Killarny's Maintained Spells with Duration text
4 Attachment(s)
This simple modification to the maintained spells window is inspired by taco-man's mod but still completely original code.
NOTES My mod provides a maintained spells window that does two things: 1) Spell icons fill the window from left to right, before moving down to another row of icons. This is nice for people who put the window in a horizontal configuration. 2) Spell duration text is overlaid on the bottom part of the icon. INSTALLATION To install, copy the eq2ui_mainhud_maintained.xml to your Everquest2/UI/mymods folder, and restart EQ2. DOWNLOAD Get it here HISTORY 1.1.1 - Two more versions available: Standard Vertical and 2/3 Vertical - NO UPDATES MADE TO PREVIOUS VERSION 1.1 RELEASES - 1.1 - Thanks to ger, I was able to use a smaller 12pt font that allows each icon frame to take up less horizontal space. - Now available in two versions: Standard and 2/3 size icons 1.0 - Original release FUTURE PLANS - Hiding the HH part of the duration text when it is 00 (ie: 00:17:25) - Hiding the duration text when it is 0.0 COMMENTS/REQUESTS/SUGGESTIONS If you have any ideas or requests for me, let me know - this is my first mod for Everquest 2, so keep that in mind ... The DynamicData callout for spell duration was broken by SOE in the April 20th patch. Until they fix this, the duration text in this mod (or any other similar mod) will not display. However, the icon sizes, positioning, and fill styles will still work in this mod. |
looks nice! :D
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What is the size on icons?
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The icons are standard size, 30x30
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If so, id be using it in a heartbeat. On raids having sometimes 24 Breezes cast on people, tends to fill up space. I love the countdown being displayed. Looks nice. |
Well, I could make the icons smaller, but the text still takes up the same amount of space, so it'd be kinda pointless, except for visual satisfaction.
The duration text with HH:MM:SS in it takes up a full 40 pixels of width - so each icon frame is actually 40 pixels, with the 30x30 icon centered in the middle. If the icon was 15 pixels wide, the text would still take up 40 pixels, so each frame would use the same amount of space. (could be smaller vertically though..) The smallest game font that I can find is 14pt, and I don't know how to make the text shrink yet - when/if I figure that out, I'll definately make smaller versions :) I hope that makes sense... |
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What I would like to know is how the hell he managed the "left to right" I tried everything I could think of when they last changed the maintained window and would they go L2R nope !
Me going to have to pull this mod to bits to see how it works :p |
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Thanks ger but that is what I was changing the volume fill lol.... going to have another go now likes, since I have seen that it can be done again.
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Thanks for the font tip ger.. it worked :)
So, I'll be updating shortly with a version using a smaller font - it doesn't space out the icons as much, so it looks better. I'll try a 3/4 size icon too - but the font is really hard to read at smaller pointsize than 12. |
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In the begining all I was putting in for volume fill was left2right, since I had a look at it again it was down_left2right DOE!! quick swap left2right_down , sorted now I do recall it was the syntax I was having trouble with this a while back and damn sure I did use that but it wouldnt have it, Maybe they fixed it?, Or maybe I was too drunk at the time :p *EDIT* Ps.. I just tried the duration and at point size 10 , icon size 20x20 its a tight fit, Part of the duration will get cut of maybe's.... My icon size is 15x15 and they all just fit in at that so no "hijacking" of the buff duration code for me Lol :D |
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Version 1.1
New version posted, pending approval.. new pictures are in the first post in this thread.
I can't seem to upload two zipfiles in the same 'release' in the downloads section, so as soon as the 30x30 version 1.1 gets approved, I'll add the 20x20 version 1.1 as an addon. HISTORY 1.1 - Thanks to ger, I was able to use a smaller 12pt font that allows each icon frame to take up less horizontal space. - Now available in two versions: Standard and 2/3 size icons 1.0 - Original release FUTURE PLANS - Hiding the HH part of the duration text when it is 00 (ie: 00:17:25) - Hiding the duration text when it is 0.0 |
Only the maintained spells can show timers right?
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buffs
looking good... possible to include name of buff also ?
thanks aloe (evercold err everfrost server) |
Wow, great mod. I do have a suggestion for something I would like to see. Is it possible to get rid of the HH? Are there any maintained buffs over 59 minutes? I know it's in the code probably, but it seems a bit redundant to have the (00:XX:XX) zero hours on the front. It might clean it up some more. I love the smaller icons too by the way.
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I'm still trying to think of a way to handle the 00 issue.. as an Illusionist I have spells that last for 11 hours and 59 minutes, so cutting off the HH entirely is not desirable.
Cutting off seconds sounds best, but I don't want to do that either .. I'd rather figure a way out to hide the HH when it's '00', but I don't think that is possible. |
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I realy like this mod! Great work! :D
There is only one thing: Could you also implement an vertical configuration? That would be realy nice! ;) |
I am having a heck of a time making the frame that holds the icon any bigger than 32x32. is there something I am doing wrong?
I am working on a mod for this window my self and this is the biggest problem. Mainly the way I am doing it shows the Name and timer in a separate frame but when you scroll your window the frames I have done update :/ any help would be nice, and you got a kick ace mod there. |
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I hope I understood your question correctly. I'm really new at this as well, so this might be a case of the blind leading the blind :) |
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Hope you like.. |
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