EQ2Interface

EQ2Interface (https://www.eq2interface.com/forums/index.php)
-   Beta (https://www.eq2interface.com/forums/forumdisplay.php?f=29)
-   -   Profit UI Beta 1 (https://www.eq2interface.com/forums/showthread.php?t=3905)

Profit 08-09-2005 07:16 AM

ProfitUI 1.0 Release
 
2 Attachment(s)
1.3 released - please see
http://www.eq2interface.com/forums/s...ead.php?t=3923




Click to see full size.


Interface pieces changed:

Compass


Change window settings (backdrop opacity) to show place holders for Target and Implied Target.

Clock
Shows Earth time, hover mouse over to show game time.
Group


Shows player class and level.
Click on the group number to toggle follow.
Hover over window to show the leave group button.
Group number will change colour and size to indicate currently selected player.
Shows your own effect icons and has opaque effect icons.
Sizable to hide effects.

Player,Experience


Shows health/power/cons, main stats, experience, levels and coinage.
Click the Experience area to cycle between Adventure/Trade/Guild
Enable window frame/backdrop opacity/titlebar to show experience, coins and levels.
Sizable.

Effects
Slightly smaller than the default icons (24x24)
Target, ImpliedTarget, Casting, ActiveJournal
All changed to match theme.
Hotkeys
Clean, with self-hiding up/down selector on right-hand side.
StartButton


This is sizable but is default to cover the lower half of the screen to give the dark background.
The player effects area and start button are fixed in place.
Top slider and buttons change the complex shader, pressing the left button sets CS to –1, clicking the 'R' button recalls the previous setting.
Lower slider changes rendering distance and the buttons toggle shadows on/off.

I have found these changes alone make the most drastic differences to frame-rate.

Heroic, Mainchat, Tradeskills and Maintained
All based on other interface pieces and altered very slightly.
Journal and Guild
thanks to:
Market, Merchant and Store
Again borrowed from other pieces, these use the Fetish theme so this is included.
(I will link original author names soon).
Character/Usagealarm


Special window that runs the following commands from text files stored in the main EQ2 folder.
This window will show when you first target something. (as I could not get it to auto-open).
Now Sizable to hide rings/horse whistle.


manastone.txt - uses item 19 (right activatable slot) and displays a message 1 minute later to indicate the manastone ready again.
hide_window Popup.UsageAlarm
gsay Using Manastone!
use_equipped_item 19
r_alrm_sess_dur_minutes 1.0
alarm_restart_sess_dur_alarm
r_alrm_sess_dur_repeat 0


horse.txt - uses item 18 (left activatable slot) calls horse!
use_equipped_item 18

ring.txt - uses item 9 (left ring slot) uses ring.
use_equipped_item 9

ring2.txt - uses item 10 (right ring slot) uses ring.
use_equipped_item 10

change the text files to suit your needs.
Fonts
Must install these fonts to your windows\fonts folder: (included in zip)
Speedline.ttf
Highspeed.ttf
Images
These images need to go to Custom\Images folder
Profit.tga
buttons_master.dds (if you dont like the blue style buttons just remove this)
I would suggest using my UI ini file. This has been setup for 1280x1024
servername_playername_eq2_uisettings.ini

Change servername to name of your server, change playername to your characters name.

I do not have the player (ALT+U) window showing as my experience (ALT+X) window shows it all.

IMPORTANT - UNZIP TO GAME FOLDER
I.E C:\Program Files\Sony\EverQuest II

Highspeed.ttf
Speedline.ttf

These fonts must be copied into your fonts folder.
i.e. c:\windows\fonts

Manastone.txt
Ring.txt
Ring2.txt
Horse.txt

These command files must be copied into your game folder.
i.e. C:\Program Files\Sony\EverQuest II


I would really appreciate any feedback.

Laffs 08-09-2005 08:33 AM

Very neat and creative with a sort of eq1 layout....

I was interested to see how you got the arcane etc to show up for yourself (best I ever managed was to get the trans icon to pop) So I seen you made your own image style for it insted damn nice work!
So I hacked it right down made a few adjustments and plugged in to get mine working hehe cheers bud ;) .. Of course I'll give you credit for it in the proper place :)

Profit 08-09-2005 12:56 PM

Thanks Laffs - feel free to take anything :)

I've noticed 2 bugs - one is minor, the other is that the experience starts with guild, so will fix that next release.

Profit

Dolby 08-09-2005 01:05 PM

Looks really nice. I really like the graphics for that top bar.

Hey when you feel you have a fairly stable version please submit it to our downloads area. Just go to the complete sets category and click the upload link.

:)

hirebrand 08-09-2005 01:15 PM

Good work, very stylish.

Mikeablah 08-09-2005 02:55 PM

Very nice! But cant get the manastone thing to work.

Eloora 08-09-2005 03:31 PM

I like the overall style and it's very creative :)

Gonna check it out for a bit though I'd prolly have a long list of tweaks I'd request before I'd call it my own :p . I won't bother you with all that though.
Good work!


The manastone/horse whistle/ring buttons are a good idea, it's just too bad what you actually have in those slots can't be displayed instead of a generic picture. Manastone is really the only activatable with a time limit I need to keep tabs on, and it's easy enough to put any other inventory slots on a hotkey, so the other 2 are kind of extraneous to me.

whogotsomo 08-09-2005 03:38 PM

great mod
 
I really like the reativity seems also more like a "game" interface. I really wish u could switch ui's easily because all tho ur looks great it doesnt offer theutlity of some of the other more in depth mods..

Eloora 08-09-2005 04:05 PM

1 Attachment(s)
OK no change requests but I'm gonna bug test it anyway!

Attached is a screenshot of the player/exp window. As you can see the number display doesn't resemble your screenshot, plus the decimal area is messed up.

Also the bank selectors on the hotkey windows don't work. Can't click up or down arrows, looks like it's just there for show and is missing the function.

Profit 08-09-2005 04:09 PM

Just a quick response - you must install the fonts I included.

Instructions are above.

Will look at the other problems asap.

Fixed the hotkey selectors, will make the manastone window sizable.

I have other ideas so will upload new files tomorrow.

miratech 08-09-2005 04:24 PM

It's really another game. I am confident





:eek:


Amazing...

Profit 08-09-2005 04:37 PM

Quote:

Originally Posted by Mikeablah
Very nice! But cant get the manastone thing to work.


Did you follow the instuctions? i.e put the .txt files in your eq2 folder, also, slot 18 is left-hand activable, slot 19 is right-hand.

You may need to change the .txt files or just swap the manastone in your inventory.

Faetyl 08-09-2005 04:49 PM

Reminds me of the ol Mortal Combat saying "Impressive!"
Excellent work!
Look forward to seeing this one go live!

Mikeablah 08-09-2005 04:53 PM

Quote:

Originally Posted by Profit
Did you follow the instuctions? i.e put the .txt files in your eq2 folder, also, slot 18 is left-hand activable, slot 19 is right-hand.

You may need to change the .txt files or just swap the manastone in your inventory.


Yes, I did. Dont get the same popup in the screenshot.

Profit 08-09-2005 05:10 PM

Perhaps you've previously hidden that window.

try show_window mainhud.character

also, it wont appear until you've targeted something.

Mikeablah 08-09-2005 05:15 PM

Quote:

Originally Posted by Profit
Perhaps you've previously hidden that window.

try show_window mainhud.character

also, it wont appear until you've targeted something.


ah, got it now.
edit: I got the popup once I got into battle.

spajdr 08-09-2005 05:19 PM

got messed numbers too, also i dont see any info on any target, it show no numbers/graph.

spajdr 08-09-2005 05:25 PM

and now i got some windows twice .. lol, nevermind, erased it :(

Profit 08-09-2005 06:01 PM

Quote:

Originally Posted by spajdr
got messed numbers too, also i dont see any info on any target, it show no numbers/graph.


sure you installed the windows fonts? and the images?

Profit 08-09-2005 07:08 PM

Beta 2 - releasing tomorrow.

Maintained Window - can now size window to hide buff names/times.
Group window - can now size window to hide effects.
Start button/dark lower area - can now hide/show Titlebar to hide/show self effects.
Journal - auto hiding of scroll bar.
Manastone/ring/horse - now has background and is sizable to hide ring and horse.


Going to make horizontal group window at the request of some guild members.

Mikeablah 08-09-2005 08:18 PM

I must say, I am actually loving this UI. The blue button style adds some flair to the screen. Cant wait to see what else you can do :D

LoboBiZARro 08-09-2005 08:30 PM

This is really promising!
 
Awesome UI! I already recommended it to my guild, it is awesome! I did let them know it is in beta phase, so, a few might wait out till its final stage. Im sticking with it!
:nana:

OK, I did notice something, its not major, mind you, but when you open containers and use the container X to close, the container still stays open in Inv, so, you have to Double click to close it in Inv and then you are able to open again. Like I said, nothing really HUGE, but its the only thing wrong I have found so far.

Keep up the good work!

Zheen 08-10-2005 01:21 AM

Flippin awesome! I have been trying to have a feel good ui setup for a long time and I feel good...No I don't use drugs. :nana:

spajdr 08-10-2005 02:14 AM

Quote:

Originally Posted by Profit
sure you installed the windows fonts? and the images?

Installing or just copying?
I only copied these both font files, did i need something else to do? (or is that copying = install them)
Highspeed.ttf
Speedline.ttf

taco-man 08-10-2005 02:22 AM

just wanted to say that it looks wonderful. if i was still playing eq2 i would be using this ui :D


All times are GMT -5. The time now is 09:55 AM.

vBulletin® - Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
© MMOUI