Insom's EQ Button & Exp bar
2 Attachment(s)
In my head there is someone out there who is clamoring for a more informative UI but doesn't have the time, patience, or is too busy playing to bother trying. so i'm just posting crap as i figure it out, cause some stuff, like exp %, needs to get on screen as soon as possible. so here's 2 new windows:
(see first post for install instructions) the hardest part about this is if something screws up i'm not sure if its me or a bug. i cant get the experience bar to move without it exploding, and i'm pretty sure inventory slots are hardcoded. :( equipment can at least be placed in hotbuttons but the bags are inventory only at this point. i am still amazed how difficult this code is (just try figuring out every tag you need to change to resize a window) the worst part is the format, this stuff isnt meant to be read by humans. anyone out there up for making a sildwidl II? :D Known bugs (in my stuff): the experience window is not for artisans. sony has this weird swap thing happening when you switch exp that my number doesnt do yet. more news as it happens.. |
thats sweet. Does it work?
can you actually kill things and not have it CTD? |
if you paste it into the default folder, it works. /loadui... i'm um.. trying that now
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No tradeskill xp tag
i got an experience bar update for ya. figured out how to make it switch from tradeskill to adventure xp :). i ran into a problem tho:
:mad: THERE'S NO TRADESKILL XP DYNAMICDATA! :mad: /bug... I'm guessing, when/if they add it, it'll be called GameData.Self.TradeskillExperienceCurrent. That's in the code so, if i guessed right, it'll just work one day. For right now, switching to tradeskill will make the adventure % dissapear. /sigh.. it's a start. btw guys, killer job on the upload system :D Update here: http://www.eq2interface.com/download...fo.php?id=3224 |
Borrowed your work Insom, using it to test zolen's graphic changes.. posted it in the DL as well (but of course gave you credit)
/bow Kudane |
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