Visions of Vetrovia
Trying to prep for the new expansion, I figured I'd go ahead and start a thread, so that hopefully we can hit the ground running. I've explored 3 of the 4 overland zones, so here's those. Will add more as I continue to explore. Once I complete the tradeskill questline, I'll go back and start doing some of the instances, making note where I can of existing map or no map. Will obviously need to validate all of this upon release day, but hopefully little (if anything) will change between now and then.
Overland Zones (maps in-game, provided by Daybreak Games): You have entered Svarni Expanse. Map style name: exp18_rgn_svarni_expanse_ You have entered Karuupa Jungle. Map style name: exp18_rgn_karuupa_ You have entered Mahngavi Wastes. Map style name: exp18_rgn_mahngavi_wastes_ |
Overland Zone (maps in-game, provided by Daybreak Games):
You have entered Forlorn Gist. Map style name: exp18_rgn_forlorn_ Tradeskill questline instance (no map, unsure if matches any existing map, very run-down 2 room house): You have entered Renfry's Basement. Map style name: exp18_rgn_forlorn_tradeskill_ |
Instances (no maps provided by Daybreak at this time):
You have entered Karuupa Jungle: Dedraka's Descent [Solo]. Map style name: exp18_dun_karuupa_02_solo_ |
Nice work.
I will need the name info to get it right. |
Instances (no maps provided by Daybreak Games):
You have entered Karuupa Jungle: Heart of Conflict [Solo]. Map style name: exp18_dun_karuupa_01_solo_ You have entered Svarni Expanse: Carrion Crag [Solo]. Map style name: exp18_dun_svarni_expanse_01_solo_ |
Think most instances will be added as they use to do. I hope :)
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Here are all the map names I was able to find. I marked which ones have built-in maps and which still need maps. The instances, like previous years, are just sub-sections of the overlands. The exceptions are Castle Vacrul (which has no overland) and Renfry's Basement (which is just a small tradeskill area). There are also 5 zones that I have the display name for, but not the internal zone name, though I suspect these as well are copies of another map in this list.
Svarni Expanse = exp18_rgn_svarni_expanse_ (built-in map) Svarni Expanse: Carrion Crag [Solo] = exp18_dun_svarni_expanse_01_solo_ (has map) Svarni Expanse: Carrion Crag [Heroic I] = exp18_dun_svarni_expanse_01_easy_ (has map) Svarni Expanse: Carrion Crag [Heroic II] = exp18_dun_svarni_expanse_01_ (has map) Karuupa Jungle = exp18_rgn_karuupa_ (built-in map) Karuupa Jungle: Heart of Conflict [Solo] = exp18_dun_karuupa_01_solo_ (has map) Karuupa Jungle: Heart of Conflict [Heroic I] = exp18_dun_karuupa_01_easy_ (has map) Karuupa Jungle: Heart of Conflict [Heroic II] = exp18_dun_karuupa_01_ (has map) Karuupa Jungle: Dedraka's Descent [Solo] = exp18_dun_karuupa_02_solo_ (has map) Karuupa Jungle: Dedraka's Descent [Heroic I] = exp18_dun_karuupa_02_easy_ (has map) Karuupa Jungle: Dedraka's Descent [Heroic II] = exp18_dun_karuupa_02_ (has map) Karuupa Jungle: Predator's Perch [Solo] = exp18_dun_karuupa_03_solo_ (has map) Karuupa Jungle: Predator's Perch [Event Heroic II] = exp18_dun_karuupa_03_ (has map) Karuupa Jungle: The Fading Light [Raid] = exp18_dun_karuupa_raid_01_ (has map) Mahngavi Wastes = exp18_rgn_mahngavi_wastes_ (built-in map) Mahngavi Wastes: Phantasmal Shades [Solo] = exp18_dun_mahngavi_01_solo_ (has map) Mahngavi Wastes: Phanatsmal Shades [Heroic I] = exp18_dun_mahngavi_01_ (has map) Mahngavi Wastes: Warpwood Cairn [Solo] = exp18_dun_mahngavi_02_solo_ (has map) Mahngavi Wastes: Warpwood Cairn [Heroic I] = exp18_dun_mahngavi_02_ (has map) Mahngavi Wastes: The Engulfing Night [Raid] = exp18_dun_mahngavi_raid_01_ (has map) Forlorn Gist = exp18_rgn_forlorn_ (built-in map) Forlorn Gist: Nightmares of Old [Solo] = exp18_dun_forlorn_01_solo_ (has map) Forlorn Gist: Nightmares of Old [Heroic] = exp18_dun_forlorn_01_ (has map) Forlorn Gist: Emerging Deceit [Raid] Renfry's Basement = exp18_rgn_forlorn_tradeskill_ (needs map) Akashic Neverthere: Ballentree Repository = exp18_dun_neverthere_sig_ (has map) Castle Vacrul: Rosy Reverie [Solo] = exp18_dun_vacrul_01_solo_ (needs map) Castle Vacrul: Rosy Reverie [Heroic I] = exp18_dun_vacrul_01_easy_ (needs map) Castle Vacrul: Rosy Reverie [Heroic II] = exp18_dun_vacrul_01_ (needs map) Castle Vacrul: Caverns of the Forsaken [Solo] = exp18_dun_vacrul_02_solo_ (needs map) Castle Vacrul: Caverns of the Forsaken [Heroic I] = exp18_dun_vacrul_02_easy_ (needs map) Castle Vacrul: Caverns of the Forsaken [Heroic II] = exp18_dun_vacrul_02_ (needs map) Castle Vacrul: Throne of Ydal = exp18_dun_vacrul_sig_x9b_ (needs map) Castle Vacrul: Throne of Ydal [Solo] = exp18_dun_vacrul_mission_solo_ (needs map) Castle Vacrul: Suite of Screams [Solo] = exp18_dun_vacrul_03_solo_ (needs map) Castle Vacrul: Suite of Screams [Event Heroic II] = exp18_dun_vacrul_03_ (needs map) Castle Vacrul: Thirst for Power [Raid] Castle Vacrul: Haunting Presence [Raid] Castle Vacrul: Confrontation = exp18_dun_vacrul_sig_ (needs map) Queen Antonia's Chambers: Vetrovia Report = qey_guildhall_tier1_chambers_exp18_sig_ (has map) |
WOW! There's someone who has done a LOT more exploring than I have! Hats off to you!
With regards to the instances, yes, the instances are a "small section" of the regular overland map. Can we just force them to use the overland map graphic, but have a separate list of POIs? |
To use the built in map it has to be added by Daybreak.
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I don't know if this makes a difference to you or EQ2Maps, but they updated the world map used for bells, spires, druid rings, etc. to include the new continent. Many of the links shifted around a bit.
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The travel map is not part of eq2map.
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One of the instances off of Mahngavi Wastes during the questline. I don't think this had a map, but I was going thru it quickly trying to get the quests done, and honestly lost track, just glad I grabbed the map name:
Akashic Neverthere: Ballentree Repository -- exp18_dun_neverthere_sig_ For the final quest. I honestly didn't notice if this had a map or not, but if we find out it doesn't, it can use the same standard "Queen Antonia's Chambers" map that others zones use: Queen Antonia's Chambers: Vetrovia Report -- qey_guildhall_tier1_chambers_exp18_sig_ |
Here's another one that I found today
Castle Vacrul: Confrontation = exp18_dun_vacrul_sig_ (map needed) |
Quote:
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There is no dungeon maps from Daybreak this time :(
If an overland map is used we can use it , but a dds needs to be created first for all to download , cant use the built in map. |
Akashic Neverthere: Ballentree Repository -- exp18_dun_neverthere_sig_
This dungeon has no map, but it uses the same map as Forlorn Gist |
Ghoulinda's Lair
exp18_dun_mahngavi_crypt_set_03_ Ancestral Crypt of Vyl'Tayne. exp18_dun_mahngavi_crypt_set_01_ |
Quote:
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Quote:
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And the map is?
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The original Queen Antonia's Chambers is qey_guildhall_tier1_chambers_. It has a functioning map.
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Is it this one:
https://maps.eq2interface.com/map.php?zone_id=429 Its interna name is: qey_guildhall_tier1 The only one we have with that name. |
That's the map that appeared in game when I entered Queen Antonia's Chambers. It is the correct floorplan (though several of those rooms are blocked off).
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Should i add a map for Queen Antonia's Chambers to, do we need it for POI's?
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For those new/returning players, having a map show up would be ideal, even if there's really only one POI. Every time I enter a zone without a map, my anxiety goes up. =P
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