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-   -   Lost Village of Kugup (https://www.eq2interface.com/forums/showthread.php?t=3091)

Tetsuya 05-27-2005 11:37 AM

Lost Village of Kugup
 
1 Attachment(s)
Heres a file for the last part of the solo Froglok unlock quest. Its a brown dirt texture for the ground there.
The POI's are:

Taking Out The Trash
Phohpiks (NPC) -60.65 13.72 200.32

Fixing A Wand
Pikospoh (NPC) -61.47 13.72 202.75

Staffing Up
Fruppen (NPC) -39.60 14.01 144.79

The Secret Ingredient
Grepp (NPC) -68.06 13.64 153.97

A History Lesson
(forgot NPC's Name, will post later) -79.48 13.72 192.45

Locate the Misfit Toy
Vripp (NPC) -103.16 13.72 187.77

Cold-Blooded Relations
Teiluj (NPC) -113.27 13.72 185.59

Puzzled Tactician
Timrek (NPC) -142.81 13.72 185.59

Dolby 05-27-2005 12:09 PM

Thanks and that is a great start but your missing something important. :)

LEVEL 1 (for basic contributors)

1. Delete or rename your log if you have one. This way we dont get your toon life's log :)
its found in c:\program files\sony\everquest\logs\*servername*\ directory
2. Make a hotkey that says "/loc"
3. Make a hotkey taht says "/em start new map line"
4. turn ON logging
5. while pressing the /loc key like crazy, run around the edge of the zone.
6. turn OFF logging
7. press ALT+TAB and go to this folder C:\Program Files\Sony\EverQuest II\cache\ioplan
8. write down the last modified filename. This tells us the internal zone name.

Magus 05-27-2005 04:34 PM

feerrott_epic02_froglok

Dolby 05-27-2005 04:45 PM

Cool thanks, I'll work on a map soon. :)

Tetsuya 05-27-2005 05:05 PM

:o opps.
I also forgot to list a couple others, one of which I'll have to go to again and get (forgot to write it down :mad: )

starting/exit -142.74 13.27 143.14

Dolby 05-27-2005 06:44 PM

Ok I added the map to the webpage and I'll soon make it live. Please look at the map for any errors. Also is there any water in the zone? If so where? I'd like to add the color for water where its needed.

http://maps.eq2interface.com/map.php...e%20of%20Kugup

Magus 05-27-2005 07:16 PM

No water, strangely enough.

Dolby 05-27-2005 09:12 PM

Ok this map is now live. Run the patcher and check it out. Let me know if there are any problems.

GenesisRage 05-28-2005 10:16 AM

also went ahead and wrote everything down when i was there (except mapping coords)

dont see this on the map yet...
NPC Oemor (-131.22, 13.72, 197.03) (used in cold-blooded relations)

QST Item Doll (used in locate the misfit toy)
-98.87, 13.66, 169.35
-127.72, 13.72, 196.81
-93.74, 13.72, 218.69
-95.43, 13.51, 116.74
(can be and any one of these spots, or more)

QST Item Flowers (used in cold-blooded relations)
-80.27, 13.85, 138.27
-53.46, 13.65, 153.48
-83.07, 14.74, 222.10
(these are ones you dont have yet)

QST Item Tree Branch (used in staffing up)
-88.58, 20.52, 216.94
(this POI will look like its actually in a wall, but its actually ontop in an overlooking tree)

side notes:
4 POI's are overlapping, the trash boxes there are 2 POI markers for the same thing.

Dolby 05-28-2005 12:29 PM

Well submit the POI's that are missing via the eq2map webpage your self and get credit. Report bad POI's or dupes via the webpage too (reporting them as bad takes them off and puts them into a queue for review).

Dont submit locs for random spawns like the dolls or flowers.

http://maps.eq2interface.com/


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