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"Mook" pieces up
I have left the game. This thread is now closed. Patches & Addons have been enabled for my mods. If you desire any updates or changes to any of my mods, please post on the Request board.
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Nice! Can u do a Pet Window now? :P
Heya Deathbane I really like your windows, currently using almost all of them but group, I like group windows pretty small. Was wondering, Ima Summoner and I use pets a lot, as in a LOT. Could u do a pet window with the same thick gauge and perhaps (if possible,dont think so though) current pet hps and power points?. Also was wondering if u could do a "Mook" pet window that had instead of those silly small icons, PLAIN Text, like Ol' EQ1 pet windows? I have never been an "icon" person, and I totally hate 'em on the pet window :mad: I like things in PLAIn sight (Big gauges, bold text)man those icons, after almost 20 levels , I can't get used to them :( , guess I played pet classes too much on eq with regular TEXT buttons. :D
Also if u doin an xp bar with thick gauges, can u do it like other mods in here? two xp bars, one for artisan (19 craftsman here) and other for regular xp? Anyway keep up the good works and the big gauges incoming :o |
thank you for doing fixes
hi Deathbane,
I wanted you to know that it is working flawlessly now . almost wish i made a pet class to use your new window ... lol. thanks again Btw, would it be possible to add the % of debt and or % to lvl on the character window? I find that it is so small on the exp bar i use and i look at the char window more often otherwise i love the clean look of your windows and the size of the bars. note: your tracking window is fantastic ... the only thing i would like is to be able to resize the window smaller in width as u can in length. I just love this mod and wanted you to know. |
Pet window completed and uploaded!
http://www.eq2interface.com/download...fo.php?id=3289 Quote:
You may want to speak to one of the authors of the current double-exp bars and talk them into making thicker versions, they might get to it faster than I. (Insomniac has created a basic version here: http://www.eq2interface.com/forums/showthread.php?t=278 ) |
I've completed my hotbar-style Knowledge books. You can get them here:
http://www.eq2interface.com/download...fo.php?id=3291 |
Enhancement request
Deathbane27,
Would it be possible to add something to the group window that shows the quick button (F2-F6) that applies to that person? Did that make sense? Thanks, Cad |
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I've made a mod that will let you chat while zoning!
Full-Function Zoning! Chat, etc. while zoning. Note: Known issue: Keystrokes other than text input don't register during the zone, so you have to click in the text-input bar to type. :( |
damn man, that chat-while-zone is gonna be a hot item I can say =P
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Uploaded Mook-certified market search window. (Just Press Enter feature included).
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[quote=Deathbane27]Pet window completed and uploaded!
Love the new mod, is there anyway to add a pet kill buttonl? :eek: |
(Edit: It's been re-added in the latest version.)
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Mook 3-in-1 hotbar with no deadspace now available!
http://www.eq2interface.com/download...php?s=&id=3365 (Note: The original 4-in-1 was removed from files section. Attaching here in case anyone still wants it.) |
4-in-1 hotbar in 3/4 version would work great for me! Thanks for the great mods!
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3/4 Version (Note: Upload still pending as of this post.) |
Was wondering if your 3/4th size hotbar without dead space could come without the text on the buttons?
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Because I can't PM attachements:
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I'm really enjoying your hotkey bank, but what is 4-in-1 / 3-in-1 referring to? I mean, I get the features, how you attached other thing's visiblility to titlebar and frame visiblities... is that all 3-in-1 is talking about?
Quib |
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thanks, didnt know that (obviously hehe =))
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Those pesky text labels
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A scroll-less version of my chat window has been requested. I am attaching it here instead of making adding to the file section for the time being.
(Note: Scrollbars are actually still present, but moved off-screen, so you can still use Shift + PageUp/PageDown to scroll. Unfortunately it skips a line when doing this when the input bar is shown, but I don't believe anything can be done about that at the moment.) File attached: |
Thanks very much, though i havnt tried it yet. :-)
Edit: Using it now and it works great. Thanks. :-) |
on my screen the hotbar mods (3/4) that you made look odd when you show the border so that the numbers display.
the border area is MUCH larger than the area that the actual butons are in. this also has the side effect of sometimes making 1 hotbar be infront of another so buttons are not clickable with the mouse. |
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In regards to the MookHUD portion of your mods:
I love the large guages, and the placement of the percentage text is great... I think it's good to have more information placed in such a way that doesn't detract from the visibility of the guage, and doesn't resize the window. I am hereby officially requesting updates in light of todays patch :)
Thanks a ton! |
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Already got the new target windows mostly done. The patch going live kind of hit me by surprise. :p The new Groupmember DynamicData isn't actually integrated yet, I'll be releasing it when it's working. :p I'm swamped at the moment, so I can't tell you when exactly I'll have the target windows up. |
Thanks for the quick reply..
Too bad about the group data... I miss that so much from other games. I can't wait for the new version! Here's hoping you get more free time :) |
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Here's the BETA version of the MookUI complete set. Uploading here temporarily since I'm going to be behind on the modding for a while.
Be warned: Bugs exist, use at your own risk, etc. etc. I'm converting some of my visual styles and am not done yet. |
MookHUD bugs
I don't know if your updated MookHUD was considered beta or not, but here a few bug reports:
And one change request: Not sure how this could be better handled, but the placement of the level indicators on the target/implied windows is semi-confusing. I place my target window directly under my implied window, and the numbers for their levels make it look a little funny, since they're floating above the name. |
WHAT THE AIRBORNE PRIMATE FECES???? I FIXED THAT 4 TIMES AND IT'S STILL BUGGED. #$%^ UIBUILDER, I'M USING NOTEPAD!!! Fixed.
I put them there so they wouldn't interfere with the name text if the target had a really long name, and so they'd be right next to the tier indicator... I can either keep it there or move it to one of the other three corners. Which would you prefer?
Fixed. File uploaded, approval pending... |
I have the 3/4 bar installed and love it. For some reason the bar for my main toon are the 3/4 versions. I just recently made a new toon and the bars are regular size for some reason. If I add a new hotbar (right click etc) then the bars show up as 3/4 bars. Is there something I did wrong or something?
Nice work on your MODs by the way!! |
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mainchat bug
the chat window mod says that it is updated for tabbed use, but when you drag windows into it there is no way to switch between tabs.
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here they are.
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Sorry. I don't know why, but about 3 out of the last 6 updates I've submitted didn't go through properly. This makes 4 out of 7. Should be good now. |
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