[Beta] 10.31.08 (TSO) - Interface Changes
The following is a compare between the default interface on 10.31.08 and the beta default interface 10.31.08 TSO on the right with changes in red. Use the context & line numbers to help find your way to make the changes needed to your custom interface.
Changed: eq2ui_community.xml eq2ui_gamedata.xml eq2ui_inventory_bank.xml eq2ui_inventory_inventory.xml eq2ui_inventory_market.xml eq2ui_inventory_merchant.xml eq2ui_inventory_store.xml eq2ui_journals_quest.xml eq2ui_loginscene.xml eq2ui_mainhud.xml eq2ui_mainhud_achievements.xml eq2ui_mainhud_advancementchoice.xml eq2ui_mainhud_browser.xml eq2ui_mainhud_chatoptions.xml eq2ui_mainhud_editmacro.xml eq2ui_mainhud_experience.xml eq2ui_mainhud_guild.xml eq2ui_mainhud_guildbrowser.xml eq2ui_mainhud_guildheraldry.xml eq2ui_mainhud_guildrecruitingdetails.xml eq2ui_mainhud_help.xml eq2ui_mainhud_inspectplayer.xml eq2ui_mainhud_knowledge.xml eq2ui_mainhud_lfg.xml eq2ui_mainhud_lotto.xml eq2ui_mainhud_mail.xml eq2ui_mainhud_mainchat.xml eq2ui_mainhud_map.xml eq2ui_mainhud_openedmail.xml eq2ui_mainhud_persona.xml eq2ui_mainhud_socials.xml eq2ui_mainhud_tcg.xml eq2ui_mainhud_tracking.xml eq2ui_mainhud_voiceoptions.xml eq2ui_mainhud_waypoints.xml eq2ui_mainhud_windowsettings.xml eq2ui_mainhud_zonereuse.xml eq2ui_playerhousing.xml eq2ui_popup_altar.xml eq2ui_tradeskills.xml eq2ui_tradeskills_transmuting.xml FontKabosGyula24.xml FontKabosGyula30.xml images\frontend\splash_logos.dds images\icons\icon_is105.dds images\icons\icon_is97.dds images\icons\icon_is99.dds images\icons\icon_ms1.dds images\icons\icon_ss22.dds images\splashbkg.dds New: images\icons\icon_map3.dds images\icons\icon_map4.dds images\icons\icon_map5.dds images\loadscreens\exp05\ images\loadscreens\exp05\eqii_exp05_ls_befallen_hallways_all_001_001.dds images\loadscreens\exp05\eqii_exp05_ls_befallen_objects_001_001.dds images\loadscreens\exp05\eqii_exp05_ls_landforms-002_001.dds images\loadscreens\exp05\eqii_exp05_ls_landforms-003_001.dds images\loadscreens\exp05\eqii_exp05_ls_landforms-wormy_001_001.dds images\loadscreens\exp05\eqii_exp05_ls_tillage_terrain_003_001.dds images\loadscreens\exp05\eqii_exp05_ls_troll_arch_001_001.dds images\loadscreens\exp05\eqii_exp05_ls_troll_arch_tribal_001_001.dds images\loadscreens\exp05\eqii_exp05_ls_troll-arch-001d_001.dds images\loadscreens\exp05\eqii_exp05_ls_tufta-frogart-all-001_001.dds images\maps2\ images\maps2\antonica_all.dds images\maps2\dlere_all.dds images\maps2\dungeon_parch_blank.dds images\maps2\enchantedlands_all.dds images\maps2\feydwer_all.dds images\maps2\kunark_all.dds images\maps2\overrealm_all.dds images\maps2\ro_all.dds images\maps2\world_map.dds images\deity_symbol_anashti.dds images\deity_symbol_rodcet.dds POI\eq2_poi.xml POI\eq2_poi_links.xml eq2ui_mainhud_map2.xml |
Just FYI... gm9, jnils and Landiin have been hard at work making sure eq2map works with the new map changes. I'll be posting some pictures in the news soon. :)
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Landiin...? Pfft! :D
I like the gamedata/map changes the most. Other than that, what are the most significant changes? Are they just cosmetic for the others or do they add/change features? (a la chat options, tracking) |
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I don't remember seeing any significant changes except for the ones you mentioned. The few additions (except for gamedata) I patched into ProfitUI weeks ago, i.e. they are compatible with the live version and thus no big deal. |
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So we will be able to disable Quest experience now, even in PvP Servers?
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As you know we've still got some stuff to do Landiin, could still use your help! |
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