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I'm running the game in 1024x768 resolution and it seems the windows do not all fit snuggly together. Everything is a bit bigger and clutters, making organization an impossibility.
This is my first custom UI and I do believe I followed all installation instructions correctly, but perhaps there may be something I overlooked. Everything else seems to be working fine - it's just all the windows are too big. It's a phenominal UI nonetheless. Would just like to resolve this little issue though. |
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Is there another font that I could install? and then get all text right?
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Would like to see more just press enter windows when possible like zoneteleporter and such. Easy change just as an example:
OnShow="Destinations.DestinationList.SelectedRow=0 set_focus Destinations.DestinationList.FullPath" |
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Either I can read text or see Xp :) I dont really want to use smooth fonts, it makes text fat.. but If I dont use it I cant read the text.. |
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Ahh I understand now - you dont like the font in the journals! that is not my code- but I will take a look. |
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Done! Will be updated in next release - now uses Arial14 instead of Zapf15
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Was tinkering around and found a way to move each group window within the raid window individually. This was done by setting parent raid window container size to 1600 and not absorb input and the group containers within set to moveable. Perhapse someone could test/refine this further but it works for my resolution. Only problem I have noticed is that since the raid window is not moveable if the window is not in the upper left hand corner if you try to drag outside of this area the group window gets cut off like its going off screen or something. Not a big deal since you can still move them to almost anywhere but still something that needs to be looked at. Possible fix maybe have parent container set to frames initially then moved to where it fills screen then set to none so you can click through. Would have to add code to allow for this. If this doesn't work possibly screen size specific versions could be made. Anyways let me know what ya think.
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It's going up now - just have to wait for approval.
Now temporarily available in this thread - see first page. |
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should be approved now :D
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Experience Window
hey profit love the mod (still kinda getting used to it i have a question about the experience window for some odd reasion (donno if its just me or for everyone) but between my health and mana is a 0 but its slightly cut off and with the actual experience percetages its all kinda cut off like right now its 16 and supposto be 0.4% but i can only see half the 0 and 3/4 of the 4 and almost none of the % sign... could be beacsue the font is so large its cutting....
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Just wanted to say AWESOME job man. :)
Me and the wife are extremely happy with this. :) :nana: :nana: Xarox Soulfire (Splitpaw) |
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You must install the fonts to your windows fonts folder e.g c:\windows\fonts\ |
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It's in the zip smaller.eq2ui_mainhud_hotkeys.xml
rename by taking the smaller. off |
What resolution were the preview screenshots taken in? I have everything set up for 1024x768 resolution along with the smaller hotkeys file and it still seems things are a bit big - mainly the top area. If I put everything up at the top like as in the screenshots I'd be able to fit everything except for about half the compass.
![]() If you look at the top you can see that the Target and Implied target windows won't fit. I also enabled the backdrops for the buff and group windows on the left to show how they fall into place. I'm trying to make my interface identical to the one shown in the preview screenshots but it's not happening. |
An easy way to show the backdrop is to press F10.
My setup is 1280x1024 which is how I designed the UI. I did include a 1024x768 ui file, which I've suggested people use, this does cut short the upper left area, so I added the coins to the effects window. I also do not use smooth fonts, as in my opinion they suck ! Please see this screen shot for how I set up 1024x768 http://www.eq2interface.com/download...ew.php?id=3684 It's changed a little since that version, and I've reflected thoses changes in the ui file (rename as per your server and player name). |
hey profit
thx i forgot to install the fonts it made a difference still have 1 little thing thats buggin me but its not unlivable (about the sword on the experience window... it seems to overlap the word members a little bit but thats not the main one i see) its the Guild Leve16 bug where the guild level is over laping the last letter of Level hehe purely cosmetic thats about it..
thx again, Geniva |
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It's becuase you have smooth fonts on ! try turning them off. |
Found a cosmetic issue:
![]() The experience percentage at the top does not match the experience shown in the bar of the guild window. It is either 1% more or 1% less than the actual amount. EDIT: Somebody just completed a writ and instead of going to 80% it went back to 79%. This is a random bug, it seems. |
Pet window add-on
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I whipped up a pet window add-on for us necros/conjs. It fits good up top at the two resolutions I run. 1600x1200 on my desktop and 1400x1050 on my laptop. Not sure if it will fit good at a lower res, but you can place it wherever you want. The add-on has been uploaded, and awaiting approval.
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1. delete the eq2ui_mainhud_hotkey.xml file in your profit ui directory. 2. rename smaller.eq2ui_mainhud_hotkey.xml to eq2ui_mainhud_hotkey.xml thats it ;) |
Thanks for the autoattack indicator, it's nifty.
I also use smooth fonts after deciding it wasn't worth the trouble to try and recapture the pre LU11(?) arial font style i had. Without smooth fonts on everything is difficult to read at 1600x1200, not to mention some text is downright jagged, so unless someone has worked out a way to see text clearly at that reso, i'll have to deal with the minor crowding here and there. |
Any chance you could add a way to make the group window go horizontal in an update? Would help in reducing clutter on a single side of a screen.
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Changes to 1.3
* Optional Horizontal Group window. The file is included in the main download, and appropriately named for recognition. |
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Time to go find what I missed. Thank ya. |
This file _ProfitStyles.xml should that be renamed to ProfitStyles.xml ?
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btw can you re-pack you zip file for some reason with each update you got fewer and fewer files in there - like some of the actually windows on the main hud like bank, socials, etc that you changed in prior versions 1.4 and sooner but are no where to be found now
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Here's a screenie of a font issue with the experience fonts, not sure if you can resolve this.
BTW I love this mod. I was previously using OCD but the new player and target changes didn't really turn my crank. The only problems I've had with the profit UI is that the bags were *way* to small for a 1280x1024 17" LCD screen, and the tracking window was much too large. Ended up ripping the bag and track xml files from OCD and using those instead. Otherwise, great work. A couple of my guildies have also switched over to using it after I posted a screenshot the other day :) |
Oh one other quick issue with 1.4, I used the ini settings for 1280x1024, but whenever my Dirge tries to cast a buff that requires a concentration slot and I have none free, I see "Not enough" instead of "Not enough concentration", although I can't find the window that needs to be resized to fit it in.
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I have the file for the horizontal group window but I can't get it to work for the life of me. Dragging the group window sideways isn't happening and I can only go vertical with it. Is there some way to enable the horizontal drag?
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You have to rename the horizontal file by removing the words before eq2.
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Taken from front page: To use the alternative files please rename them: i.e. remove the smaller. or horizontal. |
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