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-   -   [MAP] Zek - Orcish Mines (https://www.eq2interface.com/forums/showthread.php?t=4063)

SaintPeter 09-01-2005 12:39 AM

[MAP] Zek - Orcish Mines
 
4 Attachment(s)
Zone: orcishwastes
Subarea: The Orcish Mines

Notes:
I'd like to thank my work for having a boring teleconfernce this morning. I was able to map 1/2 the area while others blathered.

The identifiers and priority on these are a little weird - I had to start numbering at 0 and all of them had to have a priority of 0 for the maps to show up right. Dunno why, but they seem to work fine.

Code:

<ImageStyle Name="orcishwastes_0" zonerect="-411, -228, -225, -12" availablerect="-411, -228, -225, -12" heightmax="-90" availablepriority="0">
<ImageFrame Name="imageFrame" Source="images/maps/map_zek_mines_1.dds" SourceRect="0,0,436,506"/>
</ImageStyle>
<ImageStyle Name="orcishwastes_1" zonerect="-411, -228, -225, -12" availablerect="-411, -228, -225, -12" heightmax="-64" heightmin="-90" availablepriority="0">
<ImageFrame Name="imageFrame" Source="images/maps/map_zek_mines_2.dds" SourceRect="0,0,436,506"/>
</ImageStyle>
<ImageStyle Name="orcishwastes_2" zonerect="-411, -228, -225, -12" availablerect="-411, -228, -225, -12" heightmax="-10" heightmin="-64" availablepriority="0">
<ImageFrame Name="imageFrame" Source="images/maps/map_zek_mines_3.dds" SourceRect="0,0,436,506"/>
</ImageStyle>

Request:
If someone would like to map out the temple of Solusek Ro, I can get it working the same way as this map and the one in Antonica.

Dolby 09-01-2005 12:58 PM

added to the webpage/patcher last night.


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