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Yes that was my question
going to take a look at that again see if that fixes my problems |
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Thanks for your work! :D |
Seems the visible Maintained Timers are broken now.
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I think they buggered up the dynamicdata for that.. hoping they fix it, it didn't seem like an intentional change
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I love the "Killarny's Maintained Spells with Duration text" mod but it is broken since the 4/20/2005 patch. Is there any way I can fix it to make it work again?
Thanks! |
Not until SOE fixes the DynamicData callout that previously provided the duration text. :(
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Hi Killarny,
Thanks for the quick reply. :) I'm guessing that "/GameData.Maintained.Spell_1.Duration" is the broken variable. Is the duration data still available under a new variable name perhaps? That's probably a stupid question since I know very little about writing these mods. I sure do miss having your excellent mod working though... |
I am not seeing duration...
I tryed both the 30x30 and 20x20 version.
For some reasons i dont see any duration. I know i have it installed since my spell now fill a full line before wrapping to next line. Any idea? Vlav Tox server Ps: It is worth it already just for the full line fill but with duration it will be awesome! |
See several posts up?
Its broken atm :rolleyes: |
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Hey I love this maintained window and Ive been using for months as its great as a Templar.
However now we can see the amount of charges left on a poison or heal etc by hovering the mouse over the icon (very inconvenient) I was wondering if you could take this mod as it is and have the charge left on a spell or effect in the top right corner of the icon itself? Would be perfect if you could please :) Thanks |
This mod still works for me by the way too.
If I put the maintained xml straight into UI folder and replace default one it works fine as of LU23 |
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