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Player Set Recast Shadows for Macros
Is it possibly to create a new UI for macro's where players may somehow set the recast timer shadow effect to a macro. You know what I mean :P the little dark shade that covers a skill after it's being used, and slowly drains from the skill showing it's refreshing. Anyone think they could make this? :nana:
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Not possible.
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/agree with Magus... not possible.
It might be possible to make a bunch of preset buttons with preset effects that look like a recast timer. The button scripts could not be edited in game, nor could the timers. |
Maybe we can talk some dev's into creating this feature for macro's somehow >=)... Maybe like, have the shadow based on the second skill in the macro line or something.
/feedback it =P |
It's been requested before. Honestly, I don't see it happening :/
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