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Category: Miscellaneous[DragowulfUI] SpellTimer Window |
This picture was not taken ingame, but in the UIBuilder
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Game Update #52 Compatible
Description:
This is an advanced custom window that filters in Abilities/Buffs/CAs/Debuffs/Heals/Procs/Spells that would otherwise be located in the Maintained Window. It can be a pain seeing the spam of 30 spells in your Maintained window when you only want to keep track of a few spells. The main purpose of this window is not to replace the Maintained Window, but to be utilized as a separate spell timer tracking window. At this moment you can only filter in up to 15 spells.
** WARNING: You have to manually pick which spells you would like to filter in. Remember to follow the Installation Notes below, otherwise this mod will not work for you.
Installation Notes:
- How To: Install A Custom UI
- drago_mixed_elements.dds goes in your CustomUI/images/ folder.
- eq2ui_custom_dragowulfui_spelltimer.xml goes in your CustomUI folder.
- _DragowulfUI_SpellTimerSettings.txt goes in your CustomUI folder.- Open _DragowulfUI_SpellTimerSettings.txt and change "Insert Spell Name" to the desired spell(s) you want to filter in.
- It will then look something like this:
Code:
<?xml version="1.0" encoding="utf-8"?>
<Page Name="SpellTimerData">
<Page Name="1" SpellName="Destructive Mind IV" />
<Page Name="2" SpellName="Spell Lash II" />
<Page Name="3" SpellName="Haruspex III" />
<Page Name="4" SpellName="Obliterated Psyche V" />
<Page Name="5" SpellName="Reflexes" />
<Page Name="6" SpellName="Insert Spell Name" />
<Page Name="7" SpellName="Insert Spell Name" />
<Page Name="8" SpellName="Insert Spell Name" />
<Page Name="9" SpellName="Insert Spell Name" />
<Page Name="10" SpellName="Insert Spell Name" />
<Page Name="11" SpellName="Insert Spell Name" />
<Page Name="12" SpellName="Insert Spell Name" />
<Page Name="13" SpellName="Insert Spell Name" />
<Page Name="14" SpellName="Insert Spell Name" />
<Page Name="15" SpellName="Insert Spell Name" />
</Page>
- If you do not have eq2ui_custom.xml, copy it from your EverQuest II/UI/Default folder and paste it in your CustomUI folder.- Once you have or already have eq2ui_custom.xml, open it with a text editor and add the following line:
Code:
<include>eq2ui_custom_dragowulfui_spelltimer.xml</include>
- It will then look something like this (make sure that the line you're adding is DIRECTLY the line under the second line of eq2ui_custom.xml and not on the last line of the .xml):
Code:
<?xml version="1.0" encoding="utf-8"?>
<Page IgnoreTab="false" ismodule="true" Name="Custom" PackSize="1,1" PackSizeProp="0002/0003,0002/0003" ScrollExtent="1024,768" Size="1024,768" Visible="false">
<include>eq2ui_custom_dragowulfui_spelltimer.xml</include>
</Page>
** WARNING: Make sure that you did the above correct, otherwise you will get no resize/move cursor for the mod (but you will be able to resize/move it) and you will not be able to right click it to take the backdrop and frame off.
Update Log:
V1.2 09.06.19
- Fixed the bug that made the window invisible after switching characters
V1.1 09.06.17
- Now allows the user to target the target of the spell by clicking the target's name
V1.0 09.06.15
- Initial release
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Archive List (Old Versions) |
File Name |
Version |
Size |
Author |
Date |
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V1.1: 09.06.17 |
14.28 Kb |
dragowulf |
06-17-2009 12:54 PM |
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V.1 |
14.18 Kb |
dragowulf |
06-15-2009 11:51 PM |
File Statistics |
User Rating: |
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Downloads: |
24503 |
Views: |
148615 |
Favorites: |
51 |
Uploaded By: |
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Last Modified: |
06-22-2009 02:18 PM by dragowulf |
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06-16-2009, 12:09 AM
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A man among men
Server: Nagafen
Forum posts: 934
File comments: 247
Uploads: 20
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Sorry Drums, but your layout was so simple I had to steal it.
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06-16-2009, 01:18 AM
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A Griffon
Server: Antonia Bayle
Forum posts: 3287
File comments: 591
Uploads: 44
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Quote:
Originally posted by dragowulf
Sorry Drums, but your layout was so simple I had to steal it.
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Haha, no problem. It tripped me out at first.
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06-16-2009, 03:09 AM
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A Young Mystail Rat
Server: Runnyeye
Forum posts: 4
File comments: 2
Uploads: 0
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i'm a n00b for ui modding, so this might be obvious, but i have to ask:
is the mod gu#52 compatible?
Last edited by yabbagabb : 06-16-2009 at 03:10 AM.
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06-16-2009, 08:58 AM
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A Brown Bear
Server: Antonia Bayle
Forum posts: 12
File comments: 13
Uploads: 0
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THANK YOU!! For finally releasing this! I've been waiting for the final version for a long time. Can't wait to try it after patch.
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06-16-2009, 11:03 AM
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A Griffon
Server: Unrest
Forum posts: 647
File comments: 45
Uploads: 3
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no need to use an include in the custom file? what will trigger this window showing?
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06-16-2009, 01:29 PM
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A man among men
Server: Nagafen
Forum posts: 934
File comments: 247
Uploads: 20
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Quote:
Originally posted by Eowaubeth
no need to use an include in the custom file? what will trigger this window showing?
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You're absolutely right. I just added that in the Install Instructions.
Last edited by dragowulf : 06-16-2009 at 02:01 PM.
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06-16-2009, 02:46 PM
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A Coastal Crab
Server: Antonia Bayle
Forum posts: 0
File comments: 1
Uploads: 0
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works great
Works like a charm for Amazing reflexes once I realized the following
WRONG
<Page Name="1" SpellName="Amazing reflexes" />
RIGHT
<Page Name="1" SpellName="reflexes" />
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06-16-2009, 02:51 PM
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A Berserk Golem
Server: Antonia Bayle
Forum posts: 58
File comments: 25
Uploads: 0
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is this mod compatible with the french version of the client ? or did i need to translate all the spell i want to track ?
EDIT : sorry didn't see the setting files
somethings else i was wondering if it would be possible to select the target of one of the spell tracked just by clicking on the bar
for exemple if i have mezz , say 3 mobs, and on one of them the mezz is almost down , if i could just click the timer bar of the spell to select the mob and just recast the spell after that, it would be great
Last edited by battosa : 06-16-2009 at 03:03 PM.
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06-16-2009, 04:38 PM
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A man among men
Server: Nagafen
Forum posts: 934
File comments: 247
Uploads: 20
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Quote:
Originally posted by battosa
is this mod compatible with the french version of the client ? or did i need to translate all the spell i want to track ?
EDIT : sorry didn't see the setting files
somethings else i was wondering if it would be possible to select the target of one of the spell tracked just by clicking on the bar
for exemple if i have mezz , say 3 mobs, and on one of them the mezz is almost down , if i could just click the timer bar of the spell to select the mob and just recast the spell after that, it would be great
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Well I wouldn't put it on the bar, but I can make it so if you click the name it would target that mob/player. Would that work for you?
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06-16-2009, 05:14 PM
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A Brown Bear
Server: Antonia Bayle
Forum posts: 12
File comments: 13
Uploads: 0
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This is working fantastic for me btw. Thanks!
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06-17-2009, 05:08 AM
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A Young Mystail Rat
Server: Antonia Bayle
Forum posts: 3
File comments: 3
Uploads: 0
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Any chance we can see a function to tell us how much triggers / ward is left on a spell?
Being able to not only see a certain ward is up and for how long, but also how much of the ward is left would be pretty amazing.
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06-17-2009, 07:27 AM
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A Berserk Golem
Server: Antonia Bayle
Forum posts: 58
File comments: 25
Uploads: 0
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Quote:
Originally posted by dragowulf
Well I wouldn't put it on the bar, but I can make it so if you click the name it would target that mob/player. Would that work for you?
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that would be perfect
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06-17-2009, 09:09 AM
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A Young Mystail Rat
Server: Antonia Bayle
Forum posts: 6
File comments: 8
Uploads: 0
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Superb !!
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06-17-2009, 10:32 AM
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A man among men
Server: Nagafen
Forum posts: 934
File comments: 247
Uploads: 20
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Quote:
Originally posted by reeperawf
Any chance we can see a function to tell us how much triggers / ward is left on a spell?
Being able to not only see a certain ward is up and for how long, but also how much of the ward is left would be pretty amazing.
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That's already there. Look at the screenshot. If you see the numbers to the left of the target's name.
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06-17-2009, 01:00 PM
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A man among men
Server: Nagafen
Forum posts: 934
File comments: 247
Uploads: 20
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Update Log:
17 June, 2009
- Now allows the user to target the target of the spell by clicking the target's name
I haven't tested this update because I'm unsubscribed so I really need some feedback.
Last edited by dragowulf : 06-17-2009 at 01:02 PM.
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