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<DataSourceContainer check="true" expand="true" Name="Step 1" text="[DEVL]I found the Invisible Tome."/>
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<Text Font="/TextStyles.Large.LargeStyle" LocalText="Um, Can I Have A Wussy One Instead?" Location="8,6" Name="Name" PackLocation="left,top" PackLocationProp="0008/0001,0006/0001" PackSize="absolute,fixed" PackSizeProp="0010/0001,0002/0003" ScrollExtent="325,22" Size="325,22">Um, Can I Have A Wussy One Instead?</Text>
<Text Color="#C0C0C0" Font="/TextStyles.Normal.NormalStyle" LocalText="[DEVL]Current zone: Antonica" Location="8,24" Name="Level" ScrollExtent="316,18" Size="316,18">[DEVL]Current zone: Antonica</Text>
<Text Color="#C0C0C0" Font="/TextStyles.Normal.NormalStyle" LocalText="Completed on 9/12/2004 11:33PM   Repeatable" Location="8,29" Name="Timestamp" PackLocation="left,top" PackLocationProp="0008/0001,0029/0001" PackSize="absolute,fixed" PackSizeProp="0010/0001,0002/0003" ScrollExtent="325,18" Size="325,18">Completed on 9/12/2004 11:33PM   Repeatable</Text>
<Text BackgroundColor="#555555" Font="/TextStyles.Normal.NormalStyle" LocalText="[DEVL]I completed the seemingly impossible tasks given to me by High Chieftain Brass. I overcame all odds, persevered where all others failed. My success shone through the darkest fog of doubt. I am a beacon of virtue, a pillar of solidarity and may all others crumble with insecurity within my wake. I am a rock. I am an island. I am an army of one. Fear me." Location="8,53" Name="Body" PackLocation="left,top" PackLocationProp="0008/0001,0053/0001" PackSize="absolute,fixed" PackSizeProp="0010/0001,0002/0003" ScrollExtent="325,165" Size="325,165">[DEVL]I completed the seemingly impossible tasks given to me by High Chieftain Brass. I overcame all odds, persevered where all others failed. My success shone through the darkest fog of doubt. I am a beacon of virtue, a pillar of solidarity and may all others crumble with insecurity within my wake. I am a rock. I am an island. I am an army of one. Fear me.</Text>
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<DataSourceContainer expand="true" Name="Zone 1" text="[DEVL]Befallen">
<DataSourceContainer Name="Quest 3" showcheck="false" text="[DEVL]Quest For The Golden Weasel"/>
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<Button LocalText="H09 - Restoring Ghoulbane" Location="-4,157" Name="H09" OnPress="parent.parent.HeritageInfo.H01.visible=false
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<Button LocalText="H10 - Training is a Shield" Location="-4,177" Name="H10" OnPress="parent.parent.HeritageInfo.H01.visible=false
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<Button LocalText="H12 - Foomby&apos;s Stolen Goods" Location="-4,217" Name="H12" OnPress="parent.parent.HeritageInfo.H01.visible=false
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<Button LocalText="H13 - Rescue of the Green Hoods" Location="-4,237" Name="H13" OnPress="parent.parent.HeritageInfo.H01.visible=false
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HERITAGE QUEST -- The Return of the Light (Greater Lightstone)

Level 17/20

==================================================

Starts from examining &amp;quot;Burned Out Lightstone&amp;quot;.

In order to start this quest, you must first find and locate the Lightbringer Wisp in the Commonlands. The Lightbringer Wisp spawns around the Nature Ring at (+684,-96). Killing the wisp will drop an item called the &amp;quot;Burned Out Lightstone&amp;quot;; it is a body drop so your level does not matter. Examining this item will start your quest.

The first thing you need to do is find someone who needs this lightstone. The person who needs it (though the quest gives you no indication) is Cannix Silverflame in the Commonlands (-310, -362). He is found on the road just outside of the Crossroads. This is a tricky step because the dialogue to advance the quest is found on his second page of text, with the first page of text being the same as he tells anyone if you have the lightstone or not.

The first thing Cannix will ask of you is to touch the Mourned and the Forgotten with the lightstone. These are both interactive objects in the Commonlands. You right click on them and you will receive an option to touch the statue with the lightstone. After completing this step return to Cannix.

 &amp;gt; The Forgotten (+172, +260)
 &amp;gt; The Mourned (-590, -632)

Receive Reward: Faintly Lit Lightstone

Cannix will then ask you to kill Rama&amp;apos;nai in the Commonlands. Rama&amp;apos;nai is a named lion at the Ring of Nature, near where the Lightbringer Wisp spawned. He has a pride of lionesses but is relatively easy. After killing Rama&amp;apos;nai return to Cannix.

Receive Reward: Dimly Lit Lightstone

Your next task is to kill two Orc Captains in the Commonlands. After killing the orcs return to Cannix.

 &amp;gt; Captain Gaer (-472, +500)
 &amp;gt; Captain Ogof (-920, +622)

Receive Reward: Softly Lit Lightstone

The next step is to kill the High Priest of Val&amp;apos;Marr in the Commonlands. He is found at the Ruins of Val&amp;apos;Marr (+448, +574). TO spawn him you need to complete the Dynamic Spawn Event noted by &amp;quot;decomposing bones&amp;quot;. Each Dynamic Spawn Event has 4 groups of mobs, when you kill them, either the high priest or his placeholder will appear. If placeholder shows up then you must rinse and repeat. There are several decomposing bones Dynamic Spawn Events you can jump to and from until the priest spawns. After doing this return to Cannix.

Receive Reward: Glimmering Lightstone

He will then send you to kill General Drull. He can be found in Bloodskull Valley, which is a keyed raid zone. After completing this task return to Cannix and he will attack you, not wanting to give up the reward. Kill him and congratulations on a Greater Lightstone. Characters from Qeynos will not have to kill Cannix at the end of the quest. Instead a group of bandits will kill him. You must then kill the bandits to receive your reward.

Receive Reward: Greater Lightstone
Receive Reward: 30,000 Status Points

==================================================
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HERITAGE QUEST -- The Return of the Light (Greater Lightstone)

Level 17/20

==================================================

Starts from examining &amp;quot;Burned Out Lightstone&amp;quot;.

In order to start this quest, you must first find and locate the Lightbringer Wisp in the Commonlands. The Lightbringer Wisp spawns around the Nature Ring at (+684,-96). Killing the wisp will drop an item called the &amp;quot;Burned Out Lightstone&amp;quot;; it is a body drop so your level does not matter. Examining this item will start your quest.

The first thing you need to do is find someone who needs this lightstone. The person who needs it (though the quest gives you no indication) is Cannix Silverflame in the Commonlands (-310, -362). He is found on the road just outside of the Crossroads. This is a tricky step because the dialogue to advance the quest is found on his second page of text, with the first page of text being the same as he tells anyone if you have the lightstone or not.

The first thing Cannix will ask of you is to touch the Mourned and the Forgotten with the lightstone. These are both interactive objects in the Commonlands. You right click on them and you will receive an option to touch the statue with the lightstone. After completing this step return to Cannix.

 &amp;gt; The Forgotten (+172, +260)
 &amp;gt; The Mourned (-590, -632)

Receive Reward: Faintly Lit Lightstone

Cannix will then ask you to kill Rama&amp;apos;nai in the Commonlands. Rama&amp;apos;nai is a named lion at the Ring of Nature, near where the Lightbringer Wisp spawned. He has a pride of lionesses but is relatively easy. After killing Rama&amp;apos;nai return to Cannix.

Receive Reward: Dimly Lit Lightstone

Your next task is to kill two Orc Captains in the Commonlands. After killing the orcs return to Cannix.

 &amp;gt; Captain Gaer (-472, +500)
 &amp;gt; Captain Ogof (-920, +622)

Receive Reward: Softly Lit Lightstone

The next step is to kill the High Priest of Val&amp;apos;Marr in the Commonlands. He is found at the Ruins of Val&amp;apos;Marr (+448, +574). TO spawn him you need to complete the Dynamic Spawn Event noted by &amp;quot;decomposing bones&amp;quot;. Each Dynamic Spawn Event has 4 groups of mobs, when you kill them, either the high priest or his placeholder will appear. If placeholder shows up then you must rinse and repeat. There are several decomposing bones Dynamic Spawn Events you can jump to and from until the priest spawns. After doing this return to Cannix.

Receive Reward: Glimmering Lightstone

He will then send you to kill General Drull. He can be found in Bloodskull Valley, which is a keyed raid zone. After completing this task return to Cannix and he will attack you, not wanting to give up the reward. Kill him and congratulations on a Greater Lightstone. Characters from Qeynos will not have to kill Cannix at the end of the quest. Instead a group of bandits will kill him. You must then kill the bandits to receive your reward.

Receive Reward: Greater Lightstone
Receive Reward: 30,000 Status Points

==================================================
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HERITAGE QUEST -- The Journey is Half the Fun (Legendary Journeyman&amp;apos;s Boots)

Level 18/50

==================================================

Starts from Cru Naseto on the North Qeynos Bridge in Antonica. (+189,-22)

This quest involves you reliving the bard mailing routes and running through various zones hitting markers as fast as you can in the correct order. If you can finish the mailing route before your time runs out, you will advance to the next part of the quest. Speak to Cru Naseto on the North Qeynos Bridge in Antonica to start this quest.

Antonica: Selinda Whisperwind (-381, 207)

 &amp;gt; Tower of Vhalen (-1300, +45)
 &amp;gt; Keep of the Gnollslayers (-2121, +415)
 &amp;gt; Ruins of Caltorsis: (1405,-732)
 &amp;gt; Tower of the Oracles: (-1032, +14)
 &amp;gt; Keep of the Ardent Needle: (-403, -304)
 &amp;gt; Return to Selinda Whisperwind

Commonlands: Sian D&amp;apos;ior (-948, -58)

 &amp;gt; Crossroads (-488, -317)
 &amp;gt; Lucan&amp;apos;s Mount (+10, -741)
 &amp;gt; Zarvonn&amp;apos;s Tower (+896, -518)
 &amp;gt; Ring of Nature (+686, -95)
 &amp;gt; Ruins of Valmarr (+378, +338)
 &amp;gt; Turmoil Cemetary (-1301, +320)
 &amp;gt; Return to Sian D&amp;apos;ior

Receive Reward: Sian&amp;apos;s Bracelet of Adroitness

Thundering Steppes: Lessa Gentare (-430,-400)

 &amp;gt; Thundermist Village (+550, -27) 
 &amp;gt; Deadview Pass (+940, +560)
 &amp;gt; Shrine of the Sirens (+1481, +239)
 &amp;gt; Shrine of Decay (+357,+1190)
 &amp;gt; Coldwind Cove (+251, +1343)
 &amp;gt; Grave Poll (+128, +753)
 &amp;gt; Return to Lessa Gentare

Nektulos Forest: Stro D&amp;apos;Proi (-214, +12, +256)

 &amp;gt; Behemoth Pond (-214,-238)
 &amp;gt; Gargoyle Gorge (-938,-1592)
 &amp;gt; Nektropos Castle (-1448,-1840)
 &amp;gt; N&apos;Marr&apos;s Ascent (-400,-1350)
 &amp;gt; D&amp;apos;Abth Bridge (-230,-649)
 &amp;gt; Port Naythex (+690,-250)
 &amp;gt; Return to Stro D&amp;apos;Proi

Receive Reward: Runners Ring

Zek, The Orcish Wastes: Soci Esign (+481, +229)

 &amp;gt; Grove Stones (+228, +93)
 &amp;gt; Charred Vale (-422, -387)
 &amp;gt; Deathfist Lookout (-24,-362)
 &amp;gt; Access Bridge of Zek (-205,-541)
 &amp;gt; Deathfist Citadel (-162.16, -615.68)
 &amp;gt; Spirit Lake (-58.5, -71.6)
 &amp;gt; Deathfist Quarry (+343, -118.5)
 &amp;gt; Return to Soci Esign

Enchanted Lands: Banoo Corest (+203,-246)

 &amp;gt; Runnyeye Ward (+164.60,0,-428.59)
 &amp;gt; Tagglefoot Farms (-724,0,-682.79)
 &amp;gt; Camp Ghobber (-790,0,-939)
 &amp;gt; Goblin Pass (+220,0,-750)
 &amp;gt; Lookout Stump (+330.93,0,-420)
 &amp;gt; Return to Banoo Corest

Receive Reward: Amulet of the Far-Runner

Feerott (You must now be at least level 30): Chon Ar&amp;apos;edij (-121,-74)

 &amp;gt; Temple of Alliz (-301, +819)
 &amp;gt; Ruins of Thule (-729, +823)
 &amp;gt; Alliz Tae Outpost (-1221, +688)
 &amp;gt; Ulguth Bridge (-1198, +430)
 &amp;gt; Tower of Vul (-1018, +488)
 &amp;gt; Altar of the Four Cannons (-719, +195)
 &amp;gt; Murdunk&amp;apos;s Fall (-265, +140)
 &amp;gt; Return to Chon Ar&amp;apos;edij

Receive Reward: Legendary Journeyman&amp;apos;s Boots
Receive Reward: 48,750 Status Points

==================================================
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HERITAGE QUEST -- The Journey is Half the Fun (Legendary Journeyman&amp;apos;s Boots)

Level 18/50

==================================================

Starts from Cru Naseto on the North Qeynos Bridge in Antonica. (+189,-22)

This quest involves you reliving the bard mailing routes and running through various zones hitting markers as fast as you can in the correct order. If you can finish the mailing route before your time runs out, you will advance to the next part of the quest. Speak to Cru Naseto on the North Qeynos Bridge in Antonica to start this quest.

Antonica: Selinda Whisperwind (-381, 207)

 &amp;gt; Tower of Vhalen (-1300, +45)
 &amp;gt; Keep of the Gnollslayers (-2121, +415)
 &amp;gt; Ruins of Caltorsis: (1405,-732)
 &amp;gt; Tower of the Oracles: (-1032, +14)
 &amp;gt; Keep of the Ardent Needle: (-403, -304)
 &amp;gt; Return to Selinda Whisperwind

Commonlands: Sian D&amp;apos;ior (-948, -58)

 &amp;gt; Crossroads (-488, -317)
 &amp;gt; Lucan&amp;apos;s Mount (+10, -741)
 &amp;gt; Zarvonn&amp;apos;s Tower (+896, -518)
 &amp;gt; Ring of Nature (+686, -95)
 &amp;gt; Ruins of Valmarr (+378, +338)
 &amp;gt; Turmoil Cemetary (-1301, +320)
 &amp;gt; Return to Sian D&amp;apos;ior

Receive Reward: Sian&amp;apos;s Bracelet of Adroitness

Thundering Steppes: Lessa Gentare (-430,-400)

 &amp;gt; Thundermist Village (+550, -27) 
 &amp;gt; Deadview Pass (+940, +560)
 &amp;gt; Shrine of the Sirens (+1481, +239)
 &amp;gt; Shrine of Decay (+357,+1190)
 &amp;gt; Coldwind Cove (+251, +1343)
 &amp;gt; Grave Poll (+128, +753)
 &amp;gt; Return to Lessa Gentare

Nektulos Forest: Stro D&amp;apos;Proi (-214, +12, +256)

 &amp;gt; Behemoth Pond (-214,-238)
 &amp;gt; Gargoyle Gorge (-938,-1592)
 &amp;gt; Nektropos Castle (-1448,-1840)
 &amp;gt; N&apos;Marr&apos;s Ascent (-400,-1350)
 &amp;gt; D&amp;apos;Abth Bridge (-230,-649)
 &amp;gt; Port Naythex (+690,-250)
 &amp;gt; Return to Stro D&amp;apos;Proi

Receive Reward: Runners Ring

Zek, The Orcish Wastes: Soci Esign (+481, +229)

 &amp;gt; Grove Stones (+228, +93)
 &amp;gt; Charred Vale (-422, -387)
 &amp;gt; Deathfist Lookout (-24,-362)
 &amp;gt; Access Bridge of Zek (-205,-541)
 &amp;gt; Deathfist Citadel (-162.16, -615.68)
 &amp;gt; Spirit Lake (-58.5, -71.6)
 &amp;gt; Deathfist Quarry (+343, -118.5)
 &amp;gt; Return to Soci Esign

Enchanted Lands: Banoo Corest (+203,-246)

 &amp;gt; Runnyeye Ward (+164.60,0,-428.59)
 &amp;gt; Tagglefoot Farms (-724,0,-682.79)
 &amp;gt; Camp Ghobber (-790,0,-939)
 &amp;gt; Goblin Pass (+220,0,-750)
 &amp;gt; Lookout Stump (+330.93,0,-420)
 &amp;gt; Return to Banoo Corest

Receive Reward: Amulet of the Far-Runner

Feerott (You must now be at least level 30): Chon Ar&amp;apos;edij (-121,-74)

 &amp;gt; Temple of Alliz (-301, +819)
 &amp;gt; Ruins of Thule (-729, +823)
 &amp;gt; Alliz Tae Outpost (-1221, +688)
 &amp;gt; Ulguth Bridge (-1198, +430)
 &amp;gt; Tower of Vul (-1018, +488)
 &amp;gt; Altar of the Four Cannons (-719, +195)
 &amp;gt; Murdunk&amp;apos;s Fall (-265, +140)
 &amp;gt; Return to Chon Ar&amp;apos;edij

Receive Reward: Legendary Journeyman&amp;apos;s Boots
Receive Reward: 48,750 Status Points

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HERITAGE QUEST -- These Boots Were Made For.... (Dwarven Work Boots)

Level 20/25

==================================================

Starts from Hwal Rucksif at the Ardent Needle in Antonica (-559, -316).

Hwal will first ask you to harvest 100 Ore and 100 Wood from Antonica. It must be in Antonica and the get around of passing items back and forth will not work. After completing the harvest you must return to Hwal with at least 50 Ore and Wood in your inventory.

Next requires you to collect three more pieces for Hwal

 &amp;gt; Titanium Ore: Sabertooth Miners and Excavaters in Blackburrow. 
 &amp;gt; Rare Wood: Caveroot Horror in Stormold: rare spawn at Library entrance
 &amp;gt; Perfect Griffon Feather: Bloodtalon in Thunderring Steppes.

Hwal then tells you that all this forging is making him thursty. He sends you to Blackburrow to get some stout. It&amp;apos;s in the Brewery, the top barrel on a a stack of barrels just as you get in (+21.19, +61.48). To get to here you need to go to the bottom of the caves (past spiders) and then swim underwater to the brewery.

After you go back to Hwal he tells you about a family curse. Get a group and go out to Vhalen Tower (-1300, +45) in Antonica. Hwal&amp;apos;s grandfather (The Ghost of Garanel Rucksif) is in a instanced dungeon that you get into by clicking the a piece of rubble on the floor. Kill his grandfather and return to Hwal. He then sends you to get pieces for his new boots. You need to collect the following items from the Thundering Steppes:

 &amp;gt; Leather from a Mature Antelope
 &amp;gt; Ore from a Firerock Scout

Give these items to Minty Frostbeard at Thundermist Village in the Thundering Steppes. She will tell you she needs time and to come back in 72 minutes. So go do something else for that time and then come back. She will give you the boots for Hwal. Take the boots to Hwal in Antonica and he will give you his old boots for your efforts.

Receive Reward: Dwarven Work Boots
Receive Reward: 28,500 Status Points

==================================================
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HERITAGE QUEST -- These Boots Were Made For.... (Dwarven Work Boots)

Level 20/25

==================================================

Starts from Hwal Rucksif at the Ardent Needle in Antonica (-559, -316).

Hwal will first ask you to harvest 100 Ore and 100 Wood from Antonica. It must be in Antonica and the get around of passing items back and forth will not work. After completing the harvest you must return to Hwal with at least 50 Ore and Wood in your inventory.

Next requires you to collect three more pieces for Hwal

 &amp;gt; Titanium Ore: Sabertooth Miners and Excavaters in Blackburrow. 
 &amp;gt; Rare Wood: Caveroot Horror in Stormold: rare spawn at Library entrance
 &amp;gt; Perfect Griffon Feather: Bloodtalon in Thunderring Steppes.

Hwal then tells you that all this forging is making him thursty. He sends you to Blackburrow to get some stout. It&amp;apos;s in the Brewery, the top barrel on a a stack of barrels just as you get in (+21.19, +61.48). To get to here you need to go to the bottom of the caves (past spiders) and then swim underwater to the brewery.

After you go back to Hwal he tells you about a family curse. Get a group and go out to Vhalen Tower (-1300, +45) in Antonica. Hwal&amp;apos;s grandfather (The Ghost of Garanel Rucksif) is in a instanced dungeon that you get into by clicking the a piece of rubble on the floor. Kill his grandfather and return to Hwal. He then sends you to get pieces for his new boots. You need to collect the following items from the Thundering Steppes:

 &amp;gt; Leather from a Mature Antelope
 &amp;gt; Ore from a Firerock Scout

Give these items to Minty Frostbeard at Thundermist Village in the Thundering Steppes. She will tell you she needs time and to come back in 72 minutes. So go do something else for that time and then come back. She will give you the boots for Hwal. Take the boots to Hwal in Antonica and he will give you his old boots for your efforts.

Receive Reward: Dwarven Work Boots
Receive Reward: 28,500 Status Points

==================================================
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HERITAGE QUEST -- Dragoon K&amp;apos;Naae of the Thexians (Shiny Brass Halberd)

Level 24/30

==================================================

Starts from Dragoon K&amp;apos;Naae in the East of Nektulos Forest (-1373, -1336).

The first order of business from the Dragoon is to acquire 60 Owlbear Meats in Nektulos. These drop on the Ash Owlbears in the zone. After doing this return to K&amp;apos;Naae.

He will then ask you to collect 60 Undead Skin Scraps. You can obtain these from the undead and patchwork men near the entrance to Nektropos Castle. After acquiring all 60 return to Dragoon K&amp;apos;Naae.

He will then give you a flask of water which you must fill at Behemoth Pond (-226.33, -237.49) in Nektulos Forest and return to him. The return is timed, you have 9 minutes to run it.

You will then be asked to kill Captain T&amp;apos;Sanne at the Gul&amp;apos;Thex Citadel (+666, -719) to recover a weapon from him. Captain T&amp;apos;Sanne is a triggered spawn from a short ring event. If you enter the citadel and you see some skeletons inside at the bottom level, kill them. After the skeletons are cleared a time or two Captain T&amp;apos;Sanne will spawn. He&amp;apos;s a level 29-30 ^^ Group mob who comes with two guards. After doing this return to Dragoon K&amp;apos;Naee. 

When you get near Dragoon K&amp;apos;Naae you will be ambushed by three Ebon Mask Assassins. Kill them and speak to Dragoon K&amp;apos;Naee to complete the quest.

Receive Reward: Shiny Brass Halberd
Receive Reward: 41,250 Status Points

==================================================
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HERITAGE QUEST -- Dragoon K&amp;apos;Naae of the Thexians (Shiny Brass Halberd)

Level 24/30

==================================================

Starts from Dragoon K&amp;apos;Naae in the East of Nektulos Forest (-1373, -1336).

The first order of business from the Dragoon is to acquire 60 Owlbear Meats in Nektulos. These drop on the Ash Owlbears in the zone. After doing this return to K&amp;apos;Naae.

He will then ask you to collect 60 Undead Skin Scraps. You can obtain these from the undead and patchwork men near the entrance to Nektropos Castle. After acquiring all 60 return to Dragoon K&amp;apos;Naae.

He will then give you a flask of water which you must fill at Behemoth Pond (-226.33, -237.49) in Nektulos Forest and return to him. The return is timed, you have 9 minutes to run it.

You will then be asked to kill Captain T&amp;apos;Sanne at the Gul&amp;apos;Thex Citadel (+666, -719) to recover a weapon from him. Captain T&amp;apos;Sanne is a triggered spawn from a short ring event. If you enter the citadel and you see some skeletons inside at the bottom level, kill them. After the skeletons are cleared a time or two Captain T&amp;apos;Sanne will spawn. He&amp;apos;s a level 29-30 ^^ Group mob who comes with two guards. After doing this return to Dragoon K&amp;apos;Naee. 

When you get near Dragoon K&amp;apos;Naae you will be ambushed by three Ebon Mask Assassins. Kill them and speak to Dragoon K&amp;apos;Naee to complete the quest.

Receive Reward: Shiny Brass Halberd
Receive Reward: 41,250 Status Points

==================================================
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HERITAGE QUEST -- An Axe from the Past (Polished Granite Tomahawk)

Level 25/30

==================================================

Starts from examining &amp;quot;a Cracked Hand Axe&amp;quot;.

In order to receive this quest you must first learn the Kromise giant language. Obsid is a giant and will not speak to you otherwise. Once you learn the language you can get the quest &amp;quot;Little Tarby the Lost&amp;quot; which involves you saving Obsid Boulderboom&amp;apos;s (+820,+1010) pet bear Tarby from a series of 3 wolf attacks at (+508.45, +483). Once you complete this quest, you may speak to Obsid once again and he will give you a Cracked Hand Axe. Examine the axe to start the quest.

The first step is to mine ten granite pieces from Wind Swept Rocks in the Thundering Steppes. This requires 90+ mining skill and they are a rare find. Expect to spend a good amount of time on this step.

Receive Reward: Pristine Piece of Granite

You must then combine the pristine granite + ash stave + sparkling flower + the cracked stone hand axe. You can harvest the sparkling flower from shrubs in Thundering Steppes. This requires an artisan level of level 9.

Receive Reward: Dull Granite Tomahawk.

Take the axe to Obsid. You must now sharpen the axe. In order to do this you will first need to kill 100 skeletons in any zone, we recommend the lower level zones as they will die faster. After completing this step return to Obsid.

The axe is still not sharp enough so Obsid will then send you off to kill 25 Skindancer gnolls in the Thundering Steppes. This is a timed step, and you are given one hour to complete it.

Receive Reward: Sharpened Granite Tomahawk.

After killing the Skindancers return to Obsid. You must now acquire the ink of an Octogorgon. Octogorgon is inside of the Cove of Decay. You must complete the &amp;quot;The Cove of Decay - Prison Break&amp;quot; quest to gain access to this dungeon. Kill Octogorgon for your reward.

Receive Reward: Polished Granite Tomahawk
Receive Reward: 36,750 Status Points

==================================================
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HERITAGE QUEST -- An Axe from the Past (Polished Granite Tomahawk)

Level 25/30

==================================================

Starts from examining &amp;quot;a Cracked Hand Axe&amp;quot;.

In order to receive this quest you must first learn the Kromise giant language. Obsid is a giant and will not speak to you otherwise. Once you learn the language you can get the quest &amp;quot;Little Tarby the Lost&amp;quot; which involves you saving Obsid Boulderboom&amp;apos;s (+820,+1010) pet bear Tarby from a series of 3 wolf attacks at (+508.45, +483). Once you complete this quest, you may speak to Obsid once again and he will give you a Cracked Hand Axe. Examine the axe to start the quest.

The first step is to mine ten granite pieces from Wind Swept Rocks in the Thundering Steppes. This requires 90+ mining skill and they are a rare find. Expect to spend a good amount of time on this step.

Receive Reward: Pristine Piece of Granite

You must then combine the pristine granite + ash stave + sparkling flower + the cracked stone hand axe. You can harvest the sparkling flower from shrubs in Thundering Steppes. This requires an artisan level of level 9.

Receive Reward: Dull Granite Tomahawk.

Take the axe to Obsid. You must now sharpen the axe. In order to do this you will first need to kill 100 skeletons in any zone, we recommend the lower level zones as they will die faster. After completing this step return to Obsid.

The axe is still not sharp enough so Obsid will then send you off to kill 25 Skindancer gnolls in the Thundering Steppes. This is a timed step, and you are given one hour to complete it.

Receive Reward: Sharpened Granite Tomahawk.

After killing the Skindancers return to Obsid. You must now acquire the ink of an Octogorgon. Octogorgon is inside of the Cove of Decay. You must complete the &amp;quot;The Cove of Decay - Prison Break&amp;quot; quest to gain access to this dungeon. Kill Octogorgon for your reward.

Receive Reward: Polished Granite Tomahawk
Receive Reward: 36,750 Status Points

==================================================
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HERITAGE QUEST -- Hadden&amp;apos;s Earring (Fishbone Earring)

Level 25/30

==================================================

Starts from Kerath McMarrin at the Thundering Steppes Docks (-467, -447).

Kerath McMarrin first asks you to find Hrath&amp;apos;s Journal. The journal can be foud at the Tower of Vhalen in Antonica (-1300, +45). Obtain it and return to Kerath. 

He will then send you to the Nektulos Forest to take a dip in the Torrent River. Swim upstream towards Timber Falls, and just before the river ascends here is the trigger spot (+465, -1282).

The next step is to visit the northern ocean in Commonlands (-864, -984, it&amp;apos;s near a dragon skeleton ribcage). 

After this you must swim into the oceans of the Thundering Steppes. This is off the coast to the far west, you must swim way off the map pas the Siren Pyramid and up north to the shipwrecks (near +1647, +128). When you get to the spawn an enraged octopus will spawn. You do not have to kill it, however.

The next step is to kill Lord Everliving in the Nektropos Castle. It requires quite a bit of work to get to him.

After this you must head to the Ruins of Varsoon to kill Hrath V&amp;apos;Tol. He is found in RoV room with Ymeresh Apprentice, which is the Sorcerer&amp;apos;s Workshop (+294, +61.57). After doing this you can return to Kerath.

Kerath then sends you to find Captain Krieger in Thundering Steppes. He can be foud at (-124.65, -1047.18). He will spawn when you get near and attack you. Kill him and return to Kerrath for your reward.

Receive Reward: Fishbone Earring
Receive Reward: 39,750 Status Points

==================================================
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HERITAGE QUEST -- Hadden&amp;apos;s Earring (Fishbone Earring)

Level 25/30

==================================================

Starts from Kerath McMarrin at the Thundering Steppes Docks (-467, -447).

Kerath McMarrin first asks you to find Hrath&amp;apos;s Journal. The journal can be foud at the Tower of Vhalen in Antonica (-1300, +45). Obtain it and return to Kerath. 

He will then send you to the Nektulos Forest to take a dip in the Torrent River. Swim upstream towards Timber Falls, and just before the river ascends here is the trigger spot (+465, -1282).

The next step is to visit the northern ocean in Commonlands (-864, -984, it&amp;apos;s near a dragon skeleton ribcage). 

After this you must swim into the oceans of the Thundering Steppes. This is off the coast to the far west, you must swim way off the map pas the Siren Pyramid and up north to the shipwrecks (near +1647, +128). When you get to the spawn an enraged octopus will spawn. You do not have to kill it, however.

The next step is to kill Lord Everliving in the Nektropos Castle. It requires quite a bit of work to get to him.

After this you must head to the Ruins of Varsoon to kill Hrath V&amp;apos;Tol. He is found in RoV room with Ymeresh Apprentice, which is the Sorcerer&amp;apos;s Workshop (+294, +61.57). After doing this you can return to Kerath.

Kerath then sends you to find Captain Krieger in Thundering Steppes. He can be foud at (-124.65, -1047.18). He will spawn when you get near and attack you. Kill him and return to Kerrath for your reward.

Receive Reward: Fishbone Earring
Receive Reward: 39,750 Status Points

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HERITAGE QUEST -- A Strange Black Rock (Glowing Black Stone)

Level 25/30

==================================================

Starts from Scholar Al&amp;apos;Quylar at the Oracle Tower in Antonica (-1039, -665).

The first order of business is to harvests a bit of power from power sources in Nektulos and the Thundering Steppes. They are both underwater, and the Thundering Steppes one will require you to have some form of water breathing in order to make it up without dying. They are located at:

Thundering Steppes: Beneath a ship in the western ocean at (+1681, +308)
Nektulos Forest: In the pool underneath Timber Falls (+457, -1505)

After harvesting both you should return to Scholar Al&amp;apos;Quylar. The next step is to recover the Brown Research Tome on Binding (+14, +67) and the Black Research Tome on Immortality (+237, +54) in the Ruins of Varsoon. Be forewarned that the Book of Life and Death spawn in these rooms.

You then must obtain a Palladium Torque. This item drops in Edgewater Drains or can be player crafted, and can also be bought from brokers quite often. When you turn it in you will receive approximately 1.5 gold as a reward.

Al&amp;apos;Quylar will then ask you to head back to the Ruins of Varsoon to kill the Tome of Life and the Tome of Death. These spawn in the two rooms where you got the research tomes earlier.

After destroying them return to Scholar Al&amp;apos;Quylar who will send you to kill Varsoon the Undying in the Chamber of Immortality.

After killing Varsoon return to Scholar Al&amp;apos;Quylar who will then attack you. Kill him for your reward.

Receive Reward: Glowing Black Stone
Receive Reward: 42,000 Status Points

==================================================
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HERITAGE QUEST -- A Strange Black Rock (Glowing Black Stone)

Level 25/30

==================================================

Starts from Scholar Al&amp;apos;Quylar at the Oracle Tower in Antonica (-1039, -665).

The first order of business is to harvests a bit of power from power sources in Nektulos and the Thundering Steppes. They are both underwater, and the Thundering Steppes one will require you to have some form of water breathing in order to make it up without dying. They are located at:

Thundering Steppes: Beneath a ship in the western ocean at (+1681, +308)
Nektulos Forest: In the pool underneath Timber Falls (+457, -1505)

After harvesting both you should return to Scholar Al&amp;apos;Quylar. The next step is to recover the Brown Research Tome on Binding (+14, +67) and the Black Research Tome on Immortality (+237, +54) in the Ruins of Varsoon. Be forewarned that the Book of Life and Death spawn in these rooms.

You then must obtain a Palladium Torque. This item drops in Edgewater Drains or can be player crafted, and can also be bought from brokers quite often. When you turn it in you will receive approximately 1.5 gold as a reward.

Al&amp;apos;Quylar will then ask you to head back to the Ruins of Varsoon to kill the Tome of Life and the Tome of Death. These spawn in the two rooms where you got the research tomes earlier.

After destroying them return to Scholar Al&amp;apos;Quylar who will send you to kill Varsoon the Undying in the Chamber of Immortality.

After killing Varsoon return to Scholar Al&amp;apos;Quylar who will then attack you. Kill him for your reward.

Receive Reward: Glowing Black Stone
Receive Reward: 42,000 Status Points

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HERITAGE QUEST -- Stiletto&amp;apos;s Orders Intercepted (Manastone)

Level 28/35

==================================================

Starts from examining &amp;quot;Stiletto&amp;apos;s Orders&amp;quot;.

In order to start this quest you need to get &amp;quot;Stiletto&amp;apos;s Orders&amp;quot; dropped by a Ratonga named Stiletto in the Thundering Steppes. Stiletto spawns in the river valley just south of the giant and gnoll bridge and wonders across the bridge and on bolth sides. (+485.86, +1077.22)

The quest requires one person in the group to have Cove of Decay access. Once someone has access to the Cove of Decay, you must kill Octogorgon. After doing this you can swim to the ocean floor and you will find some interactive chests on the ground. Examine the one that it allows you to and you will find a Partially Digested Hand. Only one person has to do this. Once you have the Partially Digested Hand you must head onto the beach and you will find a Firepit. The person who has the Decayed Hand can interact with the remains in the Firepit. This will spawn a level 31 ^^^ Group x 2 mob, Captain Ulssissaris. Kill him and the quest will update.

You must then head to the Ruins of Varsoon and examine an interactive book on a table in the workshop of the enchanter (+263, +118).

You must then kill the Weavemaster Esh&amp;apos;Rax in the tailor room in the Ruins of Varsoon (+18, +98).

Receive Reward: Shroud of the Manastone Recipe
Receive Reward: Enchanted Linen of the Weavemaster

After scribing the recipe you must create the shroud of the manastone with an Etched Hide Plate + Glimmering Tooth + Enchanted Linen of the Weavemaster + fuel. You can harvest the Glimmering Tooth from animal dens in Zek and Enchanted Lands. You must be artisan level 9 to create this item.

Receive Reward: Shroud of the Manastone

After this you must kill Varsoon in the Chamber of Immortality, another access dungeon. Once you kill Varsoon, you must open a large wooden chest in an alcove of the Chamber of Immortality.

Receive Reward: Manastone
Receive Reward: 49,500 Status Points

==================================================
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HERITAGE QUEST -- Stiletto&amp;apos;s Orders Intercepted (Manastone)

Level 28/35

==================================================

Starts from examining &amp;quot;Stiletto&amp;apos;s Orders&amp;quot;.

In order to start this quest you need to get &amp;quot;Stiletto&amp;apos;s Orders&amp;quot; dropped by a Ratonga named Stiletto in the Thundering Steppes. Stiletto spawns in the river valley just south of the giant and gnoll bridge and wonders across the bridge and on bolth sides. (+485.86, +1077.22)

The quest requires one person in the group to have Cove of Decay access. Once someone has access to the Cove of Decay, you must kill Octogorgon. After doing this you can swim to the ocean floor and you will find some interactive chests on the ground. Examine the one that it allows you to and you will find a Partially Digested Hand. Only one person has to do this. Once you have the Partially Digested Hand you must head onto the beach and you will find a Firepit. The person who has the Decayed Hand can interact with the remains in the Firepit. This will spawn a level 31 ^^^ Group x 2 mob, Captain Ulssissaris. Kill him and the quest will update.

You must then head to the Ruins of Varsoon and examine an interactive book on a table in the workshop of the enchanter (+263, +118).

You must then kill the Weavemaster Esh&amp;apos;Rax in the tailor room in the Ruins of Varsoon (+18, +98).

Receive Reward: Shroud of the Manastone Recipe
Receive Reward: Enchanted Linen of the Weavemaster

After scribing the recipe you must create the shroud of the manastone with an Etched Hide Plate + Glimmering Tooth + Enchanted Linen of the Weavemaster + fuel. You can harvest the Glimmering Tooth from animal dens in Zek and Enchanted Lands. You must be artisan level 9 to create this item.

Receive Reward: Shroud of the Manastone

After this you must kill Varsoon in the Chamber of Immortality, another access dungeon. Once you kill Varsoon, you must open a large wooden chest in an alcove of the Chamber of Immortality.

Receive Reward: Manastone
Receive Reward: 49,500 Status Points

==================================================
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HERITAGE QUEST -- Restoring Ghoulbane (Ghoulbane)

Level 30/35

==================================================

Starts from Toranim Skyblade at the Temple of Life in North Qeynos.

Before you can start this quest, you must first complete &amp;quot;A Dusty Blue Stone&amp;quot;. A Dusty Blue Stone is started by having &amp;quot;a dusty blue stone&amp;quot; in your inventory and speaking to Gruffin Goldtooth at the mines in Graystone Yard (822.45, -175.26). You can recieve a dusty blue stone by speaking to Vida Sweeps in Nettleville Hovel or buying it on the broker.

Gruffin sends you to the Thundering Steppes to mine 40 Sunswept Stones.

After obtaining these return to Gruffin who will then send you to South Qeynos to speak to Aristide Calais past the red teleportal in the mages tower. The mage will send you to visit Olden Highguard at the Thundermist Village in the Thundering Steppes (+613, -56). 

After this you return to Aristide Calais (the mage) who will send you to speak to Toranim Skyblade in the Temple of Life in North Qeynos. You will then be sent to Stormhold to kill undead (any will do). After doing this return to Toranim Skyblade. At that point you will be given your choice of rewards if you are a class that does not wish to use Ghoulbane. If you wish to continue for Ghoulbane then you will be given the Restoring Ghoulbane quest.

The first step is to enter the Tomb of Valor and grab Ghoulbane. After doing this return to the Toranim.

Recieve Reward: Weakened Ghoulbane 

Finally you must kill three powerful undead beings to recharge the Ghoulbane.

 &amp;gt; Cauldron Hollow: Descendant of the Torig
 &amp;gt; Crypt of Betrayal: Spectre of Ire
 &amp;gt; Ruins of Varsoon: The Creator

Receive Reward: Ghoulbane
Receive Reward: 42,750 Status Points

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HERITAGE QUEST -- Restoring Ghoulbane (Ghoulbane)

Level 30/35

==================================================

Starts from Toranim Skyblade at the Temple of Life in North Qeynos.

Before you can start this quest, you must first complete &amp;quot;A Dusty Blue Stone&amp;quot;. A Dusty Blue Stone is started by having &amp;quot;a dusty blue stone&amp;quot; in your inventory and speaking to Gruffin Goldtooth at the mines in Graystone Yard (822.45, -175.26). You can recieve a dusty blue stone by speaking to Vida Sweeps in Nettleville Hovel or buying it on the broker.

Gruffin sends you to the Thundering Steppes to mine 40 Sunswept Stones.

After obtaining these return to Gruffin who will then send you to South Qeynos to speak to Aristide Calais past the red teleportal in the mages tower. The mage will send you to visit Olden Highguard at the Thundermist Village in the Thundering Steppes (+613, -56). 

After this you return to Aristide Calais (the mage) who will send you to speak to Toranim Skyblade in the Temple of Life in North Qeynos. You will then be sent to Stormhold to kill undead (any will do). After doing this return to Toranim Skyblade. At that point you will be given your choice of rewards if you are a class that does not wish to use Ghoulbane. If you wish to continue for Ghoulbane then you will be given the Restoring Ghoulbane quest.

The first step is to enter the Tomb of Valor and grab Ghoulbane. After doing this return to the Toranim.

Recieve Reward: Weakened Ghoulbane 

Finally you must kill three powerful undead beings to recharge the Ghoulbane.

 &amp;gt; Cauldron Hollow: Descendant of the Torig
 &amp;gt; Crypt of Betrayal: Spectre of Ire
 &amp;gt; Ruins of Varsoon: The Creator

Receive Reward: Ghoulbane
Receive Reward: 42,750 Status Points

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HERITAGE QUEST -- Training is a Shield (Shiny Brass Shield)

Level 30/40

==================================================

Starts from Grozmag the Trainer in Zek, the Orcish Wastes (-271.71, -542.58).

Grozmag will ask you to complete a series of trials for him. Pass or fail, you will be locked out of the next trial for 5 hours. The trials are initiated by clicking on the door at the bottom of the elevator in the Vallon Foundry (+312, -111). After completing each you should return to Grozmag the Trainer.

Each odd trial is solo, while each even trial is grouped. Only those on the same trial as you, or who don&amp;apos;t have this quest can accompany you. If someone else has the quest, but they are in a different trial, they will not be able to join you for your trials.

The first trial is easily soloable, it consists of killing a single Zek Berserker. 

The second trial consists of 4 level 32 zek berserkers, dark knights and defilers. Two of them are ^. A group encounter.

The third trial is another solo step. It is two orcs, a pummeler with a down arrowm and a warrior with no modifier. Both are level 33 solo mobs.

The fourth trial consists of one ^ mob and 4 normal level 35 group mobs. You will need a group unless your 44+.

The fifth trial is another solo step. It consists of a level 36 Zek Defiler, a single down level 36 Zek Berserker and a level 36 double down Zek War Wolf.

The sixth trial is a group step that consists of a level 38 double up champion in one group. a 38 single up inquisitor and 2 level 38 weald wolves in another group.

After completing all four trials you must kill Emperor Fyst in the Deathfist Citadel. Then return to Grozmag to complete the quest and receive your Shiny Brass Shield.

Receive Reward: Shiny Brass Shield
Receive Reward: 54,000 Status Points

==================================================
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HERITAGE QUEST -- Training is a Shield (Shiny Brass Shield)

Level 30/40

==================================================

Starts from Grozmag the Trainer in Zek, the Orcish Wastes (-271.71, -542.58).

Grozmag will ask you to complete a series of trials for him. Pass or fail, you will be locked out of the next trial for 5 hours. The trials are initiated by clicking on the door at the bottom of the elevator in the Vallon Foundry (+312, -111). After completing each you should return to Grozmag the Trainer.

Each odd trial is solo, while each even trial is grouped. Only those on the same trial as you, or who don&amp;apos;t have this quest can accompany you. If someone else has the quest, but they are in a different trial, they will not be able to join you for your trials.

The first trial is easily soloable, it consists of killing a single Zek Berserker. 

The second trial consists of 4 level 32 zek berserkers, dark knights and defilers. Two of them are ^. A group encounter.

The third trial is another solo step. It is two orcs, a pummeler with a down arrowm and a warrior with no modifier. Both are level 33 solo mobs.

The fourth trial consists of one ^ mob and 4 normal level 35 group mobs. You will need a group unless your 44+.

The fifth trial is another solo step. It consists of a level 36 Zek Defiler, a single down level 36 Zek Berserker and a level 36 double down Zek War Wolf.

The sixth trial is a group step that consists of a level 38 double up champion in one group. a 38 single up inquisitor and 2 level 38 weald wolves in another group.

After completing all four trials you must kill Emperor Fyst in the Deathfist Citadel. Then return to Grozmag to complete the quest and receive your Shiny Brass Shield.

Receive Reward: Shiny Brass Shield
Receive Reward: 54,000 Status Points

==================================================
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HERITAGE QUEST -- A Missing Mask (Guise of the Deceiver)

Level 31/35

==================================================

Starts from examining a crate in Nektropos Castle Basement (-14, -32).

In order to start this quest you must find and open a crate in the Marionette Doll room in the basement of Nektropos Castle. This quests has you following a large doll by the name of Billy around the castle. Often Billy will be up in rooms when you zone into the castle, if he is not up, you can zone in and out hoping he will pop. But if you have killed any Everlings, there will be an 18 hour lockout before you can re-enter. In order to get to the Marionette Doll room, you will have to have killed Everlings, so a lockout would be in effect if you zone out.

You can also try to spawn Billy by clearing all the mobs in the room you want him to spawn in and then leaving the room until the next spawn cycle. GMs have confirmed that Billy is shy around people, so he will not spawn if you are in the room. You will need Billy to spawn in both the chapel and the gameroom, so I would recommend bouncing these two rooms until he spawns in both; you may also want to bounce the stables for the Swine King.

First you must first kill Billy in the basement under Elise&amp;apos;s room. Billy is an instant activated spawn here, so there will be no need to kill PHs. Infact, Billy will continue to keep spawning here by bug; even after you have killed him.

Next you must then kill Billy in the gameroom. This is a spawned room, you will neeed to keep killing mobs and leaving the room until he spawns. Remember, Billy will not spawn if you are in the room during the next spawn cycle.

Finally you must kill Billy in the chapel. This is as well is a spawned room.

After finding Billy in the chapel, go to the library and read a book in the secret area behind the bookcase (-23, +29). It&amp;apos;s written by Everling and he says, &amp;quot;the dolls I need always come to me in the courtyard&amp;quot;.

So go down to the courtyard, the zone in area. Billy should be waiting down there and is hailable. The dialogue gives you two options either give him 5gp or yell at him. If you yell at him he agros and you must kill him. There is a bug where sometimes he will attack you and you will not be able to fight back. So pay him to 5g just to be safe. He tells you about the froglok ghost guy. 

Go to the jail and hail the Froglok Assassin, he tells you to get something to soothe his soul, directions for this can be found on a scroll in the hidden area of the library again. You need three things for this: 

 &amp;gt; 21 Nyth dolls 
 &amp;gt; Fiendish blood
 &amp;gt; Swine blood

If you already There are only about 26 dolls in the zone, so if you killed any thus far, you may need to come back a second time. The Fiendish blood drops from an intant pop Archfiend that spawns when you leave the library. The Swine blood drops from the swine king you should have been spawning earlier.

Once you get all 3 items, return to the froglok assassin and hail him. He depops at the end of quest conversation. If everyone finishes at the same time you&amp;apos;re okay, if not just wait ten minutes for him to repop. So try to time your hailing so that you all do it at once.

The froglok tells you to kill Maltus Everling and get the mask from his chest. To finish the quest you inspect the chest that&amp;apos;s in the closet type area of the Everling Room (+224, +28). You must kill Everling to earn the right to open the chest.

Receive Reward: Guise of the Deceiver
Receive Reward: 43,500 Status Points

==================================================
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HERITAGE QUEST -- A Missing Mask (Guise of the Deceiver)

Level 31/35

==================================================

Starts from examining a crate in Nektropos Castle Basement (-14, -32).

In order to start this quest you must find and open a crate in the Marionette Doll room in the basement of Nektropos Castle. This quests has you following a large doll by the name of Billy around the castle. Often Billy will be up in rooms when you zone into the castle, if he is not up, you can zone in and out hoping he will pop. But if you have killed any Everlings, there will be an 18 hour lockout before you can re-enter. In order to get to the Marionette Doll room, you will have to have killed Everlings, so a lockout would be in effect if you zone out.

You can also try to spawn Billy by clearing all the mobs in the room you want him to spawn in and then leaving the room until the next spawn cycle. GMs have confirmed that Billy is shy around people, so he will not spawn if you are in the room. You will need Billy to spawn in both the chapel and the gameroom, so I would recommend bouncing these two rooms until he spawns in both; you may also want to bounce the stables for the Swine King.

First you must first kill Billy in the basement under Elise&amp;apos;s room. Billy is an instant activated spawn here, so there will be no need to kill PHs. Infact, Billy will continue to keep spawning here by bug; even after you have killed him.

Next you must then kill Billy in the gameroom. This is a spawned room, you will neeed to keep killing mobs and leaving the room until he spawns. Remember, Billy will not spawn if you are in the room during the next spawn cycle.

Finally you must kill Billy in the chapel. This is as well is a spawned room.

After finding Billy in the chapel, go to the library and read a book in the secret area behind the bookcase (-23, +29). It&amp;apos;s written by Everling and he says, &amp;quot;the dolls I need always come to me in the courtyard&amp;quot;.

So go down to the courtyard, the zone in area. Billy should be waiting down there and is hailable. The dialogue gives you two options either give him 5gp or yell at him. If you yell at him he agros and you must kill him. There is a bug where sometimes he will attack you and you will not be able to fight back. So pay him to 5g just to be safe. He tells you about the froglok ghost guy. 

Go to the jail and hail the Froglok Assassin, he tells you to get something to soothe his soul, directions for this can be found on a scroll in the hidden area of the library again. You need three things for this: 

 &amp;gt; 21 Nyth dolls 
 &amp;gt; Fiendish blood
 &amp;gt; Swine blood

If you already There are only about 26 dolls in the zone, so if you killed any thus far, you may need to come back a second time. The Fiendish blood drops from an intant pop Archfiend that spawns when you leave the library. The Swine blood drops from the swine king you should have been spawning earlier.

Once you get all 3 items, return to the froglok assassin and hail him. He depops at the end of quest conversation. If everyone finishes at the same time you&amp;apos;re okay, if not just wait ten minutes for him to repop. So try to time your hailing so that you all do it at once.

The froglok tells you to kill Maltus Everling and get the mask from his chest. To finish the quest you inspect the chest that&amp;apos;s in the closet type area of the Everling Room (+224, +28). You must kill Everling to earn the right to open the chest.

Receive Reward: Guise of the Deceiver
Receive Reward: 43,500 Status Points

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HERITAGE QUEST -- Foomby&amp;apos;s Stolen Goods (Bag of Sewn Evil Eye)

Level 32/36

==================================================

Starts from Foomby Slopdigger in the Enchanted Lands (-685, -638).

The first order of business is to find a Cracked Gold Monocle which was stolen by some Darkflight Faerie in the Enchanted Lands. This is a rare drop that will automatically update in your journal after killing them for some time.

After obtaining the gold monocle return to Foomby. He will then send you off to kill the big fish in the pond. He is referring to Chomper, a rare spawn in the pond (-169, -503). He spawns exactly four hours after he has been killed last. Kill him and return to Foomby.

You will then be be sent to speak with Bellendis Tempestcall (+200, -260) in the Granary. You will then be sent out to slay 15 Lamias (any Lamias). This is a timed step, and you only are given 20 minutes. The timer does not start until you kill the first Lamia, however. Once the last encounter dies, Baz&amp;apos;Tarog the Corrupter (a named Nightblood) will spawn at (-481.38, -903.81).

You have five minute to find and kill Baz&amp;apos;Tarog the Corrupter. Kill him then speak to Bellendis Tempestcall at the granary.

Then run to speak to Foomby to complete the quest.

Receive Reward: Bag of Sewn Evil Eye
Receive Reward: 51,000 Status Points

==================================================
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HERITAGE QUEST -- Foomby&amp;apos;s Stolen Goods (Bag of Sewn Evil Eye)

Level 32/36

==================================================

Starts from Foomby Slopdigger in the Enchanted Lands (-685, -638).

The first order of business is to find a Cracked Gold Monocle which was stolen by some Darkflight Faerie in the Enchanted Lands. This is a rare drop that will automatically update in your journal after killing them for some time.

After obtaining the gold monocle return to Foomby. He will then send you off to kill the big fish in the pond. He is referring to Chomper, a rare spawn in the pond (-169, -503). He spawns exactly four hours after he has been killed last. Kill him and return to Foomby.

You will then be be sent to speak with Bellendis Tempestcall (+200, -260) in the Granary. You will then be sent out to slay 15 Lamias (any Lamias). This is a timed step, and you only are given 20 minutes. The timer does not start until you kill the first Lamia, however. Once the last encounter dies, Baz&amp;apos;Tarog the Corrupter (a named Nightblood) will spawn at (-481.38, -903.81).

You have five minute to find and kill Baz&amp;apos;Tarog the Corrupter. Kill him then speak to Bellendis Tempestcall at the granary.

Then run to speak to Foomby to complete the quest.

Receive Reward: Bag of Sewn Evil Eye
Receive Reward: 51,000 Status Points

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HERITAGE QUEST -- Rescue of the Green Hoods (Short Sword of the Ykesha)

Level 32/40 

==================================================

Starts from Sashra Thaltalis in Zek, the Orcish Wastes (+342, -464).

Starting this quest requires that you have completed the Operation Green Hood quest. Sashra first sends you to the mine lift to see if it&amp;apos;s still functional. Just go there and it&amp;apos;ll update your quest. A few orcs will spawn behind you, but you can either sneak through this or fight them--there are about 4, and they don&amp;apos;t auto aggro, so if they&amp;apos;re greybies, you&amp;apos;re all set. 

Go back to Sashra, he sends you off to collect five scalps from Sullon Centurians, Tallon Raiders and Vallon Grunts. Grunts are near the lumbermill (577, -242). Raiders are linked in the camp east of the docks along with Warpriests. Centurians you can find either in a group of two (each a single ^) along the road to the Citadel. You can find a few wandering with a Sullon Lieutenant, and you can find four at the first gate on the way to DFC. This part is timed at 60 minutes, but the timer stops as soon as you get the kills, so it&amp;apos;s not a big problem. Once you have the kills, go back to Sashra. 

Now that he takes you seriously, he asks you to go kill Sentry Goorlux. Goorlux roams between the lumberjacks and the Sullon lumbermill. He can only be seen when he runs from one point to another, otherwise he&amp;apos;s invisible. He is a 37 or 38^^ mob. Kill him, then go back to Sashra. Again. 

Sashra then sends you into DFC to meet with Infiltrator Stryjin. She&amp;apos;s hiding out in one of the towers around the courtyard, so you&amp;apos;ll need to kill the Deathfist townies to spawn the guards and open up the tower doors. Once the doors open up, one will let you use ladders to get all the way up to the ramparts. You&amp;apos;ll need to kill all the nameds on the ramparts eventually, so go ahead and get it out of the way. The infiltrator can be found at one of the corner towers where there&amp;apos;s no ladder to get up. Just bring a scout with you, much easier that way. Once you meet up with her, she sends you to rescue three trapped Green Hood women inside the citadel. 

Two of them are in the jails down below, and one is brewing poisons for the orcs inside. So to get to them, you need to fight to the inner area where Emperor Fyst is, kill all his guards, and make him run down and open up one of the inner tower doors. You fight down through there towards the harem, kill everything in there. Behind the curtain is a room with an elevator, right click on it to activate it. You can go up one floor, kill Warpaw and any nameds there, then go up another floor, kill the boxes and the trained falcon. If the door across the bridge still doesn&amp;apos;t open for you, look towards the outer wall and see if you&amp;apos;ve killed the Lieutenant there. If not, kill him (pullable from there, just jumpcast it) and the door should open. This is the Magus room with the first woman. Kill all the npcs, and hail her with a single click to get credit. 

WARNING: When you complete a conversation with one of the 3 women, they will teleport out of the zone after less then a minute. You can circumvent this problem by making sure that everyone clicks on them the same time, or never finish the conversation. As soon as you get quest credit for speaking to each of the women, press escape instead of finishing the conversation and they will not teleport out of the zone.

Once you clear the magus room, the elevator in that room goes active, so use it to go down to the midkeep, then go down one flight of stairs. Hang a right into the jail area. One of the women is behind bars, so kill the Jailer to open it up, and do the same process as with the first woman. The last one is just past where the jailer was, another named guarding her, so kill that off, then give her the quest recall stone.

Once you get all three, make your way back to the Infiltrator and let her know what happened. She doesn&amp;apos;t depop, so you don&amp;apos;t need to fret about timing on this. She lets you know that Fyst was carrying the Short Sword of the Ykesha and you should kill him. So, well, you do. 

Go back towards the jail area, then go down another flight of steps before you actually enter the jail. Kill any preaetorian guards there, along with elites. Run through the passages there (not the ones that lead back towards the sewers)--the ones near the henchling bookie. Be warned that a 5th preaetorian guard spawns back in the courtyard with the butcher. Most people dont realise this then wander the zone thinking it is stuck in a wall. Once all 5 preaetorian guards are dead, enter the gladiator arena ring event.

The first fight is with four level 40^^ Deathfist Gladiators. For us, they fought dirty and when we had two gladiators dead, four 40ish ^^ lions were released on us. Knock all those down, and Dogolka spawns. he was, blue like the others, so could have been 42^^. 

After you kill all that then The Harrower of Zek will spawn. He is a level 40 Group x2 mob. After he dies Emperor Fyst himself comes down to engage you. I&amp;apos;m pretty sure that he was a 41 or 42 ^^^ mob, so he&amp;apos;s raidable, but we did it with 5 people. He has an insane amount of mana, but that&amp;apos;s really about it. Kill him.

After killing Emperor Fyst return to Infiltrator Stryjin for your reward.

Receive Reward: Short Sword of the Ykesha
Receive Reward: 54,000 Status Points

==================================================
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HERITAGE QUEST -- Rescue of the Green Hoods (Short Sword of the Ykesha)

Level 32/40 

==================================================

Starts from Sashra Thaltalis in Zek, the Orcish Wastes (+342, -464).

Starting this quest requires that you have completed the Operation Green Hood quest. Sashra first sends you to the mine lift to see if it&amp;apos;s still functional. Just go there and it&amp;apos;ll update your quest. A few orcs will spawn behind you, but you can either sneak through this or fight them--there are about 4, and they don&amp;apos;t auto aggro, so if they&amp;apos;re greybies, you&amp;apos;re all set. 

Go back to Sashra, he sends you off to collect five scalps from Sullon Centurians, Tallon Raiders and Vallon Grunts. Grunts are near the lumbermill (577, -242). Raiders are linked in the camp east of the docks along with Warpriests. Centurians you can find either in a group of two (each a single ^) along the road to the Citadel. You can find a few wandering with a Sullon Lieutenant, and you can find four at the first gate on the way to DFC. This part is timed at 60 minutes, but the timer stops as soon as you get the kills, so it&amp;apos;s not a big problem. Once you have the kills, go back to Sashra. 

Now that he takes you seriously, he asks you to go kill Sentry Goorlux. Goorlux roams between the lumberjacks and the Sullon lumbermill. He can only be seen when he runs from one point to another, otherwise he&amp;apos;s invisible. He is a 37 or 38^^ mob. Kill him, then go back to Sashra. Again. 

Sashra then sends you into DFC to meet with Infiltrator Stryjin. She&amp;apos;s hiding out in one of the towers around the courtyard, so you&amp;apos;ll need to kill the Deathfist townies to spawn the guards and open up the tower doors. Once the doors open up, one will let you use ladders to get all the way up to the ramparts. You&amp;apos;ll need to kill all the nameds on the ramparts eventually, so go ahead and get it out of the way. The infiltrator can be found at one of the corner towers where there&amp;apos;s no ladder to get up. Just bring a scout with you, much easier that way. Once you meet up with her, she sends you to rescue three trapped Green Hood women inside the citadel. 

Two of them are in the jails down below, and one is brewing poisons for the orcs inside. So to get to them, you need to fight to the inner area where Emperor Fyst is, kill all his guards, and make him run down and open up one of the inner tower doors. You fight down through there towards the harem, kill everything in there. Behind the curtain is a room with an elevator, right click on it to activate it. You can go up one floor, kill Warpaw and any nameds there, then go up another floor, kill the boxes and the trained falcon. If the door across the bridge still doesn&amp;apos;t open for you, look towards the outer wall and see if you&amp;apos;ve killed the Lieutenant there. If not, kill him (pullable from there, just jumpcast it) and the door should open. This is the Magus room with the first woman. Kill all the npcs, and hail her with a single click to get credit. 

WARNING: When you complete a conversation with one of the 3 women, they will teleport out of the zone after less then a minute. You can circumvent this problem by making sure that everyone clicks on them the same time, or never finish the conversation. As soon as you get quest credit for speaking to each of the women, press escape instead of finishing the conversation and they will not teleport out of the zone.

Once you clear the magus room, the elevator in that room goes active, so use it to go down to the midkeep, then go down one flight of stairs. Hang a right into the jail area. One of the women is behind bars, so kill the Jailer to open it up, and do the same process as with the first woman. The last one is just past where the jailer was, another named guarding her, so kill that off, then give her the quest recall stone.

Once you get all three, make your way back to the Infiltrator and let her know what happened. She doesn&amp;apos;t depop, so you don&amp;apos;t need to fret about timing on this. She lets you know that Fyst was carrying the Short Sword of the Ykesha and you should kill him. So, well, you do. 

Go back towards the jail area, then go down another flight of steps before you actually enter the jail. Kill any preaetorian guards there, along with elites. Run through the passages there (not the ones that lead back towards the sewers)--the ones near the henchling bookie. Be warned that a 5th preaetorian guard spawns back in the courtyard with the butcher. Most people dont realise this then wander the zone thinking it is stuck in a wall. Once all 5 preaetorian guards are dead, enter the gladiator arena ring event.

The first fight is with four level 40^^ Deathfist Gladiators. For us, they fought dirty and when we had two gladiators dead, four 40ish ^^ lions were released on us. Knock all those down, and Dogolka spawns. he was, blue like the others, so could have been 42^^. 

After you kill all that then The Harrower of Zek will spawn. He is a level 40 Group x2 mob. After he dies Emperor Fyst himself comes down to engage you. I&amp;apos;m pretty sure that he was a 41 or 42 ^^^ mob, so he&amp;apos;s raidable, but we did it with 5 people. He has an insane amount of mana, but that&amp;apos;s really about it. Kill him.

After killing Emperor Fyst return to Infiltrator Stryjin for your reward.

Receive Reward: Short Sword of the Ykesha
Receive Reward: 54,000 Status Points

==================================================
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HERITAGE QUEST -- The Reaching Blade of the Assassin (Serrated Bone Dirk)

Level 35/35

==================================================

Starts from Leelav Yekl in the Enchanted Lands (+22-, -53).

Leelav Yekl needs you to track down an assassin for him. He first sends you to Freeport to scour the inns looking for clues on how to track him down. He gives no further instructions but we can tell you that you must speak to Kreglebop Yekl in West Freeport. He is found outside on the patio of the tavern at (+289, +91).

Kreglebop Yekl will give you clues that lead to Qeynos. You are once again told to scour the taverns of Qeynos to find an unspecified NPC. We can tell you that this NPC is found past a curtain (hidden) in a downstairs area of the tavern in North Qeynos. The curtain is at (+325, +148). The NPC is named Lodo Bightn and can be found at (+337, +155).

You will then be sent to the Crypt of Betrayal to search for signs of the Assassin. Bring a group for this step. When you walk past the hallway near (+75, +18) two hired assassins (level 38 ^^ and ^ mobs) will spawn and attack you. Kill them and you will receive a Worn Note. Examine the note to receive a hint for the next step.

You must now head to the mill at Windstalker Village. As you enter the mill you go to the corner just inside on your left (-1922, -608) to get an advance. You will receive a Crudely Scrawled Parchment a that point which can be examined to give information on the next step.

It&amp;apos;s now time to head to the docks in the Thundering Steppes. Make sure your party stays together at this point as when you go near the docks Verishu and some enthralled warriors will ambush you. Kill them and you will receive Nightblood Orders. Read this for a hint to the next step.

Now it&amp;apos;s time to head to Rivervale and visit a lodge at (-545, -190). When someone enters this lodge Ethruia Aidora and several other Lamias will spawn and attack you. Kill them. Ethruia will drop a Quickly Written Letter which can be examined for more hints.

You must now run out to Leelav Yekl in the Enchanted Lands and warn him that they are coming for him. When you speak to him Lodo Bightn and two Shadowed Halflings will spawn. You must kill them for the Serrated Bone Dirk.

You must then speak to Leelav Yekl to close the quest.

Receive Reward: Serrated Bone Dirk
Receive Reward: 56,500 Status Points

==================================================
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HERITAGE QUEST -- The Reaching Blade of the Assassin (Serrated Bone Dirk)

Level 35/35

==================================================

Starts from Leelav Yekl in the Enchanted Lands (+22-, -53).

Leelav Yekl needs you to track down an assassin for him. He first sends you to Freeport to scour the inns looking for clues on how to track him down. He gives no further instructions but we can tell you that you must speak to Kreglebop Yekl in West Freeport. He is found outside on the patio of the tavern at (+289, +91).

Kreglebop Yekl will give you clues that lead to Qeynos. You are once again told to scour the taverns of Qeynos to find an unspecified NPC. We can tell you that this NPC is found past a curtain (hidden) in a downstairs area of the tavern in North Qeynos. The curtain is at (+325, +148). The NPC is named Lodo Bightn and can be found at (+337, +155).

You will then be sent to the Crypt of Betrayal to search for signs of the Assassin. Bring a group for this step. When you walk past the hallway near (+75, +18) two hired assassins (level 38 ^^ and ^ mobs) will spawn and attack you. Kill them and you will receive a Worn Note. Examine the note to receive a hint for the next step.

You must now head to the mill at Windstalker Village. As you enter the mill you go to the corner just inside on your left (-1922, -608) to get an advance. You will receive a Crudely Scrawled Parchment a that point which can be examined to give information on the next step.

It&amp;apos;s now time to head to the docks in the Thundering Steppes. Make sure your party stays together at this point as when you go near the docks Verishu and some enthralled warriors will ambush you. Kill them and you will receive Nightblood Orders. Read this for a hint to the next step.

Now it&amp;apos;s time to head to Rivervale and visit a lodge at (-545, -190). When someone enters this lodge Ethruia Aidora and several other Lamias will spawn and attack you. Kill them. Ethruia will drop a Quickly Written Letter which can be examined for more hints.

You must now run out to Leelav Yekl in the Enchanted Lands and warn him that they are coming for him. When you speak to him Lodo Bightn and two Shadowed Halflings will spawn. You must kill them for the Serrated Bone Dirk.

You must then speak to Leelav Yekl to close the quest.

Receive Reward: Serrated Bone Dirk
Receive Reward: 56,500 Status Points

==================================================
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HERITAGE QUEST -- The Stein of Moggok: It Can Be Rebuilt (Stein of Moggok)

Level 35/37

==================================================

Starts from Rumdum in the pub at the East Freeport docks (-234, +8).

If you are from Qeynos, in order to speak to Rumdum, you must have a Freeport citizen stall the guard who is constantly entering the bar. Wait for the guard to head into the back deck area and then have your Freeport friend ask for directions from the guard. Keep buying drinks for Rumdum and he will eventually give you the quest.

You must collect the four pieces of the Stein of Moggok. These can be found on the Bouncers in the Feerrott. These are all four rare spawns:

 &amp;gt; Left Half: Bouncer Flerb (-27, +392)
 &amp;gt; Right Half: Bouncer Fug (-446, +146)
 &amp;gt; Handle: Bouncer Hurd (-15.8, +770)
 &amp;gt; Lid: Bouncer Prud (Runs throughout the zone, despawns quick)

After turning each of these in to Rumdum he will tell you that Clurg has a Blood Ruby and ask you to obtain it for him. This is found at a lake due south of the zone (-16.2, +696.68). Clurg the Bartender will spawn when you swim close to the bottom of the lake. He is a level 40 ^^^ Group x 2 mob. Kill him to obtain the ruby.

After doing this return to Rumdum who gives you the recipe to create the stein. You must have level 9 crafting. You will need a Glimmering Stone to do this combine.

Receive Reward: Stein of Moggok
Receive Reward: 54,750 Status Points

==================================================
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HERITAGE QUEST -- The Stein of Moggok: It Can Be Rebuilt (Stein of Moggok)

Level 35/37

==================================================

Starts from Rumdum in the pub at the East Freeport docks (-234, +8).

If you are from Qeynos, in order to speak to Rumdum, you must have a Freeport citizen stall the guard who is constantly entering the bar. Wait for the guard to head into the back deck area and then have your Freeport friend ask for directions from the guard. Keep buying drinks for Rumdum and he will eventually give you the quest.

You must collect the four pieces of the Stein of Moggok. These can be found on the Bouncers in the Feerrott. These are all four rare spawns:

 &amp;gt; Left Half: Bouncer Flerb (-27, +392)
 &amp;gt; Right Half: Bouncer Fug (-446, +146)
 &amp;gt; Handle: Bouncer Hurd (-15.8, +770)
 &amp;gt; Lid: Bouncer Prud (Runs throughout the zone, despawns quick)

After turning each of these in to Rumdum he will tell you that Clurg has a Blood Ruby and ask you to obtain it for him. This is found at a lake due south of the zone (-16.2, +696.68). Clurg the Bartender will spawn when you swim close to the bottom of the lake. He is a level 40 ^^^ Group x 2 mob. Kill him to obtain the ruby.

After doing this return to Rumdum who gives you the recipe to create the stein. You must have level 9 crafting. You will need a Glimmering Stone to do this combine.

Receive Reward: Stein of Moggok
Receive Reward: 54,750 Status Points

==================================================
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HERITAGE QUEST -- The Lost Legend of Lavastorm (Crown of King Tranix)

Level 38/40

==================================================

Starts from Fendaris K&amp;apos;Lorn at the Lavastorm docks (-125, +628).

The first step is to kill goblins in Lavastorm or Everfrost until you have obtained 20 shards of the broken goblin tablet. This is an auto-updating, uncommon piece. After completing this task return to Fendaris.

He then requires you to collect 8 goblin banners written in a secret goblin code. The 8 banners are pretty easy to get, just a pain to get the 8 you need right away if anyone else in the zone is on the same part of the quest. There are 2 areas for the banners that they respawn quite quickly. THe first area with the solo whelps has 4 spawns of banners scattered thruogh the area. The second goblin area, past the stone bridge has another 4 spawns scattered throughout. All 8 will spawn in the first area if you feel like waiting or dont want to risk training and death to get to the second area. Known Locations:

 &amp;gt; (-175, +334)
 &amp;gt; (-153, +274)
 &amp;gt; (-157, +199)
 &amp;gt; (-726, +339)
 &amp;gt; (-345, +324)
 &amp;gt; (-737, +437)
 &amp;gt; (-774, +389)
 &amp;gt; (-321, +458)
 &amp;gt; (-555, +470)
 &amp;gt; (-590, +265)

After examining all of the banners and speaking to Fendaris, you receive a scroll written in Druzaic. You will need to know Words of Pure Magic to read it. It tells you a nice story about how the goblins got whooped in a fight ages ago. Pay attention when reading through it cause your gonna re-trace the story. Basically you must find the five pieces to the goblin poem. They are at:

 &amp;gt; (-646, +65) The Wound. 
 &amp;gt; (-678, -159) Goblet of Ro.
 &amp;gt; (-635, +302) Gobln Ritual Shrine.
 &amp;gt; (-230, +149) Behind the Lavafall. 
 &amp;gt; (-193, +251) Before the Lavafall.

You then must find the name of the forgotten Lavastorm Legend. You do this by speaking with Bunglegreeder. He is in a hut near Asphyxia in Lavastorm at (-403, +194). He will ask you to obtain 8 rare rocks from Lavastorm. Six are mob drops and two must be mined. They are:

 &amp;gt; Metamorphite: Harvested from the metamorphite rocks
 &amp;gt; Flame Licked Diamond: Harvested from Flame Licked Ore
 &amp;gt; Molten Fragmite: Molten Fragments
 &amp;gt; Noxious Pearl: Noxious Emissions
 &amp;gt; Basalt Turquoise: Basalt Rumblers
 &amp;gt; Globule Rose: Flaming Globules
 &amp;gt; Dormizite: Dormant Basalt Rumblers
 &amp;gt; Bouldering Heart: Bouldering Guards of Tyrock Cleaver.

Return to buglegreeder and get quest update, to search for info of King Tranix. 

Head to temple of ro and take all rights, this will lead to a library and it has a Ghost npc that will tell you to seek out the Dead Knights bones that were sent out across the Shattered Lands (you have seen them when examined it speaks of Flames and Swords on a medalion i believe) But there are 10 of them. 

 &amp;gt; Liantis: Lavastorm (-551, +16) 
 &amp;gt; Usalin: Lavastorm (-282, -435) 
 &amp;gt; Mortanis: Everfrost (25, -478) 
 &amp;gt; Edgarin: Feerrott (-1933, +557) 
 &amp;gt; Karysin: Zek (-192, -553) 
 &amp;gt; Jartellin: The Enchanted Lands (-398, -624) 
 &amp;gt; Hogosh: Nektulos Forest (-1374, -697) 
 &amp;gt; Weldin: Thundering Steppes (853, +1064) 
 &amp;gt; Desdarn: Commonlands (249, +252) 
 &amp;gt; Narisin: Antonica (-2051, -564) 

Then it has you Return the bones to the Censor of Souls you pass it heading to Solusek&amp;apos;s Eye through Temple of Ro past Tazga. This looks like a forge with a cauldron in the middle. Head back to ghosty npc in library and he tells you to examine the book about king tranix, its in the library you are in at the moment. 

Then head back to Solusek&amp;apos;s Eye, down to the Giants of Thyr the first room you see them in go to the left side and there is the chest at (+99, +189).

It has you gather four circlets from various names in Sols Eye:

 &amp;gt; Speaker: Same room as the Chest
 &amp;gt; The Castigator: Room next to Bastion of Flames
 &amp;gt; Lord Crana: Glass Room deep in Thyr area 
 &amp;gt; Onyxlam: Titans area (-31, -34, -135)

After killing all four you can go back to the room and open the chest for your reward.

Receive Reward: Crown of King Tranix
Receive Reward: 54,750 Status Points

==================================================
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HERITAGE QUEST -- The Lost Legend of Lavastorm (Crown of King Tranix)

Level 38/40

==================================================

Starts from Fendaris K&amp;apos;Lorn at the Lavastorm docks (-125, +628).

The first step is to kill goblins in Lavastorm or Everfrost until you have obtained 20 shards of the broken goblin tablet. This is an auto-updating, uncommon piece. After completing this task return to Fendaris.

He then requires you to collect 8 goblin banners written in a secret goblin code. The 8 banners are pretty easy to get, just a pain to get the 8 you need right away if anyone else in the zone is on the same part of the quest. There are 2 areas for the banners that they respawn quite quickly. THe first area with the solo whelps has 4 spawns of banners scattered thruogh the area. The second goblin area, past the stone bridge has another 4 spawns scattered throughout. All 8 will spawn in the first area if you feel like waiting or dont want to risk training and death to get to the second area. Known Locations:

 &amp;gt; (-175, +334)
 &amp;gt; (-153, +274)
 &amp;gt; (-157, +199)
 &amp;gt; (-726, +339)
 &amp;gt; (-345, +324)
 &amp;gt; (-737, +437)
 &amp;gt; (-774, +389)
 &amp;gt; (-321, +458)
 &amp;gt; (-555, +470)
 &amp;gt; (-590, +265)

After examining all of the banners and speaking to Fendaris, you receive a scroll written in Druzaic. You will need to know Words of Pure Magic to read it. It tells you a nice story about how the goblins got whooped in a fight ages ago. Pay attention when reading through it cause your gonna re-trace the story. Basically you must find the five pieces to the goblin poem. They are at:

 &amp;gt; (-646, +65) The Wound. 
 &amp;gt; (-678, -159) Goblet of Ro.
 &amp;gt; (-635, +302) Gobln Ritual Shrine.
 &amp;gt; (-230, +149) Behind the Lavafall. 
 &amp;gt; (-193, +251) Before the Lavafall.

You then must find the name of the forgotten Lavastorm Legend. You do this by speaking with Bunglegreeder. He is in a hut near Asphyxia in Lavastorm at (-403, +194). He will ask you to obtain 8 rare rocks from Lavastorm. Six are mob drops and two must be mined. They are:

 &amp;gt; Metamorphite: Harvested from the metamorphite rocks
 &amp;gt; Flame Licked Diamond: Harvested from Flame Licked Ore
 &amp;gt; Molten Fragmite: Molten Fragments
 &amp;gt; Noxious Pearl: Noxious Emissions
 &amp;gt; Basalt Turquoise: Basalt Rumblers
 &amp;gt; Globule Rose: Flaming Globules
 &amp;gt; Dormizite: Dormant Basalt Rumblers
 &amp;gt; Bouldering Heart: Bouldering Guards of Tyrock Cleaver.

Return to buglegreeder and get quest update, to search for info of King Tranix. 

Head to temple of ro and take all rights, this will lead to a library and it has a Ghost npc that will tell you to seek out the Dead Knights bones that were sent out across the Shattered Lands (you have seen them when examined it speaks of Flames and Swords on a medalion i believe) But there are 10 of them. 

 &amp;gt; Liantis: Lavastorm (-551, +16) 
 &amp;gt; Usalin: Lavastorm (-282, -435) 
 &amp;gt; Mortanis: Everfrost (25, -478) 
 &amp;gt; Edgarin: Feerrott (-1933, +557) 
 &amp;gt; Karysin: Zek (-192, -553) 
 &amp;gt; Jartellin: The Enchanted Lands (-398, -624) 
 &amp;gt; Hogosh: Nektulos Forest (-1374, -697) 
 &amp;gt; Weldin: Thundering Steppes (853, +1064) 
 &amp;gt; Desdarn: Commonlands (249, +252) 
 &amp;gt; Narisin: Antonica (-2051, -564) 

Then it has you Return the bones to the Censor of Souls you pass it heading to Solusek&amp;apos;s Eye through Temple of Ro past Tazga. This looks like a forge with a cauldron in the middle. Head back to ghosty npc in library and he tells you to examine the book about king tranix, its in the library you are in at the moment. 

Then head back to Solusek&amp;apos;s Eye, down to the Giants of Thyr the first room you see them in go to the left side and there is the chest at (+99, +189).

It has you gather four circlets from various names in Sols Eye:

 &amp;gt; Speaker: Same room as the Chest
 &amp;gt; The Castigator: Room next to Bastion of Flames
 &amp;gt; Lord Crana: Glass Room deep in Thyr area 
 &amp;gt; Onyxlam: Titans area (-31, -34, -135)

After killing all four you can go back to the room and open the chest for your reward.

Receive Reward: Crown of King Tranix
Receive Reward: 54,750 Status Points

==================================================
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HERITAGE QUEST -- Saving Soles (Golden Efreeti Boots)

Level 40/40

==================================================

Starts from Charly Ashlash in Lavastorm (-323, +355). 

You need to speak goblin to receive this quest from Charly Ashlash. Before Charly will deal with you he asks you to destroy some monsters in Lavastorm. You must slay 50 crawlers and 50 Drakes. The lizards at the docks give credit for drakes.

After doing this return to him. He will give you a boot. Examine the boot and the quest will update. 

You must find the corpse of a smelly fish to bait &amp;quot;The Big Squiggly&amp;quot;. The fish it is referring to is a level 47 solo fish named &amp;quot;Foulgill the Rotten&amp;quot; who spawns near the docks. He has a two hour respawn time and will despawn after being up for a certain amount of time. 

After killing the fish you will be given 2 hours the bait the trap for &amp;quot;The Big Squiggly&amp;quot;. This trap is a bit deeper in the zone where a named goblin spawns but not very deep. (-566, +410) It will look like a pile of underbrush. Have everyone right click and bait the trap and &amp;quot;a hungry goblin&amp;quot; will run up to the trap. 

Immediately following this &amp;quot;The Big Squiggly&amp;quot; will spawn and attack the group. He is level 48 or 49 ^^. He hits quite hard and has an AE that has a DoT of around 50 dmg, We suggest taking a full group. After killing him you will recieve the right boot. 

The next step is to find an Efreeti to make sure the boots are truly Efreeti made. The Efreeti your looking for is Tazgar the Efreeti in the Temple of Solusek Ro in Lavastorm. When you speak to him 6 mobs will spawn. Kill them and speak to him again.

He will then send you to Solusek&amp;apos;s Eye to kill fire giants until you receive a key. This is a semi-rare auto-updating drop. The giants are in deep, past the golems.

Once you have the key you use it to disable the spires in Lavstorm:

 &amp;gt; (-635, -+300) first goblin area
 &amp;gt; (+120, -465) lava field before the temple
 &amp;gt; (-115, +75) drake pit west of temple
 &amp;gt; (-438, +120) before dragon&amp;apos;s breath tunnel
 &amp;gt; (-567, -410) near Buglegreeder

Once the spires have been disabled you must defeat The Magolemus. This is a new level 50 ^^^ Group x 2 mob who is located outside of Solusek&amp;apos;s Eye in Lavastorm. If you have disabled the spires, when you walk near him he will become attackable. Once you engage him you have 15 minutes to kill him or he will despawn. He procs a single target knockback on your main tank, so be sure to have his back to a wall.

After killing him you must reactivate the spires that you disabled earlier. After reactivating them you need to return to speak to Tazgar.

You must then kill Efreeti Lord Djarn. He is located in the Bastion of Flames.

After killing Efreeti Lord Djarn you can return to Tazgar for your reward.

Receive Reward: Golden Efreeti Boots
Receive Reward: 50,000 Status Points

==================================================
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HERITAGE QUEST -- Saving Soles (Golden Efreeti Boots)

Level 40/40

==================================================

Starts from Charly Ashlash in Lavastorm (-323, +355). 

You need to speak goblin to receive this quest from Charly Ashlash. Before Charly will deal with you he asks you to destroy some monsters in Lavastorm. You must slay 50 crawlers and 50 Drakes. The lizards at the docks give credit for drakes.

After doing this return to him. He will give you a boot. Examine the boot and the quest will update. 

You must find the corpse of a smelly fish to bait &amp;quot;The Big Squiggly&amp;quot;. The fish it is referring to is a level 47 solo fish named &amp;quot;Foulgill the Rotten&amp;quot; who spawns near the docks. He has a two hour respawn time and will despawn after being up for a certain amount of time. 

After killing the fish you will be given 2 hours the bait the trap for &amp;quot;The Big Squiggly&amp;quot;. This trap is a bit deeper in the zone where a named goblin spawns but not very deep. (-566, +410) It will look like a pile of underbrush. Have everyone right click and bait the trap and &amp;quot;a hungry goblin&amp;quot; will run up to the trap. 

Immediately following this &amp;quot;The Big Squiggly&amp;quot; will spawn and attack the group. He is level 48 or 49 ^^. He hits quite hard and has an AE that has a DoT of around 50 dmg, We suggest taking a full group. After killing him you will recieve the right boot. 

The next step is to find an Efreeti to make sure the boots are truly Efreeti made. The Efreeti your looking for is Tazgar the Efreeti in the Temple of Solusek Ro in Lavastorm. When you speak to him 6 mobs will spawn. Kill them and speak to him again.

He will then send you to Solusek&amp;apos;s Eye to kill fire giants until you receive a key. This is a semi-rare auto-updating drop. The giants are in deep, past the golems.

Once you have the key you use it to disable the spires in Lavstorm:

 &amp;gt; (-635, -+300) first goblin area
 &amp;gt; (+120, -465) lava field before the temple
 &amp;gt; (-115, +75) drake pit west of temple
 &amp;gt; (-438, +120) before dragon&amp;apos;s breath tunnel
 &amp;gt; (-567, -410) near Buglegreeder

Once the spires have been disabled you must defeat The Magolemus. This is a new level 50 ^^^ Group x 2 mob who is located outside of Solusek&amp;apos;s Eye in Lavastorm. If you have disabled the spires, when you walk near him he will become attackable. Once you engage him you have 15 minutes to kill him or he will despawn. He procs a single target knockback on your main tank, so be sure to have his back to a wall.

After killing him you must reactivate the spires that you disabled earlier. After reactivating them you need to return to speak to Tazgar.

You must then kill Efreeti Lord Djarn. He is located in the Bastion of Flames.

After killing Efreeti Lord Djarn you can return to Tazgar for your reward.

Receive Reward: Golden Efreeti Boots
Receive Reward: 50,000 Status Points

==================================================
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HERITAGE QUEST -- The Bone Bladed Claymore (Bone Bladed Claymore)

Level 40/45

==================================================

Starts from examining the Glowing Sword in Stormhold (-150, -96).

After closer examination of the blade you are faced with the task to kill Opalla who is located inside Blackburrow. You can find Opalla directly south of the bridge, in the farthest room. Opalla is Lvl 42 mob.

After defeating Opalla, once again examine the sword and find out you must now slay Troll Warrior Redak who is a level 44 and located in the chapel in Stromhold. Easiest way to get to the chapel is to go down the spiral staircase, go down the hall to the atrium and enter the door to the left of you, Their will be a &amp;quot;pond&amp;quot; in front of you take the path to the right and follow it down until you are in the room with the cavaliers, go up the staircase and follow the hall that wraps around the room to a door that will be on your right. Inside Redak awaits. Redak can hit hard so I recommend a balanced group of 5-6. Soon enough Redak will fall.

Once again examine the sword and find out that you must now re-forge the hilt and bone blade and make it one again. Now the bad news for some of you, In order to re-forge the blade you must have a ebon cluster which you will lose when you forge the sword. You can buy these or mine them in tier 5 zones. Now before we continue realize that once you forge the blade you will be exiled from Qeynos and Freeport until you complete the task after the forging. When you are ready head to Runnyeye and head down the path just past the bridge until you come across the first room with goblins past the archway there will be another room with more goblins, Once you enter the room to the left there will be a small outcove and inside will be a forge and a anvil sitting in front of the forge. Inspect the anvil to reforge the blade. Now the fun part!

Receive Reward: Inert Bone Bladed Claymore

Now you did it! You managed to banish yourself from society. Want to rejoin society and get your sweet sword? Get ready to kill....You will need to slay 1,000 sentient beings, no animal killing. This means any non-animal.

EDITOR&amp;apos;S NOTE: Currently you can kill Sentient Beings in any zone, we are not sure if this will change or not. For the time being the best place to grind them is the lower level dungeons such as The Graveyard.

Don&amp;apos;t worry you&amp;apos;re close now! All that is left is to kill Gynok Moltar, the first wielder of the claymore. He is level 47 heroic mob, and is located where you first grabed the Claymore on top of the spiral staircase. Enter the room and he spawns. Slay Moltar and for the last time examine the sword.

Now, if you have completed the Berik&amp;apos;s Revenge (Sword of Thunder) quest in the past you will have a option to strike the claymore with Berik, Sword of Thunder. Doing this will create the Electrified Bone Bladed Claymore! If you have not completed than you will can only accept the Bone Bladed Claymore.

Receive Reward: Bone Bladed Claymore
Receive Reward: 58,500 Status Points

==================================================
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HERITAGE QUEST -- The Bone Bladed Claymore (Bone Bladed Claymore)

Level 40/45

==================================================

Starts from examining the Glowing Sword in Stormhold (-150, -96).

After closer examination of the blade you are faced with the task to kill Opalla who is located inside Blackburrow. You can find Opalla directly south of the bridge, in the farthest room. Opalla is Lvl 42 mob.

After defeating Opalla, once again examine the sword and find out you must now slay Troll Warrior Redak who is a level 44 and located in the chapel in Stromhold. Easiest way to get to the chapel is to go down the spiral staircase, go down the hall to the atrium and enter the door to the left of you, Their will be a &amp;quot;pond&amp;quot; in front of you take the path to the right and follow it down until you are in the room with the cavaliers, go up the staircase and follow the hall that wraps around the room to a door that will be on your right. Inside Redak awaits. Redak can hit hard so I recommend a balanced group of 5-6. Soon enough Redak will fall.

Once again examine the sword and find out that you must now re-forge the hilt and bone blade and make it one again. Now the bad news for some of you, In order to re-forge the blade you must have a ebon cluster which you will lose when you forge the sword. You can buy these or mine them in tier 5 zones. Now before we continue realize that once you forge the blade you will be exiled from Qeynos and Freeport until you complete the task after the forging. When you are ready head to Runnyeye and head down the path just past the bridge until you come across the first room with goblins past the archway there will be another room with more goblins, Once you enter the room to the left there will be a small outcove and inside will be a forge and a anvil sitting in front of the forge. Inspect the anvil to reforge the blade. Now the fun part!

Receive Reward: Inert Bone Bladed Claymore

Now you did it! You managed to banish yourself from society. Want to rejoin society and get your sweet sword? Get ready to kill....You will need to slay 1,000 sentient beings, no animal killing. This means any non-animal.

EDITOR&amp;apos;S NOTE: Currently you can kill Sentient Beings in any zone, we are not sure if this will change or not. For the time being the best place to grind them is the lower level dungeons such as The Graveyard.

Don&amp;apos;t worry you&amp;apos;re close now! All that is left is to kill Gynok Moltar, the first wielder of the claymore. He is level 47 heroic mob, and is located where you first grabed the Claymore on top of the spiral staircase. Enter the room and he spawns. Slay Moltar and for the last time examine the sword.

Now, if you have completed the Berik&amp;apos;s Revenge (Sword of Thunder) quest in the past you will have a option to strike the claymore with Berik, Sword of Thunder. Doing this will create the Electrified Bone Bladed Claymore! If you have not completed than you will can only accept the Bone Bladed Claymore.

Receive Reward: Bone Bladed Claymore
Receive Reward: 58,500 Status Points

==================================================
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HERITAGE QUEST -- By Hook or By.... (Heirophant&amp;apos;s Crook)

Level 40/45

==================================================

Starts from Rukir Pineleaf in Rivervale (-806, -276).

The first step is to collect 100 horns from nightbloods in Rivervale. After doing this speak with Rukir Pineleaf again.

The next step takes you to the Tower of the Drafling to find some Jum Jum Juice. The tap can be foud at (+353.14, +103.96). After obtaining the Jum Jum Juice you must return to Rukir. 

Rukir will then send you back to the Tower of the Drafling and find the Queen&amp;apos;s Chamber. The place you need to advance the quest is at (+477.45, -27.65). Once you find it the quest will update and you can return to Rukir in Rivervale.

Asajj An&amp;apos;duuth and some assassins will then spawn. Kill them and then speak to Rukir again. 

Rukir then sends you to deliver some vegetables to Franny in Rivervale at the Fool&amp;apos;s Gold (-83.21, -25.44). You have a five minute time limit to reach her. 

These vegetables will make her sick and die, and you must then return to Rukir. It is important to note that she dies within seconds of talking to her, so the group has to time the turn in so that you all turn in your vegetables at the same time. If she dies and some players haven&amp;apos;t finished you will need to wait 10-25 minutes for her to respawn.

After returning to Rukir you should once again time your hails. Everyone needs to finish his dialogue before he dies. Rukir will then turn hostile and must be killed to complete the quest. He is a level 46-48 ^^ mob.

Receive Reward: Heirophant&amp;apos;s Crook
Receive Reward: 57,500 Status Points

==================================================
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HERITAGE QUEST -- By Hook or By.... (Heirophant&amp;apos;s Crook)

Level 40/45

==================================================

Starts from Rukir Pineleaf in Rivervale (-806, -276).

The first step is to collect 100 horns from nightbloods in Rivervale. After doing this speak with Rukir Pineleaf again.

The next step takes you to the Tower of the Drafling to find some Jum Jum Juice. The tap can be foud at (+353.14, +103.96). After obtaining the Jum Jum Juice you must return to Rukir. 

Rukir will then send you back to the Tower of the Drafling and find the Queen&amp;apos;s Chamber. The place you need to advance the quest is at (+477.45, -27.65). Once you find it the quest will update and you can return to Rukir in Rivervale.

Asajj An&amp;apos;duuth and some assassins will then spawn. Kill them and then speak to Rukir again. 

Rukir then sends you to deliver some vegetables to Franny in Rivervale at the Fool&amp;apos;s Gold (-83.21, -25.44). You have a five minute time limit to reach her. 

These vegetables will make her sick and die, and you must then return to Rukir. It is important to note that she dies within seconds of talking to her, so the group has to time the turn in so that you all turn in your vegetables at the same time. If she dies and some players haven&amp;apos;t finished you will need to wait 10-25 minutes for her to respawn.

After returning to Rukir you should once again time your hails. Everyone needs to finish his dialogue before he dies. Rukir will then turn hostile and must be killed to complete the quest. He is a level 46-48 ^^ mob.

Receive Reward: Heirophant&amp;apos;s Crook
Receive Reward: 57,500 Status Points

==================================================
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HERITAGE QUEST -- An Eye for Power (Tobrin&amp;apos;s Mystical Eyepatch)

Level 40/45

==================================================

Starts from Master T&amp;apos;Lys in Everfrost (+80, +81).

Master T&amp;apos;Lys asks you to acquire four pieces of his shattered wand. They are ground spawns, with semi-random spawn locations:

 &amp;gt; Red Shard: In the behemoth area 
 &amp;gt; Blue Shard: In the cat/stag area 
 &amp;gt; Green Shard: In the terrors area
 &amp;gt; White Shard: In the cougar area

After completing this task and returning to Master T&amp;apos;Lys he will ask you to kill the leaders of the Frosthorn, Icegill and Numbfoot tribes in Everfrost.

Head towards minotaurs and slay all the minotaurs at western campfire (-10, -430). It will trigger a group with executioners or Bloodrage. Bloodrage is who you need. 

Head towards the icegill goblins, on the islands past Permafrost. There is an island the north, 2 islands south of the raid mob (+511, -1400). Slay all the monsters and Webclaw will eventually spawn. Kill him.

Head towards the cougar/stag area where the blue shard was and kill the Numbfoots around the tree. Eventually Chieftain Iceburn will spawn here. Kill him.

Now that you have all three pieces you must head to Miragul&amp;apos;s Menagerie. Zone in and kill everything in the dungeon.

Receive Reward: Tobrin&amp;apos;s Mystical Eyepatch
Receive Reward: 60,000 Status Points

==================================================
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HERITAGE QUEST -- An Eye for Power (Tobrin&amp;apos;s Mystical Eyepatch)

Level 40/45

==================================================

Starts from Master T&amp;apos;Lys in Everfrost (+80, +81).

Master T&amp;apos;Lys asks you to acquire four pieces of his shattered wand. They are ground spawns, with semi-random spawn locations:

 &amp;gt; Red Shard: In the behemoth area 
 &amp;gt; Blue Shard: In the cat/stag area 
 &amp;gt; Green Shard: In the terrors area
 &amp;gt; White Shard: In the cougar area

After completing this task and returning to Master T&amp;apos;Lys he will ask you to kill the leaders of the Frosthorn, Icegill and Numbfoot tribes in Everfrost.

Head towards minotaurs and slay all the minotaurs at western campfire (-10, -430). It will trigger a group with executioners or Bloodrage. Bloodrage is who you need. 

Head towards the icegill goblins, on the islands past Permafrost. There is an island the north, 2 islands south of the raid mob (+511, -1400). Slay all the monsters and Webclaw will eventually spawn. Kill him.

Head towards the cougar/stag area where the blue shard was and kill the Numbfoots around the tree. Eventually Chieftain Iceburn will spawn here. Kill him.

Now that you have all three pieces you must head to Miragul&amp;apos;s Menagerie. Zone in and kill everything in the dungeon.

Receive Reward: Tobrin&amp;apos;s Mystical Eyepatch
Receive Reward: 60,000 Status Points

==================================================
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HERITAGE QUEST -- The Teachings of Yoru (Flowing Black Silk Sash)

Level 40/45

==================================================

Starts from Yoru the Old at Windstalker Village in Antonica (-1814, -519).

The first order of business is to harvest 10 pieces of wood in Antonica. You forest these from Wind Felled Trees, which can be found nearby Windstalker Vilage. This requires 21+ Foresting Skill. If you don&amp;apos;t have 21+ skill you can gain it by foresting in tier 1 zones. After doing this return to Yoru.

He will then send you to create some Basil Grilled Deer. This requires you to do some crafting. You will need to get your Artisan skills to level 5. You can then purchase the Artisan Basics knowledge in the trade skill instance of your choice and create the steak. Deer meat is now obtained by killing deer or trapping Rat Dens. Basil is now a harvested item (as Raw Basil), but must be refined. You can likely find it on the brokers in the tradeskill area. If you want to gather your own you can harvest both easily in the Oakmyst Forest. After creating the Basil Grilled Deer you must bring it to Yoru the Old.

The next step is to retrieve some ale for him. This is a timed step. You must run to a tavern in 15 minutes and grab the Ale by clicking the keg at (-725, -+231). This is along the road, just before the two towers on the way to Qeynos. After that you get a new 15 minute timer to run back. The run only takes about 4 minutes if you know where your going, so don&amp;apos;t worry too much about it.

Yoru will then ask you to sit and meditate with him. Shortly after this you will be jumped by some level 41 highwaymen. This step is a bit buggy. We&amp;apos;ve seen several instances where the highwaymen just would not spawn for a player. If this happens you need to have someone else spawn them and then you can kill them and get credit. Kill them and then speak to Yoru again.

You must now visit Cythan in the Feerrott. He is on the right hand side near wall (0, +961). It is important that everyone in the group speak with him at the same time. After speaking with him a ring event starts, and you have 5 minutes to complete it. Spirit Monks will keep spawning one at a time, a total of nine of them. These are solo mobs that range from level 40 to level 42 in difficulty. After you kill one a tougher one will spawn. After several waves a Spirit Master will spawn. After killing him you can speak to Cythan to receive the next step.

The next step is to kill several spirits in various zones. You must speak to an NPC first to spawn the spirit, and then kill the spirit. They are in the Enchanted Lands, Rivervale, Feerrott and Zek. The names and locations of these NPCs are listed below:

 &amp;gt; Feerrott: Tarnis (-1870, +749) Sartar the Unrivaled
 &amp;gt; Enchanted Lands: Lo&amp;apos;volonus (-99, -1127) Oodan the Tranquil
 &amp;gt; Rivervale: Burdop (-27, -212) Borbin the Prevailer
 &amp;gt; Zek: Zan Filis (-22.66, -368) Brother Raster

After doing all of this you return to Cythan and speak to him, one person at a time. Cythan will then despawn and a couple minutes later he will return at Cythan the Last. He will attack you. You must kill him. When he dies the original Cythan will respawn, and will remain there for one hour before respawning.

The person who just killed Cythan the last must first speak with this version of Cythan, and then click the rock behind him to complete the quest and receive their Flowing Black Silk Sash. The next person in line will then talk to Cythan which will respawn Cythan the last. Rinse and repeat until the entire group has received their sashes.

Receive Reward: Flowing Black Silk Sash
Receive Reward: 50,000 Status Points

==================================================
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HERITAGE QUEST -- The Teachings of Yoru (Flowing Black Silk Sash)

Level 40/45

==================================================

Starts from Yoru the Old at Windstalker Village in Antonica (-1814, -519).

The first order of business is to harvest 10 pieces of wood in Antonica. You forest these from Wind Felled Trees, which can be found nearby Windstalker Vilage. This requires 21+ Foresting Skill. If you don&amp;apos;t have 21+ skill you can gain it by foresting in tier 1 zones. After doing this return to Yoru.

He will then send you to create some Basil Grilled Deer. This requires you to do some crafting. You will need to get your Artisan skills to level 5. You can then purchase the Artisan Basics knowledge in the trade skill instance of your choice and create the steak. Deer meat is now obtained by killing deer or trapping Rat Dens. Basil is now a harvested item (as Raw Basil), but must be refined. You can likely find it on the brokers in the tradeskill area. If you want to gather your own you can harvest both easily in the Oakmyst Forest. After creating the Basil Grilled Deer you must bring it to Yoru the Old.

The next step is to retrieve some ale for him. This is a timed step. You must run to a tavern in 15 minutes and grab the Ale by clicking the keg at (-725, -+231). This is along the road, just before the two towers on the way to Qeynos. After that you get a new 15 minute timer to run back. The run only takes about 4 minutes if you know where your going, so don&amp;apos;t worry too much about it.

Yoru will then ask you to sit and meditate with him. Shortly after this you will be jumped by some level 41 highwaymen. This step is a bit buggy. We&amp;apos;ve seen several instances where the highwaymen just would not spawn for a player. If this happens you need to have someone else spawn them and then you can kill them and get credit. Kill them and then speak to Yoru again.

You must now visit Cythan in the Feerrott. He is on the right hand side near wall (0, +961). It is important that everyone in the group speak with him at the same time. After speaking with him a ring event starts, and you have 5 minutes to complete it. Spirit Monks will keep spawning one at a time, a total of nine of them. These are solo mobs that range from level 40 to level 42 in difficulty. After you kill one a tougher one will spawn. After several waves a Spirit Master will spawn. After killing him you can speak to Cythan to receive the next step.

The next step is to kill several spirits in various zones. You must speak to an NPC first to spawn the spirit, and then kill the spirit. They are in the Enchanted Lands, Rivervale, Feerrott and Zek. The names and locations of these NPCs are listed below:

 &amp;gt; Feerrott: Tarnis (-1870, +749) Sartar the Unrivaled
 &amp;gt; Enchanted Lands: Lo&amp;apos;volonus (-99, -1127) Oodan the Tranquil
 &amp;gt; Rivervale: Burdop (-27, -212) Borbin the Prevailer
 &amp;gt; Zek: Zan Filis (-22.66, -368) Brother Raster

After doing all of this you return to Cythan and speak to him, one person at a time. Cythan will then despawn and a couple minutes later he will return at Cythan the Last. He will attack you. You must kill him. When he dies the original Cythan will respawn, and will remain there for one hour before respawning.

The person who just killed Cythan the last must first speak with this version of Cythan, and then click the rock behind him to complete the quest and receive their Flowing Black Silk Sash. The next person in line will then talk to Cythan which will respawn Cythan the last. Rinse and repeat until the entire group has received their sashes.

Receive Reward: Flowing Black Silk Sash
Receive Reward: 50,000 Status Points

==================================================
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HERITAGE QUEST -- The Screaming Mace (Screaming Mace)

Level 40/50

==================================================

Starts from examing an &amp;quot;Ill Fated Cleric Journal&amp;quot;.

In order to get the journal, you must farm a rare spawn of wraiths in the Feerott called Agony and Despair (-1859 +638). They spawns by the lake near the entrance to the Temple of Cazic-Thule. Agony and Despair run on cycles, you can go hours without him spawning, and then he will spawn 4 times in a row. He works consistantly so that if your entire group wants it, they will have their chance.

You must first kill 40 random lizardman in Cazic-Thule. 

You must then kill four named spawns in the zone. They are:

 &amp;gt; Kaxor the Cenobite: On top the temples on the sides of Venekor.
 &amp;gt; Hukulan the Despoiler: Up top, between the stone walls.
 &amp;gt; Tzugaax the Torturer: Downstairs in the Torturer Area.
 &amp;gt; Xilarga The Tae Ew Champion: Side overhangs of the big temple.

You are then instructed to find the Fountain of Fear. This is the waterfall from the back of the large temple in Cazic Thule.

Once you complete this step a one hour timer starts. You have one hour to find the Basin of Ba&amp;apos;Kur in Cazic Thule. This is at (67.56, 2.25). To get there you enter the tunnels, and after passing the rooms with the glare lords, turn to the left. The room after the thulian fiend is the basin. 

You must then kill Thulian Terrorfiends in Cazic Thule until you obtain a key. This is an uncommon auto-updating piece. 

After finding the key you must kill the Keeper to obtain your mace. He is in a special instanced version of the Sanctum of Fear. Once inside you will find a small room with four totems. You can right click to activate these. When they activate either four mobs will spawn, or the Keeper. 

After killing the Keeper the mace will spawn above the table in the back.

Receive Reward: Screaming Mace
Receive Reward: 63,000 Status Points

==================================================
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HERITAGE QUEST -- The Screaming Mace (Screaming Mace)

Level 40/50

==================================================

Starts from examing an &amp;quot;Ill Fated Cleric Journal&amp;quot;.

In order to get the journal, you must farm a rare spawn of wraiths in the Feerott called Agony and Despair (-1859 +638). They spawns by the lake near the entrance to the Temple of Cazic-Thule. Agony and Despair run on cycles, you can go hours without him spawning, and then he will spawn 4 times in a row. He works consistantly so that if your entire group wants it, they will have their chance.

You must first kill 40 random lizardman in Cazic-Thule. 

You must then kill four named spawns in the zone. They are:

 &amp;gt; Kaxor the Cenobite: On top the temples on the sides of Venekor.
 &amp;gt; Hukulan the Despoiler: Up top, between the stone walls.
 &amp;gt; Tzugaax the Torturer: Downstairs in the Torturer Area.
 &amp;gt; Xilarga The Tae Ew Champion: Side overhangs of the big temple.

You are then instructed to find the Fountain of Fear. This is the waterfall from the back of the large temple in Cazic Thule.

Once you complete this step a one hour timer starts. You have one hour to find the Basin of Ba&amp;apos;Kur in Cazic Thule. This is at (67.56, 2.25). To get there you enter the tunnels, and after passing the rooms with the glare lords, turn to the left. The room after the thulian fiend is the basin. 

You must then kill Thulian Terrorfiends in Cazic Thule until you obtain a key. This is an uncommon auto-updating piece. 

After finding the key you must kill the Keeper to obtain your mace. He is in a special instanced version of the Sanctum of Fear. Once inside you will find a small room with four totems. You can right click to activate these. When they activate either four mobs will spawn, or the Keeper. 

After killing the Keeper the mace will spawn above the table in the back.

Receive Reward: Screaming Mace
Receive Reward: 63,000 Status Points

==================================================
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HERITAGE QUEST -- An Ancient Desert of Power (Scepter of Rahotep)

Level 50/60

==================================================

This heritage quest is initiated by examining &quot;A Piece of Ancient Parchment&quot;. This item is a body drop on Desert Madmen and Lunatics in the Sinking Sands and the Pillars of Flame. It consists of:

STEP 1: You need to find a Desert Expert in Maj&apos;Dul (The Planetoligist)

==================================================

The NPC that you need to find is Planetologist Ahkar in Maj&apos;dul. he is located at (loc = -152, 177, -124) If you go up the first flight of stairs from the zone in you&apos;ll find him right there.

STEP 2: I need to find Harshaa in the Sinking Sands

==================================================

Harshaa is found at (loc = -405, -155, -1331.) Carefull cause a lv 53 ^^^ epic X3 mob named Meathooks also spawns in that area. When you hail Harshaa and work through some dialogue about him not helping you, 3 double down lv 51 mobs will jump you. After you protect Harshaa he will send you out to kill The Prophet of the Desert.

STEP 4: I need to slay The Prophet of the Desert in the Sinking Sands

==================================================

This is step 4 cause defending Harshaa actually is listed as step 3 in your journal. What you have to do here is find an altar that the desert madmen are preying at and flush out the The Prophet. The Altar is at (loc = -651, -105, -514.) There are 4 groups of desert lunatics either 3-4 in group around the altar. Kill them to spawn The Prophet of the Desert. He doesnt spawn everytime so get ready for some familiar PH camping. Had a few rounds where 4 desert maniacs would spawn instead of The Prophet of the Desert. The Prophet of the Desert popped at lv 49 ^^^ with 4 desert maniac friends. Nothing special about him. Kill them and then examine the altar. After that return to Harshaa who will then freakout and tell you to leave him alone.

STEP 5: Return to the Planetologist

==================================================

So you return to the Planetologist who informs you that there was this ancient group that ruled the desrt before recorded time and blah blah blah. Then he tells you that some qeynosians have found information on the civilization and that you should seek them out. Problem is that they were jumped by pirates and everything was stolen. So what you now must do is seek out these pirates and hope they have the relics.

SSTEP 6: Investigate Dry Wind Island and find the pirates who robbed the Qeynosians.

==================================================

1. Go to the boxes stacked on Dry Wind Island at (loc = -2164, -228, -24.) It will be surrounded by a group of Five (5) level 45 Samiel Pirates.

2. Prepare. Upon zone in a 54^^^ Samiel Maruader will attack your group. So the fastest zoner has to be able to hold him off until the rest get in. We recommend you send your tank in first.

3. One of the boxes is a zone in. Here&apos;s what you do. First person zones everyone in. THAT person gets the update. Either kill the maurader that attacks you when you zone in, or immediately run back out by clicking on the wheel. Go NO FARTHER than killing the maurader (i.e. do NOT kill Lieutenant Kielmal). Everyone zone back out. You will all appear back at the zone-in point to Sinking Sands.

4. Run back to the crates and have the next person zone the party in. Lather, rinse, and repeat until all of the group has the update to get the key.

5. After killing the maurader with everyone having the update, take it slow. On the ship will be a level 54 ^^^ Lieutenant Kielmal. I would suggest having someone pull the 2 54 ^^ at the bottom of the stairs (hiding just around the corner) before taking him on. They can add and that&apos;s just dangerous. So. Kill the two ^^ outlaws at the bottom of the stairs, and then pull Lieutenant Kielmal to you and kill. Everyone should get the key update at this point.

6. Open the chest at the get the items! Once this is done return to Planetologist Ahkar for Step 7

STEP 7: I need to Return to the libaray of my home city and speak with someone who may know about the Desert.

==================================================

Return to you Home City and goto the Libaray in North Freeport (Librarian Zabnolique)or South Qeynos (Libarian Dungil) he will tell you some stuff then send you back to Planetologist Ahkar (don&apos;t you love all this running around?)

STEP 8: I need to Destroy the Legions of Rahotep (sounds easy eh?)

==================================================

It&apos;s now time to destroy the legions of Rahotep. You need to gather a small raid (2 groups) and head to the Twin Tears in the Sinking Sands. This is a short carpet ride away.

After arriving at Twin Tears, there will be an NPC at the north side, named Rahotep. You can&apos;t hail him, but when you come close a huge army will spawn. They are all NPC&apos;s but become attackable in waves of like 10 mobs of lvl 55 epic x2 mobs (all ^ or ^^). Some 55 epic x2 named, but all are pretty easy to kill.

Then return to &apos;Planetologist Ahkar&apos; in Maj&apos;Dul to receive your reward.

Reward: 70,000 Status Points
Classes: Berserker, Bruiser, Defiler, Fury, Guardian, Inquisitor, Monk, Mystic, Paladin, ShadowKnight, Templar, Warden
Properties LORE   NO-TRADE   QUEST-REWARD
Slot / Type Primary / Weapon
Skill Requirement One-Hand Crushing   Required Lvl: 50
Combat Spec Damage: 22-67   Damage per Second: 49.7   Delay: 1.8
Statistics +15 Strength   Crushing +1   +6 Stamina   +15 Wisdom   +50 Health   +45 Power
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HERITAGE QUEST -- An Ancient Desert of Power (Scepter of Rahotep)

Level 50/60

==================================================

This heritage quest is initiated by examining &quot;A Piece of Ancient Parchment&quot;. This item is a body drop on Desert Madmen and Lunatics in the Sinking Sands and the Pillars of Flame. It consists of:

STEP 1: You need to find a Desert Expert in Maj&apos;Dul (The Planetoligist)

==================================================

The NPC that you need to find is Planetologist Ahkar in Maj&apos;dul. he is located at (loc = -152, 177, -124) If you go up the first flight of stairs from the zone in you&apos;ll find him right there.

STEP 2: I need to find Harshaa in the Sinking Sands

==================================================

Harshaa is found at (loc = -405, -155, -1331.) Carefull cause a lv 53 ^^^ epic X3 mob named Meathooks also spawns in that area. When you hail Harshaa and work through some dialogue about him not helping you, 3 double down lv 51 mobs will jump you. After you protect Harshaa he will send you out to kill The Prophet of the Desert.

STEP 4: I need to slay The Prophet of the Desert in the Sinking Sands

==================================================

This is step 4 cause defending Harshaa actually is listed as step 3 in your journal. What you have to do here is find an altar that the desert madmen are preying at and flush out the The Prophet. The Altar is at (loc = -651, -105, -514.) There are 4 groups of desert lunatics either 3-4 in group around the altar. Kill them to spawn The Prophet of the Desert. He doesnt spawn everytime so get ready for some familiar PH camping. Had a few rounds where 4 desert maniacs would spawn instead of The Prophet of the Desert. The Prophet of the Desert popped at lv 49 ^^^ with 4 desert maniac friends. Nothing special about him. Kill them and then examine the altar. After that return to Harshaa who will then freakout and tell you to leave him alone.

STEP 5: Return to the Planetologist

==================================================

So you return to the Planetologist who informs you that there was this ancient group that ruled the desrt before recorded time and blah blah blah. Then he tells you that some qeynosians have found information on the civilization and that you should seek them out. Problem is that they were jumped by pirates and everything was stolen. So what you now must do is seek out these pirates and hope they have the relics.

SSTEP 6: Investigate Dry Wind Island and find the pirates who robbed the Qeynosians.

==================================================

1. Go to the boxes stacked on Dry Wind Island at (loc = -2164, -228, -24.) It will be surrounded by a group of Five (5) level 45 Samiel Pirates.

2. Prepare. Upon zone in a 54^^^ Samiel Maruader will attack your group. So the fastest zoner has to be able to hold him off until the rest get in. We recommend you send your tank in first.

3. One of the boxes is a zone in. Here&apos;s what you do. First person zones everyone in. THAT person gets the update. Either kill the maurader that attacks you when you zone in, or immediately run back out by clicking on the wheel. Go NO FARTHER than killing the maurader (i.e. do NOT kill Lieutenant Kielmal). Everyone zone back out. You will all appear back at the zone-in point to Sinking Sands.

4. Run back to the crates and have the next person zone the party in. Lather, rinse, and repeat until all of the group has the update to get the key.

5. After killing the maurader with everyone having the update, take it slow. On the ship will be a level 54 ^^^ Lieutenant Kielmal. I would suggest having someone pull the 2 54 ^^ at the bottom of the stairs (hiding just around the corner) before taking him on. They can add and that&apos;s just dangerous. So. Kill the two ^^ outlaws at the bottom of the stairs, and then pull Lieutenant Kielmal to you and kill. Everyone should get the key update at this point.

6. Open the chest at the get the items! Once this is done return to Planetologist Ahkar for Step 7

STEP 7: I need to Return to the libaray of my home city and speak with someone who may know about the Desert.

==================================================

Return to you Home City and goto the Libaray in North Freeport (Librarian Zabnolique)or South Qeynos (Libarian Dungil) he will tell you some stuff then send you back to Planetologist Ahkar (don&apos;t you love all this running around?)

STEP 8: I need to Destroy the Legions of Rahotep (sounds easy eh?)

==================================================

It&apos;s now time to destroy the legions of Rahotep. You need to gather a small raid (2 groups) and head to the Twin Tears in the Sinking Sands. This is a short carpet ride away.

After arriving at Twin Tears, there will be an NPC at the north side, named Rahotep. You can&apos;t hail him, but when you come close a huge army will spawn. They are all NPC&apos;s but become attackable in waves of like 10 mobs of lvl 55 epic x2 mobs (all ^ or ^^). Some 55 epic x2 named, but all are pretty easy to kill.

Then return to &apos;Planetologist Ahkar&apos; in Maj&apos;Dul to receive your reward.

Reward: 70,000 Status Points
Classes: Berserker, Bruiser, Defiler, Fury, Guardian, Inquisitor, Monk, Mystic, Paladin, ShadowKnight, Templar, Warden
Properties LORE   NO-TRADE   QUEST-REWARD
Slot / Type Primary / Weapon
Skill Requirement One-Hand Crushing   Required Lvl: 50
Combat Spec Damage: 22-67   Damage per Second: 49.7   Delay: 1.8
Statistics +15 Strength   Crushing +1   +6 Stamina   +15 Wisdom   +50 Health   +45 Power
Inventory Weight: 4.0</Text>
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parent.parent.parent.Task.Q06.visible=false
parent.parent.parent.Task.Q07.visible=false
parent.parent.parent.Task.Q08.visible=false
parent.parent.parent.Task.QA.visible=false
parent.parent.parent.Task.QB.visible=false
parent.parent.parent.Task.QC.visible=false
parent.parent.parent.Task.QD.visible=false
parent.parent.parent.Task.F01.visible=false
parent.parent.parent.Task.F02.visible=false
parent.parent.parent.Task.F03.visible=true
parent.parent.parent.Task.F04.visible=false
parent.parent.parent.Task.F05.visible=false
parent.parent.parent.Task.F06.visible=false
parent.parent.parent.Task.F07.visible=false
parent.parent.parent.Task.F08.visible=false
parent.parent.parent.Task.FA.visible=false
parent.parent.parent.Task.FB.visible=false
parent.parent.parent.Task.FC.visible=false
parent.parent.parent.Task.FD.visible=false" PackLocation="left,top" PackLocationProp="0002/0001,0160/0001" ScrollExtent="149,26" Size="149,26" Style="/CommonElements.SmallPushButton.data.style">Tier 3   -   Levels 20-24</Button>
<Button LocalText="Tier 4   -   Levels 25-29" Location="2,180" Name="F04" OnPress="parent.parent.parent.Task.Q01.visible=false
parent.parent.parent.Task.Q02.visible=false
parent.parent.parent.Task.Q03.visible=false
parent.parent.parent.Task.Q04.visible=false
parent.parent.parent.Task.Q05.visible=false
parent.parent.parent.Task.Q06.visible=false
parent.parent.parent.Task.Q07.visible=false
parent.parent.parent.Task.Q08.visible=false
parent.parent.parent.Task.QA.visible=false
parent.parent.parent.Task.QB.visible=false
parent.parent.parent.Task.QC.visible=false
parent.parent.parent.Task.QD.visible=false
parent.parent.parent.Task.F01.visible=false
parent.parent.parent.Task.F02.visible=false
parent.parent.parent.Task.F03.visible=false
parent.parent.parent.Task.F04.visible=true
parent.parent.parent.Task.F05.visible=false
parent.parent.parent.Task.F06.visible=false
parent.parent.parent.Task.F07.visible=false
parent.parent.parent.Task.F08.visible=false
parent.parent.parent.Task.FA.visible=false
parent.parent.parent.Task.FB.visible=false
parent.parent.parent.Task.FC.visible=false
parent.parent.parent.Task.FD.visible=false" PackLocation="left,top" PackLocationProp="0002/0001,0180/0001" ScrollExtent="149,26" Size="149,26" Style="/CommonElements.SmallPushButton.data.style">Tier 4   -   Levels 25-29</Button>
<Button LocalText="Tier 5   -   Levels 30-34" Location="2,220" Name="F05" OnPress="parent.parent.parent.Task.Q01.visible=false
parent.parent.parent.Task.Q02.visible=false
parent.parent.parent.Task.Q03.visible=false
parent.parent.parent.Task.Q04.visible=false
parent.parent.parent.Task.Q05.visible=false
parent.parent.parent.Task.Q06.visible=false
parent.parent.parent.Task.Q07.visible=false
parent.parent.parent.Task.Q08.visible=false
parent.parent.parent.Task.QA.visible=false
parent.parent.parent.Task.QB.visible=false
parent.parent.parent.Task.QC.visible=false
parent.parent.parent.Task.QD.visible=false
parent.parent.parent.Task.F01.visible=false
parent.parent.parent.Task.F02.visible=false
parent.parent.parent.Task.F03.visible=false
parent.parent.parent.Task.F04.visible=false
parent.parent.parent.Task.F05.visible=true
parent.parent.parent.Task.F06.visible=false
parent.parent.parent.Task.F07.visible=false
parent.parent.parent.Task.F08.visible=false
parent.parent.parent.Task.FA.visible=false
parent.parent.parent.Task.FB.visible=false
parent.parent.parent.Task.FC.visible=false
parent.parent.parent.Task.FD.visible=false" PackLocation="left,top" PackLocationProp="0002/0001,0220/0001" ScrollExtent="149,26" Size="149,26" Style="/CommonElements.SmallPushButton.data.style">Tier 5   -   Levels 30-34</Button>
<Button LocalText="Tier 6   -   Levels 35-39" Location="2,240" Name="F06" OnPress="parent.parent.parent.Task.Q01.visible=false
parent.parent.parent.Task.Q02.visible=false
parent.parent.parent.Task.Q03.visible=false
parent.parent.parent.Task.Q04.visible=false
parent.parent.parent.Task.Q05.visible=false
parent.parent.parent.Task.Q06.visible=false
parent.parent.parent.Task.Q07.visible=false
parent.parent.parent.Task.Q08.visible=false
parent.parent.parent.Task.QA.visible=false
parent.parent.parent.Task.QB.visible=false
parent.parent.parent.Task.QC.visible=false
parent.parent.parent.Task.QD.visible=false
parent.parent.parent.Task.F01.visible=false
parent.parent.parent.Task.F02.visible=false
parent.parent.parent.Task.F03.visible=false
parent.parent.parent.Task.F04.visible=false
parent.parent.parent.Task.F05.visible=false
parent.parent.parent.Task.F06.visible=true
parent.parent.parent.Task.F07.visible=false
parent.parent.parent.Task.F08.visible=false
parent.parent.parent.Task.FA.visible=false
parent.parent.parent.Task.FB.visible=false
parent.parent.parent.Task.FC.visible=false
parent.parent.parent.Task.FD.visible=false" PackLocation="left,top" PackLocationProp="0002/0001,0240/0001" ScrollExtent="149,26" Size="149,26" Style="/CommonElements.SmallPushButton.data.style">Tier 6   -   Levels 35-39</Button>
<Button LocalText="Tier 7   -   Levels 40-44" Location="2,280" Name="F07" OnPress="parent.parent.parent.Task.Q01.visible=false
parent.parent.parent.Task.Q02.visible=false
parent.parent.parent.Task.Q03.visible=false
parent.parent.parent.Task.Q04.visible=false
parent.parent.parent.Task.Q05.visible=false
parent.parent.parent.Task.Q06.visible=false
parent.parent.parent.Task.Q07.visible=false
parent.parent.parent.Task.Q08.visible=false
parent.parent.parent.Task.QA.visible=false
parent.parent.parent.Task.QB.visible=false
parent.parent.parent.Task.QC.visible=false
parent.parent.parent.Task.QD.visible=false
parent.parent.parent.Task.F01.visible=false
parent.parent.parent.Task.F02.visible=false
parent.parent.parent.Task.F03.visible=false
parent.parent.parent.Task.F04.visible=false
parent.parent.parent.Task.F05.visible=false
parent.parent.parent.Task.F06.visible=false
parent.parent.parent.Task.F07.visible=true
parent.parent.parent.Task.F08.visible=false
parent.parent.parent.Task.FA.visible=false
parent.parent.parent.Task.FB.visible=false
parent.parent.parent.Task.FC.visible=false
parent.parent.parent.Task.FD.visible=false" PackLocation="left,top" PackLocationProp="0002/0001,0280/0001" ScrollExtent="149,26" Size="149,26" Style="/CommonElements.SmallPushButton.data.style">Tier 7   -   Levels 40-44</Button>
<Button LocalText="Tier 8   -   Levels 45-49" Location="2,300" Name="F08" OnPress="parent.parent.parent.Task.Q01.visible=false
parent.parent.parent.Task.Q02.visible=false
parent.parent.parent.Task.Q03.visible=false
parent.parent.parent.Task.Q04.visible=false
parent.parent.parent.Task.Q05.visible=false
parent.parent.parent.Task.Q06.visible=false
parent.parent.parent.Task.Q07.visible=false
parent.parent.parent.Task.Q08.visible=false
parent.parent.parent.Task.QA.visible=false
parent.parent.parent.Task.QB.visible=false
parent.parent.parent.Task.QC.visible=false
parent.parent.parent.Task.QD.visible=false
parent.parent.parent.Task.F01.visible=false
parent.parent.parent.Task.F02.visible=false
parent.parent.parent.Task.F03.visible=false
parent.parent.parent.Task.F04.visible=false
parent.parent.parent.Task.F05.visible=false
parent.parent.parent.Task.F06.visible=false
parent.parent.parent.Task.F07.visible=false
parent.parent.parent.Task.F08.visible=true
parent.parent.parent.Task.FA.visible=false
parent.parent.parent.Task.FB.visible=false
parent.parent.parent.Task.FC.visible=false
parent.parent.parent.Task.FD.visible=false" PackLocation="left,top" PackLocationProp="0002/0001,0300/0001" ScrollExtent="149,26" Size="149,26" Style="/CommonElements.SmallPushButton.data.style">Tier 8   -   Levels 45-49</Button>
</Page>
<Page BackgroundOpacity="0.475" Name="Qeynos" PackLocation="left,top" PackLocationProp="0000/0001,0000/0001" PackSize="fixed,absolute" PackSizeProp="0002/0003,0017/0001" ScrollExtent="153,328" Size="153,328">
<Button LocalText="The Celestial Watch" Location="2,0" Name="QA" OnPress="parent.parent.parent.Task.Q01.visible=false
parent.parent.parent.Task.Q02.visible=false
parent.parent.parent.Task.Q03.visible=false
parent.parent.parent.Task.Q04.visible=false
parent.parent.parent.Task.Q05.visible=false
parent.parent.parent.Task.Q06.visible=false
parent.parent.parent.Task.Q07.visible=false
parent.parent.parent.Task.Q08.visible=false
parent.parent.parent.Task.QA.visible=true
parent.parent.parent.Task.QB.visible=false
parent.parent.parent.Task.QC.visible=false
parent.parent.parent.Task.QD.visible=false
parent.parent.parent.Task.F01.visible=false
parent.parent.parent.Task.F02.visible=false
parent.parent.parent.Task.F03.visible=false
parent.parent.parent.Task.F04.visible=false
parent.parent.parent.Task.F05.visible=false
parent.parent.parent.Task.F06.visible=false
parent.parent.parent.Task.F07.visible=false
parent.parent.parent.Task.F08.visible=false
parent.parent.parent.Task.FA.visible=false
parent.parent.parent.Task.FB.visible=false
parent.parent.parent.Task.FC.visible=false
parent.parent.parent.Task.FD.visible=false" PackLocation="left,top" PackLocationProp="0002/0001,0000/0001" ScrollExtent="149,26" Size="149,26" Style="/CommonElements.SmallPushButton.data.style">The Celestial Watch</Button>
<Button LocalText="The Concordium" Location="2,20" Name="QB" OnPress="parent.parent.parent.Task.Q01.visible=false
parent.parent.parent.Task.Q02.visible=false
parent.parent.parent.Task.Q03.visible=false
parent.parent.parent.Task.Q04.visible=false
parent.parent.parent.Task.Q05.visible=false
parent.parent.parent.Task.Q06.visible=false
parent.parent.parent.Task.Q07.visible=false
parent.parent.parent.Task.Q08.visible=false
parent.parent.parent.Task.QA.visible=false
parent.parent.parent.Task.QB.visible=true
parent.parent.parent.Task.QC.visible=false
parent.parent.parent.Task.QD.visible=false
parent.parent.parent.Task.F01.visible=false
parent.parent.parent.Task.F02.visible=false
parent.parent.parent.Task.F03.visible=false
parent.parent.parent.Task.F04.visible=false
parent.parent.parent.Task.F05.visible=false
parent.parent.parent.Task.F06.visible=false
parent.parent.parent.Task.F07.visible=false
parent.parent.parent.Task.F08.visible=false
parent.parent.parent.Task.FA.visible=false
parent.parent.parent.Task.FB.visible=false
parent.parent.parent.Task.FC.visible=false
parent.parent.parent.Task.FD.visible=false" PackLocation="left,top" PackLocationProp="0002/0001,0020/0001" ScrollExtent="149,26" Size="149,26" Style="/CommonElements.SmallPushButton.data.style">The Concordium</Button>
<Button LocalText="The Qeynos Guard" Location="2,40" Name="QC" OnPress="parent.parent.parent.Task.Q01.visible=false
parent.parent.parent.Task.Q02.visible=false
parent.parent.parent.Task.Q03.visible=false
parent.parent.parent.Task.Q04.visible=false
parent.parent.parent.Task.Q05.visible=false
parent.parent.parent.Task.Q06.visible=false
parent.parent.parent.Task.Q07.visible=false
parent.parent.parent.Task.Q08.visible=false
parent.parent.parent.Task.QA.visible=false
parent.parent.parent.Task.QB.visible=false
parent.parent.parent.Task.QC.visible=true
parent.parent.parent.Task.QD.visible=false
parent.parent.parent.Task.F01.visible=false
parent.parent.parent.Task.F02.visible=false
parent.parent.parent.Task.F03.visible=false
parent.parent.parent.Task.F04.visible=false
parent.parent.parent.Task.F05.visible=false
parent.parent.parent.Task.F06.visible=false
parent.parent.parent.Task.F07.visible=false
parent.parent.parent.Task.F08.visible=false
parent.parent.parent.Task.FA.visible=false
parent.parent.parent.Task.FB.visible=false
parent.parent.parent.Task.FC.visible=false
parent.parent.parent.Task.FD.visible=false" PackLocation="left,top" PackLocationProp="0002/0001,0040/0001" ScrollExtent="149,26" Size="149,26" Style="/CommonElements.SmallPushButton.data.style">The Qeynos Guard</Button>
<Button LocalText="The Tunarian Alliance" Location="2,60" Name="QD" OnPress="parent.parent.parent.Task.Q01.visible=false
parent.parent.parent.Task.Q02.visible=false
parent.parent.parent.Task.Q03.visible=false
parent.parent.parent.Task.Q04.visible=false
parent.parent.parent.Task.Q05.visible=false
parent.parent.parent.Task.Q06.visible=false
parent.parent.parent.Task.Q07.visible=false
parent.parent.parent.Task.Q08.visible=false
parent.parent.parent.Task.QA.visible=false
parent.parent.parent.Task.QB.visible=false
parent.parent.parent.Task.QC.visible=false
parent.parent.parent.Task.QD.visible=true
parent.parent.parent.Task.F01.visible=false
parent.parent.parent.Task.F02.visible=false
parent.parent.parent.Task.F03.visible=false
parent.parent.parent.Task.F04.visible=false
parent.parent.parent.Task.F05.visible=false
parent.parent.parent.Task.F06.visible=false
parent.parent.parent.Task.F07.visible=false
parent.parent.parent.Task.F08.visible=false
parent.parent.parent.Task.FA.visible=false
parent.parent.parent.Task.FB.visible=false
parent.parent.parent.Task.FC.visible=false
parent.parent.parent.Task.FD.visible=false" PackLocation="left,top" PackLocationProp="0002/0001,0060/0001" ScrollExtent="149,26" Size="149,26" Style="/CommonElements.SmallPushButton.data.style">The Tunarian Alliance</Button>
<Button LocalText="Tier 1   -   Levels 10-14" Location="2,100" Name="Q01" OnPress="parent.parent.parent.Task.Q01.visible=true
parent.parent.parent.Task.Q02.visible=false
parent.parent.parent.Task.Q03.visible=false
parent.parent.parent.Task.Q04.visible=false
parent.parent.parent.Task.Q05.visible=false
parent.parent.parent.Task.Q06.visible=false
parent.parent.parent.Task.Q07.visible=false
parent.parent.parent.Task.Q08.visible=false
parent.parent.parent.Task.QA.visible=false
parent.parent.parent.Task.QB.visible=false
parent.parent.parent.Task.QC.visible=false
parent.parent.parent.Task.QD.visible=false
parent.parent.parent.Task.F01.visible=false
parent.parent.parent.Task.F02.visible=false
parent.parent.parent.Task.F03.visible=false
parent.parent.parent.Task.F04.visible=false
parent.parent.parent.Task.F05.visible=false
parent.parent.parent.Task.F06.visible=false
parent.parent.parent.Task.F07.visible=false
parent.parent.parent.Task.F08.visible=false
parent.parent.parent.Task.FA.visible=false
parent.parent.parent.Task.FB.visible=false
parent.parent.parent.Task.FC.visible=false
parent.parent.parent.Task.FD.visible=false" PackLocation="left,top" PackLocationProp="0002/0001,0100/0001" ScrollExtent="149,26" Size="149,26" Style="/CommonElements.SmallPushButton.data.style">Tier 1   -   Levels 10-14</Button>
<Button LocalText="Tier 2   -   Levels 15-19" Location="2,120" Name="Q02" OnPress="parent.parent.parent.Task.Q01.visible=false
parent.parent.parent.Task.Q02.visible=true
parent.parent.parent.Task.Q03.visible=false
parent.parent.parent.Task.Q04.visible=false
parent.parent.parent.Task.Q05.visible=false
parent.parent.parent.Task.Q06.visible=false
parent.parent.parent.Task.Q07.visible=false
parent.parent.parent.Task.Q08.visible=false
parent.parent.parent.Task.QA.visible=false
parent.parent.parent.Task.QB.visible=false
parent.parent.parent.Task.QC.visible=false
parent.parent.parent.Task.QD.visible=false
parent.parent.parent.Task.F01.visible=false
parent.parent.parent.Task.F02.visible=false
parent.parent.parent.Task.F03.visible=false
parent.parent.parent.Task.F04.visible=false
parent.parent.parent.Task.F05.visible=false
parent.parent.parent.Task.F06.visible=false
parent.parent.parent.Task.F07.visible=false
parent.parent.parent.Task.F08.visible=false
parent.parent.parent.Task.FA.visible=false
parent.parent.parent.Task.FB.visible=false
parent.parent.parent.Task.FC.visible=false
parent.parent.parent.Task.FD.visible=false" PackLocation="left,top" PackLocationProp="0002/0001,0120/0001" ScrollExtent="149,26" Size="149,26" Style="/CommonElements.SmallPushButton.data.style">Tier 2   -   Levels 15-19</Button>
<Button LocalText="Tier 3   -   Levels 20-24" Location="2,160" Name="Q03" OnPress="parent.parent.parent.Task.Q01.visible=false
parent.parent.parent.Task.Q02.visible=false
parent.parent.parent.Task.Q03.visible=true
parent.parent.parent.Task.Q04.visible=false
parent.parent.parent.Task.Q05.visible=false
parent.parent.parent.Task.Q06.visible=false
parent.parent.parent.Task.Q07.visible=false
parent.parent.parent.Task.Q08.visible=false
parent.parent.parent.Task.QA.visible=false
parent.parent.parent.Task.QB.visible=false
parent.parent.parent.Task.QC.visible=false
parent.parent.parent.Task.QD.visible=false
parent.parent.parent.Task.F01.visible=false
parent.parent.parent.Task.F02.visible=false
parent.parent.parent.Task.F03.visible=false
parent.parent.parent.Task.F04.visible=false
parent.parent.parent.Task.F05.visible=false
parent.parent.parent.Task.F06.visible=false
parent.parent.parent.Task.F07.visible=false
parent.parent.parent.Task.F08.visible=false
parent.parent.parent.Task.FA.visible=false
parent.parent.parent.Task.FB.visible=false
parent.parent.parent.Task.FC.visible=false
parent.parent.parent.Task.FD.visible=false" PackLocation="left,top" PackLocationProp="0002/0001,0160/0001" ScrollExtent="149,26" Size="149,26" Style="/CommonElements.SmallPushButton.data.style">Tier 3   -   Levels 20-24</Button>
<Button LocalText="Tier 4   -   Levels 25-29" Location="2,180" Name="Q04" OnPress="parent.parent.parent.Task.Q01.visible=false
parent.parent.parent.Task.Q02.visible=false
parent.parent.parent.Task.Q03.visible=false
parent.parent.parent.Task.Q04.visible=true
parent.parent.parent.Task.Q05.visible=false
parent.parent.parent.Task.Q06.visible=false
parent.parent.parent.Task.Q07.visible=false
parent.parent.parent.Task.Q08.visible=false
parent.parent.parent.Task.QA.visible=false
parent.parent.parent.Task.QB.visible=false
parent.parent.parent.Task.QC.visible=false
parent.parent.parent.Task.QD.visible=false
parent.parent.parent.Task.F01.visible=false
parent.parent.parent.Task.F02.visible=false
parent.parent.parent.Task.F03.visible=false
parent.parent.parent.Task.F04.visible=false
parent.parent.parent.Task.F05.visible=false
parent.parent.parent.Task.F06.visible=false
parent.parent.parent.Task.F07.visible=false
parent.parent.parent.Task.F08.visible=false
parent.parent.parent.Task.FA.visible=false
parent.parent.parent.Task.FB.visible=false
parent.parent.parent.Task.FC.visible=false
parent.parent.parent.Task.FD.visible=false" PackLocation="left,top" PackLocationProp="0002/0001,0180/0001" ScrollExtent="149,26" Size="149,26" Style="/CommonElements.SmallPushButton.data.style">Tier 4   -   Levels 25-29</Button>
<Button LocalText="Tier 5   -   Levels 30-34" Location="2,220" Name="Q05" OnPress="parent.parent.parent.Task.Q01.visible=false
parent.parent.parent.Task.Q02.visible=false
parent.parent.parent.Task.Q03.visible=false
parent.parent.parent.Task.Q04.visible=false
parent.parent.parent.Task.Q05.visible=true
parent.parent.parent.Task.Q06.visible=false
parent.parent.parent.Task.Q07.visible=false
parent.parent.parent.Task.Q08.visible=false
parent.parent.parent.Task.QA.visible=false
parent.parent.parent.Task.QB.visible=false
parent.parent.parent.Task.QC.visible=false
parent.parent.parent.Task.QD.visible=false
parent.parent.parent.Task.F01.visible=false
parent.parent.parent.Task.F02.visible=false
parent.parent.parent.Task.F03.visible=false
parent.parent.parent.Task.F04.visible=false
parent.parent.parent.Task.F05.visible=false
parent.parent.parent.Task.F06.visible=false
parent.parent.parent.Task.F07.visible=false
parent.parent.parent.Task.F08.visible=false
parent.parent.parent.Task.FA.visible=false
parent.parent.parent.Task.FB.visible=false
parent.parent.parent.Task.FC.visible=false
parent.parent.parent.Task.FD.visible=false" PackLocation="left,top" PackLocationProp="0002/0001,0220/0001" ScrollExtent="149,26" Size="149,26" Style="/CommonElements.SmallPushButton.data.style">Tier 5   -   Levels 30-34</Button>
<Button LocalText="Tier 6   -   Levels 35-39" Location="2,240" Name="Q06" OnPress="parent.parent.parent.Task.Q01.visible=false
parent.parent.parent.Task.Q02.visible=false
parent.parent.parent.Task.Q03.visible=false
parent.parent.parent.Task.Q04.visible=false
parent.parent.parent.Task.Q05.visible=false
parent.parent.parent.Task.Q06.visible=true
parent.parent.parent.Task.Q07.visible=false
parent.parent.parent.Task.Q08.visible=false
parent.parent.parent.Task.QA.visible=false
parent.parent.parent.Task.QB.visible=false
parent.parent.parent.Task.QC.visible=false
parent.parent.parent.Task.QD.visible=false
parent.parent.parent.Task.F01.visible=false
parent.parent.parent.Task.F02.visible=false
parent.parent.parent.Task.F03.visible=false
parent.parent.parent.Task.F04.visible=false
parent.parent.parent.Task.F05.visible=false
parent.parent.parent.Task.F06.visible=false
parent.parent.parent.Task.F07.visible=false
parent.parent.parent.Task.F08.visible=false
parent.parent.parent.Task.FA.visible=false
parent.parent.parent.Task.FB.visible=false
parent.parent.parent.Task.FC.visible=false
parent.parent.parent.Task.FD.visible=false" PackLocation="left,top" PackLocationProp="0002/0001,0240/0001" ScrollExtent="149,26" Size="149,26" Style="/CommonElements.SmallPushButton.data.style">Tier 6   -   Levels 35-39</Button>
<Button LocalText="Tier 7   -   Levels 40-44" Location="2,280" Name="Q07" OnPress="parent.parent.parent.Task.Q01.visible=false
parent.parent.parent.Task.Q02.visible=false
parent.parent.parent.Task.Q03.visible=false
parent.parent.parent.Task.Q04.visible=false
parent.parent.parent.Task.Q05.visible=false
parent.parent.parent.Task.Q06.visible=false
parent.parent.parent.Task.Q07.visible=true
parent.parent.parent.Task.Q08.visible=false
parent.parent.parent.Task.QA.visible=false
parent.parent.parent.Task.QB.visible=false
parent.parent.parent.Task.QC.visible=false
parent.parent.parent.Task.QD.visible=false
parent.parent.parent.Task.F01.visible=false
parent.parent.parent.Task.F02.visible=false
parent.parent.parent.Task.F03.visible=false
parent.parent.parent.Task.F04.visible=false
parent.parent.parent.Task.F05.visible=false
parent.parent.parent.Task.F06.visible=false
parent.parent.parent.Task.F07.visible=false
parent.parent.parent.Task.F08.visible=false
parent.parent.parent.Task.FA.visible=false
parent.parent.parent.Task.FB.visible=false
parent.parent.parent.Task.FC.visible=false
parent.parent.parent.Task.FD.visible=false" PackLocation="left,top" PackLocationProp="0002/0001,0280/0001" ScrollExtent="149,26" Size="149,26" Style="/CommonElements.SmallPushButton.data.style">Tier 7   -   Levels 40-44</Button>
<Button LocalText="Tier 8   -   Levels 45-49" Location="2,300" Name="Q08" OnPress="parent.parent.parent.Task.Q01.visible=false
parent.parent.parent.Task.Q02.visible=false
parent.parent.parent.Task.Q03.visible=false
parent.parent.parent.Task.Q04.visible=false
parent.parent.parent.Task.Q05.visible=false
parent.parent.parent.Task.Q06.visible=false
parent.parent.parent.Task.Q07.visible=false
parent.parent.parent.Task.Q08.visible=true
parent.parent.parent.Task.QA.visible=false
parent.parent.parent.Task.QB.visible=false
parent.parent.parent.Task.QC.visible=false
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City Tasks for Tier 1 Levels 10-14 for Qeynosians
=======================================================

Celestial Watch - Caretaker Nogfizzle: Outside the Temple of Life Atrium.
	Levels 11-14: Antonica 
		(11) Pestilence - Darkpaw Mystics
		(13) Disturbing the Dead - Grizzled Badgers
		
Concordium - Pupil Adept Wazzlefop: Mage Tower, ground floor. 
	Levels 11-14: Antonica 
		(11) Followers of the Fang - Young Timber Wolves
		(13) Darkpaw Encroachment - Darkpaw soldiers
		
Qeynos Guard - Guard Williamson: Entrance to castle steps.
	Levels 11-14: Antonica 
		(11) Ripe for the Picking - Darkpaw Youths
		(13) The Supply Lines - Young Kodiaks
		
Tunarian Alliance - Wanderer Greencoast: At the base of the Arbos Tree.
	Levels 11-14: Antonica 
		(11) Serenity Lost - Witherstraw Scarecrows
		(13) The Darkpaw Defilers - Darkpaw Shaman
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City Tasks for Tier 1 Levels 10-14 for Qeynosians
=======================================================

Celestial Watch - Caretaker Nogfizzle: Outside the Temple of Life Atrium.
	Levels 11-14: Antonica 
		(11) Pestilence - Darkpaw Mystics
		(13) Disturbing the Dead - Grizzled Badgers
		
Concordium - Pupil Adept Wazzlefop: Mage Tower, ground floor. 
	Levels 11-14: Antonica 
		(11) Followers of the Fang - Young Timber Wolves
		(13) Darkpaw Encroachment - Darkpaw soldiers
		
Qeynos Guard - Guard Williamson: Entrance to castle steps.
	Levels 11-14: Antonica 
		(11) Ripe for the Picking - Darkpaw Youths
		(13) The Supply Lines - Young Kodiaks
		
Tunarian Alliance - Wanderer Greencoast: At the base of the Arbos Tree.
	Levels 11-14: Antonica 
		(11) Serenity Lost - Witherstraw Scarecrows
		(13) The Darkpaw Defilers - Darkpaw Shaman
=======================================================</Text>
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City Tasks for Tier 2 Levels 15-19 for Qeynosians
=======================================================

Celestial Watch - Caretaker Nogfizzle: Outside the Temple of Life Atrium.
	Levels 15-19: Stormhold 
		(15) Scatter the Bones - Defiled Squires
		(17) Wasteland - Rot Zombies
		(17) The Path of Enlightenment - Defiled Knights
		
Concordium &amp;amp;gt; Pupil Adept Wazzlefop: Mage Tower, ground floor. 
	Levels 15-19: Stormhold 
		(16) The Brood - Life Leeches
		(16) Extinguisher - Scorched Skeletons
		(18) Attack of the Zombies - Zombie Knights
		
Qeynos Guard &amp;amp;gt; Guard Williamson: Entrance to castle steps.
	Levels 15-19: Stormhold 
		(15) Champion of Refugees - Defiled Sentries
		(16) Unsettling Developments - Scrounging Zombies
		(18) Slimed - Fetid Goos
		
Tunarian Alliance &amp;amp;gt; Wanderer Greencoast: At the base of the Arbos Tree.
	Levels 15-19: Blackburrow 
		(16) Sickness through Subterfuge - Sabertooth Oracles
		(16) Sabertooth Poachers - Sabertooth Eliteguards
		(18) The Darkest Devourers - Blightfang Broodtenders
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City Tasks for Tier 2 Levels 15-19 for Qeynosians
=======================================================

Celestial Watch - Caretaker Nogfizzle: Outside the Temple of Life Atrium.
	Levels 15-19: Stormhold 
		(15) Scatter the Bones - Defiled Squires
		(17) Wasteland - Rot Zombies
		(17) The Path of Enlightenment - Defiled Knights
		
Concordium &amp;amp;gt; Pupil Adept Wazzlefop: Mage Tower, ground floor. 
	Levels 15-19: Stormhold 
		(16) The Brood - Life Leeches
		(16) Extinguisher - Scorched Skeletons
		(18) Attack of the Zombies - Zombie Knights
		
Qeynos Guard &amp;amp;gt; Guard Williamson: Entrance to castle steps.
	Levels 15-19: Stormhold 
		(15) Champion of Refugees - Defiled Sentries
		(16) Unsettling Developments - Scrounging Zombies
		(18) Slimed - Fetid Goos
		
Tunarian Alliance &amp;amp;gt; Wanderer Greencoast: At the base of the Arbos Tree.
	Levels 15-19: Blackburrow 
		(16) Sickness through Subterfuge - Sabertooth Oracles
		(16) Sabertooth Poachers - Sabertooth Eliteguards
		(18) The Darkest Devourers - Blightfang Broodtenders
=======================================================</Text>
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City Tasks for Tier 3 Levels 20-24 for Qeynosians
=======================================================

Celestial Watch - Disciple Telas&amp;apos;Velle: Inside the Temple of Life Atrium. 
	Levels 20-24: Thundering Steppes 
		(21) Stuff of Screams - Animated Scarecrows
		(22) Crush the Horde - Drowned Troopers 
		(24) Hallowed Vengeance - Skeletal Foot Soldiers
		
Concordium - Chronicler Steelwill: Mage tower, blue portal. 
	Levels 20-24: Thundering Steppes 
		(20) Wave after Wave - Small Shore Crabs 
		(21) Escort the Royal Planners - Sabertooth Scouts
		(22) Mudslides and Sludge Water - Steppes Beetles
		
Qeynos Guard - Guard Rellin&amp;apos;thir: Half-way up castle steps.
	Levels 20-24: Thundering Steppes 
		(21) Sabretooth Skulkers - Sabretooth Lookouts
		(22) Flying Artillery - Amazon Archers 
		(23) Wall of Thunder - Steelhoof Invaders
		
Tunarian Alliance - Naturalist Tummyfill: Top of Arbos tree, outside the hut.
	Levels 20-24: Thundering Steppes 
		(20) Slithering and Striking - Plains Snakes 
		(22) Some Animals are Created Equal - Griffawns
		(23) Pools of Carnage - Tide Octopi
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City Tasks for Tier 3 Levels 20-24 for Qeynosians
=======================================================

Celestial Watch - Disciple Telas&amp;apos;Velle: Inside the Temple of Life Atrium. 
	Levels 20-24: Thundering Steppes 
		(21) Stuff of Screams - Animated Scarecrows
		(22) Crush the Horde - Drowned Troopers 
		(24) Hallowed Vengeance - Skeletal Foot Soldiers
		
Concordium - Chronicler Steelwill: Mage tower, blue portal. 
	Levels 20-24: Thundering Steppes 
		(20) Wave after Wave - Small Shore Crabs 
		(21) Escort the Royal Planners - Sabertooth Scouts
		(22) Mudslides and Sludge Water - Steppes Beetles
		
Qeynos Guard - Guard Rellin&amp;apos;thir: Half-way up castle steps.
	Levels 20-24: Thundering Steppes 
		(21) Sabretooth Skulkers - Sabretooth Lookouts
		(22) Flying Artillery - Amazon Archers 
		(23) Wall of Thunder - Steelhoof Invaders
		
Tunarian Alliance - Naturalist Tummyfill: Top of Arbos tree, outside the hut.
	Levels 20-24: Thundering Steppes 
		(20) Slithering and Striking - Plains Snakes 
		(22) Some Animals are Created Equal - Griffawns
		(23) Pools of Carnage - Tide Octopi
=======================================================</Text>
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City Tasks for Tier 4 Levels 25-29 for Qeynosians
=======================================================

Celestial Watch - Disciple Telas&amp;apos;Velle: Inside the Temple of Life Atrium. 
	Levels 25-29: Crypt of Betrayal 
		Bedlam - Agonized Essences
		Fight it, Fight it - Bloodsaber Highguards
		Defend the Acolytes - Ire Warlocks
		Under Pressure - Restless Corpses
		
Concordium - Chronicler Steelwill: Mage tower, blue portal. 
	Levels 25-29: Varsoon 
		Secrets of the Shade - Varsoon Guards
		Boil with Oil - Loam Blisters
		He has Number One - Varsoon Apprentices
		The Echos of Silence - Dust Shrillers
		
Qeynos Guard - Guard Rellin&amp;apos;thir: Half-way up castle steps.
	Levels 25-29: Crypt of Betrayal 
		It Came from Below - Grotesque Massses
		Help the Helpless - Crypt Tempests
		Proaction - Bloodsaber Sentinels
		The Bringer of Terror - Bloodsaber Medics
		
Tunarian Alliance - Naturalist Tummyfill: Top of Arbos tree, outside the hut.
	Levels 25-29: Crypt of Betrayal 
		Entanglement - Clay Crawlers
		Not all Vampire Bats Suck Blood - Deafening Shriekers
		Salted Earth - Loam Boils
		Forest Preserver - Servants of Varsoon
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City Tasks for Tier 4 Levels 25-29 for Qeynosians
=======================================================

Celestial Watch - Disciple Telas&amp;apos;Velle: Inside the Temple of Life Atrium. 
	Levels 25-29: Crypt of Betrayal 
		Bedlam - Agonized Essences
		Fight it, Fight it - Bloodsaber Highguards
		Defend the Acolytes - Ire Warlocks
		Under Pressure - Restless Corpses
		
Concordium - Chronicler Steelwill: Mage tower, blue portal. 
	Levels 25-29: Varsoon 
		Secrets of the Shade - Varsoon Guards
		Boil with Oil - Loam Blisters
		He has Number One - Varsoon Apprentices
		The Echos of Silence - Dust Shrillers
		
Qeynos Guard - Guard Rellin&amp;apos;thir: Half-way up castle steps.
	Levels 25-29: Crypt of Betrayal 
		It Came from Below - Grotesque Massses
		Help the Helpless - Crypt Tempests
		Proaction - Bloodsaber Sentinels
		The Bringer of Terror - Bloodsaber Medics
		
Tunarian Alliance - Naturalist Tummyfill: Top of Arbos tree, outside the hut.
	Levels 25-29: Crypt of Betrayal 
		Entanglement - Clay Crawlers
		Not all Vampire Bats Suck Blood - Deafening Shriekers
		Salted Earth - Loam Boils
		Forest Preserver - Servants of Varsoon
=======================================================</Text>
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City Tasks for Tier 5 Levels 30-34 for Qeynosians
=======================================================

Celestial Watch - Missionary Jenson: Inside the Temple of Life.
	Levels 30-34: Zek 
		Happiness is Zealotry - Nymph Guardians
		Starvation - Tallon Warpriests
		The Dark Prowlers - Gorge Huntresses
		Bloodlust of Zek - Timer Grizzlies
		
Concordium - Aesthetic Winchester: Mage tower, red portal.
	Levels 30-34: Zek 
		Did It All for the Sake of Art - Gorge Panthers 
		Repulse the Bruisers - Vallon Grunts
		Bitter Utilitarianism - Valley Deer 
		Milennium of the Scholar - Withered Odeums
		
Qeynos Guard - Sergeant Ironcast: Further up steps, to the left. 
	Levels 30-34: Zek 
		Earth and Water - Catapult Engineers
		No One Sees Us - Dust Adders
		The Gathering Shadows - Tallon Raiders
		Sinew vs. Steel - Vallon Sentries
		
Tunarian Alliance - Shepard Sell&amp;apos;ar: Top of Arbos Tree, inside the hut.
	Levels 30-34: Zek 
		Unsustainable Population Growth - Tallon Foragers
		Isolation through Immolation - Hill Cat Huntresses
		In Memoriam: Karana - Vallon Miners
		Ungulate Advocate - Shoreline Scavengers
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City Tasks for Tier 5 Levels 30-34 for Qeynosians
=======================================================

Celestial Watch - Missionary Jenson: Inside the Temple of Life.
	Levels 30-34: Zek 
		Happiness is Zealotry - Nymph Guardians
		Starvation - Tallon Warpriests
		The Dark Prowlers - Gorge Huntresses
		Bloodlust of Zek - Timer Grizzlies
		
Concordium - Aesthetic Winchester: Mage tower, red portal.
	Levels 30-34: Zek 
		Did It All for the Sake of Art - Gorge Panthers 
		Repulse the Bruisers - Vallon Grunts
		Bitter Utilitarianism - Valley Deer 
		Milennium of the Scholar - Withered Odeums
		
Qeynos Guard - Sergeant Ironcast: Further up steps, to the left. 
	Levels 30-34: Zek 
		Earth and Water - Catapult Engineers
		No One Sees Us - Dust Adders
		The Gathering Shadows - Tallon Raiders
		Sinew vs. Steel - Vallon Sentries
		
Tunarian Alliance - Shepard Sell&amp;apos;ar: Top of Arbos Tree, inside the hut.
	Levels 30-34: Zek 
		Unsustainable Population Growth - Tallon Foragers
		Isolation through Immolation - Hill Cat Huntresses
		In Memoriam: Karana - Vallon Miners
		Ungulate Advocate - Shoreline Scavengers
=======================================================</Text>
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City Tasks for Tier 6 Levels 35-39 for Qeynosians
=======================================================

Celestial Watch - Missionary Jenson: Inside the Temple of Life.
	Levels 35-39: Feerrott 
		Sulfuric Sputterings - Bitter Blooms 
		Garden In The Shade - Edge Gliders
		Rise To The Challenge - Evol Conscripts
		The Seed Of Morell-Thule - Thule Sattars
		Close Your Eyes - Fetid Rallosian Allegiants
		
Concordium - Aesthetic Winchester: Mage tower, red portal.
	Levels 35-39: Feerrott 
		Jungle Prowlers - Forest Creeps
		Watch One, Do One, Teach One - Underbrush Fiends
		Fulfill Your Oath - Evol Ew Disciples
		Venomous Vipers - Toxic Water Skaters
		Destination: Omniscence - Tae Ew Thaumaturges
		
Qeynos Guard - Sergeant Ironcast: Further up steps, to the left. 
	Levels 35-39: Zek 
		Underneath The Bridge - Needlers 
		Blind To All Else - Sullon Centurions
		Legacy Of Xanuusus - Petrified Driftwoods
		The Roar Of The Colossal - Sullon Lumberjacks
		Muzzle The Carnivores - Waste Growlers
		
Tunarian Alliance - Shepard Sell&amp;apos;ar: Top of Arbos Tree, inside the hut.
	Levels 35-39: Feerrott 
		The Imbibers - Swamp Feeders 
		Green Greasy Guardians - Evol Ew Menders
		The Heavy Boot Of Civilization - Huuptic Hunters
		Stench Of The Void - Pungent Recluses
		Get The Balance Right&amp;amp;quot; - Carrion Dregs
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City Tasks for Tier 6 Levels 35-39 for Qeynosians
=======================================================

Celestial Watch - Missionary Jenson: Inside the Temple of Life.
	Levels 35-39: Feerrott 
		Sulfuric Sputterings - Bitter Blooms 
		Garden In The Shade - Edge Gliders
		Rise To The Challenge - Evol Conscripts
		The Seed Of Morell-Thule - Thule Sattars
		Close Your Eyes - Fetid Rallosian Allegiants
		
Concordium - Aesthetic Winchester: Mage tower, red portal.
	Levels 35-39: Feerrott 
		Jungle Prowlers - Forest Creeps
		Watch One, Do One, Teach One - Underbrush Fiends
		Fulfill Your Oath - Evol Ew Disciples
		Venomous Vipers - Toxic Water Skaters
		Destination: Omniscence - Tae Ew Thaumaturges
		
Qeynos Guard - Sergeant Ironcast: Further up steps, to the left. 
	Levels 35-39: Zek 
		Underneath The Bridge - Needlers 
		Blind To All Else - Sullon Centurions
		Legacy Of Xanuusus - Petrified Driftwoods
		The Roar Of The Colossal - Sullon Lumberjacks
		Muzzle The Carnivores - Waste Growlers
		
Tunarian Alliance - Shepard Sell&amp;apos;ar: Top of Arbos Tree, inside the hut.
	Levels 35-39: Feerrott 
		The Imbibers - Swamp Feeders 
		Green Greasy Guardians - Evol Ew Menders
		The Heavy Boot Of Civilization - Huuptic Hunters
		Stench Of The Void - Pungent Recluses
		Get The Balance Right&amp;amp;quot; - Carrion Dregs
=======================================================</Text>
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City Tasks for Tier 7 Levels 40-44 for Qeynosians
=======================================================

Celestial Watch - Partisan Keladerouo: Inside the Temple of Life.
	Levels 40-44: Temple of Cazic-Thule 
		(40) In Defense of the Meritocracy - Putrid Masses
		(40) Know Without Thinking - Tae Ew Defenders 
		(41) Misery Unchained - Tae Ew Gatherers
		(44) The Abyss of Thule - Spinechiller Spiders
		(44) Through Fog and Filthy Air - Noxious Masses
		
Concordium - Exalted Milanthroo: Mage tower, red portal.
	Levels 40-44: Everfrost 
		(41) Take the Reins - Ice Wolves 
		(42) The Winds of Halas - ??????????
		(42) Need and Oppression - Bighorn Sheep 
		(42) Echoes of the Tribunal - Frosthorn Vindicators 
		(44) A Place to Become - Glacial Constructs 
		
Qeynos Guard - Knight-Captain Steelgaze: Top of steps, to the left. 
	Levels 40-44: Feerrott 
		(40) We Pruned the Hedges - Fragrant Demises 
		(41) Just Your Imagination - Thulian Skaters 
		(42) Unspeakable Malice - Sattar Abominations 
		(43) Pillars of Perseverance - Constructs of Thule 
		(43) It Is The Soldier - Terror Wraiths 
		
Tunarian Alliance - Preservationist Reynolds: Top of Arbos Tree, inside the hut.
	Levels 40-44: Everfrost 
		(40) Command These Elements to Silence - Ancient Frostfins
		(42) No, I Am The Prettiest! - Galebreaker Maidens
		(42) One End Over Another - Bitterwind Explorers
		(43) Cataclysm Averted - Arctic Monitors
		(44) Encaged in Ice - Ice Frights
=======================================================
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City Tasks for Tier 7 Levels 40-44 for Qeynosians
=======================================================

Celestial Watch - Partisan Keladerouo: Inside the Temple of Life.
	Levels 40-44: Temple of Cazic-Thule 
		(40) In Defense of the Meritocracy - Putrid Masses
		(40) Know Without Thinking - Tae Ew Defenders 
		(41) Misery Unchained - Tae Ew Gatherers
		(44) The Abyss of Thule - Spinechiller Spiders
		(44) Through Fog and Filthy Air - Noxious Masses
		
Concordium - Exalted Milanthroo: Mage tower, red portal.
	Levels 40-44: Everfrost 
		(41) Take the Reins - Ice Wolves 
		(42) The Winds of Halas - ??????????
		(42) Need and Oppression - Bighorn Sheep 
		(42) Echoes of the Tribunal - Frosthorn Vindicators 
		(44) A Place to Become - Glacial Constructs 
		
Qeynos Guard - Knight-Captain Steelgaze: Top of steps, to the left. 
	Levels 40-44: Feerrott 
		(40) We Pruned the Hedges - Fragrant Demises 
		(41) Just Your Imagination - Thulian Skaters 
		(42) Unspeakable Malice - Sattar Abominations 
		(43) Pillars of Perseverance - Constructs of Thule 
		(43) It Is The Soldier - Terror Wraiths 
		
Tunarian Alliance - Preservationist Reynolds: Top of Arbos Tree, inside the hut.
	Levels 40-44: Everfrost 
		(40) Command These Elements to Silence - Ancient Frostfins
		(42) No, I Am The Prettiest! - Galebreaker Maidens
		(42) One End Over Another - Bitterwind Explorers
		(43) Cataclysm Averted - Arctic Monitors
		(44) Encaged in Ice - Ice Frights
=======================================================
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City Tasks for Tier 8 Levels 45-49 for Qeynosians
=======================================================

Celestial Watch - Partisan Keladerouo: Inside the Temple of Life.
	Levels 45-49: Everfrost 
		(45) Second-Generation Gatherers - Ice Wolfs
		(45) No Stranger to Enmity - Ice Wolfs
		(46) A Wonderland at Night - Arctic Wyrms
		(47) Tempest-Tossed - Kromise Hermits
		(47) Read the Signs and Rejoice - Ice Walkers
		(49) Submerged in Terror - Sunken Halasians
		
Concordium - Exalted Milanthroo: Mage tower, red portal.
	Levels 45-49: Permafrost, Lavastorm 
		(45) Nicks and Scratches - Sootfoot Peons 
		(46) Whistling in the Shadows - Sootfoot Laborers 
		(46) Sweatwater - Flame Walkers
		(47)Rolling Home - Living Magmas
		(48) It Fell with a Crash - Fetiid Emmisions 
		(48) The Rustling of Papers - Kromise Virh Savages 
		
Qeynos Guard - Knight-Captain Steelgaze: Top of steps, to the left. 
	Levels 45-49: Cazic-Thule, Everfrost. 
		(45) First the Feet, Then the Head - Primal Frostfins 
		(45) Not as Convincing - Bitterwind Pioneers 
		(46) Squishiness - Bighorn Dashers 
		(47) Without Due Process - Icy Shivers 
		(48) Until the End - Thulian Frightfiends 
		(48) Columns of Steam - Galebreaker Pilgrims 
		
Tunarian Alliance - Preservationist Reynolds: Top of Arbos Tree, inside the hut.
	Levels 45-49: Everfrost 
		(45) O&amp;amp;apos;er the Towering Steep - Bitterwind Pioneers
		(45) The Wild Hunt - Primal Frostfins
		(46) Sacrifice to the Hammers - Wooly Silk Slingers
		(47) Purification - Glacier Bears
		(48) Between Milk and Water - Kromise Hermits
		(48) Don&amp;amp;apos;t Try To Look Beneath the Surface - Tundra Terrors
=======================================================" Location="10,5" Name="Body" PackLocation="left,top" PackLocationProp="0010/0001,0005/0001" PackSize="absolute,absolute" PackSizeProp="0034/0001,0010/0001" ScrollExtent="554,600" Size="554,458" TextColor="#E5E5E5">=======================================================
City Tasks for Tier 8 Levels 45-49 for Qeynosians
=======================================================

Celestial Watch - Partisan Keladerouo: Inside the Temple of Life.
	Levels 45-49: Everfrost 
		(45) Second-Generation Gatherers - Ice Wolfs
		(45) No Stranger to Enmity - Ice Wolfs
		(46) A Wonderland at Night - Arctic Wyrms
		(47) Tempest-Tossed - Kromise Hermits
		(47) Read the Signs and Rejoice - Ice Walkers
		(49) Submerged in Terror - Sunken Halasians
		
Concordium - Exalted Milanthroo: Mage tower, red portal.
	Levels 45-49: Permafrost, Lavastorm 
		(45) Nicks and Scratches - Sootfoot Peons 
		(46) Whistling in the Shadows - Sootfoot Laborers 
		(46) Sweatwater - Flame Walkers
		(47)Rolling Home - Living Magmas
		(48) It Fell with a Crash - Fetiid Emmisions 
		(48) The Rustling of Papers - Kromise Virh Savages 
		
Qeynos Guard - Knight-Captain Steelgaze: Top of steps, to the left. 
	Levels 45-49: Cazic-Thule, Everfrost. 
		(45) First the Feet, Then the Head - Primal Frostfins 
		(45) Not as Convincing - Bitterwind Pioneers 
		(46) Squishiness - Bighorn Dashers 
		(47) Without Due Process - Icy Shivers 
		(48) Until the End - Thulian Frightfiends 
		(48) Columns of Steam - Galebreaker Pilgrims 
		
Tunarian Alliance - Preservationist Reynolds: Top of Arbos Tree, inside the hut.
	Levels 45-49: Everfrost 
		(45) O&amp;amp;apos;er the Towering Steep - Bitterwind Pioneers
		(45) The Wild Hunt - Primal Frostfins
		(46) Sacrifice to the Hammers - Wooly Silk Slingers
		(47) Purification - Glacier Bears
		(48) Between Milk and Water - Kromise Hermits
		(48) Don&amp;amp;apos;t Try To Look Beneath the Surface - Tundra Terrors
=======================================================</Text>
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<Text Font="/Fonts.FontZapf15" LocalText="=======================================================
City Tasks for the Celestial Watch in North Qeynos
=======================================================

Tier 1 - Caretaker Nogfizzle: Outside the Temple of Life Atrium.
	Levels 11-14: Antonica 
		(11) Pestilence - Darkpaw Mystics
		(13) Disturbing the Dead - Grizzled Badgers
		
Tier 2 - Caretaker Nogfizzle: Outside the Temple of Life Atrium.
	Levels 15-19: Stormhold 
		(15) Scatter the Bones - Defiled Squires
		(17) Wasteland - Rot Zombies
		(17) The Path of Enlightenment - Defiled Knights
		
Tier 3 - Disciple Telas&amp;amp;apos;Velle: Inside the Temple of Life Atrium. 
	Levels 20-24: Thundering Steppes 
		(21) Stuff of Screams - Animated Scarecrows
		(22) Crush the Horde - Drowned Troopers 
		(24) Hallowed Vengeance - Skeletal Foot Soldiers
		
Tier 4 - Disciple Telas&amp;amp;apos;Velle: Inside the Temple of Life Atrium. 
	Levels 25-29: Crypt of Betrayal 
		Bedlam - Agonized Essences
		Fight it, Fight it - Bloodsaber Highguards
		Defend the Acolytes - Ire Warlocks
		Under Pressure - Restless Corpses
		
Tier 5 - Missionary Jenson: Inside the Temple of Life.
	Levels 30-34: Zek 
		Happiness is Zealotry - Nymph Guardians
		Starvation - Tallon Warpriests
		The Dark Prowlers - Gorge Huntresses
		Bloodlust of Zek - Timer Grizzlies
		
Tier 6 - Missionary Jenson: Inside the Temple of Life.
	Levels 35-39: Feerrott 
		Sulfuric Sputterings - Bitter Blooms 
		Garden In The Shade - Edge Gliders
		Rise To The Challenge - Evol Conscripts
		The Seed Of Morell-Thule - Thule Sattars
		Close Your Eyes - Fetid Rallosian Allegiants
		
Tier 7 - Partisan Keladerouo: Inside the Temple of Life.
	Levels 40-44: Temple of Cazic-Thule 
		(40) In Defense of the Meritocracy - Putrid Masses
		(40) Know Without Thinking - Tae Ew Defenders 
		(41) Misery Unchained - Tae Ew Gatherers
		(44) The Abyss of Thule - Spinechiller Spiders
		(44) Through Fog and Filthy Air - Noxious Masses
		
Tier 8 - Partisan Keladerouo: Inside the Temple of Life.
	Levels 45-49: Everfrost 
		(45) Second-Generation Gatherers - Ice Wolfs
		(45) No Stranger to Enmity - Ice Wolfs
		(46) A Wonderland at Night - Arctic Wyrms
		(47) Tempest-Tossed - Kromise Hermits
		(47) Read the Signs and Rejoice - Ice Walkers
		(49) Submerged in Terror - Sunken Halasians
=======================================================" Location="10,5" Name="Body" PackLocation="left,top" PackLocationProp="0010/0001,0005/0001" PackSize="absolute,absolute" PackSizeProp="0034/0001,0010/0001" ScrollExtent="554,900" Size="554,458" TextColor="#E5E5E5">=======================================================
City Tasks for the Celestial Watch in North Qeynos
=======================================================

Tier 1 - Caretaker Nogfizzle: Outside the Temple of Life Atrium.
	Levels 11-14: Antonica 
		(11) Pestilence - Darkpaw Mystics
		(13) Disturbing the Dead - Grizzled Badgers
		
Tier 2 - Caretaker Nogfizzle: Outside the Temple of Life Atrium.
	Levels 15-19: Stormhold 
		(15) Scatter the Bones - Defiled Squires
		(17) Wasteland - Rot Zombies
		(17) The Path of Enlightenment - Defiled Knights
		
Tier 3 - Disciple Telas&amp;amp;apos;Velle: Inside the Temple of Life Atrium. 
	Levels 20-24: Thundering Steppes 
		(21) Stuff of Screams - Animated Scarecrows
		(22) Crush the Horde - Drowned Troopers 
		(24) Hallowed Vengeance - Skeletal Foot Soldiers
		
Tier 4 - Disciple Telas&amp;amp;apos;Velle: Inside the Temple of Life Atrium. 
	Levels 25-29: Crypt of Betrayal 
		Bedlam - Agonized Essences
		Fight it, Fight it - Bloodsaber Highguards
		Defend the Acolytes - Ire Warlocks
		Under Pressure - Restless Corpses
		
Tier 5 - Missionary Jenson: Inside the Temple of Life.
	Levels 30-34: Zek 
		Happiness is Zealotry - Nymph Guardians
		Starvation - Tallon Warpriests
		The Dark Prowlers - Gorge Huntresses
		Bloodlust of Zek - Timer Grizzlies
		
Tier 6 - Missionary Jenson: Inside the Temple of Life.
	Levels 35-39: Feerrott 
		Sulfuric Sputterings - Bitter Blooms 
		Garden In The Shade - Edge Gliders
		Rise To The Challenge - Evol Conscripts
		The Seed Of Morell-Thule - Thule Sattars
		Close Your Eyes - Fetid Rallosian Allegiants
		
Tier 7 - Partisan Keladerouo: Inside the Temple of Life.
	Levels 40-44: Temple of Cazic-Thule 
		(40) In Defense of the Meritocracy - Putrid Masses
		(40) Know Without Thinking - Tae Ew Defenders 
		(41) Misery Unchained - Tae Ew Gatherers
		(44) The Abyss of Thule - Spinechiller Spiders
		(44) Through Fog and Filthy Air - Noxious Masses
		
Tier 8 - Partisan Keladerouo: Inside the Temple of Life.
	Levels 45-49: Everfrost 
		(45) Second-Generation Gatherers - Ice Wolfs
		(45) No Stranger to Enmity - Ice Wolfs
		(46) A Wonderland at Night - Arctic Wyrms
		(47) Tempest-Tossed - Kromise Hermits
		(47) Read the Signs and Rejoice - Ice Walkers
		(49) Submerged in Terror - Sunken Halasians
=======================================================</Text>
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<Text Font="/Fonts.FontZapf15" LocalText="=======================================================
City Tasks for the Concordium in South Qeynos
=======================================================

Tier 1 - Pupil Adept Wazzlefop: Mage Tower, ground floor. 
	Levels 11-14: Antonica 
		(11) Followers of the Fang - Young Timber Wolves
		(13) Darkpaw Encroachment - Darkpaw soldiers
		
Tier 2 - Pupil Adept Wazzlefop: Mage Tower, ground floor. 
	Levels 15-19: Stormhold 
		(16) The Brood - Life Leeches
		(16) Extinguisher - Scorched Skeletons
		(18) Attack of the Zombies - Zombie Knights
		
Tier 3 - Chronicler Steelwill: Mage tower, blue portal. 
	Levels 20-24: Thundering Steppes 
		(20) Wave after Wave - Small Shore Crabs 
		(21) Escort the Royal Planners - Sabertooth Scouts
		(22) Mudslides and Sludge Water - Steppes Beetles
		
Tier 4 - Chronicler Steelwill: Mage tower, blue portal. 
	Levels 25-29: Varsoon 
		Secrets of the Shade - Varsoon Guards
		Boil with Oil - Loam Blisters
		He has Number One - Varsoon Apprentices
		The Echos of Silence - Dust Shrillers
		
Tier 5 - Aesthetic Winchester: Mage tower, red portal.
	Levels 30-34: Zek 
		Did It All for the Sake of Art - Gorge Panthers 
		Repulse the Bruisers - Vallon Grunts
		Bitter Utilitarianism - Valley Deer 
		Milennium of the Scholar - Withered Odeums
		
Tier 6 - Aesthetic Winchester: Mage tower, red portal.
	Levels 35-39: Feerrott 
		Jungle Prowlers - Forest Creeps
		Watch One, Do One, Teach One - Underbrush Fiends
		Fulfill Your Oath - Evol Ew Disciples
		Venomous Vipers - Toxic Water Skaters
		Destination: Omniscence - Tae Ew Thaumaturges
		
Tier 7 - Exalted Milanthroo: Mage tower, red portal.
	Levels 40-44: Everfrost 
		(41) Take the Reins - Ice Wolves 
		(42) The Winds of Halas - ??????????
		(42) Need and Oppression - Bighorn Sheep 
		(42) Echoes of the Tribunal - Frosthorn Vindicators 
		(44) A Place to Become - Glacial Constructs 
		
Tier 8 - Exalted Milanthroo: Mage tower, red portal.
	Levels 45-49: Permafrost, Lavastorm 
		(45) Nicks and Scratches - Sootfoot Peons 
		(46) Whistling in the Shadows - Sootfoot Laborers 
		(46) Sweatwater - Flame Walkers
		(47)Rolling Home - Living Magmas
		(48) It Fell with a Crash - Fetiid Emmisions 
		(48) The Rustling of Papers - Kromise Virh Savages 
=======================================================" Location="10,5" Name="Body" PackLocation="left,top" PackLocationProp="0010/0001,0005/0001" PackSize="absolute,absolute" PackSizeProp="0034/0001,0010/0001" ScrollExtent="554,900" Size="554,458" TextColor="#E5E5E5">=======================================================
City Tasks for the Concordium in South Qeynos
=======================================================

Tier 1 - Pupil Adept Wazzlefop: Mage Tower, ground floor. 
	Levels 11-14: Antonica 
		(11) Followers of the Fang - Young Timber Wolves
		(13) Darkpaw Encroachment - Darkpaw soldiers
		
Tier 2 - Pupil Adept Wazzlefop: Mage Tower, ground floor. 
	Levels 15-19: Stormhold 
		(16) The Brood - Life Leeches
		(16) Extinguisher - Scorched Skeletons
		(18) Attack of the Zombies - Zombie Knights
		
Tier 3 - Chronicler Steelwill: Mage tower, blue portal. 
	Levels 20-24: Thundering Steppes 
		(20) Wave after Wave - Small Shore Crabs 
		(21) Escort the Royal Planners - Sabertooth Scouts
		(22) Mudslides and Sludge Water - Steppes Beetles
		
Tier 4 - Chronicler Steelwill: Mage tower, blue portal. 
	Levels 25-29: Varsoon 
		Secrets of the Shade - Varsoon Guards
		Boil with Oil - Loam Blisters
		He has Number One - Varsoon Apprentices
		The Echos of Silence - Dust Shrillers
		
Tier 5 - Aesthetic Winchester: Mage tower, red portal.
	Levels 30-34: Zek 
		Did It All for the Sake of Art - Gorge Panthers 
		Repulse the Bruisers - Vallon Grunts
		Bitter Utilitarianism - Valley Deer 
		Milennium of the Scholar - Withered Odeums
		
Tier 6 - Aesthetic Winchester: Mage tower, red portal.
	Levels 35-39: Feerrott 
		Jungle Prowlers - Forest Creeps
		Watch One, Do One, Teach One - Underbrush Fiends
		Fulfill Your Oath - Evol Ew Disciples
		Venomous Vipers - Toxic Water Skaters
		Destination: Omniscence - Tae Ew Thaumaturges
		
Tier 7 - Exalted Milanthroo: Mage tower, red portal.
	Levels 40-44: Everfrost 
		(41) Take the Reins - Ice Wolves 
		(42) The Winds of Halas - ??????????
		(42) Need and Oppression - Bighorn Sheep 
		(42) Echoes of the Tribunal - Frosthorn Vindicators 
		(44) A Place to Become - Glacial Constructs 
		
Tier 8 - Exalted Milanthroo: Mage tower, red portal.
	Levels 45-49: Permafrost, Lavastorm 
		(45) Nicks and Scratches - Sootfoot Peons 
		(46) Whistling in the Shadows - Sootfoot Laborers 
		(46) Sweatwater - Flame Walkers
		(47)Rolling Home - Living Magmas
		(48) It Fell with a Crash - Fetiid Emmisions 
		(48) The Rustling of Papers - Kromise Virh Savages 
=======================================================</Text>
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City Tasks for the Qeynos Guard in North Qeynos
=======================================================

Tier 1 - Guard Williamson: Entrance to castle steps.
	Levels 11-14: Antonica 
		(11) Ripe for the Picking - Darkpaw Youths
		(13) The Supply Lines - Young Kodiaks
		
Tier 2 - Guard Williamson: Entrance to castle steps.
	Levels 15-19: Stormhold 
		(15) Champion of Refugees - Defiled Sentries
		(16) Unsettling Developments - Scrounging Zombies
		(18) Slimed - Fetid Goos
		
Tier 3 - Guard Rellin&amp;amp;apos;thir: Half-way up castle steps.
	Levels 20-24: Thundering Steppes 
		(21) Sabretooth Skulkers - Sabretooth Lookouts
		(22) Flying Artillery - Amazon Archers 
		(23) Wall of Thunder - Steelhoof Invaders
		
Tier 4 - Guard Rellin&amp;amp;apos;thir: Half-way up castle steps.
	Levels 25-29: Crypt of Betrayal 
		It Came from Below - Grotesque Massses
		Help the Helpless - Crypt Tempests
		Proaction - Bloodsaber Sentinels
		The Bringer of Terror - Bloodsaber Medics
		
Tier 5 - Sergeant Ironcast: Further up steps, to the left. 
	Levels 30-34: Zek 
		Earth and Water - Catapult Engineers
		No One Sees Us - Dust Adders
		The Gathering Shadows - Tallon Raiders
		Sinew vs. Steel - Vallon Sentries
		
Tier 6 - Sergeant Ironcast: Further up steps, to the left. 
	Levels 35-39: Zek 
		Underneath The Bridge - Needlers 
		Blind To All Else - Sullon Centurions
		Legacy Of Xanuusus - Petrified Driftwoods
		The Roar Of The Colossal - Sullon Lumberjacks
		Muzzle The Carnivores - Waste Growlers
		
Tier 7 - Knight-Captain Steelgaze: Top of steps, to the left. 
	Levels 40-44: Feerrott 
		(40) We Pruned the Hedges - Fragrant Demises 
		(41) Just Your Imagination - Thulian Skaters 
		(42) Unspeakable Malice - Sattar Abominations 
		(43) Pillars of Perseverance - Constructs of Thule 
		(43) It Is The Soldier - Terror Wraiths
		
Tier 8 - Knight-Captain Steelgaze: Top of steps, to the left. 
	Levels 45-49: Cazic-Thule, Everfrost. 
		(45) First the Feet, Then the Head - Primal Frostfins 
		(45) Not as Convincing - Bitterwind Pioneers 
		(46) Squishiness - Bighorn Dashers 
		(47) Without Due Process - Icy Shivers 
		(48) Until the End - Thulian Frightfiends 
		(48) Columns of Steam - Galebreaker Pilgrims 
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City Tasks for the Qeynos Guard in North Qeynos
=======================================================

Tier 1 - Guard Williamson: Entrance to castle steps.
	Levels 11-14: Antonica 
		(11) Ripe for the Picking - Darkpaw Youths
		(13) The Supply Lines - Young Kodiaks
		
Tier 2 - Guard Williamson: Entrance to castle steps.
	Levels 15-19: Stormhold 
		(15) Champion of Refugees - Defiled Sentries
		(16) Unsettling Developments - Scrounging Zombies
		(18) Slimed - Fetid Goos
		
Tier 3 - Guard Rellin&amp;amp;apos;thir: Half-way up castle steps.
	Levels 20-24: Thundering Steppes 
		(21) Sabretooth Skulkers - Sabretooth Lookouts
		(22) Flying Artillery - Amazon Archers 
		(23) Wall of Thunder - Steelhoof Invaders
		
Tier 4 - Guard Rellin&amp;amp;apos;thir: Half-way up castle steps.
	Levels 25-29: Crypt of Betrayal 
		It Came from Below - Grotesque Massses
		Help the Helpless - Crypt Tempests
		Proaction - Bloodsaber Sentinels
		The Bringer of Terror - Bloodsaber Medics
		
Tier 5 - Sergeant Ironcast: Further up steps, to the left. 
	Levels 30-34: Zek 
		Earth and Water - Catapult Engineers
		No One Sees Us - Dust Adders
		The Gathering Shadows - Tallon Raiders
		Sinew vs. Steel - Vallon Sentries
		
Tier 6 - Sergeant Ironcast: Further up steps, to the left. 
	Levels 35-39: Zek 
		Underneath The Bridge - Needlers 
		Blind To All Else - Sullon Centurions
		Legacy Of Xanuusus - Petrified Driftwoods
		The Roar Of The Colossal - Sullon Lumberjacks
		Muzzle The Carnivores - Waste Growlers
		
Tier 7 - Knight-Captain Steelgaze: Top of steps, to the left. 
	Levels 40-44: Feerrott 
		(40) We Pruned the Hedges - Fragrant Demises 
		(41) Just Your Imagination - Thulian Skaters 
		(42) Unspeakable Malice - Sattar Abominations 
		(43) Pillars of Perseverance - Constructs of Thule 
		(43) It Is The Soldier - Terror Wraiths
		
Tier 8 - Knight-Captain Steelgaze: Top of steps, to the left. 
	Levels 45-49: Cazic-Thule, Everfrost. 
		(45) First the Feet, Then the Head - Primal Frostfins 
		(45) Not as Convincing - Bitterwind Pioneers 
		(46) Squishiness - Bighorn Dashers 
		(47) Without Due Process - Icy Shivers 
		(48) Until the End - Thulian Frightfiends 
		(48) Columns of Steam - Galebreaker Pilgrims 
=======================================================</Text>
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City Tasks for the Tunarian Alliance in Eldaar Grove
=======================================================

Tier 1 - Wanderer Greencoast: At the base of the Arbos Tree.
	Levels 11-14: Antonica 
		(11) Serenity Lost - Witherstraw Scarecrows
		(13) The Darkpaw Defilers - Darkpaw Shaman
		
Tier 2 - Wanderer Greencoast: At the base of the Arbos Tree.
	Levels 15-19: Blackburrow 
		(16) Sickness through Subterfuge - Sabertooth Oracles
		(16) Sabertooth Poachers - Sabertooth Eliteguards
		(18) The Darkest Devourers - Blightfang Broodtenders
		
Tier 3 - Naturalist Tummyfill: Top of Arbos tree, outside the hut.
	Levels 20-24: Thundering Steppes 
		(20) Slithering and Striking - Plains Snakes 
		(22) Some Animals are Created Equal - Griffawns
		(23) Pools of Carnage - Tide Octopi
		
Tier 4 - Naturalist Tummyfill: Top of Arbos tree, outside the hut.
	Levels 25-29: Crypt of Betrayal 
		Entanglement - Clay Crawlers
		Not all Vampire Bats Suck Blood - Deafening Shriekers
		Salted Earth - Loam Boils
		
Tier 5 - Shepard Sell&amp;amp;apos;ar: Top of Arbos Tree, inside the hut.
	Levels 30-34: Zek 
		Unsustainable Population Growth - Tallon Foragers
		Isolation through Immolation - Hill Cat Huntresses
		In Memoriam: Karana - Vallon Miners
		Ungulate Advocate - Shoreline Scavengers
		
Tier 6 - Shepard Sell&amp;amp;apos;ar: Top of Arbos Tree, inside the hut.
	Levels 35-39: Feerrott 
		The Imbibers - Swamp Feeders 
		Green Greasy Guardians - Evol Ew Menders
		The Heavy Boot Of Civilization - Huuptic Hunters
		Stench Of The Void - Pungent Recluses
		Get The Balance Right - Carrion Dregs
		
Tier 7 - Preservationist Reynolds: Top of Arbos Tree, inside the hut.
	Levels 40-44: Everfrost 
		(40) Command These Elements to Silence - Ancient Frostfins
		(42) No, I Am The Prettiest! - Galebreaker Maidens
		(42) One End Over Another - Bitterwind Explorers
		(43) Cataclysm Averted - Arctic Monitors
		(44) Encaged in Ice - Ice Frights
		
Tier 8 - Preservationist Reynolds: Top of Arbos Tree, inside the hut.
	Levels 45-49: Everfrost 
		(45) O&amp;amp;apos;er the Towering Steep - Bitterwind Pioneers
		(45) The Wild Hunt - Primal Frostfins
		(46) Sacrifice to the Hammers - Wooly Silk Slingers
		(47) Purification - Glacier Bears
		(48) Between Milk and Water - Kromise Hermits
		(48) Don&amp;amp;apos;t Try To Look Beneath the Surface - Tundra Terrors
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City Tasks for the Tunarian Alliance in Eldaar Grove
=======================================================

Tier 1 - Wanderer Greencoast: At the base of the Arbos Tree.
	Levels 11-14: Antonica 
		(11) Serenity Lost - Witherstraw Scarecrows
		(13) The Darkpaw Defilers - Darkpaw Shaman
		
Tier 2 - Wanderer Greencoast: At the base of the Arbos Tree.
	Levels 15-19: Blackburrow 
		(16) Sickness through Subterfuge - Sabertooth Oracles
		(16) Sabertooth Poachers - Sabertooth Eliteguards
		(18) The Darkest Devourers - Blightfang Broodtenders
		
Tier 3 - Naturalist Tummyfill: Top of Arbos tree, outside the hut.
	Levels 20-24: Thundering Steppes 
		(20) Slithering and Striking - Plains Snakes 
		(22) Some Animals are Created Equal - Griffawns
		(23) Pools of Carnage - Tide Octopi
		
Tier 4 - Naturalist Tummyfill: Top of Arbos tree, outside the hut.
	Levels 25-29: Crypt of Betrayal 
		Entanglement - Clay Crawlers
		Not all Vampire Bats Suck Blood - Deafening Shriekers
		Salted Earth - Loam Boils
		
Tier 5 - Shepard Sell&amp;amp;apos;ar: Top of Arbos Tree, inside the hut.
	Levels 30-34: Zek 
		Unsustainable Population Growth - Tallon Foragers
		Isolation through Immolation - Hill Cat Huntresses
		In Memoriam: Karana - Vallon Miners
		Ungulate Advocate - Shoreline Scavengers
		
Tier 6 - Shepard Sell&amp;amp;apos;ar: Top of Arbos Tree, inside the hut.
	Levels 35-39: Feerrott 
		The Imbibers - Swamp Feeders 
		Green Greasy Guardians - Evol Ew Menders
		The Heavy Boot Of Civilization - Huuptic Hunters
		Stench Of The Void - Pungent Recluses
		Get The Balance Right - Carrion Dregs
		
Tier 7 - Preservationist Reynolds: Top of Arbos Tree, inside the hut.
	Levels 40-44: Everfrost 
		(40) Command These Elements to Silence - Ancient Frostfins
		(42) No, I Am The Prettiest! - Galebreaker Maidens
		(42) One End Over Another - Bitterwind Explorers
		(43) Cataclysm Averted - Arctic Monitors
		(44) Encaged in Ice - Ice Frights
		
Tier 8 - Preservationist Reynolds: Top of Arbos Tree, inside the hut.
	Levels 45-49: Everfrost 
		(45) O&amp;amp;apos;er the Towering Steep - Bitterwind Pioneers
		(45) The Wild Hunt - Primal Frostfins
		(46) Sacrifice to the Hammers - Wooly Silk Slingers
		(47) Purification - Glacier Bears
		(48) Between Milk and Water - Kromise Hermits
		(48) Don&amp;amp;apos;t Try To Look Beneath the Surface - Tundra Terrors
=======================================================</Text>
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City Tasks for Tier 1 Levels 10-14 for Freeportesians
=======================================================

Dismal Rage - Convert Y&amp;amp;apos;Ral: Inside the Temple of War. 
	Levels 11-14: Commonlands 
		(11) Wisdom of the Bloodskulls - Orc Priests
		(14) The Vandals - Vulriches
		
Academy of Science - Neophyte Jhanov: Inside the Academy of Arcane Science. 
	Levels 11-14: Commonlands 
		(11) Betrayal from Within - Brittle Skeletons
		(13) Pride of the Commonlands - Savanna Lionesses
		
Freeport Militia - Trooper Bonesaw: Inside the Freeport Militia House. 
	Levels 11-14: Commonlands 
		(11) Orcish Miners - Bloodskull Warriors
		(13) Punish the Pachyderms - Elephants
		
Seafury Buccaneers - Squab Kalina: Ship at docks. 
	Levels 11-14: Commonlands 
		(11) Hunting the Predators - Carrion Hound Pups
		(14) Enforcement - Plains Hunters
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City Tasks for Tier 1 Levels 10-14 for Freeportesians
=======================================================

Dismal Rage - Convert Y&amp;amp;apos;Ral: Inside the Temple of War. 
	Levels 11-14: Commonlands 
		(11) Wisdom of the Bloodskulls - Orc Priests
		(14) The Vandals - Vulriches
		
Academy of Science - Neophyte Jhanov: Inside the Academy of Arcane Science. 
	Levels 11-14: Commonlands 
		(11) Betrayal from Within - Brittle Skeletons
		(13) Pride of the Commonlands - Savanna Lionesses
		
Freeport Militia - Trooper Bonesaw: Inside the Freeport Militia House. 
	Levels 11-14: Commonlands 
		(11) Orcish Miners - Bloodskull Warriors
		(13) Punish the Pachyderms - Elephants
		
Seafury Buccaneers - Squab Kalina: Ship at docks. 
	Levels 11-14: Commonlands 
		(11) Hunting the Predators - Carrion Hound Pups
		(14) Enforcement - Plains Hunters
=======================================================</Text>
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City Tasks for Tier 2 Levels 15-19 for Freeportesians
=======================================================

Dismal Rage - Convert Y&amp;amp;apos;Ral: Inside the Temple of War. 
	Levels 15-19: Fallen Gate
		(16) Traitorous Designs - Festering Invaders
		(17) The Gathering of Bones - Blighted Patrons
		(18) Trapped! - Mindless Corpses
		
Academy of Science - Neophyte Jhanov: Inside the Academy of Arcane Science. 
	Levels 15-19: Fallen Gate 
		(17) Undead Mercenaries - Tier&amp;amp;apos;Dal Battlemages
		(17) Repel the Invaders - Rotting Brutes
		(18) Subterranean Rituals -Tier&amp;amp;apos;Dal War Witches
		
Freeport Militia - Trooper Bonesaw: Inside the Freeport Militia House. 
	Levels 15-19: Fallen Gate 
		(16) Thinning the Herd - Decaying Attackers 
		(18) Nocturnal Feeders - Fallen Brutes
		(18) Horrors of the Abyss - Constructs of Malice
		
Seafury Buccaneers - Squab Kalina: Ship at docks. 
	Levels 15-19: Fallen Gate 
		(16) Secrets of the Overlord - Perished Rangers 
		(18) The Grim Diggers - Blighted Tier&amp;amp;apos;Dal
		(18) Plundering the Tombs of Neriak - Giant Wretches
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City Tasks for Tier 2 Levels 15-19 for Freeportesians
=======================================================

Dismal Rage - Convert Y&amp;amp;apos;Ral: Inside the Temple of War. 
	Levels 15-19: Fallen Gate
		(16) Traitorous Designs - Festering Invaders
		(17) The Gathering of Bones - Blighted Patrons
		(18) Trapped! - Mindless Corpses
		
Academy of Science - Neophyte Jhanov: Inside the Academy of Arcane Science. 
	Levels 15-19: Fallen Gate 
		(17) Undead Mercenaries - Tier&amp;amp;apos;Dal Battlemages
		(17) Repel the Invaders - Rotting Brutes
		(18) Subterranean Rituals -Tier&amp;amp;apos;Dal War Witches
		
Freeport Militia - Trooper Bonesaw: Inside the Freeport Militia House. 
	Levels 15-19: Fallen Gate 
		(16) Thinning the Herd - Decaying Attackers 
		(18) Nocturnal Feeders - Fallen Brutes
		(18) Horrors of the Abyss - Constructs of Malice
		
Seafury Buccaneers - Squab Kalina: Ship at docks. 
	Levels 15-19: Fallen Gate 
		(16) Secrets of the Overlord - Perished Rangers 
		(18) The Grim Diggers - Blighted Tier&amp;amp;apos;Dal
		(18) Plundering the Tombs of Neriak - Giant Wretches
=======================================================</Text>
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City Tasks for Tier 3 Levels 20-24 for Freeportesians
=======================================================

Dismal Rage - Occultist Levonicus: Temple of War, in front of balcony. 
	Levels 20-24: Nektulos Forest 
		(20) The Unseen Master - Cackling Cadavers
		(22) Web of Aggression - Arachneidae Hatchlings
		(24) Natural Resources - Shadowed Men
		
Academy of Science - Archivist Jinglefog: Academy of Science, basement.
	Levels 20-24: Nektulos Forest
		(20) Slash and Burn - Rumbleroot Saplings
		(22) Castus Interruptus - Firelight Shrillers
		(22) Venomous Creepers - Forest Leapers
		
Freeport Militia - Liege Helvanica: Freeport Militia HQ, downstairs. 
	Levels 20-24: Nektulos Forest 
		(20) Ravenous Grizzlies - Motley Kodiaks
		(22) The Pursuit of Happiness - Nerius Vandals
		(23) Goblin Lurkers - Mist Grinnins
		
Seafury Buccaneers - Boatswain Fomas: Ship at docks. 
	Levels 20-24: Nektulos Forest 
		(21) Logjam - Torrent Beavers
		(21) The Chitnous Defenders - Nerius Crabs
		(23) Defending the Cartographers - Dragoon Patrolmen
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City Tasks for Tier 3 Levels 20-24 for Freeportesians
=======================================================

Dismal Rage - Occultist Levonicus: Temple of War, in front of balcony. 
	Levels 20-24: Nektulos Forest 
		(20) The Unseen Master - Cackling Cadavers
		(22) Web of Aggression - Arachneidae Hatchlings
		(24) Natural Resources - Shadowed Men
		
Academy of Science - Archivist Jinglefog: Academy of Science, basement.
	Levels 20-24: Nektulos Forest
		(20) Slash and Burn - Rumbleroot Saplings
		(22) Castus Interruptus - Firelight Shrillers
		(22) Venomous Creepers - Forest Leapers
		
Freeport Militia - Liege Helvanica: Freeport Militia HQ, downstairs. 
	Levels 20-24: Nektulos Forest 
		(20) Ravenous Grizzlies - Motley Kodiaks
		(22) The Pursuit of Happiness - Nerius Vandals
		(23) Goblin Lurkers - Mist Grinnins
		
Seafury Buccaneers - Boatswain Fomas: Ship at docks. 
	Levels 20-24: Nektulos Forest 
		(21) Logjam - Torrent Beavers
		(21) The Chitnous Defenders - Nerius Crabs
		(23) Defending the Cartographers - Dragoon Patrolmen
=======================================================</Text>
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City Tasks for Tier 4 Levels 25-29 for Freeportesians
=======================================================

Dismal Rage - Occultist Levonicus: Temple of War, in front of balcony. 
	Levels 25-29: Nektulos Forest 
		(25) Vivisection - Rumbleroots
		(26) Submission through Suffering - Dragoon Sentinels
		(27) The Word is Hate - Patchwork Men
		(28) Blighted Sentries - Decaying Flesh Beings
		
Academy of Science - Archivist Jinglefog: Academy of Science, basement.
	Levels 25-29: Nektulos Forest 
		(25) The World Left Them Behind Long Ago - Thexian Ruffians
		(26) Natural Disaster - Nightfall Mystics
		(26) The March of Progress - Deathbloom Treants
		(29) Wall of Stone - Demented Fiends
		
Freeport Militia - Liege Helvanica: Freeport Militia HQ, downstairs. 
	Levels 25-29: Nektulos Forest 
		(25) The River of Promise - Guardian Mist Grinnins
		(26) Famine - Deathbloom Bees
		(27) Dark Feeders - Dominant Firelight Shrillers
		(28) The Wood Began to Move - Ancient Rumbleroots
		
Seafury Buccaneers - Boatswain Fomas: Ship at docks. 
	Levels 25-29: Nektulos Forest 
		(26) The Sea Serpents - Sewage Vipers
		(26) Turtle Eggs - Edgewater Rockshells
		(27) Plumbing the Depths - Deadly Sludgewalkers
		(29) Dismemberment - Rotting Sewer fins
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City Tasks for Tier 4 Levels 25-29 for Freeportesians
=======================================================

Dismal Rage - Occultist Levonicus: Temple of War, in front of balcony. 
	Levels 25-29: Nektulos Forest 
		(25) Vivisection - Rumbleroots
		(26) Submission through Suffering - Dragoon Sentinels
		(27) The Word is Hate - Patchwork Men
		(28) Blighted Sentries - Decaying Flesh Beings
		
Academy of Science - Archivist Jinglefog: Academy of Science, basement.
	Levels 25-29: Nektulos Forest 
		(25) The World Left Them Behind Long Ago - Thexian Ruffians
		(26) Natural Disaster - Nightfall Mystics
		(26) The March of Progress - Deathbloom Treants
		(29) Wall of Stone - Demented Fiends
		
Freeport Militia - Liege Helvanica: Freeport Militia HQ, downstairs. 
	Levels 25-29: Nektulos Forest 
		(25) The River of Promise - Guardian Mist Grinnins
		(26) Famine - Deathbloom Bees
		(27) Dark Feeders - Dominant Firelight Shrillers
		(28) The Wood Began to Move - Ancient Rumbleroots
		
Seafury Buccaneers - Boatswain Fomas: Ship at docks. 
	Levels 25-29: Nektulos Forest 
		(26) The Sea Serpents - Sewage Vipers
		(26) Turtle Eggs - Edgewater Rockshells
		(27) Plumbing the Depths - Deadly Sludgewalkers
		(29) Dismemberment - Rotting Sewer fins
=======================================================</Text>
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City Tasks for Tier 5 Levels 30-34 for Freeportesians
=======================================================

Dismal Rage - Blight Sage Destroz: Temple of War. 
	Levels 31-34: Enchanted Lands 
		The Badgers - ??????????
		Emptiness is Loveliness - ??????????
		Screen and Scratch Go To Freeport - Void Shrillers
		Sanctioned Servitude - Feral Lashers
		
Academy of Science - Paragon Jalex: Academy; second floor of the library. 
	Levels 31-34: Runnyeye 
		Scuttle the Man-O-War - Runnyeye Smiths
		Claustrophobia - Gorehorn Pitmasters
		Stand up and be Slaughtered - Enslaved Warboars
		Dust and Diamonds in Teak Castles - Runnyeye Brawlers
		
Freeport Militia - Baron Zafimus: Inside the Freeport Militia House.
	Levels 31-34: Enchanted Lands 
		Exterminate the Klakroks - Klakrok Drones
		Shielding the Surveyors&amp;amp;apos; - Briarpaw Cubs
		Paralyzing Stingers&amp;amp;apos; - Impalers Wasps
		Sir Lucan Will Find Work for Idle Hands to Do - Seamist Maidens
		
Seafury Buccaneers - Marauder Kindolus: Ship at docks. 
	Levels 31-34: Enchanted Lands 
		The Snapping Turtles - Sand Snappers
		Seaside Expansion - Seamist Fairies
		Aquatic Quarantine - Valetail Trout
		Hazardous Waters - Fog Grinnins Whelps
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City Tasks for Tier 5 Levels 30-34 for Freeportesians
=======================================================

Dismal Rage - Blight Sage Destroz: Temple of War. 
	Levels 31-34: Enchanted Lands 
		The Badgers - ??????????
		Emptiness is Loveliness - ??????????
		Screen and Scratch Go To Freeport - Void Shrillers
		Sanctioned Servitude - Feral Lashers
		
Academy of Science - Paragon Jalex: Academy; second floor of the library. 
	Levels 31-34: Runnyeye 
		Scuttle the Man-O-War - Runnyeye Smiths
		Claustrophobia - Gorehorn Pitmasters
		Stand up and be Slaughtered - Enslaved Warboars
		Dust and Diamonds in Teak Castles - Runnyeye Brawlers
		
Freeport Militia - Baron Zafimus: Inside the Freeport Militia House.
	Levels 31-34: Enchanted Lands 
		Exterminate the Klakroks - Klakrok Drones
		Shielding the Surveyors&amp;amp;apos; - Briarpaw Cubs
		Paralyzing Stingers&amp;amp;apos; - Impalers Wasps
		Sir Lucan Will Find Work for Idle Hands to Do - Seamist Maidens
		
Seafury Buccaneers - Marauder Kindolus: Ship at docks. 
	Levels 31-34: Enchanted Lands 
		The Snapping Turtles - Sand Snappers
		Seaside Expansion - Seamist Fairies
		Aquatic Quarantine - Valetail Trout
		Hazardous Waters - Fog Grinnins Whelps
=======================================================</Text>
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City Tasks for Tier 6 Levels 35-39 for Freeportesians
=======================================================

Dismal Rage - Blight Sage Destroz: Temple of War. 
	Levels 35-39: Rivervale 
		(36) Blood Cleansing - Rabid Hounds
		(36) Equal and Opposite Reaction - Corrupted Bandits
		(37) Small Price to Pay - Blightrats
		(38) Forests of Faith - Vale Nymphs
		(39) Sharp Stick - Tainted Nymphs
		
Academy of Science - Paragon Jalex: Academy; second floor of the library. 
	Levels 35-39: Enchanted Lands 
		Attack of the Arachnids - Fear Feeders 
		Xenocidal Propensities - Nighblood Hatecallers
		Wildwood - Gnarled Creepers
		The Orb of Confusion - Seeds of Darkness
		Curators of Bone - Darkflight Savages
		
Freeport Militia - Baron Zafimus: Inside the Freeport Militia House.
	Levels 35-39: Runnyeye 
		Gnashers and Gnawers - Savage War Boars
		The Best Defense is a Good Offense - Runnyeye Miners 
		More of the Same&amp;amp;apos; - Runnyeye Assasins
		Quicksand!! - Runnyeye Apprentices
		Oral Traditions - Runnyeye Warlocks
		
Seafury Buccaneers - Marauder Kindolus: Ship at docks. 
	Levels 35-39: Enchanted Lands 
		The Stronger Shell - Giant Sand Snappers 
		The Eye of Relax - Void Observers 
		Grip of the Siren - Lamia Deathsingers 
		Obstructed Aortae - Twisted Nymphs 
		Enfeebler - Runnyeye Menders
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City Tasks for Tier 6 Levels 35-39 for Freeportesians
=======================================================

Dismal Rage - Blight Sage Destroz: Temple of War. 
	Levels 35-39: Rivervale 
		(36) Blood Cleansing - Rabid Hounds
		(36) Equal and Opposite Reaction - Corrupted Bandits
		(37) Small Price to Pay - Blightrats
		(38) Forests of Faith - Vale Nymphs
		(39) Sharp Stick - Tainted Nymphs
		
Academy of Science - Paragon Jalex: Academy; second floor of the library. 
	Levels 35-39: Enchanted Lands 
		Attack of the Arachnids - Fear Feeders 
		Xenocidal Propensities - Nighblood Hatecallers
		Wildwood - Gnarled Creepers
		The Orb of Confusion - Seeds of Darkness
		Curators of Bone - Darkflight Savages
		
Freeport Militia - Baron Zafimus: Inside the Freeport Militia House.
	Levels 35-39: Runnyeye 
		Gnashers and Gnawers - Savage War Boars
		The Best Defense is a Good Offense - Runnyeye Miners 
		More of the Same&amp;amp;apos; - Runnyeye Assasins
		Quicksand!! - Runnyeye Apprentices
		Oral Traditions - Runnyeye Warlocks
		
Seafury Buccaneers - Marauder Kindolus: Ship at docks. 
	Levels 35-39: Enchanted Lands 
		The Stronger Shell - Giant Sand Snappers 
		The Eye of Relax - Void Observers 
		Grip of the Siren - Lamia Deathsingers 
		Obstructed Aortae - Twisted Nymphs 
		Enfeebler - Runnyeye Menders
=======================================================</Text>
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City Tasks for Tier 7 Levels 40-44 for Freeportesians
=======================================================

Dismal Rage - Forbidden Lore: A book floating around inside the Temple of War.
	Levels 41-44: Lavastorm 
		(41) Illuminate the Sootfoot - Sootfoot Whelps
		(43) Eternal Horizon - Speck Rumblers
		(45) Seperate the Righteous from the Wicked - Sootfoot Channelers
		(45) The Northern Lights - Noxious Emmisions
		(45) Random Violence - Mature Lava Crawlers
		
Academy of Science - Thaumaturge Ranollious: Academy, somwhere.
	Levels 41-44: Lavastorm
		(42) The Blood of Ro - Molten Fragments
		(43) None Can Call Our Powers to Account - Sootfoot Warriors
		(43) Brimrot - Juvenille Lava Crawlers
		(45) Bones of the Sootfoot - Sootfoot Bonecallers
		(45) The Everlasting Patience of Deception - Basalt Rumblers
		
Freeport Militia - Viscount Gelvonius: Top floor of the Militia House. 
	Levels 41-44: Rivervale 
		(41) Bent in the Undergrowth - Darkflight Painweavers
		(41) The Mysterious Oocyte - Undertow Puppets
		(42) The Sound is Deep - Desecrated Vale Oaks
		(42) See with your Heart - Lamia Deathcallers
		(43) Our Elaborate Plans - Nightblood Tormentors
		
Seafury Buccaneers - Corsair G&amp;amp;apos;kex: Ship at docks. 
	Levels 41-44: Lavastorm 
		(41) The Molten Lamps - Magma Wormlings
		(42) The Lands Trembled and the Skies Burned - Sootfoot Gatherers
		(45) Neither Living nor Dead - Flaming Globules
		(45) Troubles Melt - Sootfoot Champions
		(45) To Sulphurous and Tormenting Flames - Sootfoot Sages
=======================================================" Location="10,5" Name="Body" PackLocation="left,top" PackLocationProp="0010/0001,0005/0001" PackSize="absolute,absolute" PackSizeProp="0034/0001,0010/0001" ScrollExtent="554,540" Size="554,458" TextColor="#E5E5E5">=======================================================
City Tasks for Tier 7 Levels 40-44 for Freeportesians
=======================================================

Dismal Rage - Forbidden Lore: A book floating around inside the Temple of War.
	Levels 41-44: Lavastorm 
		(41) Illuminate the Sootfoot - Sootfoot Whelps
		(43) Eternal Horizon - Speck Rumblers
		(45) Seperate the Righteous from the Wicked - Sootfoot Channelers
		(45) The Northern Lights - Noxious Emmisions
		(45) Random Violence - Mature Lava Crawlers
		
Academy of Science - Thaumaturge Ranollious: Academy, somwhere.
	Levels 41-44: Lavastorm
		(42) The Blood of Ro - Molten Fragments
		(43) None Can Call Our Powers to Account - Sootfoot Warriors
		(43) Brimrot - Juvenille Lava Crawlers
		(45) Bones of the Sootfoot - Sootfoot Bonecallers
		(45) The Everlasting Patience of Deception - Basalt Rumblers
		
Freeport Militia - Viscount Gelvonius: Top floor of the Militia House. 
	Levels 41-44: Rivervale 
		(41) Bent in the Undergrowth - Darkflight Painweavers
		(41) The Mysterious Oocyte - Undertow Puppets
		(42) The Sound is Deep - Desecrated Vale Oaks
		(42) See with your Heart - Lamia Deathcallers
		(43) Our Elaborate Plans - Nightblood Tormentors
		
Seafury Buccaneers - Corsair G&amp;amp;apos;kex: Ship at docks. 
	Levels 41-44: Lavastorm 
		(41) The Molten Lamps - Magma Wormlings
		(42) The Lands Trembled and the Skies Burned - Sootfoot Gatherers
		(45) Neither Living nor Dead - Flaming Globules
		(45) Troubles Melt - Sootfoot Champions
		(45) To Sulphurous and Tormenting Flames - Sootfoot Sages
=======================================================</Text>
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City Tasks for Tier 8 Levels 45-49 for Freeportesians
=======================================================

Dismal Rage - Forbidden Lore: A book floating around inside the Temple of War.
	Levels 45-49: Lavastorm
		(45) Her Former Tooth - Sootfoot Laborers
		(45) Nothing to Wash Out - Sootfoot Peons
		(46) Gnawing their Hearts Away Hungrily - Magma Worms
		(47) The Sootfoot Ritualists - Flame Walkers
		(48) The inmost Recesses of Catacombs - Armored Fiends
		(48) Paving the Way Thru the Flame - Searing Scouts
		
Academy of Science - Thaumaturge Ranollious: Academy, somwhere.
	Levels 45-49: Lavastorm 
		(45) Perfectly Motionless - Sootfoot Peons
		(45) Rivers of Mana - Sootfoot Laborers
		(46) Beyond Inspiration - Living Magmas
		(47) Secrets of the Flame - Magma Worms
		(48) The Forbidden Passages of Ro - Basalt Sliders
		(49) Cubes of Coal - Defenders of Thyr
		
Freeport Militia - Viscount Gelvonius: Top floor of the Militia House. 
	Levels 45-49: Everfrost
		(45) Deep Blue - Primal Frostfins
		(45) Playing with Fire - Bitterwind Explorers
		(45) Visualize Victory - Hardened Colossi
		(46) Mangy Mutts - Ice Growlers
		(47) Friolous Crusade - Galebreaker Pilgrims
		(47) The Road Home - Frosthorn Stormcallers
		
Seafury Buccaneers - Corsair G&amp;amp;apos;kex: Ship at docks. 
	Levels 45-49: Everfrost
		(45) Nosy Neighbors - Bitterwind Explorers
		(45) Perils of the Sea - Primal Frostfins
		(46) Hiding Won&amp;amp;apos;t Save You - Ice Walkers
		(47) Looking for a Good Meal - Mammoth Calfs
		(48) No Alternative Paths Magmatic Golems
		(48) The Spider Matriarchs - ??????????
=======================================================" Location="10,5" Name="Body" PackLocation="left,top" PackLocationProp="0010/0001,0005/0001" PackSize="absolute,absolute" PackSizeProp="0034/0001,0010/0001" ScrollExtent="554,600" Size="554,458" TextColor="#E5E5E5">=======================================================
City Tasks for Tier 8 Levels 45-49 for Freeportesians
=======================================================

Dismal Rage - Forbidden Lore: A book floating around inside the Temple of War.
	Levels 45-49: Lavastorm
		(45) Her Former Tooth - Sootfoot Laborers
		(45) Nothing to Wash Out - Sootfoot Peons
		(46) Gnawing their Hearts Away Hungrily - Magma Worms
		(47) The Sootfoot Ritualists - Flame Walkers
		(48) The inmost Recesses of Catacombs - Armored Fiends
		(48) Paving the Way Thru the Flame - Searing Scouts
		
Academy of Science - Thaumaturge Ranollious: Academy, somwhere.
	Levels 45-49: Lavastorm 
		(45) Perfectly Motionless - Sootfoot Peons
		(45) Rivers of Mana - Sootfoot Laborers
		(46) Beyond Inspiration - Living Magmas
		(47) Secrets of the Flame - Magma Worms
		(48) The Forbidden Passages of Ro - Basalt Sliders
		(49) Cubes of Coal - Defenders of Thyr
		
Freeport Militia - Viscount Gelvonius: Top floor of the Militia House. 
	Levels 45-49: Everfrost
		(45) Deep Blue - Primal Frostfins
		(45) Playing with Fire - Bitterwind Explorers
		(45) Visualize Victory - Hardened Colossi
		(46) Mangy Mutts - Ice Growlers
		(47) Friolous Crusade - Galebreaker Pilgrims
		(47) The Road Home - Frosthorn Stormcallers
		
Seafury Buccaneers - Corsair G&amp;amp;apos;kex: Ship at docks. 
	Levels 45-49: Everfrost
		(45) Nosy Neighbors - Bitterwind Explorers
		(45) Perils of the Sea - Primal Frostfins
		(46) Hiding Won&amp;amp;apos;t Save You - Ice Walkers
		(47) Looking for a Good Meal - Mammoth Calfs
		(48) No Alternative Paths Magmatic Golems
		(48) The Spider Matriarchs - ??????????
=======================================================</Text>
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<Text Font="/Fonts.FontZapf15" LocalText="=======================================================
City Tasks for the Dismal Rage in North Freeport
=======================================================

Tier 1 - Convert Y&amp;amp;apos;Ral: Inside the Temple of War. 
	Levels 11-14: Commonlands 
		(11) Wisdom of the Bloodskulls - Orc Priests
		(14) The Vandals - Vulriches
		
Tier 2 - Convert Y&amp;amp;apos;Ral: Inside the Temple of War. 
	Levels 15-19: Fallen Gate
		(16) Traitorous Designs - Festering Invaders
		(17) The Gathering of Bones - Blighted Patrons
		(18) Trapped! - Mindless Corpses
		
Tier 3 - Occultist Levonicus: Temple of War, in front of balcony. 
	Levels 20-24: Nektulos Forest 
		(20) The Unseen Master - Cackling Cadavers
		(22) Web of Aggression - Arachneidae Hatchlings
		(24) Natural Resources - Shadowed Men
		
Tier 4 - Occultist Levonicus: Temple of War, in front of balcony. 
	Levels 25-29: Nektulos Forest 
		(25) Vivisection - Rumbleroots
		(26) Submission through Suffering - Dragoon Sentinels
		(27) The Word is Hate - Patchwork Men
		(28) Blighted Sentries - Decaying Flesh Beings
		
Tier 5 - Blight Sage Destroz: Temple of War. 
	Levels 31-34: Enchanted Lands 
		The Badgers - ??????????
		Emptiness is Loveliness - ??????????
		Screen and Scratch Go To Freeport - Void Shrillers
		Sanctioned Servitude - Feral Lashers
		
Tier 6 - Blight Sage Destroz: Temple of War. 
	Levels 35-39: Rivervale 
		(36) Blood Cleansing - Rabid Hounds
		(36) Equal and Opposite Reaction - Corrupted Bandits
		(37) Small Price to Pay - Blightrats
		(38) Forests of Faith - Vale Nymphs
		(39) Sharp Stick - Tainted Nymphs
		
Tier 7 - Forbidden Lore: A book floating around inside the Temple of War.
	Levels 41-44: Lavastorm 
		(41) Illuminate the Sootfoot - Sootfoot Whelps
		(43) Eternal Horizon - Speck Rumblers
		(45) Seperate the Righteous from the Wicked - Sootfoot Channelers
		(45) The Northern Lights - Noxious Emmisions
		(45) Random Violence - Mature Lava Crawlers
		
Tier 8 - Forbidden Lore: A book floating around inside the Temple of War.
	Levels 45-49: Lavastorm
		(45) Her Former Tooth - Sootfoot Laborers
		(45) Nothing to Wash Out - Sootfoot Peons
		(46) Gnawing their Hearts Away Hungrily - Magma Worms
		(47) The Sootfoot Ritualists - Flame Walkers
		(48) The inmost Recesses of Catacombs - Armored Fiends
		(48) Paving the Way Thru the Flame - Searing Scouts
=======================================================" Location="10,5" Name="Body" PackLocation="left,top" PackLocationProp="0010/0001,0005/0001" PackSize="absolute,absolute" PackSizeProp="0034/0001,0010/0001" ScrollExtent="554,900" Size="554,458" TextColor="#E5E5E5">=======================================================
City Tasks for the Dismal Rage in North Freeport
=======================================================

Tier 1 - Convert Y&amp;amp;apos;Ral: Inside the Temple of War. 
	Levels 11-14: Commonlands 
		(11) Wisdom of the Bloodskulls - Orc Priests
		(14) The Vandals - Vulriches
		
Tier 2 - Convert Y&amp;amp;apos;Ral: Inside the Temple of War. 
	Levels 15-19: Fallen Gate
		(16) Traitorous Designs - Festering Invaders
		(17) The Gathering of Bones - Blighted Patrons
		(18) Trapped! - Mindless Corpses
		
Tier 3 - Occultist Levonicus: Temple of War, in front of balcony. 
	Levels 20-24: Nektulos Forest 
		(20) The Unseen Master - Cackling Cadavers
		(22) Web of Aggression - Arachneidae Hatchlings
		(24) Natural Resources - Shadowed Men
		
Tier 4 - Occultist Levonicus: Temple of War, in front of balcony. 
	Levels 25-29: Nektulos Forest 
		(25) Vivisection - Rumbleroots
		(26) Submission through Suffering - Dragoon Sentinels
		(27) The Word is Hate - Patchwork Men
		(28) Blighted Sentries - Decaying Flesh Beings
		
Tier 5 - Blight Sage Destroz: Temple of War. 
	Levels 31-34: Enchanted Lands 
		The Badgers - ??????????
		Emptiness is Loveliness - ??????????
		Screen and Scratch Go To Freeport - Void Shrillers
		Sanctioned Servitude - Feral Lashers
		
Tier 6 - Blight Sage Destroz: Temple of War. 
	Levels 35-39: Rivervale 
		(36) Blood Cleansing - Rabid Hounds
		(36) Equal and Opposite Reaction - Corrupted Bandits
		(37) Small Price to Pay - Blightrats
		(38) Forests of Faith - Vale Nymphs
		(39) Sharp Stick - Tainted Nymphs
		
Tier 7 - Forbidden Lore: A book floating around inside the Temple of War.
	Levels 41-44: Lavastorm 
		(41) Illuminate the Sootfoot - Sootfoot Whelps
		(43) Eternal Horizon - Speck Rumblers
		(45) Seperate the Righteous from the Wicked - Sootfoot Channelers
		(45) The Northern Lights - Noxious Emmisions
		(45) Random Violence - Mature Lava Crawlers
		
Tier 8 - Forbidden Lore: A book floating around inside the Temple of War.
	Levels 45-49: Lavastorm
		(45) Her Former Tooth - Sootfoot Laborers
		(45) Nothing to Wash Out - Sootfoot Peons
		(46) Gnawing their Hearts Away Hungrily - Magma Worms
		(47) The Sootfoot Ritualists - Flame Walkers
		(48) The inmost Recesses of Catacombs - Armored Fiends
		(48) Paving the Way Thru the Flame - Searing Scouts
=======================================================</Text>
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<Text Font="/Fonts.FontZapf15" LocalText="=======================================================
City Tasks for the Academy of Arcane Science in North Freeport
=======================================================

Tier 1 - Neophyte Jhanov: Inside the Academy of Arcane Science. 
	Levels 11-14: Commonlands 
		(11) Betrayal from Within - Brittle Skeletons
		(13) Pride of the Commonlands - Savanna Lionesses
		
Tier 2 - Neophyte Jhanov: Inside the Academy of Arcane Science. 
	Levels 15-19: Fallen Gate 
		(17) Undead Mercenaries - Tier&amp;amp;apos;Dal Battlemages
		(17) Repel the Invaders - Rotting Brutes
		(18) Subterranean Rituals -Tier&amp;amp;apos;Dal War Witches
		
Tier 3 - Archivist Jinglefog: Academy of Arcane Science, basement.
	Levels 20-24: Nektulos Forest
		(20) Slash and Burn - Rumbleroot Saplings
		(22) Castus Interruptus - Firelight Shrillers
		(22) Venomous Creepers - Forest Leapers
		
Tier 4 - Archivist Jinglefog: Academy of Arcane Science, basement.
	Levels 25-29: Nektulos Forest 
		(25) The World Left Them Behind Long Ago - Thexian Ruffians
		(26) Natural Disaster - Nightfall Mystics
		(26) The March of Progress - Deathbloom Treants
		(29) Wall of Stone - Demented Fiends
		
Tier 5 - Paragon Jalex: Academy; second floor of the library. 
	Levels 31-34: Runnyeye 
		Scuttle the Man-O-War - Runnyeye Smiths
		Claustrophobia - Gorehorn Pitmasters
		Stand up and be Slaughtered - Enslaved Warboars
		Dust and Diamonds in Teak Castles - Runnyeye Brawlers
		
Tier 6 - Paragon Jalex: Academy; second floor of the library. 
	Levels 35-39: Enchanted Lands 
		Attack of the Arachnids - Fear Feeders 
		Xenocidal Propensities - Nighblood Hatecallers
		Wildwood - Gnarled Creepers
		The Orb of Confusion - Seeds of Darkness
		Curators of Bone - Darkflight Savages
		
Tier 7 - Thaumaturge Ranollious: Academy, somwhere.
	Levels 41-44: Lavastorm
		(42) The Blood of Ro - Molten Fragments
		(43) None Can Call Our Powers to Account - Sootfoot Warriors
		(43) Brimrot - Juvenille Lava Crawlers
		(45) Bones of the Sootfoot - Sootfoot Bonecallers
		(45) The Everlasting Patience of Deception - Basalt Rumblers
		
Tier 8 - Thaumaturge Ranollious: Academy, somwhere.
	Levels 45-49: Lavastorm 
		(45) Perfectly Motionless - Sootfoot Peons
		(45) Rivers of Mana - Sootfoot Laborers
		(46) Beyond Inspiration - Living Magmas
		(47) Secrets of the Flame - Magma Worms
		(48) The Forbidden Passages of Ro - Basalt Sliders
		(49) Cubes of Coal - Defenders of Thyr
=======================================================" Location="10,5" Name="Body" PackLocation="left,top" PackLocationProp="0010/0001,0005/0001" PackSize="absolute,absolute" PackSizeProp="0034/0001,0010/0001" ScrollExtent="554,900" Size="554,458" TextColor="#E5E5E5">=======================================================
City Tasks for the Academy of Arcane Science in North Freeport
=======================================================

Tier 1 - Neophyte Jhanov: Inside the Academy of Arcane Science. 
	Levels 11-14: Commonlands 
		(11) Betrayal from Within - Brittle Skeletons
		(13) Pride of the Commonlands - Savanna Lionesses
		
Tier 2 - Neophyte Jhanov: Inside the Academy of Arcane Science. 
	Levels 15-19: Fallen Gate 
		(17) Undead Mercenaries - Tier&amp;amp;apos;Dal Battlemages
		(17) Repel the Invaders - Rotting Brutes
		(18) Subterranean Rituals -Tier&amp;amp;apos;Dal War Witches
		
Tier 3 - Archivist Jinglefog: Academy of Arcane Science, basement.
	Levels 20-24: Nektulos Forest
		(20) Slash and Burn - Rumbleroot Saplings
		(22) Castus Interruptus - Firelight Shrillers
		(22) Venomous Creepers - Forest Leapers
		
Tier 4 - Archivist Jinglefog: Academy of Arcane Science, basement.
	Levels 25-29: Nektulos Forest 
		(25) The World Left Them Behind Long Ago - Thexian Ruffians
		(26) Natural Disaster - Nightfall Mystics
		(26) The March of Progress - Deathbloom Treants
		(29) Wall of Stone - Demented Fiends
		
Tier 5 - Paragon Jalex: Academy; second floor of the library. 
	Levels 31-34: Runnyeye 
		Scuttle the Man-O-War - Runnyeye Smiths
		Claustrophobia - Gorehorn Pitmasters
		Stand up and be Slaughtered - Enslaved Warboars
		Dust and Diamonds in Teak Castles - Runnyeye Brawlers
		
Tier 6 - Paragon Jalex: Academy; second floor of the library. 
	Levels 35-39: Enchanted Lands 
		Attack of the Arachnids - Fear Feeders 
		Xenocidal Propensities - Nighblood Hatecallers
		Wildwood - Gnarled Creepers
		The Orb of Confusion - Seeds of Darkness
		Curators of Bone - Darkflight Savages
		
Tier 7 - Thaumaturge Ranollious: Academy, somwhere.
	Levels 41-44: Lavastorm
		(42) The Blood of Ro - Molten Fragments
		(43) None Can Call Our Powers to Account - Sootfoot Warriors
		(43) Brimrot - Juvenille Lava Crawlers
		(45) Bones of the Sootfoot - Sootfoot Bonecallers
		(45) The Everlasting Patience of Deception - Basalt Rumblers
		
Tier 8 - Thaumaturge Ranollious: Academy, somwhere.
	Levels 45-49: Lavastorm 
		(45) Perfectly Motionless - Sootfoot Peons
		(45) Rivers of Mana - Sootfoot Laborers
		(46) Beyond Inspiration - Living Magmas
		(47) Secrets of the Flame - Magma Worms
		(48) The Forbidden Passages of Ro - Basalt Sliders
		(49) Cubes of Coal - Defenders of Thyr
=======================================================</Text>
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<Text Font="/Fonts.FontZapf15" LocalText="=======================================================
City Tasks for the Freeport Militia in West Freeport
=======================================================

Tier 1 - Trooper Bonesaw: Inside the Freeport Militia House. 
	Levels 11-14: Commonlands 
		(11) Orcish Miners - Bloodskull Warriors
		(13) Punish the Pachyderms - Elephants
		
Tier 2 - Trooper Bonesaw: Inside the Freeport Militia House. 
	Levels 15-19: Fallen Gate 
		(16) Thinning the Herd - Decaying Attackers 
		(18) Nocturnal Feeders - Fallen Brutes
		(18) Horrors of the Abyss - Constructs of Malice
		
Tier 3 - Liege Helvanica: Freeport Militia HQ, downstairs. 
	Levels 20-24: Nektulos Forest 
		(20) Ravenous Grizzlies - Motley Kodiaks
		(22) The Pursuit of Happiness - Nerius Vandals
		(23) Goblin Lurkers - Mist Grinnins
		
Tier 4 - Liege Helvanica: Freeport Militia HQ, downstairs. 
	Levels 25-29: Nektulos Forest 
		(25) The River of Promise - Guardian Mist Grinnins
		(26) Famine - Deathbloom Bees
		(27) Dark Feeders - Dominant Firelight Shrillers
		(28) The Wood Began to Move - Ancient Rumbleroots
		
Tier 5 - Baron Zafimus: Inside the Freeport Militia House.
	Levels 31-34: Enchanted Lands 
		Exterminate the Klakroks - Klakrok Drones
		Shielding the Surveyors&amp;amp;apos; - Briarpaw Cubs
		Paralyzing Stingers&amp;amp;apos; - Impalers Wasps
		Sir Lucan Will Find Work for Idle Hands to Do - Seamist Maidens
		
Tier 6 - Baron Zafimus: Inside the Freeport Militia House.
	Levels 35-39: Runnyeye 
		Gnashers and Gnawers - Savage War Boars
		The Best Defense is a Good Offense - Runnyeye Miners 
		More of the Same&amp;amp;apos; - Runnyeye Assasins
		Quicksand!! - Runnyeye Apprentices
		Oral Traditions - Runnyeye Warlocks
		
Tier 7 - Viscount Gelvonius: Top floor of the Militia House. 
	Levels 41-44: Rivervale 
		(41) Bent in the Undergrowth - Darkflight Painweavers
		(41) The Mysterious Oocyte - Undertow Puppets
		(42) The Sound is Deep - Desecrated Vale Oaks
		(42) See with your Heart - Lamia Deathcallers
		(43) Our Elaborate Plans - Nightblood Tormentors
		
Tier 8 - Viscount Gelvonius: Top floor of the Militia House. 
	Levels 45-49: Everfrost
		(45) Deep Blue - Primal Frostfins
		(45) Playing with Fire - Bitterwind Explorers
		(45) Visualize Victory - Hardened Colossi
		(46) Mangy Mutts - Ice Growlers
		(47) Friolous Crusade - Galebreaker Pilgrims
		(47) The Road Home - Frosthorn Stormcallers
=======================================================" Location="10,5" Name="Body" PackLocation="left,top" PackLocationProp="0010/0001,0005/0001" PackSize="absolute,absolute" PackSizeProp="0034/0001,0010/0001" ScrollExtent="554,900" Size="554,458" TextColor="#E5E5E5">=======================================================
City Tasks for the Freeport Militia in West Freeport
=======================================================

Tier 1 - Trooper Bonesaw: Inside the Freeport Militia House. 
	Levels 11-14: Commonlands 
		(11) Orcish Miners - Bloodskull Warriors
		(13) Punish the Pachyderms - Elephants
		
Tier 2 - Trooper Bonesaw: Inside the Freeport Militia House. 
	Levels 15-19: Fallen Gate 
		(16) Thinning the Herd - Decaying Attackers 
		(18) Nocturnal Feeders - Fallen Brutes
		(18) Horrors of the Abyss - Constructs of Malice
		
Tier 3 - Liege Helvanica: Freeport Militia HQ, downstairs. 
	Levels 20-24: Nektulos Forest 
		(20) Ravenous Grizzlies - Motley Kodiaks
		(22) The Pursuit of Happiness - Nerius Vandals
		(23) Goblin Lurkers - Mist Grinnins
		
Tier 4 - Liege Helvanica: Freeport Militia HQ, downstairs. 
	Levels 25-29: Nektulos Forest 
		(25) The River of Promise - Guardian Mist Grinnins
		(26) Famine - Deathbloom Bees
		(27) Dark Feeders - Dominant Firelight Shrillers
		(28) The Wood Began to Move - Ancient Rumbleroots
		
Tier 5 - Baron Zafimus: Inside the Freeport Militia House.
	Levels 31-34: Enchanted Lands 
		Exterminate the Klakroks - Klakrok Drones
		Shielding the Surveyors&amp;amp;apos; - Briarpaw Cubs
		Paralyzing Stingers&amp;amp;apos; - Impalers Wasps
		Sir Lucan Will Find Work for Idle Hands to Do - Seamist Maidens
		
Tier 6 - Baron Zafimus: Inside the Freeport Militia House.
	Levels 35-39: Runnyeye 
		Gnashers and Gnawers - Savage War Boars
		The Best Defense is a Good Offense - Runnyeye Miners 
		More of the Same&amp;amp;apos; - Runnyeye Assasins
		Quicksand!! - Runnyeye Apprentices
		Oral Traditions - Runnyeye Warlocks
		
Tier 7 - Viscount Gelvonius: Top floor of the Militia House. 
	Levels 41-44: Rivervale 
		(41) Bent in the Undergrowth - Darkflight Painweavers
		(41) The Mysterious Oocyte - Undertow Puppets
		(42) The Sound is Deep - Desecrated Vale Oaks
		(42) See with your Heart - Lamia Deathcallers
		(43) Our Elaborate Plans - Nightblood Tormentors
		
Tier 8 - Viscount Gelvonius: Top floor of the Militia House. 
	Levels 45-49: Everfrost
		(45) Deep Blue - Primal Frostfins
		(45) Playing with Fire - Bitterwind Explorers
		(45) Visualize Victory - Hardened Colossi
		(46) Mangy Mutts - Ice Growlers
		(47) Friolous Crusade - Galebreaker Pilgrims
		(47) The Road Home - Frosthorn Stormcallers
=======================================================</Text>
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City Tasks for the Seafury Buccaneers in South Freeport
=======================================================

Tier 1 - Squab Kalina: Ship at docks. 
	Levels 11-14: Commonlands 
		(11) Hunting the Predators - Carrion Hound Pups
		(14) Enforcement - Plains Hunters
		
Tier 2 - Squab Kalina: Ship at docks. 
	Levels 15-19: Fallen Gate 
		(16) Secrets of the Overlord - Perished Rangers 
		(18) The Grim Diggers - Blighted Tier&amp;amp;apos;Dal
		(18) Plundering the Tombs of Neriak - Giant Wretches
		
Tier 3 - Boatswain Fomas: Ship at docks. 
	Levels 20-24: Nektulos Forest 
		(21) Logjam - Torrent Beavers
		(21) The Chitnous Defenders - Nerius Crabs
		(23) Defending the Cartographers - Dragoon Patrolmen
		
Tier 4 - Boatswain Fomas: Ship at docks. 
	Levels 25-29: Nektulos Forest 
		(26) The Sea Serpents - Sewage Vipers
		(26) Turtle Eggs - Edgewater Rockshells
		(27) Plumbing the Depths - Deadly Sludgewalkers
		(29) Dismemberment - Rotting Sewer fins
		
Tier 5 - Marauder Kindolus: Ship at docks. 
	Levels 31-34: Enchanted Lands 
		The Snapping Turtles - Sand Snappers
		Seaside Expansion - Seamist Fairies
		Aquatic Quarantine - Valetail Trout
		Hazardous Waters - Fog Grinnins Whelps
		
Tier 6 - Marauder Kindolus: Ship at docks. 
	Levels 35-39: Enchanted Lands 
		The Stronger Shell - Giant Sand Snappers 
		The Eye of Relax - Void Observers 
		Grip of the Siren - Lamia Deathsingers 
		Obstructed Aortae - Twisted Nymphs 
		Enfeebler - Runnyeye Menders
		
Tier 7 - Corsair G&amp;amp;apos;kex: Ship at docks. 
	Levels 41-44: Lavastorm 
		(41) The Molten Lamps - Magma Wormlings
		(42) The Lands Trembled and the Skies Burned - Sootfoot Gatherers
		(45) Neither Living nor Dead - Flaming Globules
		(45) Troubles Melt - Sootfoot Champions
		(45) To Sulphurous and Tormenting Flames - Sootfoot Sages
		
Tier 8 - Corsair G&amp;amp;apos;kex: Ship at docks. 
	Levels 45-49: Everfrost
		(45) Nosy Neighbors - Bitterwind Explorers
		(45) Perils of the Sea - Primal Frostfins
		(46) Hiding Won&amp;amp;apos;t Save You - Ice Walkers
		(47) Looking for a Good Meal - Mammoth Calfs
		(48) No Alternative Paths Magmatic Golems
		(48) The Spider Matriarchs - ??????????
=======================================================" Location="10,5" Name="Body" PackLocation="left,top" PackLocationProp="0010/0001,0005/0001" PackSize="absolute,absolute" PackSizeProp="0034/0001,0010/0001" ScrollExtent="554,900" Size="554,458" TextColor="#E5E5E5">=======================================================
City Tasks for the Seafury Buccaneers in South Freeport
=======================================================

Tier 1 - Squab Kalina: Ship at docks. 
	Levels 11-14: Commonlands 
		(11) Hunting the Predators - Carrion Hound Pups
		(14) Enforcement - Plains Hunters
		
Tier 2 - Squab Kalina: Ship at docks. 
	Levels 15-19: Fallen Gate 
		(16) Secrets of the Overlord - Perished Rangers 
		(18) The Grim Diggers - Blighted Tier&amp;amp;apos;Dal
		(18) Plundering the Tombs of Neriak - Giant Wretches
		
Tier 3 - Boatswain Fomas: Ship at docks. 
	Levels 20-24: Nektulos Forest 
		(21) Logjam - Torrent Beavers
		(21) The Chitnous Defenders - Nerius Crabs
		(23) Defending the Cartographers - Dragoon Patrolmen
		
Tier 4 - Boatswain Fomas: Ship at docks. 
	Levels 25-29: Nektulos Forest 
		(26) The Sea Serpents - Sewage Vipers
		(26) Turtle Eggs - Edgewater Rockshells
		(27) Plumbing the Depths - Deadly Sludgewalkers
		(29) Dismemberment - Rotting Sewer fins
		
Tier 5 - Marauder Kindolus: Ship at docks. 
	Levels 31-34: Enchanted Lands 
		The Snapping Turtles - Sand Snappers
		Seaside Expansion - Seamist Fairies
		Aquatic Quarantine - Valetail Trout
		Hazardous Waters - Fog Grinnins Whelps
		
Tier 6 - Marauder Kindolus: Ship at docks. 
	Levels 35-39: Enchanted Lands 
		The Stronger Shell - Giant Sand Snappers 
		The Eye of Relax - Void Observers 
		Grip of the Siren - Lamia Deathsingers 
		Obstructed Aortae - Twisted Nymphs 
		Enfeebler - Runnyeye Menders
		
Tier 7 - Corsair G&amp;amp;apos;kex: Ship at docks. 
	Levels 41-44: Lavastorm 
		(41) The Molten Lamps - Magma Wormlings
		(42) The Lands Trembled and the Skies Burned - Sootfoot Gatherers
		(45) Neither Living nor Dead - Flaming Globules
		(45) Troubles Melt - Sootfoot Champions
		(45) To Sulphurous and Tormenting Flames - Sootfoot Sages
		
Tier 8 - Corsair G&amp;amp;apos;kex: Ship at docks. 
	Levels 45-49: Everfrost
		(45) Nosy Neighbors - Bitterwind Explorers
		(45) Perils of the Sea - Primal Frostfins
		(46) Hiding Won&amp;amp;apos;t Save You - Ice Walkers
		(47) Looking for a Good Meal - Mammoth Calfs
		(48) No Alternative Paths Magmatic Golems
		(48) The Spider Matriarchs - ??????????
=======================================================</Text>
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<Data Name="H01" target="H01Page" text="Return of the Light" tooltip="Greater Lightstone"/>
<Data Name="H02" target="H02Page" text="The Journey is Half the Fun" tooltip="Legendary Journeyman&apos;s Boots"/>
<Data Name="H03" target="H03Page" text="These Boots Were Made For..." tooltip="Dwarven Work Boots"/>
<Data Name="H04" target="H04Page" text="Dragoon K&apos;Naae of the Thexians" tooltip="Shiny Brass Halberd"/>
<Data Name="H05" target="H05Page" text="An Axe From the Past" tooltip="Polished Granite Tomahawk"/>
<Data Name="H06" target="H06Page" text="Hadden&apos;s Earring" tooltip="Fishbone Earring"/>
<Data Name="H07" target="H07Page" text="A Strange Black Rock" tooltip="Glowing Black Stone"/>
<Data Name="H08" target="H08Page" text="Stiletto&apos;s Orders Intercepted" tooltip="Manastone"/>
<Data Name="H09" target="H09Page" text="Restoring Ghoulbane" tooltip="Ghoulbane"/>
<Data Name="H10" target="H10Page" text="Training is a Shield" tooltip="Shiny Brass Shield"/>
<Data Name="H11" target="H11Page" text="A Missing Mask" tooltip="Guise of the Deceiver"/>
<Data Name="H12" target="H12Page" text="Foomby&apos;s Stolen Goods" tooltip="Bag of Sewn Evil Eye"/>
<Data Name="H13" target="H13Page" text="The Rescue of the Green Hoods" tooltip="Short Sword of the Ykesha"/>
<Data Name="H14" target="H14Page" text="The Reaching Blade of the Assassin" tooltip="Serrated Bone Dirk"/>
<Data Name="H15" target="H15Page" text="The Stein of Moggok: It Can Be Rebuilt" tooltip="Stein of Moggok"/>
<Data Name="H16" target="H16Page" text="The Lost Legend of Lavastorm" tooltip="Crown of King Tranix"/>
<Data Name="H17" target="H17Page" text="Saving Soles" tooltip="Golden Efreeti Boots"/>
<Data Name="H18" target="H18Page" text="The Bone Bladed Claymore" tooltip="Bone Bladed Claymore"/>
<Data Name="H19" target="H19Page" text="By Hook or By..." tooltip="Heirophant&apos;s Crook"/>
<Data Name="H20" target="H20Page" text="An Eye for Power" tooltip="Tobrin&apos;s Mystical Eyepatch"/>
<Data Name="H21" target="H21Page" text="The Teachings of Yoru" tooltip="Flowing Black Silk Sash"/>
<Data Name="H22" target="H22Page" text="The Screaming Mace" tooltip="Screaming Mace"/>
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<Button LocalText="L11 - Nightblood" Location="-4,197" Name="L11" OnPress="parent.parent.LoreInfo.L01.visible=false
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<Button LocalText="L12 - Shadowed Man" Location="-4,217" Name="L12" OnPress="parent.parent.LoreInfo.L01.visible=false
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<Button LocalText="L18 - Harpy" Location="-4,337" Name="L18" OnPress="parent.parent.LoreInfo.L01.visible=false
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<Text AbsorbsInput="false" Font="/Fonts.FontZapf15" LocalText="Lore and Legend: Orc

Starts in - The Commonlands:

You can begin this quest in The Commonlands. Explore the area known as the Crossroads near Impeila Abbetus. You will find a shield that can be examined to initiate the &quot;Lore and Legend: Orc&quot; quest.

Related Items:

Orc Spirit, Orc Heart, Orc Brain, Orc Eye, Orc Skin, Orc Tooth, Orc Spine, Orc Ear

Where to find Orcs:

Orcs can often be found in The Commonlands and The Orcish Wastes.

Rewards:

Orc Society (Furniture)
Trophy: Fellfeather (Furniture)
Experience" Location="7,8" Name="LoreList" PackLocation="left,top" PackLocationProp="0007/0001,0008/0001" PackSize="absolute,absolute" PackSizeProp="0028/0001,0010/0001" ScrollExtent="504,455" Size="504,455" TextColor="#E5E5E5" UserMovable="true" UserResizable="true">Lore and Legend: Orc

Starts in - The Commonlands:

You can begin this quest in The Commonlands. Explore the area known as the Crossroads near Impeila Abbetus. You will find a shield that can be examined to initiate the &quot;Lore and Legend: Orc&quot; quest.

Related Items:

Orc Spirit, Orc Heart, Orc Brain, Orc Eye, Orc Skin, Orc Tooth, Orc Spine, Orc Ear

Where to find Orcs:

Orcs can often be found in The Commonlands and The Orcish Wastes.

Rewards:

Orc Society (Furniture)
Trophy: Fellfeather (Furniture)
Experience</Text>
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<Text AbsorbsInput="false" Font="/Fonts.FontZapf15" LocalText="Lore and Legend: Gnoll

Starts in - Antonica:

You can begin this quest in Antonica. Look for a box at the Keep of the Gnollslayers. Examining this box will initiate the &quot;Lore and Legend: Gnoll&quot; quest.

Related Items:

Gnoll Spirit, Gnoll Heart, Gnoll Brain, Gnoll Paw, Gnoll Tooth, Gnoll Tail, Gnoll Eye, Gnoll Ear

Where to find Gnolls:

Gnolls can often be found in Antonica and Blackburrow.

Rewards:

Know Your Gnolls (Furniture)
Trophy: Hogran&apos;s Halberd (Furniture)
Experience" Location="7,8" Name="LoreList" PackLocation="left,top" PackLocationProp="0007/0001,0008/0001" PackSize="absolute,absolute" PackSizeProp="0028/0001,0010/0001" ScrollExtent="504,455" Size="504,455" TextColor="#E5E5E5" UserMovable="true" UserResizable="true">Lore and Legend: Gnoll

Starts in - Antonica:

You can begin this quest in Antonica. Look for a box at the Keep of the Gnollslayers. Examining this box will initiate the &quot;Lore and Legend: Gnoll&quot; quest.

Related Items:

Gnoll Spirit, Gnoll Heart, Gnoll Brain, Gnoll Paw, Gnoll Tooth, Gnoll Tail, Gnoll Eye, Gnoll Ear

Where to find Gnolls:

Gnolls can often be found in Antonica and Blackburrow.

Rewards:

Know Your Gnolls (Furniture)
Trophy: Hogran&apos;s Halberd (Furniture)
Experience</Text>
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<Text AbsorbsInput="false" Font="/Fonts.FontZapf15" LocalText="Lore and Legend: Zombie

Starts in - Fallen Gate:

You can start this quest in Fallen Gate. You can find the book to initiate this quest within a pot by the tents in Fallen Gate. Read the book to begin the &quot;Lore and Legend: Zombie&quot; quest.

Related Items:

Zombie Reanimating Essence, Zombie Degenerated Vitae, Zombie Grotesque Visage, Zombie Necrotic Skin, Zombie Flesh Covered Bones, Zombie Rotted Flesh, Zombie Decomposing Innards, Zombie Corrupted Brain.

Where to find Zombies:

Zombies can often be found in The Ruins and Fallen Gate.

Rewards:

Zatirre&apos;s First Zombie (Furniture)
Trophy: D&apos;Vorlian&apos;s Crudgel (Furniture)
Experience" Location="7,8" Name="LoreList" PackLocation="left,top" PackLocationProp="0007/0001,0008/0001" PackSize="absolute,absolute" PackSizeProp="0028/0001,0010/0001" ScrollExtent="504,455" Size="504,455" TextColor="#E5E5E5" UserMovable="true" UserResizable="true">Lore and Legend: Zombie

Starts in - Fallen Gate:

You can start this quest in Fallen Gate. You can find the book to initiate this quest within a pot by the tents in Fallen Gate. Read the book to begin the &quot;Lore and Legend: Zombie&quot; quest.

Related Items:

Zombie Reanimating Essence, Zombie Degenerated Vitae, Zombie Grotesque Visage, Zombie Necrotic Skin, Zombie Flesh Covered Bones, Zombie Rotted Flesh, Zombie Decomposing Innards, Zombie Corrupted Brain.

Where to find Zombies:

Zombies can often be found in The Ruins and Fallen Gate.

Rewards:

Zatirre&apos;s First Zombie (Furniture)
Trophy: D&apos;Vorlian&apos;s Crudgel (Furniture)
Experience</Text>
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<Text AbsorbsInput="false" Font="/Fonts.FontZapf15" LocalText="Lore and Legend: Skeleton

Starts in - Stormhold:

You can initiate this quest in Stormhold. Look for a book that can sometimes be found with Stormhold&apos;s library. Read this book to begin the &quot;Lore and Legend: Skeleton&quot; quest.

Related Items:

Skeleton Essence, Skeleton Skull, Skeleton Ribcage, Skeleton Arm, Skeleton Leg, Skeleton Reanimation Rune, Skleton Objurgatory Hunger, Skeleton Sorrow Core

Where to find Skeletons:

Skeletons can often be found in The Graveyard and Nektulos Forest.

Rewards:

Skeletons (Furniture)
Trophy: Sir Altan&apos;s Strike (Furniture)
Experience" Location="7,8" Name="LoreList" PackLocation="left,top" PackLocationProp="0007/0001,0008/0001" PackSize="absolute,absolute" PackSizeProp="0028/0001,0010/0001" ScrollExtent="504,455" Size="504,455" TextColor="#E5E5E5" UserMovable="true" UserResizable="true">Lore and Legend: Skeleton

Starts in - Stormhold:

You can initiate this quest in Stormhold. Look for a book that can sometimes be found with Stormhold&apos;s library. Read this book to begin the &quot;Lore and Legend: Skeleton&quot; quest.

Related Items:

Skeleton Essence, Skeleton Skull, Skeleton Ribcage, Skeleton Arm, Skeleton Leg, Skeleton Reanimation Rune, Skleton Objurgatory Hunger, Skeleton Sorrow Core

Where to find Skeletons:

Skeletons can often be found in The Graveyard and Nektulos Forest.

Rewards:

Skeletons (Furniture)
Trophy: Sir Altan&apos;s Strike (Furniture)
Experience</Text>
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<Text AbsorbsInput="false" Font="/Fonts.FontZapf15" LocalText="Lore and Legend: Centaur

Starts in - Thundering Steppes:

You can start this quest in Thunder Steppes. The book to begin this quest can often be found on a bed in The Village of Thundermist. Examine this book to initiate the &quot;Lore and Legend: Centaur&quot; quest.

Related Items:

Centaur Spirit, Centaur Heart, Centaur Brain, Centaur Hoof, Centaur Eye, Centaur Hand, Centaur Ear, Centaur Mane.

Where to find Centaurs:

Centaurs can often be found in Thundering Steppes and The Ruins of Varsoon.

Rewards:

A History of the Centaur (Furniture)
Trophy: Obrel&apos;s Gambit (Furniture)
Experience" Location="7,8" Name="LoreList" PackLocation="left,top" PackLocationProp="0007/0001,0008/0001" PackSize="absolute,absolute" PackSizeProp="0028/0001,0010/0001" ScrollExtent="504,455" Size="504,455" TextColor="#E5E5E5" UserMovable="true" UserResizable="true">Lore and Legend: Centaur

Starts in - Thundering Steppes:

You can start this quest in Thunder Steppes. The book to begin this quest can often be found on a bed in The Village of Thundermist. Examine this book to initiate the &quot;Lore and Legend: Centaur&quot; quest.

Related Items:

Centaur Spirit, Centaur Heart, Centaur Brain, Centaur Hoof, Centaur Eye, Centaur Hand, Centaur Ear, Centaur Mane.

Where to find Centaurs:

Centaurs can often be found in Thundering Steppes and The Ruins of Varsoon.

Rewards:

A History of the Centaur (Furniture)
Trophy: Obrel&apos;s Gambit (Furniture)
Experience</Text>
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<Text AbsorbsInput="false" Font="/Fonts.FontZapf15" LocalText="Lore and Legend: Giant

Starts in - Thundering Steppes:

You can begin this quest in Thundering Steppes. Seek out the book to begin this quest by examining a tarp at the gnoll camp in the northwest area of Thundering Steppes. Examine this book to begin the &quot;Lore and Legend: Giant&quot; quest.

Related Items:

Giant Spirit, Giant Eye, Giant Heart, Giant Toe, Giant Finger, Giant Tooth, Giant Whisker, Giant Ear

Where to find Giants:

Giants can often be found in Thundering Steppes and Permafrost.

Rewards:

Know Your Giants (Furniture)
Trophy: Lady Fiana&apos;s Gentle Suggestion (Furniture)
Experience" Location="7,8" Name="LoreList" PackLocation="left,top" PackLocationProp="0007/0001,0008/0001" PackSize="absolute,absolute" PackSizeProp="0028/0001,0010/0001" ScrollExtent="504,455" Size="504,455" TextColor="#E5E5E5" UserMovable="true" UserResizable="true">Lore and Legend: Giant

Starts in - Thundering Steppes:

You can begin this quest in Thundering Steppes. Seek out the book to begin this quest by examining a tarp at the gnoll camp in the northwest area of Thundering Steppes. Examine this book to begin the &quot;Lore and Legend: Giant&quot; quest.

Related Items:

Giant Spirit, Giant Eye, Giant Heart, Giant Toe, Giant Finger, Giant Tooth, Giant Whisker, Giant Ear

Where to find Giants:

Giants can often be found in Thundering Steppes and Permafrost.

Rewards:

Know Your Giants (Furniture)
Trophy: Lady Fiana&apos;s Gentle Suggestion (Furniture)
Experience</Text>
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<Text AbsorbsInput="false" Font="/Fonts.FontZapf15" LocalText="Lore and Legend: Bixie

Starts in: Tower of the Drafling

You can begin this quest in the Tower of the Drafling by examining a bookshelf.

Bixie Information:

Winged insectoid creatures armed with dangerous stingers, the Bixies swarm together minding their own business until bothered. Their bodies and wings resemble those of bees, and they organize in hive behavior, collecting honey for the hive and their queen. Their honey can have special herbal properties.

Related Items:

Bixie Spirit, Bixie Heart, Bixie Brain, Bixie Wing, Bixie Leg, Bixie Stinger, Bixie Eye, Bixie Thorax

Where to find Bixies:

Bixies can often be found in Tower of the Drafling and Rivervale.

Rewards:

Know Your Bixies (Furniture)
Trophy: The Honey Sting (Furniture)
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Starts in: Tower of the Drafling

You can begin this quest in the Tower of the Drafling by examining a bookshelf.

Bixie Information:

Winged insectoid creatures armed with dangerous stingers, the Bixies swarm together minding their own business until bothered. Their bodies and wings resemble those of bees, and they organize in hive behavior, collecting honey for the hive and their queen. Their honey can have special herbal properties.

Related Items:

Bixie Spirit, Bixie Heart, Bixie Brain, Bixie Wing, Bixie Leg, Bixie Stinger, Bixie Eye, Bixie Thorax

Where to find Bixies:

Bixies can often be found in Tower of the Drafling and Rivervale.

Rewards:

Know Your Bixies (Furniture)
Trophy: The Honey Sting (Furniture)
Experience</Text>
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<Text AbsorbsInput="false" Font="/Fonts.FontZapf15" LocalText="Lore and Legend: Goblin

Starts in: The Enchanted Lands

You can begin this quest in the Enchanted Lands by finding and reading the Life Among the Goblins book.

Goblin Information:

They can vary widely in appearance, but these spindly creatures tend to run roughly four feet in height and are highly tribal in behavior. Greenish to yellow-brown in color, they are often clothed in tattered rags and can be extremely mean-spirited. They will attack anyone, even each other. Their order of evil depends on their type.

Related Items:

Goblin Spirit, Goblin Brain, Goblin Heart, Goblin Ear, Goblin Eye, Goblin Claw, Goblin Tooth, Goblin Spine

Where to find Goblins:

Goblins can often be found in Runnyeye Citadel and Everfrost.

Rewards:

Life Among the Goblins (Furniture)
Trophy: The Tickler (Furniture)
Experience" Location="7,8" Name="LoreList" PackLocation="left,top" PackLocationProp="0007/0001,0008/0001" PackSize="absolute,absolute" PackSizeProp="0028/0001,0010/0001" ScrollExtent="504,455" Size="504,455" TextColor="#E5E5E5" UserMovable="true" UserResizable="true">Lore and Legend: Goblin

Starts in: The Enchanted Lands

You can begin this quest in the Enchanted Lands by finding and reading the Life Among the Goblins book.

Goblin Information:

They can vary widely in appearance, but these spindly creatures tend to run roughly four feet in height and are highly tribal in behavior. Greenish to yellow-brown in color, they are often clothed in tattered rags and can be extremely mean-spirited. They will attack anyone, even each other. Their order of evil depends on their type.

Related Items:

Goblin Spirit, Goblin Brain, Goblin Heart, Goblin Ear, Goblin Eye, Goblin Claw, Goblin Tooth, Goblin Spine

Where to find Goblins:

Goblins can often be found in Runnyeye Citadel and Everfrost.

Rewards:

Life Among the Goblins (Furniture)
Trophy: The Tickler (Furniture)
Experience</Text>
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<Text AbsorbsInput="false" Font="/Fonts.FontZapf15" LocalText="Lore and Legend: Golem

Starts in: The Ruins of Varsoon

You can begin this quest by finding and reading the Know Your Golems book in the Ruins of Varsoon tailor shop.

Golem Information:

Constructed by high level magic users, Golems come in a wide variety of designs and materials. There are even designs that have never been explored and many designs that have never been created or discovered. Golems are mindless constructs. They are driven by the tasks given to them by their creator. A Golem will perform his tasks to the death, having no emotions or desires.

Related Items:

Golem Essence Trap, Golem Core Shard, Golem Ambulatory Fragment, Golem Motive Prism, Golem Corporeal Shell, Golem Sentience Leash, Golem Animating Force, Golem Obedience Chain

Where to find Golems:

Golems can often be found in The Ruins of Varsoon and Nektropos Castle.

Rewards:

Know Your Golems (Furniture)
Trophy: Earthblade (Furniture)
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Starts in: The Ruins of Varsoon

You can begin this quest by finding and reading the Know Your Golems book in the Ruins of Varsoon tailor shop.

Golem Information:

Constructed by high level magic users, Golems come in a wide variety of designs and materials. There are even designs that have never been explored and many designs that have never been created or discovered. Golems are mindless constructs. They are driven by the tasks given to them by their creator. A Golem will perform his tasks to the death, having no emotions or desires.

Related Items:

Golem Essence Trap, Golem Core Shard, Golem Ambulatory Fragment, Golem Motive Prism, Golem Corporeal Shell, Golem Sentience Leash, Golem Animating Force, Golem Obedience Chain

Where to find Golems:

Golems can often be found in The Ruins of Varsoon and Nektropos Castle.

Rewards:

Know Your Golems (Furniture)
Trophy: Earthblade (Furniture)
Experience</Text>
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<Text AbsorbsInput="false" Font="/Fonts.FontZapf15" LocalText="Lore and Legend: Lizardman

Starts in: The Temple of Cazic-Thule

You can begin this quest by reading the Tales of the Alliz Ew book in the Temple of Cazic-Thule library.

Lizardman Information:

Intelligent but not technologically advanced, the Alliz Ew have lived in the same crude tents and crumbling ruins for countless ages. Viewed by other races as primitive and savage, they have unwavering devotion to the god of Fear and speak an ancient language few can understand. Expeditions sent to the Alliz Ew rarely return, but those who do speak of a new power rising deep in the jungle.

Related Items:

Lizardman Spirit, Lizardman Heart, Lizardman Brain, Lizardman Eye, Lizardman Claw, Lizardman Scale, Lizardman Tail, Lizardman Teeth

Where to find Lizardmen:

Lizardmen can often be found in the Feerrott and the Temple of Cazic-Thule.

Rewards:

Tales of the Alliz Ew (Furniture)
Trophy: Sunder, The Hand of Zek (Furniture)
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Starts in: The Temple of Cazic-Thule

You can begin this quest by reading the Tales of the Alliz Ew book in the Temple of Cazic-Thule library.

Lizardman Information:

Intelligent but not technologically advanced, the Alliz Ew have lived in the same crude tents and crumbling ruins for countless ages. Viewed by other races as primitive and savage, they have unwavering devotion to the god of Fear and speak an ancient language few can understand. Expeditions sent to the Alliz Ew rarely return, but those who do speak of a new power rising deep in the jungle.

Related Items:

Lizardman Spirit, Lizardman Heart, Lizardman Brain, Lizardman Eye, Lizardman Claw, Lizardman Scale, Lizardman Tail, Lizardman Teeth

Where to find Lizardmen:

Lizardmen can often be found in the Feerrott and the Temple of Cazic-Thule.

Rewards:

Tales of the Alliz Ew (Furniture)
Trophy: Sunder, The Hand of Zek (Furniture)
Experience</Text>
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<Text AbsorbsInput="false" Font="/Fonts.FontZapf15" LocalText="Lore and Legend: Nightblood

Starts in: Rivervale

You can begin this quest by examining a book called The Nightblood in the Rivervale tailor shop.

Nightblood Information:

The Nightblood are a threat to every being they encounter. Where these powerful fiends hail from is unknown; they traverse the many dimensions to access terrestrial realms, where they pervert the land with their malevolence. The Nightblood are pure evil, feeding upon the sinister aura produced by the corruption they inflict upon all who cross their path.

Related Items:

Nightblood Doom Essence, Nightblood Forged Horn, Nightblood Heart of Darkness, Nightblood Hoof, Nightblood Inferno Eye, Nightblood Tooth, Nightblood Shackle, Nightblood Darkened Blood

Where to find Nightbloods:

Nightbloods can often be found in Rivervale and the Enchanted Lands

Rewards:

The Nightblood (Furniture)
Trophy: The Bloodlathe (Furniture)
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Starts in: Rivervale

You can begin this quest by examining a book called The Nightblood in the Rivervale tailor shop.

Nightblood Information:

The Nightblood are a threat to every being they encounter. Where these powerful fiends hail from is unknown; they traverse the many dimensions to access terrestrial realms, where they pervert the land with their malevolence. The Nightblood are pure evil, feeding upon the sinister aura produced by the corruption they inflict upon all who cross their path.

Related Items:

Nightblood Doom Essence, Nightblood Forged Horn, Nightblood Heart of Darkness, Nightblood Hoof, Nightblood Inferno Eye, Nightblood Tooth, Nightblood Shackle, Nightblood Darkened Blood

Where to find Nightbloods:

Nightbloods can often be found in Rivervale and the Enchanted Lands

Rewards:

The Nightblood (Furniture)
Trophy: The Bloodlathe (Furniture)
Experience</Text>
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<Text AbsorbsInput="false" Font="/Fonts.FontZapf15" LocalText="Lore and Legend: Shadowed Man

Starts in: North Freeport and South Qeynos

You can begin this quest by reading the book On the Origins of Shadowed Men, which can be found in North Freeport at the Academy of Arcane Science and South Qeynos at the Mage Tower.

Shadowed Man Information:

Little is known of the Shadowed Men. Highly intelligent, extremely organized, and very secretive, they communicate with one another without a discernable form of speech, perhaps using telepathy. Those rare souls who survive meeting them say their voices crackle with electrical energy. In the past they appeared to have no visible bodies, but their swirling forms now flow with a power drawn from some distant realm.

Related Items:

Shadowman Spirit, Shadowman Shadowed Heart, Shadowman Collected Darkness, Shadowman Void Kernel, Shadowman Swirling Shadow, Shadowman Planar Fiber, Shadowman Vortex Ripple, Shadowman Aspect of the Shadow

Where to find Shadowed Men:

Shadowed Men can often be found in Nektulos Forest and the Obelisk of Lost Souls.

Rewards:

On the Origins of Shadowed Men (Furniture)
Trophy: The Pendulum (Furniture)
Experience" Location="7,8" Name="LoreList" PackLocation="left,top" PackLocationProp="0007/0001,0008/0001" PackSize="absolute,absolute" PackSizeProp="0028/0001,0010/0001" ScrollExtent="504,465" Size="504,455" TextColor="#E5E5E5" UserMovable="true" UserResizable="true">Lore and Legend: Shadowed Man

Starts in: North Freeport and South Qeynos

You can begin this quest by reading the book On the Origins of Shadowed Men, which can be found in North Freeport at the Academy of Arcane Science and South Qeynos at the Mage Tower.

Shadowed Man Information:

Little is known of the Shadowed Men. Highly intelligent, extremely organized, and very secretive, they communicate with one another without a discernable form of speech, perhaps using telepathy. Those rare souls who survive meeting them say their voices crackle with electrical energy. In the past they appeared to have no visible bodies, but their swirling forms now flow with a power drawn from some distant realm.

Related Items:

Shadowman Spirit, Shadowman Shadowed Heart, Shadowman Collected Darkness, Shadowman Void Kernel, Shadowman Swirling Shadow, Shadowman Planar Fiber, Shadowman Vortex Ripple, Shadowman Aspect of the Shadow

Where to find Shadowed Men:

Shadowed Men can often be found in Nektulos Forest and the Obelisk of Lost Souls.

Rewards:

On the Origins of Shadowed Men (Furniture)
Trophy: The Pendulum (Furniture)
Experience</Text>
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<Text AbsorbsInput="false" Font="/Fonts.FontZapf15" LocalText="Lore and Legend: Siren

Starts in: The Enchanted Lands

You can begin this quest by finding and reading the book called The Siren&apos;s Song on a bookshelf at the Enchanted Lands docks.

Siren Information:

The sirens are beautiful creatures of the aquatic realm. Female humanoids with beautiful fish scales covering the majority of their bodies, the sirens hail from an undiscovered underwater city in the depths of an unknown ocean. They are the keepers of the secrets of the oceans, having existed for as long as the elven races.

Related Items:

Siren Shriek, Siren Heart, Siren Brain, Siren Eye, Siren Fin, Siren Scale, Siren Song, Siren Wail

Where to find Sirens:

Sirens can often be found in the Enchanted Lands and the Thundering Steppes

Rewards:

The Siren&apos;s Song (Furniture)
Trophy: Gokra Gesh&apos;s Snare (Furniture)
Experience" Location="7,8" Name="LoreList" PackLocation="left,top" PackLocationProp="0007/0001,0008/0001" PackSize="absolute,absolute" PackSizeProp="0028/0001,0010/0001" ScrollExtent="504,455" Size="504,455" TextColor="#E5E5E5" UserMovable="true" UserResizable="true">Lore and Legend: Siren

Starts in: The Enchanted Lands

You can begin this quest by finding and reading the book called The Siren&apos;s Song on a bookshelf at the Enchanted Lands docks.

Siren Information:

The sirens are beautiful creatures of the aquatic realm. Female humanoids with beautiful fish scales covering the majority of their bodies, the sirens hail from an undiscovered underwater city in the depths of an unknown ocean. They are the keepers of the secrets of the oceans, having existed for as long as the elven races.

Related Items:

Siren Shriek, Siren Heart, Siren Brain, Siren Eye, Siren Fin, Siren Scale, Siren Song, Siren Wail

Where to find Sirens:

Sirens can often be found in the Enchanted Lands and the Thundering Steppes

Rewards:

The Siren&apos;s Song (Furniture)
Trophy: Gokra Gesh&apos;s Snare (Furniture)
Experience</Text>
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<Text AbsorbsInput="false" Font="/Fonts.FontZapf15" LocalText="Lore and Legend: Treant

Starts in: Nektulos Forest

You can begin this quest by reading the Treants book at a pirate camp in Nektulos Forest.

Treant Information:

The grandeur of every great timberland creates a veil of unseen mana. It is this mana that brings into existence a myriad of sentient forest creatures. The treant race is one of these, and the oldest. Spawned in the ages before even the elves, these beings have been the caretakers of the forest realms, nurturing damaged flora with great arcane powers imbued within their limbs.

Related Items:

Treant Spirit, Treant Heart, Treant Vial of Sap, Treant Branch, Treant Bark, Treant Eye, Treant Leaf, Treant Roots

Where to find Treants:

Treants can often be found in Nektulos Forest and Zek, the Orcish Wastes

Rewards:

Treants (Furniture)
Trophy: The Lumberjack (Furniture)
Experience" Location="7,8" Name="LoreList" PackLocation="left,top" PackLocationProp="0007/0001,0008/0001" PackSize="absolute,absolute" PackSizeProp="0028/0001,0010/0001" ScrollExtent="504,455" Size="504,455" TextColor="#E5E5E5" UserMovable="true" UserResizable="true">Lore and Legend: Treant

Starts in: Nektulos Forest

You can begin this quest by reading the Treants book at a pirate camp in Nektulos Forest.

Treant Information:

The grandeur of every great timberland creates a veil of unseen mana. It is this mana that brings into existence a myriad of sentient forest creatures. The treant race is one of these, and the oldest. Spawned in the ages before even the elves, these beings have been the caretakers of the forest realms, nurturing damaged flora with great arcane powers imbued within their limbs.

Related Items:

Treant Spirit, Treant Heart, Treant Vial of Sap, Treant Branch, Treant Bark, Treant Eye, Treant Leaf, Treant Roots

Where to find Treants:

Treants can often be found in Nektulos Forest and Zek, the Orcish Wastes

Rewards:

Treants (Furniture)
Trophy: The Lumberjack (Furniture)
Experience</Text>
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<Text AbsorbsInput="false" Font="/Fonts.FontZapf15" LocalText="Lore and Legend: Cyclops

Starts in: The Sinking Sands

Search the spider&apos;s nest near Terrorantula in the Sinking Sands to begin this quest.

Cyclops Information:

Little is known about the origin of the cyclops, including what deity may have placed them on the face of Norrath. It is rumored that around the time of the rending, some tribes of Seafury Cyclopes (who had a long tenure in the Ocean of Tears ) journeyed to the desert of Ro, adopting the name Sandfury.

From tales that are said to originate from the cyclopes themselves, it is told that this race worships both the Eye of the Night and the Eye of the Day (commonly believed to be a misconceived perception of a sun and moon). The Sandfuries are often tied with worshipping the Eye of the Night, while the long-unheard-from Seafuries worship the Eye of the Day.

Some also believe that the past of the Sandfury cyclopes is intertwined with the origin of the Seer Stone in Ro, though this is not an entirely common belief. Though we don&apos;t know much of the true nature of this race, we do know that they are fierce, tribal, and very territorial.

Related Items:

cyclops eye, cyclops brain, cyclops heart, cyclops ear, cyclops toe, cyclops tongue, cyclops tooth, cyclops spine

Where to find Cyclopes:

Cyclopes can often be found in the Pillars of Flame.

Rewards:

Book: The Eye of the Night (Furniture)
Trophy: The Gouger (Furniture)
Experience" Location="7,8" Name="LoreList" PackLocation="left,top" PackLocationProp="0007/0001,0008/0001" PackSize="absolute,absolute" PackSizeProp="0028/0001,0010/0001" ScrollExtent="504,570" Size="504,455" TextColor="#E5E5E5" UserMovable="true" UserResizable="true">Lore and Legend: Cyclops

Starts in: The Sinking Sands

Search the spider&apos;s nest near Terrorantula in the Sinking Sands to begin this quest.

Cyclops Information:

Little is known about the origin of the cyclops, including what deity may have placed them on the face of Norrath. It is rumored that around the time of the rending, some tribes of Seafury Cyclopes (who had a long tenure in the Ocean of Tears ) journeyed to the desert of Ro, adopting the name Sandfury.

From tales that are said to originate from the cyclopes themselves, it is told that this race worships both the Eye of the Night and the Eye of the Day (commonly believed to be a misconceived perception of a sun and moon). The Sandfuries are often tied with worshipping the Eye of the Night, while the long-unheard-from Seafuries worship the Eye of the Day.

Some also believe that the past of the Sandfury cyclopes is intertwined with the origin of the Seer Stone in Ro, though this is not an entirely common belief. Though we don&apos;t know much of the true nature of this race, we do know that they are fierce, tribal, and very territorial.

Related Items:

cyclops eye, cyclops brain, cyclops heart, cyclops ear, cyclops toe, cyclops tongue, cyclops tooth, cyclops spine

Where to find Cyclopes:

Cyclopes can often be found in the Pillars of Flame.

Rewards:

Book: The Eye of the Night (Furniture)
Trophy: The Gouger (Furniture)
Experience</Text>
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<Text AbsorbsInput="false" Font="/Fonts.FontZapf15" LocalText="Lore and Legend: Djinn

Starts in: The Pillars of Flame

Search the scrolls within the Ashen Order camp at T&apos;Narev in the Pillars of Flame.

Djinn Information:

The djinn of the Desert of Ro originate from the Plane of Sky. Various portals created by conjurers intent on gaining greater power allowed the djinn to cross over. In some cases, they remained in the service of their summoning masters. In others, they tricked their way free... for a time.

Since djinn are not native to the primary plane of existence, they suffer the same degradation that many similar beings do when separated from their home dimension for too long. Because of this, the djinn must maintain some sort of link to the essence of their plane of origin. For the djinn of the desert of Ro, these existential anchors come in the form of the container with which the being is associated.

Lamps, flasks, boxes, vases and various forms of jewelry have all been used to house djinn. The specific shape of the object and the materials used have an unknown correlation to the type of djinn an item can support. What is obvious is that the object (or the materials it is made from) has to have originated from the Plane of Sky. Since all elements of a given plane are metaphysical extensions of the plane itself, it makes sense that the djinn require such objects to maintain themselves.

Related Items:

djinn spirit, djinn brain, djinn heart, djinn topknot, djinn smoke wisp, djinn hand, djinn humerous, djinn clavicle

Where to find Djinn:

Djinn can often be found in the Pillars of Flame.

Rewards:
Book: The Weight of the Past (Furniture)
Trophy: The Master&apos;s Crown (Furniture)
Experience" Location="7,8" Name="LoreList" PackLocation="left,top" PackLocationProp="0007/0001,0008/0001" PackSize="absolute,absolute" PackSizeProp="0028/0001,0010/0001" ScrollExtent="504,585" Size="504,455" TextColor="#E5E5E5" UserMovable="true" UserResizable="true">Lore and Legend: Djinn

Starts in: The Pillars of Flame

Search the scrolls within the Ashen Order camp at T&apos;Narev in the Pillars of Flame.

Djinn Information:

The djinn of the Desert of Ro originate from the Plane of Sky. Various portals created by conjurers intent on gaining greater power allowed the djinn to cross over. In some cases, they remained in the service of their summoning masters. In others, they tricked their way free... for a time.

Since djinn are not native to the primary plane of existence, they suffer the same degradation that many similar beings do when separated from their home dimension for too long. Because of this, the djinn must maintain some sort of link to the essence of their plane of origin. For the djinn of the desert of Ro, these existential anchors come in the form of the container with which the being is associated.

Lamps, flasks, boxes, vases and various forms of jewelry have all been used to house djinn. The specific shape of the object and the materials used have an unknown correlation to the type of djinn an item can support. What is obvious is that the object (or the materials it is made from) has to have originated from the Plane of Sky. Since all elements of a given plane are metaphysical extensions of the plane itself, it makes sense that the djinn require such objects to maintain themselves.

Related Items:

djinn spirit, djinn brain, djinn heart, djinn topknot, djinn smoke wisp, djinn hand, djinn humerous, djinn clavicle

Where to find Djinn:

Djinn can often be found in the Pillars of Flame.

Rewards:
Book: The Weight of the Past (Furniture)
Trophy: The Master&apos;s Crown (Furniture)
Experience</Text>
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<Text AbsorbsInput="false" Font="/Fonts.FontZapf15" LocalText="Lore and Legend: Naga

Starts in: The Pillars of Flame

Search the scrolls within the Ashen Monk camp south of T&apos;Narev in the Pillars of Flame, near group of monks practicing forms.

Naga Information:

It is whispered that the naga of Ro are descended from the harem of a powerful djinn lord. The legend says that a spiteful harem of djinn constantly bickered with one another, fighting for position within the Djinn Master&apos;s court. When the great djinn lord deigned to bring a beautiful human woman into his harem (which is another tale in and of itself), the tension within the harem distilled into a poisonous plot.

The djinn concocted a series of intricate lies to cast the new arrival as an assassin. Coyly, they approached their master and mixed the intrigues with common conversation. But the mighty djinn saw through their plot. Enraged, he cast them all out of his citadel, cursing them to take on forms to match their split-tongued lies. The djinn of the harem were thus transformed.

Related Items:

naga eye, naga heart, naga scale, naga tail tip, naga spirit, naga tongue, naga bitterness, naga spine

Where to find Naga:

Naga can often be found in the Pillars of Flame.

Rewards:

Book: The First Wife&apos;s Tale (Furniture)

Trophy: Samirah&apos;s Scepter (Furniture)

Experience" Location="7,8" Name="LoreList" PackLocation="left,top" PackLocationProp="0007/0001,0008/0001" PackSize="absolute,absolute" PackSizeProp="0028/0001,0010/0001" ScrollExtent="504,555" Size="504,455" TextColor="#E5E5E5" UserMovable="true" UserResizable="true">Lore and Legend: Naga

Starts in: The Pillars of Flame

Search the scrolls within the Ashen Monk camp south of T&apos;Narev in the Pillars of Flame, near group of monks practicing forms.

Naga Information:

It is whispered that the naga of Ro are descended from the harem of a powerful djinn lord. The legend says that a spiteful harem of djinn constantly bickered with one another, fighting for position within the Djinn Master&apos;s court. When the great djinn lord deigned to bring a beautiful human woman into his harem (which is another tale in and of itself), the tension within the harem distilled into a poisonous plot.

The djinn concocted a series of intricate lies to cast the new arrival as an assassin. Coyly, they approached their master and mixed the intrigues with common conversation. But the mighty djinn saw through their plot. Enraged, he cast them all out of his citadel, cursing them to take on forms to match their split-tongued lies. The djinn of the harem were thus transformed.

Related Items:

naga eye, naga heart, naga scale, naga tail tip, naga spirit, naga tongue, naga bitterness, naga spine

Where to find Naga:

Naga can often be found in the Pillars of Flame.

Rewards:

Book: The First Wife&apos;s Tale (Furniture)

Trophy: Samirah&apos;s Scepter (Furniture)

Experience</Text>
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<Text AbsorbsInput="false" Font="/Fonts.FontZapf15" LocalText="Lore and Legend: Harpy

Starts in: Maj&apos;Dul&apos;s Tower of the Moon

Examine a scroll atop one of the tables by the Orrery of the Ro System within the Tower of the Moon.

Windsister Information:

The screeching presence of harpies is a familiar facet of the wilds of Norrath. Within the desert of Ro , however, a special clan of the half-bird, half-woman monsters has taken up residence. The windsisters are a tight-knit tribe of especially hateful bird women who seem to be bent on dominating the rocky spires of their home.

The windsister harpies prefer the higher ledges and rock towers of Norrath. They seldom enter the narrow confines of the valley floor, preferring to leave that area for other creatures. This does not mean, however, that they are above swooping down to strike at vulnerable foes or steal valuables left out in the open. Part scavenger, part hunter, the harpies seek to take advantage of every opportunity that presents itself.

The windsister culture is a tribal matriarchy. Various elder sisters rule the local roots while kowtowing to an ancient brood mother. Every member harpy has the ability to lay self-fertilized eggs under the supervision of an elder sister. In the harsh reality of harpy life, these eggs are often cannibalistically consumed as food by the tribe during hard times or shattered during the nearly constant bickering between the members of the tribe.

Related Items:

harpy wing, harpy heart, harpy brain, harpy foot, harpy scale, harpy tongue, harpy claw, harpy skin

Where to find Windsisters:

Windsisters can often be found in the Pillars of Flame.

Rewards:

Book: Windsister&apos;s Song (Furniture)

Trophy: The Claws of Hadil (Furniture)
Experience" Location="7,8" Name="LoreList" PackLocation="left,top" PackLocationProp="0007/0001,0008/0001" PackSize="absolute,absolute" PackSizeProp="0028/0001,0010/0001" ScrollExtent="504,615" Size="504,455" TextColor="#E5E5E5" UserMovable="true" UserResizable="true">Lore and Legend: Harpy

Starts in: Maj&apos;Dul&apos;s Tower of the Moon

Examine a scroll atop one of the tables by the Orrery of the Ro System within the Tower of the Moon.

Windsister Information:

The screeching presence of harpies is a familiar facet of the wilds of Norrath. Within the desert of Ro , however, a special clan of the half-bird, half-woman monsters has taken up residence. The windsisters are a tight-knit tribe of especially hateful bird women who seem to be bent on dominating the rocky spires of their home.

The windsister harpies prefer the higher ledges and rock towers of Norrath. They seldom enter the narrow confines of the valley floor, preferring to leave that area for other creatures. This does not mean, however, that they are above swooping down to strike at vulnerable foes or steal valuables left out in the open. Part scavenger, part hunter, the harpies seek to take advantage of every opportunity that presents itself.

The windsister culture is a tribal matriarchy. Various elder sisters rule the local roots while kowtowing to an ancient brood mother. Every member harpy has the ability to lay self-fertilized eggs under the supervision of an elder sister. In the harsh reality of harpy life, these eggs are often cannibalistically consumed as food by the tribe during hard times or shattered during the nearly constant bickering between the members of the tribe.

Related Items:

harpy wing, harpy heart, harpy brain, harpy foot, harpy scale, harpy tongue, harpy claw, harpy skin

Where to find Windsisters:

Windsisters can often be found in the Pillars of Flame.

Rewards:

Book: Windsister&apos;s Song (Furniture)

Trophy: The Claws of Hadil (Furniture)
Experience</Text>
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<Text AbsorbsInput="false" Font="/Fonts.FontZapf15" LocalText="More to come.
Just bare with me :)
==================================================

ACCESS QUESTS (listed alphabetically by zone opened)

==================================================

Aqueduct Storage Facility 1B
   Qeynos Aqueduct Storage Facility 1B (16) - Antonica (examine dropped Small Brass Key)

Azhar&amp;apos;s Penitence
   The Gauntlet of al-Azhar (46) - Sinking Sands (speak to Khalhan al-Hazar)

Bastion of Flames
   The Efreeti Bastion (40) - Solusek&amp;apos;s Eye (examine book)

Bloodskull Valley
   The Search for Bloodskull Valley (15) - Commonlands (speak to Wounded Scout)

Bloodskull Valley: The Excavation Site
   An Eroded Key (15) - Commonlands (speak to Fallen Blackguard)

Cauldron Hollow
   (a) The Gates of Cauldron Hollow (22) - Nektulos Forest (speak to Arqis)
   (b) Lighting the Torches of Forewarning (22) - Nektulos Forest (examine the Twig of Rulinthus)

Chamber of Immortality
   Where Will This Lead Me? (30) - Thundering Steppes (speak to Arven Oshus)

Chamber of Suffering
   Chamber of Suffering (17) - Commonlands (examine dropped Rust-Covered Key)

Cleansing of the Cove
   The Cleansing of the Cove (39) - Feerrott (speak to Mashara Tiogran or Tarin Varinblade)

Condemned Catacomb
   N/A - Antonica (examine key purchased from Dillan Bolefreg)

Cove of Decay
   (a) The Cove of Decay: Prison Break (25) - Ruins of Varsoon (speak to Thana Rumblehoof)
   (b) The Cove of Decay: Kraughl&amp;apos;s Request (25) - Thundering Steppes (speak to Chieftain Kraughl)
   (c) The Cove of Decay: Reforming Stormsunder (25) - Thundering Steppes (speak to Wiseman Orulan)

Cove of Decay: Treaty for Treasure
   The Treaty for Treasure (19) - Thundering Steppes (examine dropped Treaty for Treasure)

Crow&amp;apos;s Nest
   An Intriguing Eye (5) - Down Below (examine pile of books)

Crypt of Sorrow - REPEATABLE ACCESS QUEST
   Crypt of Sorrow (12) - Commonlands (examine dropped Glowing Stone)
   
D&amp;apos;Morte Burial Chambers: Acquisition
   D&amp;apos;Morte Family Crest (35) - D&amp;apos;Morte Burial Chambers: Unearthing (examine Crest of D&amp;apos;Morte)

D&amp;apos;Morte Burial Chambers: Unearthing
   D&amp;apos;Morte Burial Chambers (30) - Nektulos Forest (examine D&amp;apos;Morte Insignia Band)

Deathfist Citadel
   Operation Green Hood (30) - Zek (speak to Shadow)

Deathfist Citadel: Onslaught
   The Rusty Key (28) - Zek (examine dropped Rusting Key)

Deathly Scarab Hive
   (a) Forgotten Potion (20) - Crypt of Betrayal (speak to Cryptkeeper Maglus)
   (b) Forgotten Potion: Into the Hive (25) - Crypt of Betrayal (speak to Cryptkeeper Maglus)
   (c) Forgotten Potion, Part III (25 ) - Crypt of Betrayal (speak to Cryptkeeper Maglus)

Decrepit Crypt
   Steelbone Family Scroll (10) - Commonlands (examine dropped Decayed Scroll)
   
Den of the Darkblade Assasins
   Darkblades and Dirty Rats (10) - Thieves&amp;apos; Way (speak to Zatzy)

Dire Hollow - REPEATABLE ACCESS QUEST
   Investigating Dire Hollow - Nektulos Forest (speak to Cryptomancer Nasrara or Investigator Dahno) *
      * This quest is available in both solo and group versions

Drayek&amp;apos;s Chamber
   Drayek&amp;apos;s Chamber (45) - Everfrost (speak to Krindal)

Eternal Gorge
   Zarvonn&amp;apos;s Legacy (15) - Commonlands (speak to Impelia Abettus)
   
Firemyst Gully
   Lord Grimrot&amp;apos;s Scythe (15) - Antonica (speak to Ignar Steadirt)

Firemyst Gully: A Foul Wind
   A Foul Wind (15) - Antonica (examine dropped Foul Wind) *
   
Forbidden Sepulcher
   The Blood Countess Rises (42) - Everfrost (examine Unresponsive Barbarian)

Gnoll Cave
   (a) The Gnoll Cave (26) - Thundering Steppes (speak to Tish Tickers) *
   (b) Stop the Elementals (29) - A Gnoll Cave (autostarts when you enter the cave)
       * This quest is part of a series begun by speaking to Jacques near the Antonica zone point

Gobblerock&amp;apos;s Hideout
   The Sewer It Key (The Sewer #5 Key) (25) - Commonlands (purchase key from Karmen the Swindler)
 
Icespire Summit
   The Fate of Karg Icebear (40) - Everfrost (speak to Halasian Ghost)

Invasion of the Vale
   The Invasion of the Vale (15) - Antonica (examine dropped Letter to Shivo)

Lair of the Necromancer
   Necromatic Blood Runes (26) - Nektulos Forest (speak to Vanquisher Sharhan)
   
Maiden&amp;apos;s Gulch
   Broken Key (44) - Lavastorm (examine key by Maiden&amp;apos;s Gulch Door)
   
Miragul&amp;apos;s Menagerie
   In Search of a Menagerie (48) - Everfrost (examine pile of bones at dock)

Murkwater Nook
   Inside the Edgewater Drains (23) - Edgewater Drains (speak to Bendik Jonkers)

Nektropos Castle
   A Calling in the Forest (20) - Nektulos Forest (autostarts upon you cross the bridge near CL)

Nektropos Castle: The Return
   Putting Maltena to Rest (50) - Nektropos Castle (kill Maltus Everling)
   
Obelisk of Lost Souls
   The Mark of the Adumbrate (40) - Feerrott (speak to Kai Vhri&amp;apos;Jah)
   
Overlord&amp;apos;s Throne Room
   Secrets of Runnyeye (35) - Runnyeye (speak to Dyrilisia)
   
Sanctum of Fear
   The Heart of Fear (50) - Temple of Cazic-Thule (speak to Nemar Gadgetglow)
   
Sanctum of Fire -- a.k.a. Vault of Flames
   Living Lava Necklace (42) - Lavastorm (examine dropped necklace)
   
Search for Spirits
   Marr&amp;apos;s Chosen (50) - Lost Village of Kugup (speak to Chief Kaorf)

Serpent&amp;apos;s Lair
   (a) Murkwater Uniform (15) - Serpent Sewer (speak to Cicero Puer)
   (b) Back and Forth (15) - Serpent Sewer (speak to Cicero Puer)
   
Shattered Vale
   (a) Proof of Ability (15) - Elddar Grove (speak to Rask Helstot)
   (b) Investigating the Trail (15) - Elddar Grove (speak to Rask Helstot)
   (c) Dispersing the Unkempt (15) - Elddar Grove (speak to Rask Helstot)
   
Sundered Splitpaw: Anvilpaw&amp;apos;s Grotto
   Stop the Underpaw Army (45) - Sundered Splitpaw: Splitpaw Den (speak to Seeress Bloodhackle)

Sundered Splitpaw: Delving Into the Darkness
   A Darkend Shard (20) - Thundering Steppes (autostarts if you have a Darkened Azure Shard)
      * This zone cannot be re-entered, but the quest unlocks all &amp;quot;Sundered Splitpaw&amp;quot; content

Sundered Splitpaw: The Hideout - REPEATABLE ACCESS QUEST
   Flitch&amp;apos;s Prank (20) - Sundered Splitpaw: Splitpaw Den (speak to Flitch Earmite)

Sundered Splitpaw: Trial of Harclave - REPEATABLE ACCESS QUEST
   The Ark of Harclave (20) - Sundered Splitpaw: Splitpaw Den (listen to Sarchel the Storyteller) 

Tomb of Tonmerk
   In Search of the Sepulcher of Jahnda (20) - Vermin&amp;apos;s Snye (speak to Gillin Blackfist)
   
Tomb of Valor
   A Key to the Past (20) - Stormhold (speak to Crushed Librarian)
   
Tombs of Night: A Search for Answers
   A Small Sampling (30) - Nektulos Forest (speak to Thraixe Il&amp;apos;ferrai)
   
Tombs of Night: Retribution
   (a) A Bloody Coup (30) - Nektulos Forest (speak to Thraixe Il&amp;apos;ferrai after &amp;quot;A Small Sampling&amp;quot;)
   (b) Mysterious Artifacts (30) - Nektulos Forest (speak to Dirin Thilae)

Training Grounds - REPEATABLE ACCESS QUEST
   The Training Grounds (18) - Commonlands (examine dropped Broken Harness)
   
Trembling Lagoon
   A Vision of Fear (35) - Feerrott (autostarts when you enter Feerrott)

Underrot Caves - REPEATABLE ACCESS QUEST
   Investigating the Underrot Caves - Nektulos Forest (Cryptomancer Nasrara or Investigator Dahno) *
      * This quest is available in both solo and group versions

Valley of the Rogue Magi
   Secret Valley (15) - Commonlands (examine wanted poster at the Crossroads)

Vault of the Fallen
   Searching the Depths of Fallen Gate (20) - Fallen Gate (examine dropped Illucide&amp;apos;s Journal)
   
Vestibule
   List of Acquisitions.... (40) - Obelisk of Lost Souls (examine dropped List)

==================================================

Access quests are, as the name implies, quests which must be completed before a character can enter a particular zone. Some are fairly simple, yielding access only to small instanced zones; others are more complex, and yield access to major higher-level hunting and questing areas. In those cases marked &amp;quot;REPEATABLE ACCESS QUEST,&amp;quot; the quest must be redone each time you wish to enter the target zone, but in all other cases, once access is granted, you may enter the zone freely at any time. (Note that this list does not include non-repeatable quests yielding access to instanced zones inaccessible once the quests are completed, even if those quests are categorized as &amp;quot;access quests&amp;quot; in the in-game quest journal.)

==================================================

NOTE: The following &amp;quot;Access Quests&amp;quot; are no longer actually required for access to the zones they used to open. They are now optional, and provide item rewards. If you complete (or have already completed) any of them, speak to Scholar Milnik on the docks in the Thundering Steppes to obtain your rewards.

Enchanted Lands (and Maid for the Mist &amp;quot;ship&amp;quot; zone)
   (a) Maid for the Mist, Part I (25) - Nektulos Forest (speak to Daisy Winterhope)
   (b) Maid for the Mist, Part II (30) - Nektulos Forest (speak to Daisy Winterhope)
   (c) Maid for the Mist, Part III (30) - Maid for the Mist (speak to Captain Corrigan)

Everfrost
   (a) The Crossing of the Fanged Sea (40) - Zek (speak to Rath&amp;apos;Adran)
   (b) Of Sea, Sails and Slumber (38) - Enchanted Lands (speak to Biddy Bobick)

Feerrott (and LMS Intruder or QSS Bootstrutter &amp;quot;ship&amp;quot; zone)
   In Search of the Feerrott (32) - QH (speak to Boulden Smitestone) or EF (speak to Slaughtergrott)

Tower of the Drafling
   The Mysterious Drafling (30) - Rivervale (speak to Bindo Halfbottom)

Zek, the Orcish Wastes (and Pride of Prexus &amp;quot;ship&amp;quot; zone)
   (a) The Captain&amp;apos;s New Friend (25) - Thundering Steppes (speak to Captain Abella Coranis)
   (b) Passage to the Isle of Zek (25) - Thundering Steppes (speak to Captain Abella Coranis)

==================================================
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Just bare with me :)
==================================================

ACCESS QUESTS (listed alphabetically by zone opened)

==================================================

Aqueduct Storage Facility 1B
   Qeynos Aqueduct Storage Facility 1B (16) - Antonica (examine dropped Small Brass Key)

Azhar&amp;apos;s Penitence
   The Gauntlet of al-Azhar (46) - Sinking Sands (speak to Khalhan al-Hazar)

Bastion of Flames
   The Efreeti Bastion (40) - Solusek&amp;apos;s Eye (examine book)

Bloodskull Valley
   The Search for Bloodskull Valley (15) - Commonlands (speak to Wounded Scout)

Bloodskull Valley: The Excavation Site
   An Eroded Key (15) - Commonlands (speak to Fallen Blackguard)

Cauldron Hollow
   (a) The Gates of Cauldron Hollow (22) - Nektulos Forest (speak to Arqis)
   (b) Lighting the Torches of Forewarning (22) - Nektulos Forest (examine the Twig of Rulinthus)

Chamber of Immortality
   Where Will This Lead Me? (30) - Thundering Steppes (speak to Arven Oshus)

Chamber of Suffering
   Chamber of Suffering (17) - Commonlands (examine dropped Rust-Covered Key)

Cleansing of the Cove
   The Cleansing of the Cove (39) - Feerrott (speak to Mashara Tiogran or Tarin Varinblade)

Condemned Catacomb
   N/A - Antonica (examine key purchased from Dillan Bolefreg)

Cove of Decay
   (a) The Cove of Decay: Prison Break (25) - Ruins of Varsoon (speak to Thana Rumblehoof)
   (b) The Cove of Decay: Kraughl&amp;apos;s Request (25) - Thundering Steppes (speak to Chieftain Kraughl)
   (c) The Cove of Decay: Reforming Stormsunder (25) - Thundering Steppes (speak to Wiseman Orulan)

Cove of Decay: Treaty for Treasure
   The Treaty for Treasure (19) - Thundering Steppes (examine dropped Treaty for Treasure)

Crow&amp;apos;s Nest
   An Intriguing Eye (5) - Down Below (examine pile of books)

Crypt of Sorrow - REPEATABLE ACCESS QUEST
   Crypt of Sorrow (12) - Commonlands (examine dropped Glowing Stone)
   
D&amp;apos;Morte Burial Chambers: Acquisition
   D&amp;apos;Morte Family Crest (35) - D&amp;apos;Morte Burial Chambers: Unearthing (examine Crest of D&amp;apos;Morte)

D&amp;apos;Morte Burial Chambers: Unearthing
   D&amp;apos;Morte Burial Chambers (30) - Nektulos Forest (examine D&amp;apos;Morte Insignia Band)

Deathfist Citadel
   Operation Green Hood (30) - Zek (speak to Shadow)

Deathfist Citadel: Onslaught
   The Rusty Key (28) - Zek (examine dropped Rusting Key)

Deathly Scarab Hive
   (a) Forgotten Potion (20) - Crypt of Betrayal (speak to Cryptkeeper Maglus)
   (b) Forgotten Potion: Into the Hive (25) - Crypt of Betrayal (speak to Cryptkeeper Maglus)
   (c) Forgotten Potion, Part III (25 ) - Crypt of Betrayal (speak to Cryptkeeper Maglus)

Decrepit Crypt
   Steelbone Family Scroll (10) - Commonlands (examine dropped Decayed Scroll)
   
Den of the Darkblade Assasins
   Darkblades and Dirty Rats (10) - Thieves&amp;apos; Way (speak to Zatzy)

Dire Hollow - REPEATABLE ACCESS QUEST
   Investigating Dire Hollow - Nektulos Forest (speak to Cryptomancer Nasrara or Investigator Dahno) *
      * This quest is available in both solo and group versions

Drayek&amp;apos;s Chamber
   Drayek&amp;apos;s Chamber (45) - Everfrost (speak to Krindal)

Eternal Gorge
   Zarvonn&amp;apos;s Legacy (15) - Commonlands (speak to Impelia Abettus)
   
Firemyst Gully
   Lord Grimrot&amp;apos;s Scythe (15) - Antonica (speak to Ignar Steadirt)

Firemyst Gully: A Foul Wind
   A Foul Wind (15) - Antonica (examine dropped Foul Wind) *
   
Forbidden Sepulcher
   The Blood Countess Rises (42) - Everfrost (examine Unresponsive Barbarian)

Gnoll Cave
   (a) The Gnoll Cave (26) - Thundering Steppes (speak to Tish Tickers) *
   (b) Stop the Elementals (29) - A Gnoll Cave (autostarts when you enter the cave)
       * This quest is part of a series begun by speaking to Jacques near the Antonica zone point

Gobblerock&amp;apos;s Hideout
   The Sewer It Key (The Sewer #5 Key) (25) - Commonlands (purchase key from Karmen the Swindler)
 
Icespire Summit
   The Fate of Karg Icebear (40) - Everfrost (speak to Halasian Ghost)

Invasion of the Vale
   The Invasion of the Vale (15) - Antonica (examine dropped Letter to Shivo)

Lair of the Necromancer
   Necromatic Blood Runes (26) - Nektulos Forest (speak to Vanquisher Sharhan)
   
Maiden&amp;apos;s Gulch
   Broken Key (44) - Lavastorm (examine key by Maiden&amp;apos;s Gulch Door)
   
Miragul&amp;apos;s Menagerie
   In Search of a Menagerie (48) - Everfrost (examine pile of bones at dock)

Murkwater Nook
   Inside the Edgewater Drains (23) - Edgewater Drains (speak to Bendik Jonkers)

Nektropos Castle
   A Calling in the Forest (20) - Nektulos Forest (autostarts upon you cross the bridge near CL)

Nektropos Castle: The Return
   Putting Maltena to Rest (50) - Nektropos Castle (kill Maltus Everling)
   
Obelisk of Lost Souls
   The Mark of the Adumbrate (40) - Feerrott (speak to Kai Vhri&amp;apos;Jah)
   
Overlord&amp;apos;s Throne Room
   Secrets of Runnyeye (35) - Runnyeye (speak to Dyrilisia)
   
Sanctum of Fear
   The Heart of Fear (50) - Temple of Cazic-Thule (speak to Nemar Gadgetglow)
   
Sanctum of Fire -- a.k.a. Vault of Flames
   Living Lava Necklace (42) - Lavastorm (examine dropped necklace)
   
Search for Spirits
   Marr&amp;apos;s Chosen (50) - Lost Village of Kugup (speak to Chief Kaorf)

Serpent&amp;apos;s Lair
   (a) Murkwater Uniform (15) - Serpent Sewer (speak to Cicero Puer)
   (b) Back and Forth (15) - Serpent Sewer (speak to Cicero Puer)
   
Shattered Vale
   (a) Proof of Ability (15) - Elddar Grove (speak to Rask Helstot)
   (b) Investigating the Trail (15) - Elddar Grove (speak to Rask Helstot)
   (c) Dispersing the Unkempt (15) - Elddar Grove (speak to Rask Helstot)
   
Sundered Splitpaw: Anvilpaw&amp;apos;s Grotto
   Stop the Underpaw Army (45) - Sundered Splitpaw: Splitpaw Den (speak to Seeress Bloodhackle)

Sundered Splitpaw: Delving Into the Darkness
   A Darkend Shard (20) - Thundering Steppes (autostarts if you have a Darkened Azure Shard)
      * This zone cannot be re-entered, but the quest unlocks all &amp;quot;Sundered Splitpaw&amp;quot; content

Sundered Splitpaw: The Hideout - REPEATABLE ACCESS QUEST
   Flitch&amp;apos;s Prank (20) - Sundered Splitpaw: Splitpaw Den (speak to Flitch Earmite)

Sundered Splitpaw: Trial of Harclave - REPEATABLE ACCESS QUEST
   The Ark of Harclave (20) - Sundered Splitpaw: Splitpaw Den (listen to Sarchel the Storyteller) 

Tomb of Tonmerk
   In Search of the Sepulcher of Jahnda (20) - Vermin&amp;apos;s Snye (speak to Gillin Blackfist)
   
Tomb of Valor
   A Key to the Past (20) - Stormhold (speak to Crushed Librarian)
   
Tombs of Night: A Search for Answers
   A Small Sampling (30) - Nektulos Forest (speak to Thraixe Il&amp;apos;ferrai)
   
Tombs of Night: Retribution
   (a) A Bloody Coup (30) - Nektulos Forest (speak to Thraixe Il&amp;apos;ferrai after &amp;quot;A Small Sampling&amp;quot;)
   (b) Mysterious Artifacts (30) - Nektulos Forest (speak to Dirin Thilae)

Training Grounds - REPEATABLE ACCESS QUEST
   The Training Grounds (18) - Commonlands (examine dropped Broken Harness)
   
Trembling Lagoon
   A Vision of Fear (35) - Feerrott (autostarts when you enter Feerrott)

Underrot Caves - REPEATABLE ACCESS QUEST
   Investigating the Underrot Caves - Nektulos Forest (Cryptomancer Nasrara or Investigator Dahno) *
      * This quest is available in both solo and group versions

Valley of the Rogue Magi
   Secret Valley (15) - Commonlands (examine wanted poster at the Crossroads)

Vault of the Fallen
   Searching the Depths of Fallen Gate (20) - Fallen Gate (examine dropped Illucide&amp;apos;s Journal)
   
Vestibule
   List of Acquisitions.... (40) - Obelisk of Lost Souls (examine dropped List)

==================================================

Access quests are, as the name implies, quests which must be completed before a character can enter a particular zone. Some are fairly simple, yielding access only to small instanced zones; others are more complex, and yield access to major higher-level hunting and questing areas. In those cases marked &amp;quot;REPEATABLE ACCESS QUEST,&amp;quot; the quest must be redone each time you wish to enter the target zone, but in all other cases, once access is granted, you may enter the zone freely at any time. (Note that this list does not include non-repeatable quests yielding access to instanced zones inaccessible once the quests are completed, even if those quests are categorized as &amp;quot;access quests&amp;quot; in the in-game quest journal.)

==================================================

NOTE: The following &amp;quot;Access Quests&amp;quot; are no longer actually required for access to the zones they used to open. They are now optional, and provide item rewards. If you complete (or have already completed) any of them, speak to Scholar Milnik on the docks in the Thundering Steppes to obtain your rewards.

Enchanted Lands (and Maid for the Mist &amp;quot;ship&amp;quot; zone)
   (a) Maid for the Mist, Part I (25) - Nektulos Forest (speak to Daisy Winterhope)
   (b) Maid for the Mist, Part II (30) - Nektulos Forest (speak to Daisy Winterhope)
   (c) Maid for the Mist, Part III (30) - Maid for the Mist (speak to Captain Corrigan)

Everfrost
   (a) The Crossing of the Fanged Sea (40) - Zek (speak to Rath&amp;apos;Adran)
   (b) Of Sea, Sails and Slumber (38) - Enchanted Lands (speak to Biddy Bobick)

Feerrott (and LMS Intruder or QSS Bootstrutter &amp;quot;ship&amp;quot; zone)
   In Search of the Feerrott (32) - QH (speak to Boulden Smitestone) or EF (speak to Slaughtergrott)

Tower of the Drafling
   The Mysterious Drafling (30) - Rivervale (speak to Bindo Halfbottom)

Zek, the Orcish Wastes (and Pride of Prexus &amp;quot;ship&amp;quot; zone)
   (a) The Captain&amp;apos;s New Friend (25) - Thundering Steppes (speak to Captain Abella Coranis)
   (b) Passage to the Isle of Zek (25) - Thundering Steppes (speak to Captain Abella Coranis)

==================================================
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parent.parent.parent.HuntingInfo.S20_25.visible=false
parent.parent.parent.HuntingInfo.S25_30.visible=false
parent.parent.parent.HuntingInfo.S30_35.visible=false
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parent.parent.parent.HuntingInfo.G55_60.visible=false" PackLocation="left,top" PackLocationProp="0002/0001,0000/0001" ScrollExtent="149,26" Size="149,26" Style="/CommonElements.SmallPushButton.data.style">Adventure Levels 1-5</Button>
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parent.parent.parent.HuntingInfo.G01_05.visible=false
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parent.parent.parent.HuntingInfo.G01_05.visible=false
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parent.parent.parent.HuntingInfo.G40_45.visible=false
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parent.parent.parent.HuntingInfo.G40_45.visible=false
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parent.parent.parent.HuntingInfo.G55_60.visible=false" PackLocation="left,top" PackLocationProp="0002/0001,0160/0001" ScrollExtent="149,26" Size="149,26" Style="/CommonElements.SmallPushButton.data.style">Adventure Levels 30-35</Button>
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parent.parent.parent.HuntingInfo.G01_05.visible=false
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parent.parent.parent.HuntingInfo.G40_45.visible=false
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parent.parent.parent.HuntingInfo.G55_60.visible=false" PackLocation="left,top" PackLocationProp="0002/0001,0180/0001" ScrollExtent="149,26" Size="149,26" Style="/CommonElements.SmallPushButton.data.style">Adventure Levels 35-40</Button>
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parent.parent.parent.HuntingInfo.G40_45.visible=true
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parent.parent.parent.HuntingInfo.G55_60.visible=false" PackLocation="left,top" PackLocationProp="0002/0001,0220/0001" ScrollExtent="149,26" Size="149,26" Style="/CommonElements.SmallPushButton.data.style">Adventure Levels 40-45</Button>
<Button LocalText="Adventure Levels 45-50" Location="2,240" Name="45_50" OnPress="parent.parent.parent.HuntingInfo.S01_05.visible=false
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parent.parent.parent.HuntingInfo.S35_40.visible=false
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parent.parent.parent.HuntingInfo.G01_05.visible=false
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parent.parent.parent.HuntingInfo.G40_45.visible=false
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parent.parent.parent.HuntingInfo.G50_55.visible=false
parent.parent.parent.HuntingInfo.G55_60.visible=false" PackLocation="left,top" PackLocationProp="0002/0001,0240/0001" ScrollExtent="149,26" Size="149,26" Style="/CommonElements.SmallPushButton.data.style">Adventure Levels 45-50</Button>
<Button 05.visible="false" 10.visible="false" 15.visible="false" 20.visible="false" 25.visible="false" 30.visible="false" 35.visible="false" 40.visible="false" 45.visible="false" 50.visible="false" 55.visible="false" 60.visible="false" LocalText="Adventure Levels 50-55" Location="2,280" Name="50-55" OnPress="parent.parent.parent.HuntingInfo.S01_05.visible=false
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parent.parent.parent.HuntingInfo.S20_25.visible=false
parent.parent.parent.HuntingInfo.S25_30.visible=false
parent.parent.parent.HuntingInfo.S30_35.visible=false
parent.parent.parent.HuntingInfo.S35_40.visible=false
parent.parent.parent.HuntingInfo.S40_45.visible=false
parent.parent.parent.HuntingInfo.S45_50.visible=false
parent.parent.parent.HuntingInfo.S50_55.visible=false
parent.parent.parent.HuntingInfo.S55_60.visible=false
parent.parent.parent.HuntingInfo.G01_05.visible=false
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parent.parent.parent.HuntingInfo.G10_15.visible=false
parent.parent.parent.HuntingInfo.G15_20.visible=false
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parent.parent.parent.HuntingInfo.G25_30.visible=false
parent.parent.parent.HuntingInfo.G30_35.visible=false
parent.parent.parent.HuntingInfo.G35_40.visible=false
parent.parent.parent.HuntingInfo.G40_45.visible=false
parent.parent.parent.HuntingInfo.G45_50.visible=false
parent.parent.parent.HuntingInfo.G50_55.visible=true
parent.parent.parent.HuntingInfo.G55_60.visible=false" PackLocation="left,top" PackLocationProp="0002/0001,0280/0001" ScrollExtent="149,26" Size="149,26" Style="/CommonElements.SmallPushButton.data.style">Adventure Levels 50-55</Button>
<Button 05.visible="false" 10.visible="false" 15.visible="false" 20.visible="false" 25.visible="false" 30.visible="false" 35.visible="false" 40.visible="false" 45.visible="false" 50.visible="false" 55.visible="false" 60.visible="false" LocalText="Adventure Levels 55-60" Location="2,300" Name="55-60" OnPress="parent.parent.parent.HuntingInfo.S01_05.visible=false
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parent.parent.parent.HuntingInfo.S10_15.visible=false
parent.parent.parent.HuntingInfo.S15_20.visible=false
parent.parent.parent.HuntingInfo.S20_25.visible=false
parent.parent.parent.HuntingInfo.S25_30.visible=false
parent.parent.parent.HuntingInfo.S30_35.visible=false
parent.parent.parent.HuntingInfo.S35_40.visible=false
parent.parent.parent.HuntingInfo.S40_45.visible=false
parent.parent.parent.HuntingInfo.S45_50.visible=false
parent.parent.parent.HuntingInfo.S50_55.visible=false
parent.parent.parent.HuntingInfo.S55_60.visible=false
parent.parent.parent.HuntingInfo.G01_05.visible=false
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parent.parent.parent.HuntingInfo.G10_15.visible=false
parent.parent.parent.HuntingInfo.G15_20.visible=false
parent.parent.parent.HuntingInfo.G20_25.visible=false
parent.parent.parent.HuntingInfo.G25_30.visible=false
parent.parent.parent.HuntingInfo.G30_35.visible=false
parent.parent.parent.HuntingInfo.G35_40.visible=false
parent.parent.parent.HuntingInfo.G40_45.visible=false
parent.parent.parent.HuntingInfo.G45_50.visible=false
parent.parent.parent.HuntingInfo.G50_55.visible=false
parent.parent.parent.HuntingInfo.G55_60.visible=true" PackLocation="left,top" PackLocationProp="0002/0001,0300/0001" ScrollExtent="149,26" Size="149,26" Style="/CommonElements.SmallPushButton.data.style">Adventure Levels 55-60</Button>
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<Text AbsorbsInput="false" Font="/Fonts.FontZapf15" LocalText="==================================================

HUNTING GUIDE

==================================================

      -- 1-5 --
   Isle of Refuge == T1 Harvest
 
      -- 5-15 --
* Crow&amp;apos;s Nest (entered from Down Below)
   Down Below (Qeynos sewers level 1)
   Freeport &amp;quot;newbie&amp;quot; zones: Graveyard, Ruins, Sprawl, Sunken City == T1 Harvest
   Qeynos &amp;quot;newbie&amp;quot; zones: Caves, Forest Ruins, Oakmyst Forest, Peat Bog == T1 Harvest
   Thieves&amp;apos; Way (Freeport sewers level 1)

      -- 5-20 --
   Antonica == T2 Harvest
   Commonlands == T2 Harvest

      -- 10-15 --
* Decrepit Crypt (entered from Commonlands) == GROUP ZONE
* Den of the Darkblade Assassins (entered from Thieves&amp;apos; Way) == GROUP ZONE

      -- 10-20 --
* Crypt of Sorrow (entered from Commonlands)
   Wailing Caves (entered from Commonlands)

      -- 15-20 --
* Aqueduct Storage Facility 1B (entered from Antonica)
   Blackburrow (entered from Antonica)
* Bloodskull Valley: The Excavation Site (entered from Commonlands) == T4 Harvest
* Chamber of Suffering (entered from Commonlands)
* Eternal Gorge (entered from Commonlands) == T3 Harvest == RING EVENT ZONE
* Firemyst Gully (entered from Antonica) == GROUP ZONE
* Firemyst Gully: A Foul Wind (entered from Antonica) == GROUP ZONE
* Invasion of the Vale (entered from Antonica) == RING EVENT ZONE
* Tomb of Tonmerk (entered from Vermin&amp;apos;s Snye) == GROUP ZONE
* Training Grounds (entered from Commonlands)

      -- 15-25 --
   Fallen Gate (entered from Commonlands)
   Serpent Sewer (Freeport sewers level 2)
   Stormhold (entered from Antonica)
* Valley of the Rogue Magi (entered from Commonlands)
   Vermin&amp;apos;s Snye (Qeynos sewers level 2)

      -- 15-30 --
   Thundering Steppes == T3 Harvest

      -- 20-25 --
   Pirate&amp;apos;s Hidden Stash (entered from Thundering Steppes)
* Shattered Vale (entered from Antonica) == T2 Harvest

      -- 20-30 --
* Condemned Catacomb (entered from Antonica) == GROUP ZONE
* Cove of Decay (entered from Thundering Steppes) == T4 Harvest == GROUP ZONE
* Cove of Decay: Treaty for Treasure (Thundering Steppes) == T4 Harvest == GROUP ZONE
   Crypt of Betrayal (Qeynos sewers level 3)
* Deathly Scarab Hive (entered from Crypt of Betrayal)
   Edgewater Drains (Freeport sewers level 3)
* Gobblerock&amp;apos;s Hideout (entered from Commonlands) == GROUP ZONE
* Murkwater Nook (entered from Edgewater Drains) == GROUP ZONE
* Serpent&amp;apos;s Lair (entered from Serpent Sewer)
* Vault of the Fallen (entered from Fallen Gate)

      -- 20-35 --
   Nektulos Forest == T3 Harvest

      -- 20-50 --
   Drowned Caverns: Arena of Heroes (entered from SS: Splitpaw Den) == GROUP ARENA
   Drowned Caverns: Flammable Fur (entered from DC: Outer Grotto)
   Drowned Caverns: Outer Grotto (entered from SS: Splitpaw Den)
   Sundered Splitpaw: Alone in the Dark (entered from SS: Splitpaw Den)
   Sundered Splitpaw: Captive Audience (entered from Thundering Steppes)
   Sundered Splitpaw: Crawler Nest (entered from SS: Splitpaw Den) == GROUP ZONE
   Sundered Splitpaw: Gladiator&amp;apos;s Triumph (entered from SS: Splitpaw Den) == SOLO ARENA
   Sundered Splitpaw: Splitpaw Den (entered from SS: Upper Tunnels) == GNOLL CITY
* Sundered Splitpaw: The Hideout (entered from SS: Splitpaw Den)
* Sundered Splitpaw: Trial of Harclave (entered from SS: Splitpaw Den)
   Sundered Splitpaw: Upper Tunnels (entered from Thundering Steppes)

      -- 20-60 --
   Maj&amp;apos;Dul == &amp;quot;DESERT OF FLAMES&amp;quot; CENTRAL CITY/DUNGEON

      -- 25-30 --
* Gnoll Cave (entered from Thundering Steppes)
   Open Grave (entered from Thundering Steppes)
   Rumbler Caves (entered from Thundering Steppes)

      -- 25-35 --
* Lair of the Necromancer (entered from Nektulos Forest)
* Nektropos Castle (entered from Nektulos Forest) == GROUP ZONE
   Ruins of Varsoon (entered from Thundering Steppes) == GROUP ZONE
* Tomb of Valor (entered from Stormhold)

      -- 25-40 --
   Enchanted Lands == T4 Harvest

      -- 25-50 --
   Lost Village of Kugup (entered from Feerrott) == FROGLOK CITY
   Zek, the Orcish Wastes == T4 Harvest

      -- 30-35 --
   Tallon Hording Halls (entered from Zek)
  
      -- 30-40 --
   Cave of Wonder (entered from Enchanted Lands)
* Chamber of Immortality (entered from Ruins of Varsoon) == GROUP ZONE
   Crypt of Thaen (entered from Tombs of Night)
* D&amp;apos;Morte Burial Chambers: Acquisition (entered from Nektulos Forest)
* D&amp;apos;Morte Burial Chambers: Unearthing (entered from DBC: Acquisition)
* Dire Hollow (entered from Nektulos Forest)
   Sullon Mines (entered from Zek)
   Tombs of Night (entered from Nektulos Forest)
* Tombs of Night: A Search for Answers (entered from Nektulos Forest)
* Underrot Caverns (entered from Nektulos Forest)

      -- 30-45 --
   Runnyeye Citadel (entered from Enchanted Lands)

      -- 30-50 --
   Everfrost == T5 Harvest
   Rivervale (entered from Enchanted Lands) == T5 Harvest

      -- 35-45 --
   Cavern of Tangled Weeds (entered from Enchanted Lands)
* Cleansing of the Cove (entered from Feerrott)
   Dark Den (entered from Zek)
* Deathfist Citadel: Onslaught (entered from Zek)
* Overlord&amp;apos;s Throne Room (entered from Runnyeye) == GROUP ZONE
* Tombs of Night: Retribution (entered from Nektulos Forest)

      -- 35-50 --
   Feerrott == T5 Harvest
* Forbidden Sepulcher (entered from Everfrost)
* Obelisk of Lost Souls (entered from various zones)
   Permafrost (entered from Everfrost)
   Temple of Cazic-Thule (entered from Feerrott)
   Tower of the Drafling (entered from Rivervale)

      -- 40-50 --
* Deathfist Citadel (entered from Zek)
* Drayek&amp;apos;s Chamber (entered from Permafrost) == GROUP ZONE
* Icespire Summit (entered from Everfrost) == GROUP ZONE
   Lavastorm == T5 Harvest
* Miragul&amp;apos;s Menagerie (entered from Everfrost) == GROUP ZONE
   Solusek&amp;apos;s Eye (entered from Lavastorm) == GROUP ZONE

      -- 45-50 --
* Bastion of Flames (entered from Solusek&amp;apos;s Eye) == GROUP ZONE
* Nektropos Castle: The Return (entered from Nektulos Forest) == GROUP ZONE
* Sanctum of Fear (entered from Temple of Cazic-Thule) == GROUP ZONE
* Sanctum of Fire -- a.k.a. Vault of Flames (entered from Solusek&amp;apos;s Eye) == GROUP ZONE
* Vestibule (entered from Obelisk of Lost Souls)

      -- 45-60 --
   Sinking Sands (entered from Maj&amp;apos;Dul) == T6 Harvest
* Azhar&amp;apos;s Penitence (entered from Sinking Sands)

      -- 50-60 --
   Pillars of Flame (entered from Sinking Sands)

==================================================

This is a basic guide to hunting zones, arranged by the adventurer levels for which the zones are most appropriate. Instanced zones only accessible as part of a single quest, and inaccessible once that quest is completed, are not included. Asterisks (*) indicate zones for which access quests must be completed.

Though most zones can be hunted by either soloers or groups, some zones, marked &amp;quot;GROUP ZONE,&amp;quot; are specifically geared toward groups, and should not (or in some cases, can not) be entered by solo players, at least not at the lower end of the level range. (Epic and raid zones are listed separately, below.) Zones marked &amp;quot;RING EVENT ZONE&amp;quot; spawn new sets of more difficult mobs each time the zone is cleared. More detailed information on all zones can be found at http://eq2.ogaming.com.

==================================================

EPIC/RAID ZONES:

      -- 20-30 --
* Bloodskull Valley (entered from Commonlands) == T4 Harvest
   Eternal Gorge: Tears of the Daughters (Commonlands) == T3 Harvest == GUILD LVL 10 RAID
   Shattered Vale: Avatars of Betrayal (Antonica) == T2 Harvest == GUILD LVL 5 RAID

      -- 25-50 --
   Bloodskill Valley: Righting the Scales (entered from Commonlands) == GUILD LVL 20 RAID
   Firemyst Gully: In Pursuit (entered from Antonica) == GUILD LVL 15 RAID

      -- 30-35 --
* Cauldron Hollow (entered from Nektulos Forest)

      -- 35-45 --
* Trembling Lagoon (entered from Feerrott)

      -- 45-50 --
   Commune of K&amp;apos;Dal (entered from Lavastorm)
   Cove of Decay: Epic Angler (entered from Thundering Steppes) == T4 Harvest
   Cove of Decay: Mjolni&amp;apos;s Lair (entered from Thundering Steppes) == T4 Harvest
   Crypt of Thaen: Vengeance (entered from Tombs of Night: Retribution)
   Deserted Mine (entered from Zek)
   Drowned Caverns: Brutal Acts of War (entered from SS: Splitpaw Den) 
   Dythra&amp;apos;s Lair (entered from Feerrott)
   Echoes of Time (entered from Commonlands)
   Firemyst Gully: Vanudozalon&amp;apos;s Lair (entered from Antonica)
* Maiden&amp;apos;s Gulch (entered from Lavastorm)
   Meeting of the Minds (entered from Feerrott)
* Search for Spirits (entered from Feerrott)
   Firemyst Gully: Shattered Stillness (entered from Antonica)
* Sundered Splitpaw: Anvilpaw&amp;apos;s Grotto (entered from SS: Splitpaw Den)

      -- 45-60 --
   Sanctum of Fear: Niscanith&amp;apos;s Lair (entered from Temple of Cazic-Thule)
  
==================================================
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HUNTING GUIDE

==================================================

      -- 1-5 --
   Isle of Refuge == T1 Harvest
 
      -- 5-15 --
* Crow&amp;apos;s Nest (entered from Down Below)
   Down Below (Qeynos sewers level 1)
   Freeport &amp;quot;newbie&amp;quot; zones: Graveyard, Ruins, Sprawl, Sunken City == T1 Harvest
   Qeynos &amp;quot;newbie&amp;quot; zones: Caves, Forest Ruins, Oakmyst Forest, Peat Bog == T1 Harvest
   Thieves&amp;apos; Way (Freeport sewers level 1)

      -- 5-20 --
   Antonica == T2 Harvest
   Commonlands == T2 Harvest

      -- 10-15 --
* Decrepit Crypt (entered from Commonlands) == GROUP ZONE
* Den of the Darkblade Assassins (entered from Thieves&amp;apos; Way) == GROUP ZONE

      -- 10-20 --
* Crypt of Sorrow (entered from Commonlands)
   Wailing Caves (entered from Commonlands)

      -- 15-20 --
* Aqueduct Storage Facility 1B (entered from Antonica)
   Blackburrow (entered from Antonica)
* Bloodskull Valley: The Excavation Site (entered from Commonlands) == T4 Harvest
* Chamber of Suffering (entered from Commonlands)
* Eternal Gorge (entered from Commonlands) == T3 Harvest == RING EVENT ZONE
* Firemyst Gully (entered from Antonica) == GROUP ZONE
* Firemyst Gully: A Foul Wind (entered from Antonica) == GROUP ZONE
* Invasion of the Vale (entered from Antonica) == RING EVENT ZONE
* Tomb of Tonmerk (entered from Vermin&amp;apos;s Snye) == GROUP ZONE
* Training Grounds (entered from Commonlands)

      -- 15-25 --
   Fallen Gate (entered from Commonlands)
   Serpent Sewer (Freeport sewers level 2)
   Stormhold (entered from Antonica)
* Valley of the Rogue Magi (entered from Commonlands)
   Vermin&amp;apos;s Snye (Qeynos sewers level 2)

      -- 15-30 --
   Thundering Steppes == T3 Harvest

      -- 20-25 --
   Pirate&amp;apos;s Hidden Stash (entered from Thundering Steppes)
* Shattered Vale (entered from Antonica) == T2 Harvest

      -- 20-30 --
* Condemned Catacomb (entered from Antonica) == GROUP ZONE
* Cove of Decay (entered from Thundering Steppes) == T4 Harvest == GROUP ZONE
* Cove of Decay: Treaty for Treasure (Thundering Steppes) == T4 Harvest == GROUP ZONE
   Crypt of Betrayal (Qeynos sewers level 3)
* Deathly Scarab Hive (entered from Crypt of Betrayal)
   Edgewater Drains (Freeport sewers level 3)
* Gobblerock&amp;apos;s Hideout (entered from Commonlands) == GROUP ZONE
* Murkwater Nook (entered from Edgewater Drains) == GROUP ZONE
* Serpent&amp;apos;s Lair (entered from Serpent Sewer)
* Vault of the Fallen (entered from Fallen Gate)

      -- 20-35 --
   Nektulos Forest == T3 Harvest

      -- 20-50 --
   Drowned Caverns: Arena of Heroes (entered from SS: Splitpaw Den) == GROUP ARENA
   Drowned Caverns: Flammable Fur (entered from DC: Outer Grotto)
   Drowned Caverns: Outer Grotto (entered from SS: Splitpaw Den)
   Sundered Splitpaw: Alone in the Dark (entered from SS: Splitpaw Den)
   Sundered Splitpaw: Captive Audience (entered from Thundering Steppes)
   Sundered Splitpaw: Crawler Nest (entered from SS: Splitpaw Den) == GROUP ZONE
   Sundered Splitpaw: Gladiator&amp;apos;s Triumph (entered from SS: Splitpaw Den) == SOLO ARENA
   Sundered Splitpaw: Splitpaw Den (entered from SS: Upper Tunnels) == GNOLL CITY
* Sundered Splitpaw: The Hideout (entered from SS: Splitpaw Den)
* Sundered Splitpaw: Trial of Harclave (entered from SS: Splitpaw Den)
   Sundered Splitpaw: Upper Tunnels (entered from Thundering Steppes)

      -- 20-60 --
   Maj&amp;apos;Dul == &amp;quot;DESERT OF FLAMES&amp;quot; CENTRAL CITY/DUNGEON

      -- 25-30 --
* Gnoll Cave (entered from Thundering Steppes)
   Open Grave (entered from Thundering Steppes)
   Rumbler Caves (entered from Thundering Steppes)

      -- 25-35 --
* Lair of the Necromancer (entered from Nektulos Forest)
* Nektropos Castle (entered from Nektulos Forest) == GROUP ZONE
   Ruins of Varsoon (entered from Thundering Steppes) == GROUP ZONE
* Tomb of Valor (entered from Stormhold)

      -- 25-40 --
   Enchanted Lands == T4 Harvest

      -- 25-50 --
   Lost Village of Kugup (entered from Feerrott) == FROGLOK CITY
   Zek, the Orcish Wastes == T4 Harvest

      -- 30-35 --
   Tallon Hording Halls (entered from Zek)
  
      -- 30-40 --
   Cave of Wonder (entered from Enchanted Lands)
* Chamber of Immortality (entered from Ruins of Varsoon) == GROUP ZONE
   Crypt of Thaen (entered from Tombs of Night)
* D&amp;apos;Morte Burial Chambers: Acquisition (entered from Nektulos Forest)
* D&amp;apos;Morte Burial Chambers: Unearthing (entered from DBC: Acquisition)
* Dire Hollow (entered from Nektulos Forest)
   Sullon Mines (entered from Zek)
   Tombs of Night (entered from Nektulos Forest)
* Tombs of Night: A Search for Answers (entered from Nektulos Forest)
* Underrot Caverns (entered from Nektulos Forest)

      -- 30-45 --
   Runnyeye Citadel (entered from Enchanted Lands)

      -- 30-50 --
   Everfrost == T5 Harvest
   Rivervale (entered from Enchanted Lands) == T5 Harvest

      -- 35-45 --
   Cavern of Tangled Weeds (entered from Enchanted Lands)
* Cleansing of the Cove (entered from Feerrott)
   Dark Den (entered from Zek)
* Deathfist Citadel: Onslaught (entered from Zek)
* Overlord&amp;apos;s Throne Room (entered from Runnyeye) == GROUP ZONE
* Tombs of Night: Retribution (entered from Nektulos Forest)

      -- 35-50 --
   Feerrott == T5 Harvest
* Forbidden Sepulcher (entered from Everfrost)
* Obelisk of Lost Souls (entered from various zones)
   Permafrost (entered from Everfrost)
   Temple of Cazic-Thule (entered from Feerrott)
   Tower of the Drafling (entered from Rivervale)

      -- 40-50 --
* Deathfist Citadel (entered from Zek)
* Drayek&amp;apos;s Chamber (entered from Permafrost) == GROUP ZONE
* Icespire Summit (entered from Everfrost) == GROUP ZONE
   Lavastorm == T5 Harvest
* Miragul&amp;apos;s Menagerie (entered from Everfrost) == GROUP ZONE
   Solusek&amp;apos;s Eye (entered from Lavastorm) == GROUP ZONE

      -- 45-50 --
* Bastion of Flames (entered from Solusek&amp;apos;s Eye) == GROUP ZONE
* Nektropos Castle: The Return (entered from Nektulos Forest) == GROUP ZONE
* Sanctum of Fear (entered from Temple of Cazic-Thule) == GROUP ZONE
* Sanctum of Fire -- a.k.a. Vault of Flames (entered from Solusek&amp;apos;s Eye) == GROUP ZONE
* Vestibule (entered from Obelisk of Lost Souls)

      -- 45-60 --
   Sinking Sands (entered from Maj&amp;apos;Dul) == T6 Harvest
* Azhar&amp;apos;s Penitence (entered from Sinking Sands)

      -- 50-60 --
   Pillars of Flame (entered from Sinking Sands)

==================================================

This is a basic guide to hunting zones, arranged by the adventurer levels for which the zones are most appropriate. Instanced zones only accessible as part of a single quest, and inaccessible once that quest is completed, are not included. Asterisks (*) indicate zones for which access quests must be completed.

Though most zones can be hunted by either soloers or groups, some zones, marked &amp;quot;GROUP ZONE,&amp;quot; are specifically geared toward groups, and should not (or in some cases, can not) be entered by solo players, at least not at the lower end of the level range. (Epic and raid zones are listed separately, below.) Zones marked &amp;quot;RING EVENT ZONE&amp;quot; spawn new sets of more difficult mobs each time the zone is cleared. More detailed information on all zones can be found at http://eq2.ogaming.com.

==================================================

EPIC/RAID ZONES:

      -- 20-30 --
* Bloodskull Valley (entered from Commonlands) == T4 Harvest
   Eternal Gorge: Tears of the Daughters (Commonlands) == T3 Harvest == GUILD LVL 10 RAID
   Shattered Vale: Avatars of Betrayal (Antonica) == T2 Harvest == GUILD LVL 5 RAID

      -- 25-50 --
   Bloodskill Valley: Righting the Scales (entered from Commonlands) == GUILD LVL 20 RAID
   Firemyst Gully: In Pursuit (entered from Antonica) == GUILD LVL 15 RAID

      -- 30-35 --
* Cauldron Hollow (entered from Nektulos Forest)

      -- 35-45 --
* Trembling Lagoon (entered from Feerrott)

      -- 45-50 --
   Commune of K&amp;apos;Dal (entered from Lavastorm)
   Cove of Decay: Epic Angler (entered from Thundering Steppes) == T4 Harvest
   Cove of Decay: Mjolni&amp;apos;s Lair (entered from Thundering Steppes) == T4 Harvest
   Crypt of Thaen: Vengeance (entered from Tombs of Night: Retribution)
   Deserted Mine (entered from Zek)
   Drowned Caverns: Brutal Acts of War (entered from SS: Splitpaw Den) 
   Dythra&amp;apos;s Lair (entered from Feerrott)
   Echoes of Time (entered from Commonlands)
   Firemyst Gully: Vanudozalon&amp;apos;s Lair (entered from Antonica)
* Maiden&amp;apos;s Gulch (entered from Lavastorm)
   Meeting of the Minds (entered from Feerrott)
* Search for Spirits (entered from Feerrott)
   Firemyst Gully: Shattered Stillness (entered from Antonica)
* Sundered Splitpaw: Anvilpaw&amp;apos;s Grotto (entered from SS: Splitpaw Den)

      -- 45-60 --
   Sanctum of Fear: Niscanith&amp;apos;s Lair (entered from Temple of Cazic-Thule)
  
==================================================
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