EQ2Interface

EQ2Interface (https://www.eq2interface.com/forums/index.php)
-   EQ2MAP New maps (https://www.eq2interface.com/forums/forumdisplay.php?f=40)
-   -   [Added] Restored High Keep Guild Hall, Tier 3 (https://www.eq2interface.com/forums/showthread.php?t=18274)

Pelee 09-26-2016 06:55 PM

[Added] Restored High Keep Guild Hall, Tier 3
 
8 Attachment(s)
The best map 5k plat will buy. ;) A note on the map, while this is based on the contested zone map, there are hallways and connections in this zone that don't exist in contested. Also, this is completely different than the Tier 2 map where floors are connected in a different order.

Pelex of Maj'Dul

Code:

<ImageStyle Name="guildhall_highkeep_0" displayname="Restored High Keep Guild Hall, Tier 3 (First Floor)" menugroup="Miscellaneous" zonerect="19, -81, 193, 128" heightmin="-111" heightmax="-87">
<ImageFrame Source="images/maps/map_guildhall_highkeep_0.dds" SourceRect="0,0,1240,1488" />
</ImageStyle>

 <ImageStyle Name="guildhall_highkeep_1" displayname="Restored High Keep Guild Hall, Tier 3 (Second Floor)" menugroup="Miscellaneous" zonerect="38, -48, 155, 117" heightmin="-87" heightmax="-63">
<ImageFrame Source="images/maps/map_guildhall_highkeep_1.dds" SourceRect="0,0,1240,1752" />
</ImageStyle>

 <ImageStyle Name="guildhall_highkeep_2" displayname="Restored High Keep Guild Hall, Tier 3 (Third Floor)" menugroup="Miscellaneous" zonerect="14, -62, 179, 97" heightmin="-63" heightmax="-53">
<ImageFrame Source="images/maps/map_guildhall_highkeep_2.dds" SourceRect="0,0,1240,1188" />
</ImageStyle>

 <ImageStyle Name="guildhall_highkeep_3" displayname="Restored High Keep Guild Hall, Tier 3 (Fourth Floor)" menugroup="Miscellaneous" zonerect="16, -70, 177, 87" heightmin="-53" >
<ImageFrame Source="images/maps/map_guildhall_highkeep_3.dds" SourceRect="0,0,1240,1212" />
</ImageStyle>


jnils 09-28-2016 11:31 AM

Nice work, but it need some tweaks
First the dds images need to be renamed , must start with map_

Map Filenames
The standard for map files names is:
map_<map style_name>[_<map_number>].dds

Examples
map_exp01_dun_living_tombs_0.dds
map_exp01_dun_living_tombs_1.dds
map_runnyeye.dds

And every level need a unique name like(Example):

Guild Hall Tier 3 (Basement)
(fprt_guildhall_tier3_tour_0)
Guild Hall Tier 3 (Level 1)
(fprt_guildhall_tier3_tour_1)
Guild Hall Tier 3 (Level 2)
(fprt_guildhall_tier3_tour_2)
Guild Hall Tier 3 (Level 3)
(fprt_guildhall_tier3_tour_3)

Hope you can fix it.

Pelee 10-10-2016 08:05 PM

I updated my original post with the fixes. Do the JPGs also need to start with map_ ?

Thanks!

jnils 10-14-2016 08:30 AM

Maps added , please test it.

Wyvre 10-16-2016 09:02 PM

Highhold GH
 
Is anyone trying to do the same thing with Highhold?

Thanks


All times are GMT -5. The time now is 10:10 PM.

vBulletin® - Copyright ©2000 - 2019, Jelsoft Enterprises Ltd.
© MMOUI