Salvage Window
I'd like a slimmed down version of something like the Equipment Infusion window, where you could drag an item into a box in the window, then click a "Salvage All" button, and have it incrementally salvage every identical item in your inventory.
The current process is:
So, my proposed process would ideally be:
A similar Transmute Window and Weapons Salvage Window that worked the same way would be spiff. |
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I agree, it's a good idea. If there are chat commands for salvaging, including the name of the item to be salvaged, then it's possible this can be done. The UI code doesn't give us any way to search through bags for items.
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An alternative, I guess, is to have a bunch of slots, and drag everything over and have it step through those slots. Bonus if you can pour a backpack into it rather than having to drag each item. |
The UI is only used to pass the find_item search string to the internals of the game, which then spits out the results. The XML code has no visibility into this process unfortunately.
In fact, just creating a functional drag-drop slot requires some wiring back to the game internals, so something like the drag/drop slot on the Macro window would have to be repurposed. The best I can imagine coming up with is drag-dropping an item onto the slot, and then automatically salvaging it or clicking a salvage button. I'll give this a try but I'm only about 1% optimistic that it will work. . |
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