.xml</include>
<include>eq2ui_popup_language.xml</include> to change language(?)
<include>eq2ui_popup_loadskin.xml</include> /loadui window (see above)
<include>eq2ui_popup_instructions.xml</include>
<include>eq2ui_popup_rewardpack.xml</include>
<include>eq2ui_popup_setprice.xml</include> Set price for selling items
<include>eq2ui_popup_setpricestatus.xml</include>
<include>eq2ui_popup_scriptexecutor.xml</include>
<include>eq2ui_popup_typoreport.xml</include> send in typos :rolleyes:
<include>eq2ui_popup_questionnaire.xml</include>
<include>eq2ui_popup_uisettings.xml</include> Window settings (locked, click through, frame, ect)
<include>eq2ui_popup_usagealarm.xml</include> Timer alarm
<include>eq2ui_popup_zoneteleporter.xml</include> used at teleporter?
<include>eq2ui_popup_achievementmerchant.xml</include> window used to reset achievement points
<include>eq2ui_popup_altar.xml</include> used with deity altar
<include>eq2ui_popup_select.xml</include>
Individual Files
<include>eq2ui_community.xml</include>
<include>eq2ui_examine.xml</include> Window that comes up when you examine something
<include>eq2ui_loginscene.xml</include>
<include>eq2ui_newcharscene2.xml</include>
<include>eq2ui_options.xml</include>
<include>eq2ui_playerhousing.xml</include>
<include>eq2ui_tradeskills.xml</include> The window that comes up when you use recipies
<include>eq2ui_tradeskills_transmuting.xml</include> Transmuting window
Templates used in Character creation (CC)
eq2ui_ccapplist_template formats one of the CC lists
eq2ui_ccgenerallist_template
eq2ui_ccworldlist_template No longer used
eq2ui_ccworldlist_template2 formats the server list shown durning CC

Templates used for Guild windows
eq2ui_event_template formats the scrollable guild events list
eq2ui_event_template_compact formats the short guild events list
eq2ui_guild_personality_icons used in guild recruting/browsing
eq2ui_guild_personality_tag_template used in guild recruting/browsing
eq2ui_guild_playstyle_template used in guild recruting/browsing

Template files used but not <include> (that I have seen)
eq2ui_bankevent_template formats the deposit/withdraw bank event list
eq2ui_containertemplate
eq2ui_dialogtexttemplate
eq2ui_dropdown_template2 formats dropdown menus with icons
eq2ui_eventfilter_template
eq2ui_generictexttemplate
eq2ui_generictexttemplate_chatfont
eq2ui_listboxrow_system_template
eq2ui_listboxrow_template
eq2ui_listboxtworow_template
eq2ui_permission_template
eq2ui_questtemplate
eq2ui_shadowstylesnew
eq2ui_smalltext_template
eq2ui_spelltemplate
eq2ui_Templates
eq2ui_waypointtemplate formats the waypoint list

Other eq2ui files I found
eq2ui_charscene
eq2ui_images
eq2ui_styles

Wish to thank Zonk and gm9 whose statments are being used

and I love dancing :nana: :nana: bananas

DeaDBeaT 11-21-2006 09:28 AM

Quote:

Originally Posted by A_Nolan
<include>eq2ui_inventory_html.xml</include> no clue but if anyone can tell me :D :nana:


This is the ingame web browser.

You left out;
<include>eq2ui_popup_select.xml</include>

this is the new window when you select tinkering as a subclass for ts'ing

lordebon 11-21-2006 10:32 AM

Nice work =)

Just a recommendation: Can you put your comments after each <include></include> statement in a different color, or perhaps just italics, so they stand out a bit better? =)

Zonx 11-28-2006 05:47 PM

eq2ui_mainhud_skills.xml is no longer used for anything. The "L" key now brings up eq2ui_mainhud_achievements.xml, which contains both the archtype and class achievement trees.

eq2ui_popup.xml contains most windows that are not commonly used, can't be assigned hotkeys, and are typicaly displayed by interacting with another window or object in the world.

eq2ui_popup_claim.xml displayed when you type /claim. Lists promotional and subscription time rewards.

Templates are used to format rows within a list or menu. The name of each template generally describes what they apply to. Here are some of the less obvious ones

eq2ui_bankevent_template formats the deposit/withdraw bank event list
eq2ui_ccapplist_template formats one of the character creation lists
eq2ui_ccgenerallist_template also used in character creation
eq2ui_ccworldlist_template nolonger used
eq2ui_ccworldlist_template2.xml formats the server list shown durning character creation
eq2ui_containertemplate
eq2ui_dialogtexttemplate
eq2ui_dropdown_template2 formats dropdown menus with icons.
eq2ui_event_template formats the scrollable guild events list
eq2ui_event_template_compact formats short guild events list
eq2ui_eventfilter_template
eq2ui_generictexttemplate
eq2ui_generictexttemplate_chatfont
eq2ui_guild_personality_icons used in recruting and/or guild browsing
eq2ui_guild_personality_tag_template used in recruting and/or guild browsing
eq2ui_guild_playstyle_template used in recruting and/or guild browsing
eq2ui_listboxrow_system_template
eq2ui_listboxrow_template
eq2ui_listboxtworow_template
eq2ui_permission_template
eq2ui_questtemplate
eq2ui_shadowstylesnew
eq2ui_smalltext_template
eq2ui_spelltemplate
eq2ui_Templates
eq2ui_waypointtemplate formats the waypoint list

gm9 11-28-2006 06:13 PM

eq2ui_inventory_store.xml
eq2ui_popup_scriptexecutor.xml
eq2ui_mainhud_quickbar.xml

are not used either as far as I know.

Zonx 11-28-2006 08:05 PM

Not sure, but I think script executer is a dev tool, but yah none of those are actually used in game.

Also eq2ui_mainhud_character.xml, though some mods do make use of it.

I don't recall ever seeing eq2ui_inventory_examine.xml used in game either.

eq2ui_inventory_html.xml is an unsupported in game browser. SOE has been tweaking it, but it still doesn't seam to be officially supported and has limited capabilities.

gm9 11-29-2006 04:09 AM

I used to use eq2ui_mainhud_character.xml but it has been completely disabled by SOE a while ago (unless they reactivated it).

Agreed, the inventory_examine seems to be unused as well.

The HTML browser is still quite nice, I used to use it to browse the forums when waiting for somebody. Also ACT can use it to display parse results/graphs. But that was before I got my second monitor. ;)
I believe I remember SOE officially stated they were going to revamp the browser to support cookies, etc., but that was a while ago and ETA is probably 2010.


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