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-   -   export raidwindow? (https://www.eq2interface.com/forums/showthread.php?t=10493)

karlheinz 03-03-2008 12:29 PM

export raidwindow?
 
im kinda having 2 things with the raid window:

first the short one, a feature request; would it be possible to add 3 checkboxes to the ingame raidwindow config menu which control, whether the buttons have a cancel_spellcast feature or not


as for the thread title:

how hard would it be to extract a fully working raidwindow from a complete fetish set to build a minimalistic customui (parts of my raid still use default UI which plain sucks for venril). the difficulties i saw were with all the custom style files.

so... would only copying the mainhud_raid and the fetish_raidabilities files to a clean ui folder modify the raidwindow to look kinda like the default ui's but with clickbuttons? that would be basically what im after :)

Zonx 03-04-2008 06:56 AM

Checkboxes for cancel_spellcast is totally doable, just requires coding. If you're familiar with SOE script, you could probably hack the variables into the raidabilities file without the checboxes.

To each of the data items at the top, insert Cancel="1" for yes, or Cancel="0" for no.

For each of the set buttons add the following
Code:

parent.Input1.Cancel=parent.Default.RA1.Cancel
parent.Input2.Cancel=parent.Default.RA2.Cancel
parent.Input3.Cancel=parent.Default.RA3.Cancel

and change the word Default to match the set button name.

Finally for each of the 3 exec buttons, replace
cancel_spellcast=1
with
cancel_spellcast=Parent.Input1.Cancel
and change the Input# to match the exec button #

As far as making this a stand alone piece...
you could either replace all the fetish style references with default styles.
or
Just include the _FetishStyles.xml into eq2.xml and drop fetish_widgets1.dds and fetish_widgets2.dds into the images directory

karlheinz 03-04-2008 10:15 PM

your very last comment does almost work. know theres only 1 thing missing: there seems to be no graphics for the S,1,2 and 3 buttons, so instead of the clickbuttons 1-3 there are black squares and instead of the S (config menu) theres nothing and nothing opens when i click in the topleft corner of the raidwindow. besides: thanks so far

what i did was move the eq2ui_mainhud_raid.xml to a fresh ui folder, and added the files you mentioned to it, plus added a line to include said _Fetishstyles.xml to the raid.xml file itself

im not familiar with UI-design at all so i dont know where to look in your file for the missing things, sorry :(

Zonx 03-05-2008 08:59 AM

FetishStyles needs to be included into eq2ui.xml not the raid window.

karlheinz 03-05-2008 09:20 AM

well.. as i first tried to use an empty eq2ui.xml file and added whatever things i wanted to include he did load the default ui in the end, so this time i tried using your default fetish 9.5 eq2ui.xml & eq2ui_mainhud.xml files and it does work, except for 1 small thing:

loading screens and the character selection look like this: http://img177.imageshack.us/img177/5774/uivq6.png

i know, ive had this before but cant remeber how i got rid of it sadly

but anyways: thanks on your help with this so far!

lordebon 03-05-2008 09:27 AM

Quote:

Originally Posted by karlheinz (Post 70325)
well.. as i first tried to use an empty eq2ui.xml file and added whatever things i wanted to include he did load the default ui in the end, so this time i tried using your default fetish 9.5 eq2ui.xml & eq2ui_mainhud.xml files and it does work, except for 1 small thing:

loading screens and the character selection look like this: http://img177.imageshack.us/img177/5774/uivq6.png

i know, ive had this before but cant remeber how i got rid of it sadly

but anyways: thanks on your help with this so far!

Copy the eq2ui.xml from the default. The problem is the default is based on 1024x768 whereas Fetish Nightfall is based on 1280x1024.

You may need to edit any files from Fetish to change that 1280x1024 to 1024x768 to match the default.

karlheinz 03-07-2008 09:45 PM

thanks, forgot about that


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