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Unread 02-24-2010, 05:10 PM  
Darqwood
A Griffon
 
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Interface Author - Click to view interfaces

Forum posts: 850
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Item numbers for the new potions will be added in an update to this window mod within a few days. Thank you for your patience!

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Unread 02-21-2010, 05:53 PM  
Mark180
A Coastal Crab

Server: Antonia Bayle
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File comments: 2
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click cures

Dark, Thanks for the great add-on. The click to cure doesn't seem to work anymore. Do we need to change something to point to Focused pots instead of the T8 Dedicated?
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Unread 01-21-2010, 04:28 PM  
Darqwood
A Griffon
 
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Interface Author - Click to view interfaces

Forum posts: 850
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Post Re: Having a slight problem

Quote:
Originally posted by Xzerius
The icons of the detrimental effect don't seem to be showing any image until I am fighting. When I get detrimental effects on me, it will show the correct image with numbers to indicate several of them stacked of course but when I click to cure i get a message saying that I can only use items in my inventory or that I dont have any potions left. I have all such potions in my possession but this is apparantly not recognizing this. Also I am unable to open the Help file that came with the Zip file.

Xzerius, there is an empty placeholder box for each detrimental until it lands on you, so that's by design. The colored dots are meant to be hints for which impairment type goes with which button. Some interfaces have ghost images of the icons visible all the time, but I think these can be confusing -- just a cosmetic preference.

The potion message you are getting sounds like you have some of the Dedicated Remedy potions in your bank, shared bank, vault, or somewhere else besides your personal inventory. Move all the potions into your character's inventory and you'll be able to use them. I believe this is true for any interface piece that uses potions.

The help file is an HTML web page so make sure it's trying to open in your web browser. Also, make sure you're opening the help file from an unzipped folder from the zip file, not from the zip file itself.

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Unread 01-18-2010, 02:17 PM  
Xzerius
A Forest Scavenger

Server: Nagafen
Forum posts: 16
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Unhappy Having a slight problem

The icons of the detrimental effect don't seem to be showing any image until I am fighting. When I get detrimental effects on me, it will show the correct image with numbers to indicate several of them stacked of course but when I click to cure i get a message saying that I can only use items in my inventory or that I dont have any potions left. I have all such potions in my possession but this is apparantly not recognizing this. Also I am unable to open the Help file that came with the Zip file.
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Unread 01-08-2010, 08:22 AM  
Gaean
A Young Mystail Rat
 
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Server: Lucan DLere
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Re: Re: Nice job..one (more) request

Thank you for considering my request. I understand what you are saying about using the group and raid window for click to cure. You are right about mages and paladins who usually don't worry about curing the group. There is another case - healers who are soloing.

After getting used to using click to cure I often use it even for myself (as an Inquisitor) while solo. I know I could just use hotkeys in that case, but using click-to-cure all the time keeps me from getting in the habit of just hitting hot keys and then curing the wrong person when in a team. Since one doesn't have a team window when solo, another click-to-cure solution is needed.
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Unread 01-02-2010, 09:19 AM  
Darqwood
A Griffon
 
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Interface Author - Click to view interfaces

Forum posts: 850
File comments: 920
Uploads: 9
Re: Nice job..one (more) request

Quote:
Originally posted by Gaean
This is a very nice mod. I like how you've consolidated a vast amount of information into a small area letting me very quickly determine what is going on without having to look all over at many windows.

I use ProfitUI for most functions and I see this mod as a replacement for the set of 3 small bars Profit has for "self", "target", "implied target", plus the strong addition of an improved threat meter.

I could completely hide the ProfitUI window, except that on my healer or mage class characters, I can't use the self click to cure buttons to set off my cure spells. Somehow Profit detects which class I am playing and uses the appropriate spell instead of trying to use a potion I don't have. It would be really nice if this mod had similar functionality or if not exactly duplicating Profit, it at least gave the run-time option to set which class/spells to use instead of potions.

Gaean, thank you for your comments. The reasoning behind using the threat/detrimental window exclusively for potion cures comes from my assumption that the group and raid windows will be used exclusively for spell-based cures. To me, this seems perfectly logical: self-cures using self-only potions with self-only detrimental icons (threat window), in contrast with spell-based cures which can be cast on anyone using the group and raid window icons.

But from the perspective of a mage or paladin (neither of which I play) who is not in the habit of curing others, I guess I can see the logic of putting the spells alongside the potions, since those classes apparently don't reach for the group click-to-cures very often. I see the feature having two parts: the class detect, and a toggle to use that class's spells.

This does add a good bit more weight to the code. The more gears and pulleys you add, the more chance you have of something getting buggy. I've slowed down on the interface work until I can see what impact the new expansion will have on the UI, but once I know more about that I'll put some time into this request.

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Unread 12-29-2009, 10:07 AM  
Gaean
A Young Mystail Rat
 
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Server: Lucan DLere
Forum posts: 3
File comments: 3
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Nice job..one (more) request

This is a very nice mod. I like how you've consolidated a vast amount of information into a small area letting me very quickly determine what is going on without having to look all over at many windows.

I use ProfitUI for most functions and I see this mod as a replacement for the set of 3 small bars Profit has for "self", "target", "implied target", plus the strong addition of an improved threat meter.

I could completely hide the ProfitUI window, except that on my healer or mage class characters, I can't use the self click to cure buttons to set off my cure spells. Somehow Profit detects which class I am playing and uses the appropriate spell instead of trying to use a potion I don't have. It would be really nice if this mod had similar functionality or if not exactly duplicating Profit, it at least gave the run-time option to set which class/spells to use instead of potions.
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Unread 11-23-2009, 06:27 PM  
Darqwood
A Griffon
 
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Interface Author - Click to view interfaces

Forum posts: 850
File comments: 920
Uploads: 9
Post Re: NIce job..on request

Thank you, soundslikewood. I'm glad you're enjoying this mod. There should be room to add a few more pixels to the cure buttons, let me play around with it a bit.


Wyntakata, can you give me some more info about the group window issue you're having? That sounds like something that needs to be looked at.

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Unread 11-22-2009, 10:53 PM  
soundslikewood
A Coastal Crab

Server: Antonia Bayle
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NIce job..on request

Great job on this...thanks! And v1.3 makes a good thing that much better. One request; is it possible to make the buttons a tickle larger?

Cheers and thanks again.
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Unread 11-15-2009, 08:19 PM  
Wyntakata
A Brown Bear
 
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Interface Author - Click to view interfaces

Server: Crushbone
Forum posts: 10
File comments: 44
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This is awesome. I would like a version that is click to cure for my healers as sometimes the grp window changes target if i click a bad spot
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