Spell Icon Timeout
When defining Either Icons or IconStyles for spells, is there any way to make them greyed out when the spell is not useable for a period ? E.g Just like using a spell in a hotbar when it goes dark and lights up again when ready.
I think I need to use an Effect style or maybe GameData.Maintained.Spell_1,2 etc But I don't know how to work this into either an Icon, or IconStyle. Has anyone got an example ? Am I right in thinking that these effects need to be overlayed on top of the icons? Cheers Suu |
I'd say most likely overlay'd, yes.
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OK, going to follow up on this as I have been trying desperately to get some kind of progress to show up in my window whenever I cast a particular spell, similar to what you see in a normal Hotbar.
This is what I have come up with so far, but the bar doesn't show up at all and nothing seems to fire when I either cast the spell from my window (which does work well), or from the hotbar. <Progressbar DynamicData="/GameData.SpellInfo.Bank_5.Key_1.ReuseSec" Progress="0.500" AbsorbsInput="false" Location="184,18" MaximumSize="35,2" MinimumSize="22,2" Name="ABProgress" PackSize="a,a" ScrollExtent="28,2" Size="28,2" Style="/progressbarlist.progress_default" Visible="true"/> Any ideas why this isn't working ? OR... Has anyone got any ideas on to achieve what I am attempting ? The Hotbar reference is correct by the way. Cheers |
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