-Makes use of /useabilityonplayer... does not change your target.
-Queues the spell (specified in the XML) for next cast, does not cancel current cast.
-Sends a tell to the player easily customizable in the XML.
-Doesn't behave oddly... clicks work every time (not accounting for computer lag).
-Put the player level on top of the player class archetype icon to save space.
-Removed some deadspace in the window.
-Set minimum and maximum window sizes so it can be more easily resized from vertical to horizontal and vise versa while still keeping the window as small as possible.
-Minimalist original EQ2 UI Style.
Credit goes out to the other essence/heart clicky raid windows available on here as I borrowed from those and heavily modified it.
The spell cast and /tell sent can both easily be edited if you look for this part in the XML file (example is what I use):
<Data Name="HealSpell1" spellname="Scintilla of Essence" text="Fabled essence incoming."/>
The icon used can be modified here, by changing the source and sourcerect (rect listed is the conj essence atm):
<ImageFrame Name="image" Source="/images/icons/icon_ss14.dds" SourceRect="0,128,41,169"/>
The zip currently includes Conjuror (Scintilla of Essence) and Necromancer (Ruinous Heart) versions. I may make a Troubador Jester's cap version if there's any interest. Copy your chosen XML into your chosen UI directory.