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Category: Target / Implied windowRickF7666 Target & Implied
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Name: RickF7666 Target & Implied   Popular!
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Date: 10-15-2009 06:33 PM
Size: 58.73 Kb
Version: 1.4
Rate Addon: 5 out of 5 with 2 votes  
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Target and Implied Target
 
Description
1

Well here is my Target and Implied. After I put out my Player window I got a number of requests for this. I thought that since I had done the player window this should be easy. BOY was I wrong. There are a lot of hard coded behaviors in these pieces. Because of this I have included altered versions of widgets02.dds and widget03.dds and a new version of Himay's dds file. Because of the changes in widgets02 if any of your other interface pieces use the epic crowns as a graphic piece they will not line up any more, sorry.

By the way the big empty area at the bottom of the window is for any enhancement icons. That area for those icons was just about the biggest pain. It moves depending on what you are targeting.

One last thing. If anyone is curious about the small purple button it is to change from version 0 to version 1, which basically just hides a few things, but doesn't change the window size. Again that hard coded behavior thing I was talking about earlier.

So enjoy and feedback is always welcome.

1.1
Well here it is. I'm fairly sure I fixed the problem with the little markers covering some of the words. As you can see there are a lot of changes from the first version. It's mostly just moving things around so the windows work better. If there are more issues, you know what to do.

1.2

Not much has changed. A minor graphical change and I think I have fixed the problem with the percents being messed up when you change Characters.

1.3
This updates the graphics to be inline with the rest of my mods and adds the hate meter under the name on both the Target and Implied Target windows. Also I changed the graphics for Epic targets to the skulls created by VanGurK. I like the skulls a lot better than the crowns of the default skin. If you haven't looked at the VanGurK reskin I would highly recommend it.

1.4
I added the AA star to the target and implied target windows, finally.
Archive List (Old Versions)
File Name
Version
Size
Author
Date
1.3
58.42 Kb
RickF7666
04-04-2009 10:12 PM
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5 out of 5 with 2 votes
Downloads: 3583
Views: 35625
Favorites: 16
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Unread 08-02-2009, 02:28 PM  
Dirku
A Coastal Crab

Server: Antonia Bayle
Forum posts: 0
File comments: 4
Uploads: 0
OH man rick thats a bummer, sorry to hear that! Well good luck! hope to see you on ur feet soon!
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Unread 08-01-2009, 11:42 AM  
RickF7666
A Griffawn
 
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Interface Author - Click to view interfaces

Server: Oasis
Forum posts: 70
File comments: 46
Uploads: 19
Unfortunately, being self employed the current economic woes have hit me kind of hard and I've had to suspend my EQ2 account. Hopefully only temporarily. I could add the code but I would not be able to test it and I don't really want to do that.
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Unread 07-30-2009, 11:02 AM  
Dirku
A Coastal Crab

Server: Antonia Bayle
Forum posts: 0
File comments: 4
Uploads: 0
I love all your stuff, today they added that star to show if a mob will give AA or not, If you could add that on to this, and im sure u havnt even woke up yet, that would be awsome
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Unread 06-27-2009, 07:44 PM  
RickF7666
A Griffawn
 
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Interface Author - Click to view interfaces

Server: Oasis
Forum posts: 70
File comments: 46
Uploads: 19
Quote:
Originally posted by scottden2000
I have gotten this back... I did not have the gamedata.xml file in my custom folder, however i did have it in the default folder... i deleted it there and the bar came back..

And the Sony threat meter was still working
Okay, I'm really confused now. The default folder is where the gamedata file is suppose to be and thus should be the correct one. I can only guess that when you deleted it from the default directory that it put a new copy back that had the right information in it. Game on.
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Unread 06-27-2009, 07:17 PM  
scottden2000
A Grove Wisp

Forum posts: 25
File comments: 9
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I have gotten this back... I did not have the gamedata.xml file in my custom folder, however i did have it in the default folder... i deleted it there and the bar came back..

And the Sony threat meter was still working
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Unread 06-27-2009, 05:54 PM  
RickF7666
A Griffawn
 
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Interface Author - Click to view interfaces

Server: Oasis
Forum posts: 70
File comments: 46
Uploads: 19
Quote:
Originally posted by scottden2000
I just recently stopped getting the hate meter graph in the target and implied windows.... anyone know how i get it back or if there will be a new version for this...

As a Ranger this has been VERY useful... i use mainly profit for the other stuff
Does the normal threat meter still work? Have you changed any of the other UI pieces recently. I would double check to see if you have a EQ2UI_Gamedate.xml file in your custom UI folder and if you do you need to delete it.
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Unread 06-27-2009, 08:52 AM  
scottden2000
A Grove Wisp

Forum posts: 25
File comments: 9
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I just recently stopped getting the hate meter graph in the target and implied windows.... anyone know how i get it back or if there will be a new version for this...

As a Ranger this has been VERY useful... i use mainly profit for the other stuff
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Unread 04-05-2009, 03:45 PM  
RickF7666
A Griffawn
 
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Interface Author - Click to view interfaces

Server: Oasis
Forum posts: 70
File comments: 46
Uploads: 19
Try clearing your browser cache and redownloading the file. I just checked and the new version has been uploaded.
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Unread 04-05-2009, 03:31 PM  
Veskandar
A Young Mystail Rat

Server: Runnyeye
Forum posts: 4
File comments: 16
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I might have an olv version as I'm also seeing crowns not skulls
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Unread 04-05-2009, 03:27 PM  
RickF7666
A Griffawn
 
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Interface Author - Click to view interfaces

Server: Oasis
Forum posts: 70
File comments: 46
Uploads: 19
The hate information is located in the eq2ui_gamedate.xml file. Make sure you do not have this file in your custom ui folder. If you do then no hate data will appear.
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Unread 04-05-2009, 03:23 PM  
Veskandar
A Young Mystail Rat

Server: Runnyeye
Forum posts: 4
File comments: 16
Uploads: 0
ok than it does not work for me :P
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Unread 04-05-2009, 03:10 PM  
RickF7666
A Griffawn
 
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Interface Author - Click to view interfaces

Server: Oasis
Forum posts: 70
File comments: 46
Uploads: 19
Hate bars

There is no setting to turn the hate bar on or off. The hate bar appears behind the target name in the target window. This bar changes sizes and color depending on how much hate you currently have. So if a group member or your pet has most of the hate the bar will be different. Also if you target your group member or pet the implied target window will show the amount of hate their target has toward you.

There is no hate number. This is meant to be a quick reference not a replacement for the hate meter. And quite frankly I'm not sure where I could shoe horn in the hate percent where it wouldn't look bad.
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Unread 04-05-2009, 12:21 PM  
Veskandar
A Young Mystail Rat

Server: Runnyeye
Forum posts: 4
File comments: 16
Uploads: 0
What settings does the window have to be to show the hate bar?
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Unread 04-04-2009, 05:16 PM  
Veskandar
A Young Mystail Rat

Server: Runnyeye
Forum posts: 4
File comments: 16
Uploads: 0
Guess you got to fit the new hate bar in there somewhere as well now
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Unread 02-26-2008, 10:47 PM  
Vertox
A Young Mystail Rat

Server: Antonia Bayle
Forum posts: 3
File comments: 4
Uploads: 0
Thanks

I will check in on progress from time to time. I really like what you have done. My main focus is seeing the percent which i call out in some raid situations - and sitting at some distance from the screen, yours is the only percent I can actually see. (Bigger is better) Thanks for your effort and will await a fix for the ghost boxes.
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