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Category: Experience BarClassic Experience Bar with Zone, Class & Lvl, Adv. XP% with Decimal Point, and Debt%
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Name: Classic Experience Bar with Zone, Class & Lvl,...   Popular!
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Date: 03-21-2005 07:22 PM
Size: 1.94 Kb
Version: 1.6
Rate Addon: 5 out of 5 with 4 votes  
Pictures
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Views: 17943
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Dimensions: 400 x 87
Single Precision Classic XP Bar
 
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Size: 12.76 Kb
Dimensions: 440 x 107
Current Version of Classic XP Bar (Combat XP)
 
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Views: 5699
Size: 12.66 Kb
Dimensions: 439 x 101
Current Version of Classic XP Bar (Tradskill XP)
 
Description
This is a Modified Version of my Both XP Bar Mod. For those that wanted all the information such as Class & Level, Current Zone, % into Level with Decimal Point, and % Death Debt. But did not want both bars showing all the time. This Mod works the same as the Default UI's Experience Bar does, if you right click on it, you can switch between the Combat XP or Tradeskill XP.

Thanks to the Authors of Tablets II Beta 3 for showing me the light on how to enable the Decimal Point percentage. This mod is also available here without the Decimal Point.
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Updated 3/21/2005 - Brought the code up to date with the 3/21/2005 Changes.
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Updated 3/9/2005 - Updated to eliminate an issue when you are mentoring another player. If you are mentoring you Adventurer Level appears differently and caused the Level Value to move up and to the left slightly. This has been fixed.

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Update [2/7/2005] Updated to include the Vitality % after the Death Debt. This mod does not include the additional graphics introduced on the 2/1/2005 patch. There is a seperate download for the version with additional Vitality Graphics for the XP Bar.
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Update [2/1/2005] Updated for those that do not wish to see the additional Vitality Info. This version includes XP precentage for Tradeskill (SoE Fixed it on the 2/1/2005 patch) and Tradeskill Death Debt display. The Vitality Versions will be a different download.

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Update [1/25/2005] Found and fixed a bug that appeared after making the Window Resizable, the DeathDebt Progressbar was missaligned and overlapped the Right Side of the XP Bar Container.
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Update [01/23/2005] Made the Zone Name Bold, and the Window is now resizable.
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Update [12/15/2004] Fixed an issue with the Decimal Point Precision. The 2 decimal point precision was not working so I have fixed the mod to use a single decimal point precision.
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Update [12/12/2004] Found and Fixed an issue with the Adventure XP% and Debt XP% trying to wrap to the next line when they get too high. And the Decimal Place not working correctly (i.e. it displayed 0%.0%). I tested the UI Mod on a Character that was 0.0% into Level with 0% debt, as well as a Character that was 124.81% into Level with 206% Death Debt to ensure that the lines do not try and wrap to the next line.
File Statistics
User Rating:
5 out of 5 with 4 votes
Downloads: 8249
Views: 48964
Favorites: 3
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Last Modified: N/A

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Unread 02-19-2005, 09:58 AM  
Vadd
A Coastal Crab

Server: Antonia Bayle
Forum posts: 0
File comments: 2
Uploads: 0
hi

I'm having some problem when my exp eat all vitality.
Problem is... my EQ2 client crush when my vitality goes 0% since last big patch on Feb 17.

I'm sure there was some change on experience.xml last big update

is there any way to fix this?

Last edited by Vadd : 02-19-2005 at 10:00 AM.
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Unread 02-09-2005, 06:19 AM  
Humudce
A Griffon
 
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Server: Blackburrow
Forum posts: 352
File comments: 73
Uploads: 18
Re: hmm

Quote:
Originally posted by invokebane
New patch broke the bar, it now displays vitility, can you use the new bars bro?
Already Done,

New Style Bars with Vitality, Game Time, and Local Time....
http://www.eq2interface.com/download...php?s=&id=3414

New Style Bars with Vitality, and Game Time Only.......
http://www.eq2interface.com/download...php?s=&id=3436

And of course the BothBar Versions....
with Vitality, Game Time, and Local Time....
http://www.eq2interface.com/download...php?s=&id=3415

with Vitality, Game Time Only......
http://www.eq2interface.com/download...php?s=&id=3437

The old bars are not broken per-se, they just don't use the new Vitality Graphics. The new Bars take up more space because of the new Bar End Caps, this version shows the Vitality% now but without the extra graphics.
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Unread 02-09-2005, 06:08 AM  
Humudce
A Griffon
 
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Server: Blackburrow
Forum posts: 352
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Re: Re: New Issues as of 1/6/05

Quote:
Originally posted by ChristopherKee
I would like to see the debt removed but available as a mouseover. And the ability to toggle the Vitality slider on or off.

I would also like the ability to remove my class description.

Thank you and keep up the great work.
Thank You for your comments. I will look into your suggestions. It might be possible to link the Vitality Sliders and class decriptions to the Show Border / Hide Border Window Option, I will check into that and see if it's possible to toggle those on an off. I did not try what Quib had figured out on how to make the Tradeskill display (back when it was still broken). What Quib had done was not show the Tradeskill unless you moused over it. I suppose that could be done with the Death Debt possilbly, I will look into that.

On a side note I have also asked SoE to make the GameData Callout that display's the Death Debt% to work the same as the GameData Callout that display's the Vitality%. Right now if you do not have any Vitality Available the GameData Callout for Vitality shows nothing at all (it's totally blank instead of being 0% Vitality). If they can change the way the DeathDebt is reported to the UI to act the same way, the Death Debt area would be blank unless there was something there to display. Not sure if that would work with what you are asking but it would make the whole UI mod look nicer (instead of displaying the 0%, but the 0% is a heck of alot nicer than the Negative Version of the Positive XP from before the last big patch).

It may take me some time to get these suggestions tried and tested. I will keep everyone posted on the results.

Thanks.
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Unread 02-08-2005, 05:37 PM  
ChristopherKee
A Young Mystail Rat

Server: Antonia Bayle
Forum posts: 3
File comments: 3
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Re: New Issues as of 1/6/05

Quote:
Originally posted by Humudce
I am here for all of those players using my interface, what would you all like to see? Please feedback here or on the Message Boards.
I would like to see the debt removed but available as a mouseover. And the ability to toggle the Vitality slider on or off.

I would also like the ability to remove my class description.

Thank you and keep up the great work.
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Unread 02-01-2005, 03:12 PM  
invokebane
A Crazed Gnoll

Server: Crushbone
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hmm

New patch broke the bar, it now displays vitility, can you use the new bars bro?
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Unread 01-30-2005, 10:59 PM  
Rayn
A Young Mystail Rat

Server: Antonia Bayle
Forum posts: 3
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can't get this mod to work either , would really love it though. done everything mentioned and still not working.

Last edited by Rayn : 01-30-2005 at 10:59 PM.
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Unread 01-27-2005, 07:52 PM  
Humudce
A Griffon
 
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Server: Blackburrow
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Quib has figured out how to make the Tradeskill display, here is a link to that post.

http://www.eq2interface.com/forums/s...ead.php?t=1179

I smell updates in the near future....
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Unread 01-27-2005, 01:23 PM  
Drumstix42
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Server: Antonia Bayle
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Great mod, love it. I was trying to figure out the difference between this and the other one, I finally figured out it was the normal xp single decimal point (which I wanted).

Thanx for this one
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Unread 01-10-2005, 03:32 AM  
Anakreon
A Crazed Gnoll
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Server: Antonia Bayle
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Personally I would like to see the debt removed. I like to know where i'm at xp-wise and what kind of % i'm getting per kill/over time... the debt thing is slightly annoying the way they've done it
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Unread 01-09-2005, 06:20 AM  
rozaki
A Coastal Crab

Server: Antonia Bayle
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thanks :D

i love this bar thanks, but, think you could make one without the Class/Level on it? :P with the way my windows are setup it throws me off a little :X lol or if you could just make a post on how to take that out thatd be great too but other than that.. awesome bar
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Unread 01-08-2005, 03:23 PM  
sstair
Scuba Steve
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Server: Everfrost
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The problem is, all we have to work with is XML. XML isn't code, so there's no way to put a formula in it. If the code allowed us to put a formula in the XML, and would then calculate the result for us, we could display the correct debt %.
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Unread 01-07-2005, 02:41 PM  
Haggian
A Brown Bear

Server: Beta 1
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Couldn't you make a formula like if xp debt= -x then display 0%?
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Unread 01-06-2005, 05:21 PM  
Humudce
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New Issues as of 1/6/05

Quote:
Originally posted by elderleaf
After the patch on 01/06/05 the debt no longer works properly, it is always a neg number equal to the whole number percentage of your xp.
I know this is an issue now. I saw the problem on Test Server, and since it's a change on the Server Side and not the Client Side, I am not sure how I am going to be able to fix this issue. SoE Changed the code on the server to more accurately display the actual Death Debt you have. To do this they have made the Death Debt follow your Adventure XP as a Negative Number equal to your XP so that when you have 3% Death debt it shows as 3% and not your Current XP% plus the 3% as it did before.

Possible solutions to this issue are welcome, and I am aware of the situation. One possible solution I have right now is to remove the Death Debt XP from the UI Mod. What would everyone like to see? Are you all OK with the -% or should I remove the death debt completely.... I am here for all of those players using my interface, what would you all like to see? Please feedback here or on the Message Boards.
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Unread 01-06-2005, 04:29 AM  
crabraider
A Coastal Crab

Server: Antonia Bayle
Forum posts: 1
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Not loading ?!?

The mod doesnt seem to load, i did everything you said, i even tried reversing the lines in eq2.ini as told elswhere on the board, even that doesnt work. I even checked if i accidently saved it as eq2.ini.txt, but that aint the case either.

Last edited by crabraider : 01-06-2005 at 04:31 AM.
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Unread 01-01-2005, 12:02 PM  
Humudce
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Server: Blackburrow
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Quote:
Originally posted by koshii
One question... Is it possible to show the debt as the difference of the shown values (Format 999.9 %) ?[/b]
Well it is possible to do math in standard XML (i.e. the actual Debt Value would be DeathDebt XP (as currently displayed) minus Actual XP into Level would equal you actual Death Debt XP. Unfortunately the implementation that SoE has used does not support the Math Functions.

On a side note to this, I don't think the current way Death Debt is displayed is what SoE intended it to do. The reason I say this, is they have attempted to fix the Death Debt XP display on the Test Server. Currently on the Live game if you do not have Death Debt it displays as 0%, but on the Test Server if you have 0% Debt it displays as a Negative number mirroring your currennt XP %. I.E. if you are 72% into Level the death Debt appears as -72%. So for example now if you are 72% into Level and have a Displayed Death Debt of 78% on my version (your Actual Death Debt is 6% 78-72=6), thier version on the test server displays 72% XP and 6% Death Debt instead of 72% XP and 78% Death Debt. Please note this change is currently on the test server and may not make it to the live servers. Also note if they do implmenet this fix it will likely break my UI Mod, as the Death Debt if you do not have any will appear as a Negative Number Version of your current XP%.

Quote:
Originally posted by koshii
I mean that the blue bar and the experience value sometimes show different values. After relogging they're right, but ingame sometimes they show different values. Is it a visualization error of the blue bar and the shown value ist the right one ? Or ist it a refreshing problem ?[/b]
I will have to investigate this. Can you possibly take a screenshot of it, and e-mail it to me?
Again thanks for the Feedback, and Happy New Years all.

Last edited by Humudce : 01-01-2005 at 12:04 PM.
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