Category: Patches & AddonsMorpheusDead's Snap to Grid Bags |
Much more streamlined !!!
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Here they are ingame
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Ok I wasn't entirely happy with my first but some of you may still like them better. Here is what's different about these. First and this is the most important part, (why I made them) I ahev yet to find a bag mod out there that will use the games snap to grid function properly ie. you cant sometimes get thema ll to line up perfectly. Thats a bit silly i know but.. some people I am sure are just like me and if multiple bags do not line up exactly then it just bugs you!! Anyway these bags Dynamically resize to always be right there is no frame or backdrop there is no space between the individual slots and the bags will ALWAYS be ina divisible of 5 pixels total size. Since 5 pixels is the smallest you can set your window snap to grid size this means you will always be able to line up these bags perfectly without overlapping each other either vertically or horizontally. Also the individual slots are 30x30 pixels which makes them a bit smaller than my first bags and quite a bit smaller than the default 42x42 bags. But anyway there is a title bar 185x20p at the top to easily grab to drag the bag windows and no frame or backdrop (not needed because no space between the cells) this makes these bags VERY streamlined if you place them right next to each other like i did at the top of my screenshot you can see they appear seamless if it wasnt for the titlebar and frame around it they would look like one very large bag
Anyway I hope you enjoy them I think they fit quite well into this mod.
P.S. these bags have the absolute best stayput code anyone has yet been able to figure out this means whereever you put them be assured they will definately be in the same place when you log back on. thast another of my pet peeves bags moving when you log off.
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3796 |
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11-16-2005, 11:08 PM
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A Dervish Cutthroat
Server: Unrest
Forum posts: 38
File comments: 13
Uploads: 5
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To make windows snap to grid go into options in game and goto user interface/windows and check snap to grid and you can set the grid size smallest is 5 pixels. this will snap any and all windows ingame to a 5x5pixel grid. the problem is most mods are not made with this in mind because if the total size of the window is not in a divisible of 5 they wont line up right so i made my bags to fit that they are always divisible by 5 pixels no matter how big they are I am currently working on a version of this with the default ui color scheme will be out soon
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11-16-2005, 10:41 PM
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A Young Mystail Rat
Server: Befallen
Forum posts: 3
File comments: 20
Uploads: 0
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Snap-to-grid Bags
This is fantastic! I can't tell you how much time I waste arranging things neatly {I'm sure Jadd, Bartii and Edec can (Faydark)}.
Is there a way to get the other windows to snap to grid too?
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11-16-2005, 03:57 PM
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A Dervish Cutthroat
Server: Unrest
Forum posts: 38
File comments: 13
Uploads: 5
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thats an interesting question I amn not sure really havent tested it that way I think the most bags i have had open at one time 18 I am not really sure how you would have more than that open at one time well 19 witha quiver but still how do you open 21 bags at the same time?
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11-16-2005, 08:56 AM
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A Griffon
Server: Toxxulia
Forum posts: 584
File comments: 72
Uploads: 24
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Does stayput work after the 21st bag?
I hear there is a limit on the locking of bags beyond the 21st bag, ie: House vault bags and the new ranged bag (quiver for example). Once you have 22 bags or more, the game does not seem to "remember" where you locked #22, 23, etc. and puts them back to some default loc that is of not your liking. Does your stayput work for peeps that have 21+ bags, or does it still only work on the first 21 bags that are locked?
Last edited by depechenode : 11-16-2005 at 08:56 AM.
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