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-   -   Harvesting Window limitation? (https://www.eq2interface.com/forums/showthread.php?t=19067)

Sigrdrifa 02-05-2019 04:49 PM

Harvesting Window limitation?
 
When I am harvesting with a low skill character especially, or with any character in range of three nodes, it harvests a limited number of times and then stops. You have to move a step or two and it will start again. Is this intended?

Darqwood 02-06-2019 08:44 AM

Yes, otherwise a player could set up next to a known harvesting node and leave it running while AFK. This would likely anger the EULA gods into random lightning strikes and potentially even bixie swarms in certain zones.


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Sigrdrifa 02-06-2019 01:56 PM

Quote:

Originally Posted by Darqwood (Post 108683)
Yes, otherwise a player could set up next to a known harvesting node and leave it running while AFK. This would likely anger the EULA gods into random lightning strikes and potentially even bixie swarms in certain zones.

LOL! Thanks for the response.

Sigrdrifa 02-07-2019 02:12 PM

How are you limiting it? I'm thinking that it should keep trying to harvest as long as there's a node in reach. Then when there is no node currently in reach, stop trying until the toon moves.

Darqwood 02-08-2019 10:15 AM

Having more than four or five nodes within reach is fairly rare, so in the vast majority of cases the character needs to move anyway. With an unskilled harvester you will need to move more often since not every adjacent node will be spent after three pulls. I can see your logic of stopping when the next nearest target is out of range, although using the /use command on non-harvests or out-of-range targets is harmless and it keeps distance checking out of the code.

There is the extra wrinkle of shiny collecting which, when active, piggybacks onto the harvesting sequence. Currently if harvesting is suspended, shiny collecting suspends as well. Although it's rare to have a shiny in range along with harvesting nodes (preventing the need to move), the window would need two routines with separate triggers if you are collecting shinies and the harvesting sequence gets suspended due to out-of-range.


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