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-   -   [added] [MAP] Haven (https://www.eq2interface.com/forums/showthread.php?t=6904)

segfault 10-22-2006 04:24 PM

[added] [MAP] Haven
 
1 Attachment(s)
exile_city.iop

diztorded 11-04-2006 01:58 PM

2 Attachment(s)
I did not see this post till it was too late. I just made up a map.

UL:62.63, -227.49 LR:-132.25,-32.83 Max Ele: -26.91 Min Ele: -83.22

Dolby 11-20-2006 08:58 PM

Do you have a zonerect? Cant get one with the info you provided.


http://www.eq2interface.com/forums/s...69&postcount=4

diztorded 11-21-2006 01:44 AM

I tried using that one script you mentioned and that was the info it provided. Here is the info given by Tony's Zonerect:

-62.63, -227.49, 132.25, -32.83

Which, after I made this post, I see came up with the same info. Nice to know that the same info came out by both programs. Not so nice if neither are good. Let me know if I need to redue it all.

sstair 01-14-2007 01:27 PM

I don't find that the zonerects made that way are ever good enough. So what I end up doing is just picking two diagonally distant points in the zone that I can get to, and recording both their in game and map coords and plugging them into Tony's Zone Rect tool.

By doing that, I came up with the following zone rect: -72, -251, 144, -1.

I plugged it into my core_mapstyles.xml, and ran around Haven. It seems fine.

This is just my long way of saying that the Haven map has been added to the updater.


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