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-   -   Desert of Flames? (https://www.eq2interface.com/forums/showthread.php?t=4081)

Thakar 09-02-2005 12:27 PM

Desert of Flames?
 
I was wondering, how goes the mapping of Maj'dul, Sinking Sands, etc for EQ2Maps? Went to add a POI or two, but couldn't select any of the Desert of Flames zones....also, on another note...any idea why the map of Obelisk of Lost Souls doesn't work very well? Several levels (such as levels 2 and 3) don't show any points on the map and the maps themselves are sometimes a bit off. For example, I was trying to navigate Obelisk of Lost Souls level 3, but my icon on the map was never actually on any of the smaller pathways. Looks like everything got shifted over to the right or something a little bit.

Dolby 09-02-2005 12:37 PM

Since the NDA is lifted I plan to add the 2 maps SOE has made for DoF so POI's can be made however you will not be able to submit any POI's since alot of NPC locations will change when DoF goes live.

Specterals 09-02-2005 01:12 PM

I believe there were three maps they gave us, not including the world map.

Adding the premade maps was really easy, I just can't figure out how to get the icons working in beta. hehe.

Maps for the three zones are available and knowing ya'll will be on EQ2Map very quickly. :)

Thakar 09-02-2005 07:30 PM

There are ingame maps already? for some reason, I can't see them...any idea why?

remma 09-02-2005 07:58 PM

Yes, there's maps for Sinking Sands, Maj'Dul and the pillars of flame
Unfortunately they seem to conflict with EQ2MAP so I had to remove it to get them working :(

Specterals 09-03-2005 04:33 PM

You can get them in with EQ2Maps, it's not that hard. On the beta forum, there's instructions. Can even get icons if there's interest, I'll post the instructions (no interest = not worth the time to explain. :p). hehe

Thakar 09-03-2005 11:13 PM

I'd like to know how to do it :P

Specterals 09-04-2005 01:14 PM

3 Attachment(s)
OK then. For the maps themselves, copy the maps to the images/maps directory (same place all the other maps are). Then you'll need to add this to core_mapstyles.xml (I copied it to the bottom of the file, just above the z_blank entry):
Code:

<ImageStyle Name="exp01_cty_majdul" zonerect="-243, -344, 369, 355">
<ImageFrame Name="imageFrame" Source="images/maps/map_maj_dul.dds" SourceRect="0,0,436,506"/>
</ImageStyle>
<ImageStyle Name="exp01_rgn_pillars_of_flame" zonerect="-2104, -1831, 2437, 1892">
<ImageFrame Name="imageFrame" Source="images/maps/map_pillars_of_flames.dds" SourceRect="0,0,436,506"/>
</ImageStyle>
<ImageStyle Name="exp01_rgn_sinking_sands" zonerect="-557, -1930, 2523, 1734">
<ImageFrame Name="imageFrame" Source="images/maps/map_sinking_sands.dds" SourceRect="0,0,436,506"/>
</ImageStyle>

Now you'll need three files added to the EQ2Map directory. These are a little more complicated, so I'll just link them here. Add all three icon_whatever's to the eq2map directory with all the other icon_ files.

Last step is to modify core_underlay.xml. Add these three lines below the other includes:
Code:

<include>eq2map/icons_exp01_rgn_sinking_sands.xml</include>
<include>eq2map/icons_exp01_rgn_pillars_of_flame.xml</include>
<include>eq2map/icons_exp01_cty_majdul.xml</include>

And ya should be good to go. Just remember, it's not 100% accurate, but it's better than nothing. Several of the icons are just slightly out of place. hehe

Dolby 09-04-2005 06:27 PM

The 3 SOE mapped zones have been added to eq2map patcher. The website now has these zones ready for POI's.

Specterals 09-04-2005 07:44 PM

Quote:

Originally Posted by Dolby
The 3 SOE mapped zones have been added to eq2map patcher. The website now has these zones ready for POI's.

You want us to wait on submitting till it goes live for changes added between beta and live?


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