EQ2Interface

EQ2Interface (https://www.eq2interface.com/forums/index.php)
-   EQ2MAP (https://www.eq2interface.com/forums/forumdisplay.php?f=34)
-   -   Open beta test for a new resizing EQ2MAP for GU#40 (https://www.eq2interface.com/forums/showthread.php?t=9717)

dragowulf 11-17-2007 01:46 PM

1 Attachment(s)
Ok, I fixed it. I was being a noob and saved in UIBuilder.

eq2ui_mainhud_map.xml (Same as 40.3)
eq2map\core_menu.xml (Same as 40.3)
eq2map\core_plugins.xml (Same as 40.3)
eq2map\skinnable_Skinnable_Styles.xml (Same as 40.3)
eq2map\skinnable_WindowElements.xml (Added a Maximize button)
eq2map\zones_freeport.xml (Same as 40.3)
eq2map\zones_qeynos.xml (Same as 40.3)
eq2map\zones_world.xml (Same as 40.3)

Othesus 11-18-2007 09:56 AM

Known Bug: In any zone that doesn't have a default map, e.g. Wailing Caves, Fallen Gate, Blackburrow, Stormhold, the icons do not scale in position. They are in the correct position when the map is zoomed all the way out and they do scroll with the map. :(

Hopefully we'll get a fix for this soon.

dragowulf 11-19-2007 04:35 AM

Quote:

Originally Posted by Othesus (Post 66362)
Known Bug: In any zone that doesn't have a default map, e.g. Wailing Caves, Fallen Gate, Blackburrow, Stormhold, the icons do not scale in position. They are in the correct position when the map is zoomed all the way out and they do scroll with the map. :(

Hopefully we'll get a fix for this soon.

And this is only for EQ2maps, correct and not just our/your version?

Othesus 11-19-2007 04:50 AM

Quote:

Originally Posted by dragowulf (Post 66487)
And this is only for EQ2maps, correct and not just our/your version?

That was a bug I ran into this morning with the general EQ2MAP structure. We worked on it most of the day and the autoupdater should now have the current files that fix this bug.


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