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Tiggler, I think those xx links are the ones that aren't done yet...
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Not a problem, I wasn't sure and Dolby has been talking about putting a link up on the SoE boards, So I just wanted to make sure we didn't miss anything.
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I'm working on those pages as we speak. You'll see them by the end of the night. Guess I dont get any eq2 playtime anytime soon :)
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I'm sorry, I caused this Eola.
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hehe, its ok, I love doing this, php is so fun. I got that fixed and I just had another brainstorm looking at the bare browse information menu, just POI and quests, which isnt there yet. with the information that I have in the POI database, I can have a MOB area with all their information, a NPC area, and an important points in each zone area. :D
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sorry, had to sleep last night:)
the RoV maps....i think they would look better if that shadow dealy was applied the inner lines, or at least have them darker. When the border is so dark, well, you see it:) ill go see now I wish the damn thing didnt have such little tunnels and stuff that makes detail! EDIT: HOOZAH! RoV the way id like it: filled it and 50% opacity red areas shadow Distance 0 spread 5 size 9 Darkened the lines. amazing what a little shadow change and darkening can do, isnt it? ;) i think itsa good idea to use at least one RoV map for advertising since its the highest lvl zone so far |
I've taken steps to start making this project truly modular: soon I'll have an XML where the path finder is in a seperate XML file, so we can have optional downloads to have a updating loc area, or other various things on the titlebar.
These features aren't making it into this release though, just letting you know our name will soon make more sense! As for this release, the XML and maps are organized and ready to go, just need in-game screenshots. I'm headed to Fallen Gate and am sending someone to Ruins of Varsoon. Quib |
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I know enough php that i should be able to write the code myself to do this so i wouldnt be asking anyone else(like eloa) to do the work for me since i know everyone is busy updating the map locs and stuff and everyone *once* in a while would like to get some play time in for eq. I have to take a closer look at it but i think all i would need Eloa to do is make a way for quib to add/update the zonerect for each zone. |
i think it was planned to have the php write the code for POI's :)
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http://www.eq2interface.com/forums/s...ead.php?t=1366 That's where I finally realized you were onto something and that I should revisit using includes. ^_~ Quib |
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EDIT: I know you mentioned somewhere that you were going to link the internal zone name with each of the zones you could just do the same thing to link the zone's zonerect to the zone as well. |
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Nektulos Forest and Clearwater Drains
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I have mapped about 90% of Clearwater and have noticed that there is 3 levels to this thing. All in the same zone. There is some areas that I cannot get to due to my level (23), the level of the creatures (35), and them seeing me as I try to sneak. Not looking good for the home team. I have included the loc file and was thinking we could just fuzzy the path hinting that the area has not been explored or something. I have also mapped all the important creatures.
Nektulos forest, what needs to be done here? Map creature locations? (doing that now anyway. ) I noticed the release that is up does not inlude Fallen Gate. Is there something that needs to been done before this is deamed ready for public consumtion? |
Just to note, there is no need to add further POI's to the map, just submit them to the database and within a week or so we will have everypoi on the website added to the map, if you add them to the map, they may not get into the database. In the next couple of days we will have finished importing all POIs into the database from the current release and won't do it again due to duplicates. Therefore if you put them into the mod they probably wont be available in subsequent versions since the xml for them will be generated from the website. Plus adding them to the website is much easier than adding them to the mod itself.
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Just wanted to thank you again for all the good work on this mod, you guys have a killer mod, and have great ideas about maintaining it. :)
This is THE most usefull eq2 so far to me. |
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Quib |
Should I lock this thread? I think it would be better if you guys created new topics.
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yep should be locked.
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