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-   -   Can someone make this? (https://www.eq2interface.com/forums/showthread.php?t=16151)

Lucifer66 12-18-2011 04:58 AM

Can someone make this?
 
Hello,
I just started playing EQ2 so forgive me if I speak n00bish. After wandering around for hours in frustration trying to find where things are I came here and got some addons to try and help. I installed EQ2 maps and the Van
Gurk Map Icons to help me see where I was at better since being colorblind the red chevron was all but invisible to me.

The problem is though that finding the exact place I need to go for the quest I'm doing is still a hassle because now there are hundreds of icons to sift though and trying to figure out what someone has listed them under in the menu on the right is also a pain.

So what I was wondering is if there was a way to make something that when I click on a quest in my quest log that is in my zone and make it active it flashes the correct location that I need to travel to on my map and kill whatever, or talk to whoever, or pick up whatever, and maybe even sets a waypoint to it.

I have looked up locations online and they give co-ordinates and I installed a compass thing that tells me where I'm at, but since I can't really tell where on the map that is it's not very helpfull. Perhaps something that sets a waypoint based on map co-ordinates you type in would be helpfull too.

I don't know if it's possible but when i saw how the icons now flash for available quests I thought it would be really cool if they could lead you though the quest itself. If anyone here can or will make somerthing like this but it would sure be most appreciated.

Thanks.

gjsi 12-18-2011 10:39 AM

In your chat window type /waypoint and the coordinants you saw online i.e., /waypoint 128,-13,234.12

This will mark the spot on the map and give you the glowing gold trail when you get close.

lordebon 12-18-2011 10:51 AM

For quests that have SOE-provided POIs the regions or POI will highlight when you hover over the quest in your quest journal.

There is no way to replicate this for standard EQ2MAP POIs however; the best you can do is search within the map window and then when you click on a particular POI that matches your search it will blink a little bit in the main map window to show you where it is.

Lucifer66 12-18-2011 12:58 PM

Quote:

Originally Posted by lordebon (Post 99151)
For quests that have SOE-provided POIs the regions or POI will highlight when you hover over the quest in your quest journal.

There is no way to replicate this for standard EQ2MAP POIs however; the best you can do is search within the map window and then when you click on a particular POI that matches your search it will blink a little bit in the main map window to show you where it is.

I don't need to replace the EQ2 POIs, I just was hoping someone could make them blink in order of when they need to be comleted. It's clear they can blink, why not make them blink in order of completion to give you step by step directions? I believe all you would need is to have a numbered list of the quest POIs that are allready in EQ2Map and something to reference them in order.

They guy who posted above said you can use the /waypoint command to set a waypoint to a co-ordinate. How hard would it be to just have a button you click on to set your waypoint to the next destination of the questline? I don't know how to make this kinda stuff in .xml, but it seems pretty simple to me.

lordebon 12-18-2011 02:55 PM

Quote:

Originally Posted by Lucifer66 (Post 99156)
It's clear they can blink, why not make them blink in order of completion to give you step by step directions? I believe all you would need is to have a numbered list of the quest POIs that are allready in EQ2Map and something to reference them in order.

They guy who posted above said you can use the /waypoint command to set a waypoint to a co-ordinate. How hard would it be to just have a button you click on to set your waypoint to the next destination of the questline? I don't know how to make this kinda stuff in .xml, but it seems pretty simple to me.

It's not feasible. While one could theoretically construct a set of ordered POIs per quest and somehow mash that into the map system the amount of work it would require for each quest is orders of magnitude beyond what it is for folks to submit POIs now. Given the fact SOE makes their own POIs and ROIs for many quests (and basically all new quests) its not something anyone would do.

For quests that do not have SOE POIs, its trivial to just follow a site like EQ2i or ZAM and paste the /waypoints in.

Lucifer66 12-19-2011 12:46 AM

The POIs are allready there in EQ2Map. All you need to do is sort them out into
groups for each quest. Hell just that alone would make it a million times more efficient.

Then add a single button to the map that sets a waypoint to the selected POI in the list
that pops up when you press the find button. You know the one on the right of the map?
Right now they are all grouped under Bell, Location, Mob, and so on. Well just change the
groups so that there is one called Quests and sub gruops for each individual quest that
have each POI needed to complete that quest.

How about doing it that way?

Landiin 12-19-2011 01:14 AM

There is no way for us to know what step of the quest you are on. That data is not provided to us. There is no way for us to traverse the quest tree, there is no way for us to know what quest your working on. This would only be possible on SOE's side.

Yes we can add a image of a book and say this is part #3 of quest run-here-and-back-ten-times, and we can even make a image behind it flash when you click on it or clicking on something linked to it. However we can't tell when your on step 3, or even if you are on that quest. The complexity of code need to do that is beyond what the UI can do it isn't even funny.

NO really we can't do it; what most people don't understand is that EQ2's UI does not have a scripting language. What it does have is a very basic spreadsheet language if can even call it that where we can assign values and make conditional comparisons. Plus most of the quest window info is hardcoded and beyond our ability to access.

Lucifer66 12-19-2011 11:19 AM

Quote:

Originally Posted by Landiin (Post 99167)
There is no way for us to know what step of the quest you are on. That data is not provided to us. There is no way for us to traverse the quest tree, there is no way for us to know what quest your working on. This would only be possible on SOE's side.

Yes we can add a image of a book and say this is part #3 of quest run-here-and-back-ten-times, and we can even make a image behind it flash when you click on it or clicking on something linked to it. However we can't tell when your on step 3, or even if you are on that quest. The complexity of code need to do that is beyond what the UI can do it isn't even funny.

NO really we can't do it; what most people don't understand is that EQ2's UI does not have a scripting language. What it does have is a very basic spreadsheet language if can even call it that where we can assign values and make conditional comparisons. Plus most of the quest window info is hardcoded and beyond our ability to access.

Ok you really aren't getting what I'm saying...here is the EQ2Map as it is now.
See the list of POI's on the right side? They are somewhat catagorized, but
whoever sorted them didn't make it easy to find where you need to go next.





What I'm proposing is that you Make a new catagory named QUESTS
and list the quest POIs. ie.

OUESTS

Killin' Some Kobolds
<Quest Start POI> (When you click on this it sets a waypoint to the quest giver)
<Kill 6 Kobolds POI> (When you click on this it sets a waypoint to where to go kill them)
<Ouest Turn In POI> (If the turn in location is different than the quest giver or whatever)

And so on...get it now? Either that or have a button that sets a waypoint to the selected POI in the list...
tho I think if it did it without the button it would be a little cooler.

lordebon 12-19-2011 11:30 AM

To do that would require adding a new POI category for every quest and then populate them with the appropriate POIs. You would then have to sort through every single quest each time you wanted to find one in its category.

Even thought something like that might be technically possible to work around in the current system, the limitations and sheer scale of it would make it a massive timesink for a nigh-useless system in the end. You can already search POIs by quest name (since most quest-related POIs include the quest name in their description) or by mob name and it will eliminate everything that doesn't match.

And there is already a button that will create a waypoint to a selected POI in that list: click the POI in the list to select it and hit the "path" button at top.


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