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-   -   Boho Skin WIP (https://www.eq2interface.com/forums/showthread.php?t=12092)

dragowulf 12-14-2008 11:35 PM

Boho Skin WIP
 
While I have uncompleted versions of Fetish Nightfall, SARS (another one I'm working on almost as much as this one), and World of Warcraft skins sitting here waiting for me to complete, my latest skin project has been the Boho Skin.

I liked the skin and was intrigued when I first saw it. This skin is over half way finished and I just wanted to show it to everyone as a preview. It's not going to beta, but I just wanted to see what everyone's first impressions are.

Enjoy!

gm9 12-15-2008 03:17 AM

Cool. I'd use it. :)

lordebon 12-15-2008 12:24 PM

Looks good, too much dead space for my taste tho.

dragowulf 12-15-2008 12:48 PM

Quote:

Originally Posted by lordebon (Post 78820)
Looks good, too much dead space for my taste tho.

That's a UIBuilder image. And it's just a skin that modifies the graphics and graphics files ONLY. So deadspace would depend on which actual UI and UI pieces you use (Fetish, Profit, etc.)

Drumstix42 12-15-2008 03:24 PM

Lookin very good there.

dragowulf 12-15-2008 03:30 PM

Too bad there's no universal way to change the titlebar and some of the other individual fonts/color without having to edit that ui piece.

If it was made so nearly every UI text element used a style then it would make it much better/easier to skin a UI. Main reason would be so that you can actually change the color/font of ui text elements without having to edit those individual files.

Landiin 12-15-2008 05:25 PM

Yes I agree.. I have this issue with eXtreme. If they would make the WindowElement tree read from a template and used in all windows then skinning would be so much easier.

dragowulf 12-15-2008 05:36 PM

Quote:

Originally Posted by Landiin (Post 78831)
Yes I agree.. I have this issue with eXtreme. If they would make the WindowElement tree read from a template and used in all windows then skinning would be so much easier.

Someone should PM a dev about it.

(not it)

lordebon 12-15-2008 08:16 PM

Quote:

Originally Posted by dragowulf (Post 78827)
Too bad there's no universal way to change the titlebar and some of the other individual fonts/color without having to edit that ui piece.

If it was made so nearly every UI text element used a style then it would make it much better/easier to skin a UI. Main reason would be so that you can actually change the color/font of ui text elements without having to edit those individual files.

Zonx has been crusading for exactly that for as long as I can remember ;)

dragowulf 12-15-2008 09:08 PM

Quote:

Originally Posted by lordebon (Post 78835)
Zonx has been crusading for exactly that for as long as I can remember ;)

I would figure that. Mainly because Zonx edited almost all the UI files in Fetish

gm9 12-16-2008 03:08 AM

Yeah, I think I've seen posts from Zonx from '05 or '06 where he was holding off on other Fetish skins because color styles would be available soon. Guess we all had our illusions in the beginning. :)

Imagine CSS like UI styling, now that would be sweet.

dragowulf 12-16-2008 11:53 AM

What's different in CSS?

lordebon 12-16-2008 12:16 PM

Quote:

Originally Posted by dragowulf (Post 78851)
What's different in CSS?

The fact that you create *one* CSS file that defines all your styles and then you just include/reference that CSS file in one line per XML file. Then one edit to the CSS file changes *every* XML file's appearance that uses the edited part.

SOE-Rothgar 12-17-2008 07:53 PM

I'm a big fan of CSS and before I came to work at SOE I was doing web development for about 6 years. Keep in mind that when EQII went into development about 8 years ago, CSS wasn't as far along or popular as it is now.

BTW - I'm still trying to find time to implement a ColorStyle object.

Oh, nice job on the skin too.

dragowulf 12-17-2008 10:24 PM

That's cool that you're looking at that stuff. I like to do skins tremendously so this will make skinner's job more noticeable and easier.. Like myself and Zonx.


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