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New Map: Tombs of Night
thats right kids, Tombs of Night has been added! Zonerect should be good...
So go submit some POI's so i can test it out! lvl 1 http://maps.eq2interface.com/viewpoi...of%20Night%20I lvl 2 http://maps.eq2interface.com/viewpoi...&generate=true lvl 3 http://maps.eq2interface.com/viewpoi...&generate=true |
wow the colors on it look really good. nice job
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Good work there. Makes me wanna jump in and attempt my own :rolleyes:
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not in-fact in game :(
and yes, very nice job painting. welldone |
hrm mebbe got the internal zone name wrong...
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when you enter the zone, it says something like..
Tomb of Night : A Call for... something, ill have to check |
what i need is...
which file was changed last in your everquest\cache\ioplans\ folder?...should sound somthing like the zonename |
Like the texturing ;)
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The Tombs of Night: A search for answers
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ok in that file are..
nektulos+mod01_dun_tombs_of_night.iop mod01_dun_tombs_of_night+fprt_hood01.iop mod01_dun_tombs_of_night+fprt_hood03.iop mod01_dun_tombs_of_night+nektulos.iop only ones i see related. |
any theories?
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I put the data for them into the parent XML this morning. They should at least be semi-functional in-game (maps should show, no guarantees that they'll change floors at the proper times).
Quib |
ok, i was afk for a while but back now.
maps are ingame now, awesome. thanks whoever sorted it out. so good to see something you're working on in live. the vertex are innacurate however. i think its a scale issue actually, when i run north from the door, my loc representation reaches the shore when im halfway there. but if i run east, i run into the first rock at about the right time. i dont know much about what it takes to convert it to ingame stuff, but it seems off at least 2*X coords, but fairly accurate Y. i dunno. get w/ me realtime and i can coordinate. |
Misalignment is pretty typical for a new map from us. The values that determine where your location arrow is on the map are simply off by a little (or a lot). It'll get fine-tuned in due time. I just got Runnyeye all nice and proper not but an hour ago. Rivervale's on the list of to-do's, as are quite a few of the absolute newest places.
It's not "hard" to get it adjusted, it's just a little tedious. Quib |
PoI
The Maw of Mortality
+39.52,-24.09,-4.55 got 3 updates and about 1.5% xp at level 34. Adden Darkmoon |
...Theres a whole nother website devoted to those...thats where they get posted...
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