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-   -   New character xml file quirky problem. (https://www.eq2interface.com/forums/showthread.php?t=12689)

machbane 04-05-2009 04:46 PM

New character xml file quirky problem.
 
I am kinda new to modding UI files and am having a strange problem with the new character xml files it seems. Sorry if this has been addressed elsewhere, if so I ciuldn't find it. I am trying to mod my target window the the new hate data. The problem I am seeing is that I have made the window wider but it is not displaying in game as being wider. Since the window is fixed width the issue seems to be that the new character xml file isn't allowing the new window to display to the new width. If I edit the character xml directly with the new window dimensions it works. Any ideas if this would be a SOE bug or have I done something wrong? Thanks.

gm9 04-05-2009 04:54 PM

Either you need to resize the window first in game or you have a conflict with the way the game client is automatically modifying a number of windows including the target window.

machbane 04-05-2009 06:06 PM

Since my target window is not resizable I can't resize it in game. I have noticed that if I log in a toon that hasn't been converted to the new ini format the taget window size is picked up and displayed properly. If I edit the target window with Ui Builder and copy the file into my custom ui directory the size changes are not being applied in game. The files have different time stamps but is it possible that the nw system is looking more closely to version and revision numbers and not changeing the character xml settings unless it sees a change?

gm9 04-05-2009 06:11 PM

The character XML settings are only ever changed after you modify a window property in game, therefore if your window is not UserResizable there is no possibility that your size settings in the character xml will update.

Possible solutions include to make the window resizable (possibly with a maximum size) or to have it set its intended size OnShow.

This "problem" is also one of the reasons that you should never use the same uisettings with different UIs.

lordebon 04-05-2009 06:33 PM

You can change them in game via scripting. I just resized my target window in Fetish after having used Default for a day using his handy little locator window.

But yeah, the really simple way would just be to make it user resizable and then fix it (and then un-make it resizeable if you'd like).

machbane 04-05-2009 10:06 PM

ty for the help, i just made it resizable. just seemed odd that's how it worked.

Zonx 04-07-2009 01:11 PM

Another option would have been to right-click that window... select Window Settings, and click the "Default Location" button.

Doing this restores the window's size and location to whatever is coded into the XML file and should cause the saved state to be over-writen next time you camp.

Note: /exit or clicking the "X" in windowed mode will often bypass the save settings routine since you didn't do a legit camp.


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