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Category: Target / Implied windowLugoo Target
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Name: Lugoo Target   Popular!
Author:
Date: 04-29-2012 04:01 PM
Size: 4.22 Kb
Version: 1.3
Rate Addon: 5 out of 5 with 2 votes  
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Views: 0
Size: 11.31 Kb
Dimensions: 448 x 224
 
Description
Target and implied windows with large, old man progress bars.

Horizontally resizeable.

Note: If information is missing on your target window, or if you want target/implied effects shown, be sure to set the following in-game setting...

Options->User Interface->Name and Chat Bubble
Change Evaluation dropdown to "Detailed (Arrows)"


Conversly, if you prefer not to display target and implied effects, change the setting to Simple (Frames).

Updated 4/29/12
* Added Implied window (I don't do a lot of grouping atm, please provide feedback on this window, I'm not entirely sure it's very solid)
* Added effects to target and implied windows (be sure to set your window height appropriately, and set target evaluation to detailed as mentioned in the mod description)

Known Issues
I've noticed that with detailed mob evaluation set, down arrowed npc names show vertically off-center in target and implied. This is due to how con information is displayed in this mode : the arrows show above the name if up arrowed, and below if down. This causes the name to vertically center itself around the entire height, causing the off center. The only workaround right now that I can think of is to seperate the con arrows from the name. The only problem with that is the name is then just plain white and I cannot apply the con color to it. I'm working on some other ideas, but suggestions welcome.
Archive List (Old Versions)
File Name
Version
Size
Author
Date
1.2
2.00 Kb
Lugoo
03-16-2012 06:00 PM
1.11
1.83 Kb
Lugoo
03-14-2012 09:52 PM
1.1
1.94 Kb
Lugoo
03-02-2012 05:59 PM
File Statistics
User Rating:
5 out of 5 with 2 votes
Downloads: 2964
Views: 23317
Favorites: 2
Uploaded By:
 
Last Modified: 04-30-2012 12:47 PM by Lugoo    

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Author Comments Comment Options
Unread 04-30-2012, 01:15 AM  
DjThaPimp
A Dervish Cutthroat

Server: Mistmoore
Forum posts: 35
File comments: 23
Uploads: 0
Right on, well if I can do anything for ya in game, let me know, I make adorns and Ive got a couple toons that would be able to help you if you ever needed anything shoot me a pm here or in game to Dajjal. Your UI mod is pretty much perfect, thanks
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Unread 04-29-2012, 04:08 PM  
Lugoo
A Coastal Crab
Interface Author - Click to view interfaces

Server: Permafrost
Forum posts: 0
File comments: 8
Uploads: 2
Re: Re: Buffs and Implied

Quote:
Originally posted by DjThaPimp
You are the man sir, will be greatly appreciated. Looks like you are on perma too, who is your main?
Nobody you would know more than likely, I'm not a raider (at least not anymore). Keyno is my old 'main', but I've a few characters at the moment.
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Unread 04-29-2012, 04:06 PM  
Lugoo
A Coastal Crab
Interface Author - Click to view interfaces

Server: Permafrost
Forum posts: 0
File comments: 8
Uploads: 2
Quote:
Originally posted by Bekkr
I really like the look of this... would definitely love to have buffs on it, if you can be bothered.
Done
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Unread 04-17-2012, 02:05 AM  
DjThaPimp
A Dervish Cutthroat

Server: Mistmoore
Forum posts: 35
File comments: 23
Uploads: 0
Re: Buffs and Implied

Quote:
Originally posted by Lugoo
Thanks for the comments - I'll add buffs and implied when I get some free time.
You are the man sir, will be greatly appreciated. Looks like you are on perma too, who is your main?

Last edited by DjThaPimp : 04-17-2012 at 02:06 AM.
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Unread 04-12-2012, 10:26 AM  
Lugoo
A Coastal Crab
Interface Author - Click to view interfaces

Server: Permafrost
Forum posts: 0
File comments: 8
Uploads: 2
Buffs and Implied

Thanks for the comments - I'll add buffs and implied when I get some free time.
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Unread 04-11-2012, 11:30 PM  
DjThaPimp
A Dervish Cutthroat

Server: Mistmoore
Forum posts: 35
File comments: 23
Uploads: 0
Buffs on this would be hot, if you add the buffs can you try to make them with as little dead space as possible under the health/power bars. Im using profit now and the target/implied windows take up alot of room and have a ton of dead space. Thanks in advance, really great mod though. Oh yeah, any chance on an implied version or did I just miss seeing it.

Last edited by DjThaPimp : 04-11-2012 at 11:31 PM.
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Unread 04-10-2012, 08:35 PM  
Bekkr
A Brown Bear
 
Bekkr's Avatar

Server: Unkown
Forum posts: 13
File comments: 19
Uploads: 0
I really like the look of this... would definitely love to have buffs on it, if you can be bothered.
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Unread 03-19-2012, 05:41 PM  
cdec518
A Grove Wisp
 
cdec518's Avatar

Server: Antonia Bayle
Forum posts: 25
File comments: 46
Uploads: 0
Just installed, I'm having the same issue as the first poster. I have the two bars and colors, the 100%'s, but no names or other info.

I should add that I use a multitude of custom UI's, mostly Drums though.

Last edited by cdec518 : 03-19-2012 at 05:41 PM.
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Unread 03-19-2012, 03:15 PM  
Lugoo
A Coastal Crab
Interface Author - Click to view interfaces

Server: Permafrost
Forum posts: 0
File comments: 8
Uploads: 2
Quote:
Originally posted by cdec518
Super, I've been looking for a new player/target window and these look great. Should totally go for a group window too if you have time/care.
Eventually I'll create a group window - Implied target is coming 'soon'. I rarely group up these days so these two windows were not as important for me, but they'll make it soon enough.
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Unread 03-19-2012, 02:32 PM  
cdec518
A Grove Wisp
 
cdec518's Avatar

Server: Antonia Bayle
Forum posts: 25
File comments: 46
Uploads: 0
Super, I've been looking for a new player/target window and these look great. Should totally go for a group window too if you have time/care.
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Unread 03-16-2012, 06:02 PM  
Lugoo
A Coastal Crab
Interface Author - Click to view interfaces

Server: Permafrost
Forum posts: 0
File comments: 8
Uploads: 2
Quote:
Originally posted by cdec518
Always good to have %hp shown on a target window. Inquisitors need it to know when to cast Verdict, and also some classes do more damage <25%

Just sayin, I actually like it a lot otherwise
Updated the window. It is much more fleshed out now and includes %'s.
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Unread 03-16-2012, 10:34 AM  
cdec518
A Grove Wisp
 
cdec518's Avatar

Server: Antonia Bayle
Forum posts: 25
File comments: 46
Uploads: 0
Always good to have %hp shown on a target window. Inquisitors need it to know when to cast Verdict, and also some classes do more damage <25%

Just sayin, I actually like it a lot otherwise
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Unread 03-14-2012, 09:54 PM  
Lugoo
A Coastal Crab
Interface Author - Click to view interfaces

Server: Permafrost
Forum posts: 0
File comments: 8
Uploads: 2
Quote:
Originally posted by Cleitanious
Im not using anything else with it except your player frame.
I've updated the file, though I'm 50/50 on whether or not it addresses the problem you are having. It is worth a shot.
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Unread 03-14-2012, 05:33 PM  
Cleitanious
A Young Mystail Rat

Server: Antonia Bayle
Forum posts: 2
File comments: 8
Uploads: 0
Quote:
Originally posted by Lugoo
Interesting...I will see what I can find out.
Im not using anything else with it except your player frame.
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Unread 03-14-2012, 10:49 AM  
Lugoo
A Coastal Crab
Interface Author - Click to view interfaces

Server: Permafrost
Forum posts: 0
File comments: 8
Uploads: 2
Quote:
Originally posted by Cleitanious
This UI does not work for me. All I get is the health bar with no name or other information visible. I am using the default UI.
Interesting...I will see what I can find out.
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