EQ2Interface

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-   -   Rivet UI Thread (https://www.eq2interface.com/forums/showthread.php?t=5396)

Loktha 01-10-2006 11:58 PM

Rivet UI Thread
 
Rivet UI

This is my first fully modded UI. It was a long journey. This was really a learning experience as I created. For this reason, it's a pretty simple UI. You won't find lots of bells and whistles. On the other hand, I don't like all the extras on many of the UI's available now. Don't get me wrong, there's some amazing UI's and authors here(some of whom will be thanked in the credits). I welcome anyone to offer add-ons for the UI as well.

I hope you enjoy Rivet UI.

Version

3.24.0 - LU24 Compatible(See post #42 below).
2.19.1 - Various window modifications(See post #28 below)
2.19.0 - LU19 Compatible(See post #23 below).
1.18.2 - Various window modifications(See post #5 below).
1.18.1 - Fixed minor issue with Implied Target Window
1.18.0 - First edition (Currently, Arena Champions is not modded)

I've borrowed Wulfgyr's idea on versions. The first digit indicates a major release version. The second digits represent the last Live Update the UI is compatible with. The final digit is the number of times it's been patched since the last live update.

Installation

1. Unzip the downloaded file directly into your UI folder.
2. Inside the Rivet folder you will find a README folder which contains the eq2.ini file and character configuration file.
3. Copy the eq2.ini file, then paste it into your EQ2 folder.
4. Rename the configuration file appropriately, then copy and paste into the EQ2 folder. NOTE: If you use the configuration file, you will lose any custom chat channels you may have.
5. Run EQ2Map Updater. NOTE: Make sure you have the option checked that asks if you wish to overwrite mainhud_map.xml. DO NOT overwrite the map file. If you do, it will install the default map. If you have not downloaded EQ2Map before, here is the link. EQ2Map
6. Log in and enjoy!

Resolution

This UI has been designed for 1280x1024. It will not work for anything lower, but it will work for higher resolutions.

Credits

1. T. King - For the great loadscreen images(from the Draco'Kyn UI).
2. XSilverFox - For your great journal, which I modded and altered to fit my UI.
3. NeonRain - For the concept and layout of the group, player, and target windows from the Penta UI.
4. A special thanks to Zonx. Without Fetish, I wouldn't have been able to make this UI. I used your UI as a guide to help me with learning. I used it for referencing window sizes, graphics sizes, graphics positioning. A lot of graphics may look familiar, as I skinned a lot to fit with my UI.

remma 01-13-2006 11:08 AM

Wow, I love this UI many thanks
It's what I've been looking for for a while, something along the lines of the excellent eXtreme without the overhead.
A couple of tweak I'd like to see are

Resizable broker and Journal (or am I just being a nub?) so I don't have to scroll :P

The 'search for this item on the broker' button while setting prices is a must please :)

I use 5 hotbars myself and had to shuffle things about to fit them in, is there any chance that you could give us some alternate display modes for them? Ideally frameless.

Oh and some times on the maintained spells would be be nice but not essential

Otherwise, love it :)

Loktha 01-13-2006 01:06 PM

As far as the broker and journal windows being resizeable, I think that could be arranged. Personally, I think there big already and scrolling is just something that is going to be required. :)

I'll look into the broker button. I didn't put it into the initial release because it involves scripting, and as I've posted this is my first UI. So I'll have to examine some other work and see how this button works. I'd like to put it in, because it is a great feature.

I'll alter the hotkey window as well to give the option to remove the background and frame.

If you like the times on the maintained window, I would suggest using the window in the Penta UI. It is exactly what your looking for. Just download the Penta UI and copy and paste the maintained spells window into the Rivet UI folder.

Loktha 01-15-2006 02:24 PM

I should have a new version available soon. I've made changes to a number of windows.

The Find button in the store window is still giving me trouble. I'm hoping to get it working today, and release the new version as well.

Loktha 01-15-2006 06:56 PM

UPDATE: Version 1.18.2


Group Window - Minor placement corrections.
Pet Window - Changed the icon buttons to text buttons.
Quest Journal - Made user resizeable.
Market Window - Resized to remove the need to use the scrollbar in results page.
Hotkey Window - Added options for Frame, Frameless, and resizing.

KNOWN ISSUE: The find button in the store window does not work at this time. I have absolutely no idea why either :(

Loktha 01-16-2006 12:52 PM

No version update today, but I did push a small update. Seems there was trouble toggling the Do Not Sell button in the merchant window. This should no longer be an issue.

Chaddwick - I couldn't find any issues with the delete character button. Maybe you can describe to me or offer a screenshot to the problem your encountering. Also, I'd love to see a screenshot of how you got the UI to work for your resolution. Maybe it will give me some ideas on creating a version more suited to lower resolutions.

When you take a screenshot in game(print screen button by default), it's stored in the screenshots folder in your EQ2 folder. Then just simply add an image to your post(button at top that looks like a mountain and sun).

Chaddwick 01-16-2006 03:54 PM

sell button and delete in the main start char screen
 
1 Attachment(s)
ok will check them out and see if its me being a dork. lol here is a screen shot. ok all the buttons work and im just a person that cant play. lol

Loktha 01-16-2006 04:03 PM

I fixed the positioning of the Do Not Sell button, so you'll have to download the new version of the UI.

Skarlett 01-17-2006 06:51 PM

I've tried lots of different UI and like a lot, but this one does more for me the way I play than any. Kudos!

Just one small, minor thing if you can tell me how to fix it cause I think I'm the only one might need it...how do I make the font in target window larger? For some reason, it's very tiny to me (my vision not too great, glasses 'n all). I need it about 2x as large as it is now. If not, I'll manage. Again, great UI, you sure this your first time? :D

~Skarlett

Loktha 01-17-2006 07:33 PM

Changing the font size is pretty easy. I'm gonna show you some code from the windows. The highlighted part is what you will need to change. If you want to change the font in the Target window, you'll probably want to change it in the Implied Target window as well.

Look for these lines of codes in the file eq2ui_mainhud_target.xml

<Page AbsorbsInput="false" Location="0,-1" Name="v0" ScrollExtent="370,70" Size="370,70" Visible="false">
<Text AbsorbsInput="false" actiontype="Target" DynamicData="/GameData.Target.Name" Font="/TextStyles.Small.SmallStyle" LocalText="Ambassador Rotgaf of Freeport" Location="248,20" MaximumSize="1700,1700" MaxLines="2" Name="Name" PackSize="absolute,fixed" PackSizeProp="0253/0001,0002/0003" ScrollExtent="117,28" ShadowStyle="/ShadowStyles.Outline1" Size="117,28" TextAlignment="Center" TruncateElipsis="false">Ambassador Rotgaf of Freeport</Text>

AND:

<Page AbsorbsInput="false" Location="0,-1" Name="v1" ScrollExtent="370,70" Size="370,70">
<Image AbsorbsInput="false" BackgroundColor="#00FFFF" Location="256,8" Name="TierIndicator" PackLocation="cpc,top" PackLocationProp="0121/0370,0008/0001" PackSize="fixed,fixed" PackSizeProp="0002/0003,0002/0003" ScrollExtent="101,8" Size="101,8"/>
<Text AbsorbsInput="false" actiontype="Target" DynamicData="/GameData.Target.Name" Font="/TextStyles.Small.SmallStyle" LocalText="Ambassador Rotgaf of Freeport" Location="251,16" MaximumSize="1700,1700" MaxLines="2" Name="Name" PackSize="absolute,fixed" PackSizeProp="0256/0001,0002/0003" ScrollExtent="114,25" ShadowStyle="/ShadowStyles.Outline1" Size="114,25" TextAlignment="Center" TruncateElipsis="false">Ambassador Rotgaf of Freeport</Text>

Now, those two areas that are highlighted in red will need to be changed. Simply change the word small to normal, or large depending on what you want. Remember to keep the capitalization the same as well.

If you choose to change the Implied Target as well, the file is eq2ui_mainhud_impliedtarget.xml. The two changes in that file will be the exact same as the two above for the target window.

I hope that I explained that ok. If not, let me know if you have any troubles.

Skarlett 01-18-2006 07:19 PM

Thank you sooo much! I would never have figured it out myself being the utter computer dyslexic that I am Lol. :D

Your instructions were subperb. Works beautifully :nana:

~Skarlett

deathripper 01-19-2006 06:00 PM

map
 
the map and arrow are not in order with each other on my screen i think they are out of loc with each other

Loktha 01-19-2006 06:21 PM

The map location issue has been fixed. I just haven't pushed the update through. I may just wait until the LU19 patch, which isn't that far away.

Lawe 01-21-2006 01:00 PM

Well im feeling kinda stupid right now.I have it installed and good up to part 4 of installer and no where is there a eq2map updater.

Loktha 01-21-2006 01:17 PM

Sorry about that Lawe, EQ2Map is another program downloaded from this sight. I should clarify that in the instructions.

Here's the link to the download for EQ2Maps.

EQ2Map

Lawe 01-21-2006 01:24 PM

Thank you for fast response.

Kagnar 01-21-2006 03:20 PM

Loktha....

What did you update in the version you put up today?

Loktha 01-21-2006 03:38 PM

Nothing. I just updated the installation instructions to inlcude a link to EQ2Map for those who don't have it.

The only correction I have at this time is the offset of location on the map. I'm gonna wait until LU19 to upload that though. The good news is, I'm already set for LU19 unless they make additional changes before it goes live.

Toede 01-22-2006 05:45 PM

I have used almost all of the UI's out trying to find one I like and this one has by far been the best.

One thing I would like is a start button with some extras on it to open all bags and same with the bank window, of course I could get those from another UI but would be great to have them match :)

Loktha 01-22-2006 06:20 PM

I'm glad you like the UI :)

As far as adding a bag buttons to the start button and the bank window, that's probably not something I'll do.

I try to use the mouse as little as possible. Plus, you can set a key in options to open and close your bags.

Also, once LU19 goes live(probably soon), open/close bags will be bound to the B key and open/close bank bags will be bound to Shift+B. So I feel adding these buttons wouldn't really be advantageous to the UI.

Wrathburn 02-02-2006 03:12 PM

Is this UI LU19 compatible already or does it need some updates? I would like to download it but just making sure it will work first to save me some fustrations. Thank you! :)

Loktha 02-02-2006 03:18 PM

I am putting the finishing touches on the LU19 patch. It should be available within the next hour.

I wanted to get in game and test it first, but I think I'll push it anyways. I made and tested most changes on test, so hopefully there won't be any issues on live. I will find out soon enough. :)

Loktha 02-02-2006 03:37 PM

Just waiting for the new patch to be approved.

UPDATE: Version 2.19.0

Map Window - Fixed the issue with location not being correct.
Group Window - Changed appearance to make it less cluttered.

LU19 Additions
  • Buy Stack and Buy Quantity buttons have been added to the market window
  • Run Speed, DPS Mod, and Haste have been added to the Persona Window
  • Run Speed and Status have been added to the Player Window.
  • Haste and DPS Mod have been added to the Target Window.
  • Search box has been added to the Tracking Window.
  • Status Reduction has been added to the Playerhousing Window.
  • Added pop up window for Language Selection.
  • Added pop up window for UISettings Window.
  • Added a search box to the Tradeskill Window.

KNOWN ISSUE: The find button in the store window is still not functional. Will probably need someone else to take a look at it because I just can't get it to work. :(

Skarlett 02-02-2006 03:49 PM

Waiting very impatiently for your update to be approved cause don't think I can manage without it now. I love this UI! :) It has everything I've been looking for in a UI. Thanks for your hard work!

Loktha 02-02-2006 05:19 PM

Quick Hotfix: Forgot to add a file, hehe :)

Sorry to those who already downloaded the new patch. Your gonna have to again once it gets approved. :(

Sorry for the trouble.

Wrathburn 02-04-2006 05:29 AM

Is there any way to make the broker window slightly bigger? When displaying items it cuts off the last item on every page. Having to scroll down for the sake of one item is annoying. Also is there a way to change default location of the H.O. window? It appears in the center of the screen every time I log in. Thanks for your time.

Loktha 02-04-2006 01:12 PM

The broker window puzzles me because that's one of the first things someone asked me to do. I fixed that in an earlier release. I'll check it out in game today, but it should already show al 10 items without the need to scroll.

I've never had problems with the HO window moving back to the middle of the screen. I'll try and duplicate this as well today.

Look for a reply within a few hours.

Loktha 02-04-2006 04:13 PM

UPDATE: Version 2.19.1

Market Window - Resized to remove scrolling. Also realigned some things to avoid overlapping content.
Merchant Window - Corrected text placement on buy stack button.
Newcharscene.xml - Made some additions to the character selection process screens.
Instruction Button - Formatted the new(and annoying) help button that pops up when on the new islands.

NOTE: The issue with the HO window relocating seems to be a problem with all UI's right now, including the default. This leads me to believe it's a bug that Sony will have to fix. So hang tight.

Dechau 02-18-2006 05:32 PM

I like the looks of this UI here, and I will try iy out..

Only 1 request, is it possible to add a toggle bag's and a button for nightvision on/off ?

Other than that, looks great, installing now :)

Dechau 02-19-2006 11:22 PM

Installed and using it now, was raidding today, and everything was just great..

I only have 2 request :)

The nightvision on/of and bags open/close button
I was previus using ProfitUI wich had timer/target on the spells, I was REALLY missing that today..

Playing Dirge I like to knwo when my debuff run out so I can calculate and get em up again fast :nana:

Thnx.

Loktha 02-20-2006 01:01 PM

Thanks for the feedback Dechau :)

As per your requests:

I've never been able to figure out why people want a button to toggle bags open and closed. This is very easily accomplished by pressing the b key on the keyboard(shift+b for bank bags). I personally try to use my mouse as little as possible when I play.

A nightvision toggle button? I have no idea what your talking about, LOL. I'm assuming your not referring to the vision spells that each race gets. I've never heard of nightvision and I've been playing the game since launch.

To temporarily fix your maintained window problem, I would suggest throwing the maintained window file from ProfitUI into my UI's folder. The only thing I changed on mine was the border. I'll look into adding this feature for the next version(due out sometime this week after KoS launches).

Landiin 02-20-2006 01:50 PM

Nite vision is on most complete sets out there, all it does when activated is set r_flat_ambient=True and when deactivated it sets r_flat_ambient=False. It works wonders at night and in dark caves.

Loktha 02-21-2006 06:26 PM

Just a heads up for those looking for an update to comply with today's patch and KoS release.

There is a very slim chance I will get the update done tonight. Hopefully I'll have it ready tomorrow sometime.

Until then, for those itching to experience the new AA's, I would suggest deleting the eq2ui_mainhud_skills.xml from the Rivet folder until I get a patch uploaded. This will force EQ2 to use the default window for that file(ugly I know, hehe).

I'll try to get my udate done as fast as I can. The only major thing I have left is adding the AA tab to the skills window and some minor other changes.

Sorry for the inconvience :(

Loktha 02-22-2006 09:55 PM

UPDATE: Version 2.20.0

Updated for LU20 and KoS.

Additions
  • Added a toggle bags button to the compass window.
  • Added a toggle NightVision button to the compass window.
  • Added a maintained window with spell name, target, and duration. (the no text maintained window is default)

To change to the text maintained window:

1. Delete the current eq2ui_mainhud_maintained file in the UI folder.
2. Open the options folder.
3. Inside will be two files. eq2ui_mainhud_maintained_text and eq2ui_mainhud_maintained_notext.
4. If you want text in the maintained window, copy and paste that file into the main Rivet folder and remove the _text from the end.
5. If you want no text in the maintained window, you don't need to do anything. This is the default setting.

Keroywn 03-23-2006 08:41 PM

What is the ETA for an update for LU21? some new windows (zone reuse timers and such) have been added. Thanks, keep up the good work :) :nana:

Keroywn 03-26-2006 01:33 AM

Hmm, unusual to not have a response or an update yet, I hope you are going to continue to maintian this. Also, one other thing. The background on the bags is very dark, and when you have something ion the bag that has a red (unusable) background you can't see it if its a dark item, and theres no way to lighten the background correctly. I've played with it alot. Am i missing something?

Loktha 03-26-2006 12:37 PM

Real life has kept me pretty slammed for the last couple of weeks. I haven't even had time to play much, let alone doing any modding. To be honest, I'm not sure when I'll have an update put together.

From a quick glance, seems the only major change is adding the zonereuse window. Since this is linked to the persona window, a simple fix is to remove the persona window from the rivet folder and just use the default until I can find time to fix this.

Also, I've never noticed a problem with background colors in the bags. When I get around to updated the UI, I'll take a look.

remma 03-29-2006 10:31 AM

Meh, tried going back to default persona however the zone resuse window comes up entirely black...no biggie really never had one b4 so dunno what I'm missing :p

Loktha 03-29-2006 12:39 PM

Forgot about that. To fix that problem, open up eq2ui_mainhud.xml and insert the following:

<include>eq2ui_mainhud_zonereuse.xml</include>

That should take care of the black screen. :)

doktrulok 06-16-2006 09:28 PM

update???
 
Hey man i love this UI, but no update since march. The aa bar not fixed nor the new seller option with adventure pack3. Will you be upating soon?


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