ABOUT -
This is a UI mod that adds a duration tracker, and stack/remaining count
to all of the hotbars, including the beastlord bar.

The hotbars are currently based on the Default UI hotbars, so you may
need to move them a bit if you are using a UI mod currently.  I may
change this later.

USAGE -
To enable reuse text, set the hotbar to show Frame Only.
To enable reuse text, duration bar, and triggers/ward amount/etc,
set the hotbar to show Frame and Titlebar.

NOTES -
This mod gets this information from the Maintained Spell information
provided by EQ2.  This means that when the information is present, it
is accurate.  It also means that it will not be present if you have too
many maintained abilities active.  EQ2 limits the abilities you can see
to 30.  This is a really low number.  Unfortunately, EQ2 also
prioritizes the abilites that are always active and you do not actually
care about, leaving out the important ones when you get more than 30.
I can't do anything about this.  Please complain to SOE.

AUTHOR -
<zinx+SiUI@zenthought.org> aka unrest.Lavish / unrest.Mzia

INSTALLATION -
If you do not have a custom UI directory, create one.
It should be in the path where your EverQuest2.exe is, inside UI.

Copy the *.xml files to the UI directory, so that you have:
C:\PathToEQ2\EverQuest2.exe
C:\PathToEQ2\UI\CustomUI\Si_MaintainedTracker.xml
C:\PathToEQ2\UI\CustomUI\Si_Hotkey_Spells.xml
C:\PathToEQ2\UI\CustomUI\eq2ui_mainhud_beastlord.xml
C:\PathToEQ2\UI\CustomUI\eq2ui_mainhud_hotkey.xml

where PathToEQ2 and CustomUI can be anything.  I do not know how your system is set up.

Edit C:\PathToEQ2\UI\CustomUI\eq2ui_custom.xml (which you may copy from the Default UI),
and add the following lines to the END of the file.
<!-- IT IS EXTREMELY IMPORTANT THAT YOU IGNORE ANY WARNINGS ABOUT ONLY ADDING LINES ABOVE SOME SPOT. -->
<!-- THESE LINES NEED TO GO AT THE VERY END OF THE FILE. -->

<Page IgnoreTab="false" ismodule="true" Name="Si" Visible="false">
<include>Si_MaintainedTracker.xml</include>
<include>Si_Hotkey_Spells.xml</include>
</Page>
