Manually editing the eq2_uisettings.xml file?
Does anyone know what the name of the "NEW QUEST WINDOW" in the eq2_uisettings.xml file would be?
My problem is every time I start the game and go to get a new quest, the new quest window opens at the very bottom of the screen and I have to drag it up in the middle. Once I drag it up, it will stay there for the duration of my game play, even if I zone. I will save_uisettings but if I log out and log back in, it's back at the bottom of the screen. I have narrowed the problem down to the Server_Charname_eq2_uisettings.xml file. I loaded up a brand new install of the game and the only thing I imported was the xml file and the problem persisted. I do not want to have to set up my whole new layout as I spent hours on aligning my bags and bank boxes and hot bars, etc, etc, etc. So I'm thinking if I can just edit the xml file and manually set the coordinates for this window I will be set. I opened this file and see several different elements as displayed below: Code:
<Window Name="Breath" alignment="5" alignment_offset="108,-286 Any help would be greatly appreciated! |
Quote:
I believe the window that offers quests is called "RewardPack." It's interesting that you post about this, because I have one character that for the past few days has this same thing happening -- the new quest window keeps moving down the screen. Other characters don't seem to have this problem. /shrug . |
Look in the file for entries similar to:
Code:
<Window Name="RewardPack_clone_0" alignment="1" alignment_offset="9,187" size="334,313"> When you start the game, the Quest window will appear in its default location near the top-left edge of the screen (does for me) and then move it where you want it. Sometimes the game gets confused if there are too many entries. Hope that helps :) |
Thank you, thank you, thank you Mysstie!!! This indeed fixed it!!!
Now, prior to reading this, I found another post about regarding the "eq2ui_popup_rewardpack.xml" file. By default this file is in the Games\Everquest II\UI\Default folder. I copied this file into my UI\EQ2MAP folder and edited the "location" field to "1127, 244" which was the x,y coordinates of where I wanted the window to pop up. Now this worked for any characters without an existing uisettings.xml file. But for some reason I guess those entries in my existing uisettings file overrode the coordiates in the rewardpack file. Bottom line, once I deleted all of the rewardpack_clone entries as you suggested from my characters' existing uisettings.xml file, it then pulled from the exact coordinates I set it at and has worked perfectly ever since! I'm sure your way works fine without manually editing the x,y coordinates - I just happened to do that first in my attempt to fix this on my own. So for anyone else reading this, I would try Mysstie's way first. Again, thank you so much. I don't have to pull my hair out now. :) |
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