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Knord's Player window with mini XP bar (beta)
2 Attachment(s)
Comments/pointers/cookies goes here :)
My make Quote:
Added a page that encapsulates the player data and the experience data. This I think is my main thorn. EDIT: I have made a final. Thank you for all the input! First picture is how it is now. Second picture is what I am aiming for. |
Regarding your download description comments
I don't think the context (right click) menu will work outside the main experience window. However, you can set up a toggle button to switch between the two. Another idea I just thought of, you might be able to set up the visibility based on the main experience window. And it'd be nice if you include a pic here in the thread so we have something to reference too. All-in-all, not bad though D |
Does the parent window still have this command in it eq2usescomwndcontrols="true" ? that would be the first problem to check for.
2nd is have you made sure the the conc efflector etc is still there and all the bubbles are set correctly, Do they turn yellow when you mouse over them? *EDIT* Replace your "ConcEffector" the one you have in there is corrupt Your Experiance and your Playerinfo windows are overlaping that maybe why the right click menu is not showing properly ? (whilst you can have child windows overlapping each other it can mess the right click up in some cases) |
Quote:
Your best bet is either: 1 :: Make a button, and switch the two exp bars through OnPress Events, ie: togglebutton: OnPress=ExperiencePage.visible=true OnPress=Press2 Press1: ExperiencePage.visible=true OnPress=Press2 Press2=TSExperiencePage.visible=true OnPress=Press1 2 :: Link the Player XP bit to the main experience page through onshow ExperiencePage --- onshow=parent.player.experience.experience.visible=true onshow=parent.player.experience.TSexperience.visible=false Onhide=parent.player.experience.experience.visible=false onshow=parent.player.experience.TSexperience.visible=true Keep in mind that this is not exact spripting syntax, its just there to give you an example. TTFN D |
I went with the switch-style, works rather well.
Thank you for all the help :) |
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