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Embedding Hotbars in Other Windows
Is it possible to embed hotbars within other windows to give more hotbar capacity than the hotbar windows give on their own?
Or, alternatively, is it possible to reference individual existing hotbar containers so you needn't have many hotbars open but one window to contain them all (even if that requires opening the hotbars to set them up initially)? I hope that's not too unclear... Cheers ~G |
If there is such a way, I am hoping as well. I have been working a new TSkill mod, but the embedding of hotbar keys seems to have issues for me.
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Not possible at this time, unfortunately.
What you can do is make UI scripts that use the /useability command. On my tradeskill reaction command window, for example... <Button Name="Shrouded Strike" OnPress="usea=clear usea=(Name) usea=(Name)" ... This will activate the Shrouded Strike ability when you press the button. Unfortunately, it doesn't gray out when you can't use it like the hotbar and knowledge book do, but it's the best we can make at the moment. |
Thanks for the info. I think UI scripts are a bit beyond me at the moment, so I'll just save that part of the mod and hope SOE introduces this in some future update.
~G |
Hello all,
I'm trying to modify the Ztradeskill UI and I wa wondering if anyone found out how to make the skills graying out/"purpleing" out/and so on ? |
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