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Category: Tradeskill windowZ TradeSkill with Tinkering and Transmute |
Patch & Add-on List |
File Name |
Version |
Size |
Author |
Date |
Type |
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1.0 |
282.78 Kb |
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06-04-2006 02:01 PM |
Patch |
Live Update (LU) 41 Compatible
Z TradeSkill Window
Finally!! Always On recipe book, allows for recipe browsing while you create an item. This is the Tradeskill window for crafters!
This mod adds these features to the stardard window and fixes...
New Recipe on/off checkbox, turns off recipes during creation and back on again when done! VERY POWERFUL USE WISELY
Re-design of size and new progress tick marks for production! Shows you where you need to be, to produce the next quality of item.
Converted for the new LU40 tradeskill window
added <ENTER> to repeat setup and <ESC> to stop
Added LU40 updates
Installation
If you wish to add this mod as part of an existing UI, extract the the .xml file to your custom UI folder.
If you haven't installed any UI mods yet, check out the following thread for instructions. http://www.eq2interface.com/forums/showthread.php?t=2
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Archive List (Old Versions) |
File Name |
Version |
Size |
Author |
Date |
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LU40 V21 |
7.73 Kb |
matthewzellmer |
11-21-2007 07:37 PM |
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LU40 V20 |
7.73 Kb |
matthewzellmer |
11-15-2007 10:33 PM |
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LU37 V19 |
26.92 Kb |
matthewzellmer |
08-24-2007 10:09 PM |
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LU37 V18 |
26.21 Kb |
matthewzellmer |
08-15-2007 10:16 AM |
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LU37 V17 |
26.12 Kb |
matthewzellmer |
08-13-2007 07:15 PM |
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LU35 V16 |
22.90 Kb |
matthewzellmer |
06-11-2007 03:33 PM |
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LU35 |
98.03 Kb |
matthewzellmer |
05-29-2007 09:16 AM |
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LU34 |
21.51 Kb |
matthewzellmer |
05-10-2007 09:25 AM |
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LU33 |
98.03 Kb |
matthewzellmer |
05-03-2007 06:49 PM |
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Version 12.0 LU |
21.49 Kb |
matthewzellmer |
03-22-2007 10:02 PM |
File Statistics |
User Rating: |
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Downloads: |
73237 |
Views: |
286754 |
Favorites: |
219 |
Uploaded By: |
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Last Modified: |
N/A |
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01-14-2006, 08:15 PM
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A Brown Bear
Server: Najena
Forum posts: 12
File comments: 100
Uploads: 12
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You can use this comment section for FAQ.
Please use this comment section for questions and comments. I would like some feedback on the mod.
Frog Soup
-To catch a fly you have to have a long tongue.
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01-15-2006, 02:10 PM
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A Coastal Crab
Server: Antonia Bayle
Forum posts: 0
File comments: 2
Uploads: 0
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its supposed to just show the recipe components when i click on the recipe right? Nothing happens when i click on a recipe.
Last edited by BlaccPlague : 01-15-2006 at 02:11 PM.
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01-15-2006, 03:29 PM
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A Brown Bear
Server: Najena
Forum posts: 12
File comments: 100
Uploads: 12
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You have to double click on the icons right now the name and difficulty are not clickable. Ill work on that so no matter where you click it will bring up the correct prerpare box.
-Frog Soup
If I were a tadpole I would have kept the tail.
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01-16-2006, 04:34 PM
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A Brown Bear
Server: Najena
Forum posts: 12
File comments: 100
Uploads: 12
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Note to self
Try this...
Psudo Code
icon Name.OnClick=Parent.CreateButton.Click
What is the code for a Click event? Is it the OnActivate?
Frog Soup
-Help with my pond scum
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01-17-2006, 09:48 AM
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A Young Mystail Rat
Server: Antonia Bayle
Forum posts: 7
File comments: 7
Uploads: 0
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progress
I like this mod, but is there a way to show the progress for each one? Pristine, etc. I see the overall progress as I craft, but not for each, the quality, lower bars. Thank you
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01-17-2006, 02:42 PM
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Freeport Pizza Delivery
Server: Unrest
Forum posts: 1212
File comments: 47
Uploads: 5
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My comments are as follows:
YOU ROCK!!!
I've been meaning to do something like this but haven't had the time.
Screenshots look great!
I'll download and give it a try tonight.
Last edited by Faetyl : 01-17-2006 at 02:42 PM.
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01-17-2006, 08:02 PM
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A Brown Bear
Server: Najena
Forum posts: 12
File comments: 100
Uploads: 12
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Re: progress
Quote:
Originally posted by scan
I like this mod, but is there a way to show the progress for each one? Pristine, etc. I see the overall progress as I craft, but not for each, the quality, lower bars. Thank you
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I can add the individaul counters. I was thinking about doing it anyway.
Also working on a percent type label for Progress and Durability, like the Power Percent but cant seem to get my Effectors to work right.
Do Effectors work on everything or just pages?
Frog Soup
-Sometimes the you jump on the lillypad and sometimes it jumps on you
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01-18-2006, 02:33 AM
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A Brown Bear
Server: Najena
Forum posts: 12
File comments: 100
Uploads: 12
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Re: progress
Quote:
Originally posted by scan
I like this mod, but is there a way to show the progress for each one? Pristine, etc. I see the overall progress as I craft, but not for each, the quality, lower bars. Thank you
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Ok added the progress bars for each quality level. Hope it helps. I made the bars pretty fat and I added oversized tickmarks to the main progress bars too!
Frog Soup
- Frogs are nocturnal but I am not good nite
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01-18-2006, 03:05 AM
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A Young Mystail Rat
Server: Antonia Bayle
Forum posts: 3
File comments: 4
Uploads: 0
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I loved the previous one, I'll try the one with each durability bar this evening
Thanks a lot
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01-28-2006, 03:24 AM
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A Coastal Crab
Server: Antonia Bayle
Forum posts: 1
File comments: 2
Uploads: 0
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Great mod, i like being able to look at other recipes to plan my combines while I create. However one MAJOR issue. When i click on one of the Choose buttons on the right to change a reagent, the game automatically crashes to desktop and sends and error message to Microsoft. This is occuring on both mine and my roomates computer. Both of which i just dloaded and installed this UI for the the first time. Not sure if anyone else is having this issue, but in game he said, "oh yeah, don't click on the choose button, it booted me twice" so what did i do? i pushed it, and sure enough, BLIP! I'll check back to see if there is any reply on this situation. Other then that, i'm diggin it.
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01-28-2006, 03:36 AM
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A Sea Turtle
Server: Oasis
Forum posts: 30
File comments: 60
Uploads: 15
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Chose button causing crash to desktop...
I encountered the crash to desktop when clicking the chose button with no recipe selected. However once you have selected a recipe, I have yet to have it crash to desktop when clicking chose or change buttons then (at least in my experience using it so far).
Anyways this mod is definately the best tradeskill window I've seen to date, author did a really great job on this!
Last edited by Krull : 01-28-2006 at 06:31 PM.
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01-29-2006, 12:55 AM
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A Brown Bear
Server: Najena
Forum posts: 12
File comments: 100
Uploads: 12
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Re: Chose button causing crash to desktop...
Quote:
Originally posted by Krull
I encountered the crash to desktop when clicking the chose button with no recipe selected. However once you have selected a recipe, I have yet to have it crash to desktop when clicking chose or change buttons then (at least in my experience using it so far).
Anyways this mod is definately the best tradeskill window I've seen to date, author did a really great job on this!
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Great job, I never tried to use the choose without selecting an item first. I will have to fix that.
Frog Soup
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01-29-2006, 03:52 AM
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A Coastal Crab
Server: Antonia Bayle
Forum posts: 1
File comments: 2
Uploads: 0
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Re: Re: Chose button causing crash to desktop...
Quote:
Originally posted by matthewzellmer
Great job, I never tried to use the choose without selecting an item first. I will have to fix that.
Frog Soup
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Yeah, thats all it was for me and my roomate too. The first thing i did when i hit a table was hit the choose and it works. Just a minor glitch if you hit the button with no recipe selected or not at a table. But diggin it :-)
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01-29-2006, 04:00 PM
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A Coastal Crab
Server: Antonia Bayle
Forum posts: 0
File comments: 1
Uploads: 0
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Am I missing something?
I noticed that this is supposed to have updated to add mini-progress and durability bars, but I don't see them upon install. I also have noticed that the XML file included in the download zip was last modified 01-14, not on or after 01-26, which is what the "last updated" date reflects on the description...
Am I missing something?
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01-29-2006, 04:31 PM
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A Sea Turtle
Server: Oasis
Forum posts: 30
File comments: 60
Uploads: 15
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Re: Am I missing something?
Quote:
Originally posted by Frogue
I noticed that this is supposed to have updated to add mini-progress and durability bars, but I don't see them upon install. I also have noticed that the XML file included in the download zip was last modified 01-14, not on or after 01-26, which is what the "last updated" date reflects on the description...
Am I missing something?
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There are 2 dates listed for each mod that reflect when either the file (which is dated 1-14 for this one) or the description/screenshots/instructions etc are updated (which is dated 1-27). Either section can be updated individually, and whichever is most recent shows on the "latest updated" section (what you seen was the changes to the description section, if you look closely at the mod page you will see the last update to file is still 1-14). And you are correct the current file dated 1-14 does not have the mini-progress bars shown in the screenshot.
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